diff options
Diffstat (limited to 'scene/resources/shape.cpp')
-rw-r--r-- | scene/resources/shape.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index f00443276f..a90c3b47a9 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -34,7 +34,7 @@ #include "scene/main/scene_main_loop.h" -void Shape::add_vertices_to_array(DVector<Vector3> &array, const Transform& p_xform) { +void Shape::add_vertices_to_array(PoolVector<Vector3> &array, const Transform& p_xform) { Vector<Vector3> toadd = _gen_debug_mesh_lines(); @@ -42,7 +42,7 @@ void Shape::add_vertices_to_array(DVector<Vector3> &array, const Transform& p_xf int base=array.size(); array.resize(base+toadd.size()); - DVector<Vector3>::Write w = array.write(); + PoolVector<Vector3>::Write w = array.write(); for(int i=0;i<toadd.size();i++) { w[i+base]=p_xform.xform(toadd[i]); } @@ -61,11 +61,11 @@ Ref<Mesh> Shape::get_debug_mesh() { if (!lines.empty()) { //make mesh - DVector<Vector3> array; + PoolVector<Vector3> array; array.resize(lines.size()); { - DVector<Vector3>::Write w=array.write(); + PoolVector<Vector3>::Write w=array.write(); for(int i=0;i<lines.size();i++) { w[i]=lines[i]; } |