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-rw-r--r--scene/resources/surface_tool.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index bcfacc62fa..2ed620c097 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -860,25 +860,25 @@ void SurfaceTool::clear() {
void SurfaceTool::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("begin","primitive"),&SurfaceTool::begin);
- ObjectTypeDB::bind_method(_MD("add_vertex","vertex"),&SurfaceTool::add_vertex);
- ObjectTypeDB::bind_method(_MD("add_color","color"),&SurfaceTool::add_color);
- ObjectTypeDB::bind_method(_MD("add_normal","normal"),&SurfaceTool::add_normal);
- ObjectTypeDB::bind_method(_MD("add_tangent","tangent"),&SurfaceTool::add_tangent);
- ObjectTypeDB::bind_method(_MD("add_uv","uv"),&SurfaceTool::add_uv);
- ObjectTypeDB::bind_method(_MD("add_uv2","uv2"),&SurfaceTool::add_uv2);
- ObjectTypeDB::bind_method(_MD("add_bones","bones"),&SurfaceTool::add_bones);
- ObjectTypeDB::bind_method(_MD("add_weights","weights"),&SurfaceTool::add_weights);
- ObjectTypeDB::bind_method(_MD("add_smooth_group","smooth"),&SurfaceTool::add_smooth_group);
- ObjectTypeDB::bind_method(_MD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"),&SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()),DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>()));
- ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&SurfaceTool::set_material);
- ObjectTypeDB::bind_method(_MD("index"),&SurfaceTool::index);
- ObjectTypeDB::bind_method(_MD("deindex"),&SurfaceTool::deindex);
- ///ObjectTypeDB::bind_method(_MD("generate_flat_normals"),&SurfaceTool::generate_flat_normals);
- ObjectTypeDB::bind_method(_MD("generate_normals"),&SurfaceTool::generate_normals);
- ObjectTypeDB::bind_method(_MD("add_index", "index"), &SurfaceTool::add_index);
- ObjectTypeDB::bind_method(_MD("commit:Mesh","existing:Mesh"),&SurfaceTool::commit,DEFVAL(Variant()));
- ObjectTypeDB::bind_method(_MD("clear"),&SurfaceTool::clear);
+ ClassDB::bind_method(_MD("begin","primitive"),&SurfaceTool::begin);
+ ClassDB::bind_method(_MD("add_vertex","vertex"),&SurfaceTool::add_vertex);
+ ClassDB::bind_method(_MD("add_color","color"),&SurfaceTool::add_color);
+ ClassDB::bind_method(_MD("add_normal","normal"),&SurfaceTool::add_normal);
+ ClassDB::bind_method(_MD("add_tangent","tangent"),&SurfaceTool::add_tangent);
+ ClassDB::bind_method(_MD("add_uv","uv"),&SurfaceTool::add_uv);
+ ClassDB::bind_method(_MD("add_uv2","uv2"),&SurfaceTool::add_uv2);
+ ClassDB::bind_method(_MD("add_bones","bones"),&SurfaceTool::add_bones);
+ ClassDB::bind_method(_MD("add_weights","weights"),&SurfaceTool::add_weights);
+ ClassDB::bind_method(_MD("add_smooth_group","smooth"),&SurfaceTool::add_smooth_group);
+ ClassDB::bind_method(_MD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"),&SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()),DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>()));
+ ClassDB::bind_method(_MD("set_material","material:Material"),&SurfaceTool::set_material);
+ ClassDB::bind_method(_MD("index"),&SurfaceTool::index);
+ ClassDB::bind_method(_MD("deindex"),&SurfaceTool::deindex);
+ ///ClassDB::bind_method(_MD("generate_flat_normals"),&SurfaceTool::generate_flat_normals);
+ ClassDB::bind_method(_MD("generate_normals"),&SurfaceTool::generate_normals);
+ ClassDB::bind_method(_MD("add_index", "index"), &SurfaceTool::add_index);
+ ClassDB::bind_method(_MD("commit:Mesh","existing:Mesh"),&SurfaceTool::commit,DEFVAL(Variant()));
+ ClassDB::bind_method(_MD("clear"),&SurfaceTool::clear);
}