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-rw-r--r--scene/resources/style_box.h188
1 files changed, 5 insertions, 183 deletions
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 9d96e9a3b7..3f9a96be2f 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -32,8 +32,9 @@
#define STYLE_BOX_H
#include "core/io/resource.h"
-#include "scene/resources/texture.h"
-#include "servers/rendering_server.h"
+#include "core/object/class_db.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
class CanvasItem;
@@ -41,11 +42,12 @@ class StyleBox : public Resource {
GDCLASS(StyleBox, Resource);
RES_BASE_EXTENSION("stylebox");
OBJ_SAVE_TYPE(StyleBox);
+
float content_margin[4];
protected:
- virtual float get_style_margin(Side p_side) const { return 0; }
static void _bind_methods();
+ virtual float get_style_margin(Side p_side) const { return 0; }
GDVIRTUAL2C(_draw, RID, Rect2)
GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
@@ -82,184 +84,4 @@ public:
StyleBoxEmpty() {}
};
-class StyleBoxTexture : public StyleBox {
- GDCLASS(StyleBoxTexture, StyleBox);
-
-public:
- enum AxisStretchMode {
- AXIS_STRETCH_MODE_STRETCH,
- AXIS_STRETCH_MODE_TILE,
- AXIS_STRETCH_MODE_TILE_FIT,
- };
-
-private:
- float expand_margin[4] = {};
- float texture_margin[4] = {};
- Rect2 region_rect;
- Ref<Texture2D> texture;
- bool draw_center = true;
- Color modulate = Color(1, 1, 1, 1);
- AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
- AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
-
-protected:
- virtual float get_style_margin(Side p_side) const override;
- static void _bind_methods();
-
-public:
- void set_expand_margin(Side p_expand_side, float p_size);
- void set_expand_margin_all(float p_expand_margin_size);
- void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin(Side p_expand_side) const;
-
- void set_texture_margin(Side p_side, float p_size);
- void set_texture_margin_all(float p_size);
- void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_texture_margin(Side p_side) const;
-
- void set_region_rect(const Rect2 &p_region_rect);
- Rect2 get_region_rect() const;
-
- void set_texture(Ref<Texture2D> p_texture);
- Ref<Texture2D> get_texture() const;
-
- void set_draw_center(bool p_enabled);
- bool is_draw_center_enabled() const;
-
- void set_h_axis_stretch_mode(AxisStretchMode p_mode);
- AxisStretchMode get_h_axis_stretch_mode() const;
-
- void set_v_axis_stretch_mode(AxisStretchMode p_mode);
- AxisStretchMode get_v_axis_stretch_mode() const;
-
- void set_modulate(const Color &p_modulate);
- Color get_modulate() const;
-
- virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
-
- StyleBoxTexture();
- ~StyleBoxTexture();
-};
-
-VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
-
-class StyleBoxFlat : public StyleBox {
- GDCLASS(StyleBoxFlat, StyleBox);
-
- Color bg_color = Color(0.6, 0.6, 0.6);
- Color shadow_color = Color(0, 0, 0, 0.6);
- Color border_color = Color(0.8, 0.8, 0.8);
-
- real_t border_width[4] = {};
- real_t expand_margin[4] = {};
- real_t corner_radius[4] = {};
-
- bool draw_center = true;
- bool blend_border = false;
- Vector2 skew;
- bool anti_aliased = true;
-
- int corner_detail = 8;
- int shadow_size = 0;
- Point2 shadow_offset;
- real_t aa_size = 1;
-
-protected:
- virtual float get_style_margin(Side p_side) const override;
- static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
-
-public:
- void set_bg_color(const Color &p_color);
- Color get_bg_color() const;
-
- void set_border_color(const Color &p_color);
- Color get_border_color() const;
-
- void set_border_width_all(int p_size);
- int get_border_width_min() const;
-
- void set_border_width(Side p_side, int p_width);
- int get_border_width(Side p_side) const;
-
- void set_border_blend(bool p_blend);
- bool get_border_blend() const;
-
- void set_corner_radius_all(int radius);
- void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left);
-
- void set_corner_radius(Corner p_corner, const int radius);
- int get_corner_radius(Corner p_corner) const;
-
- void set_corner_detail(const int &p_corner_detail);
- int get_corner_detail() const;
-
- void set_expand_margin(Side p_expand_side, float p_size);
- void set_expand_margin_all(float p_expand_margin_size);
- void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin(Side p_expand_side) const;
-
- void set_draw_center(bool p_enabled);
- bool is_draw_center_enabled() const;
-
- void set_skew(Vector2 p_skew);
- Vector2 get_skew() const;
-
- void set_shadow_color(const Color &p_color);
- Color get_shadow_color() const;
-
- void set_shadow_size(const int &p_size);
- int get_shadow_size() const;
-
- void set_shadow_offset(const Point2 &p_offset);
- Point2 get_shadow_offset() const;
-
- void set_anti_aliased(const bool &p_anti_aliased);
- bool is_anti_aliased() const;
- void set_aa_size(const real_t p_aa_size);
- real_t get_aa_size() const;
-
- virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
-
- StyleBoxFlat();
- ~StyleBoxFlat();
-};
-
-// Just used to draw lines.
-class StyleBoxLine : public StyleBox {
- GDCLASS(StyleBoxLine, StyleBox);
- Color color;
- int thickness = 1;
- bool vertical = false;
- float grow_begin = 1.0;
- float grow_end = 1.0;
-
-protected:
- virtual float get_style_margin(Side p_side) const override;
- static void _bind_methods();
-
-public:
- void set_color(const Color &p_color);
- Color get_color() const;
-
- void set_thickness(int p_thickness);
- int get_thickness() const;
-
- void set_vertical(bool p_vertical);
- bool is_vertical() const;
-
- void set_grow_begin(float p_grow);
- float get_grow_begin() const;
-
- void set_grow_end(float p_grow);
- float get_grow_end() const;
-
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
-
- StyleBoxLine();
- ~StyleBoxLine();
-};
-
#endif // STYLE_BOX_H