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Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 0efaad61fe..7713181a4b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -34,13 +34,13 @@
int Texture2D::get_width() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ GDVIRTUAL_CALL(_get_width, ret);
return ret;
}
int Texture2D::get_height() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ GDVIRTUAL_CALL(_get_height, ret);
return ret;
}
@@ -133,37 +133,37 @@ TypedArray<Image> Texture3D::_get_datai() const {
Image::Format Texture3D::get_format() const {
Image::Format ret = Image::FORMAT_MAX;
- GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ GDVIRTUAL_CALL(_get_format, ret);
return ret;
}
int Texture3D::get_width() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ GDVIRTUAL_CALL(_get_width, ret);
return ret;
}
int Texture3D::get_height() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ GDVIRTUAL_CALL(_get_height, ret);
return ret;
}
int Texture3D::get_depth() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_depth, ret);
+ GDVIRTUAL_CALL(_get_depth, ret);
return ret;
}
bool Texture3D::has_mipmaps() const {
bool ret = false;
- GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ GDVIRTUAL_CALL(_has_mipmaps, ret);
return ret;
}
Vector<Ref<Image>> Texture3D::get_data() const {
TypedArray<Image> ret;
- GDVIRTUAL_REQUIRED_CALL(_get_data, ret);
+ GDVIRTUAL_CALL(_get_data, ret);
Vector<Ref<Image>> data;
data.resize(ret.size());
for (int i = 0; i < data.size(); i++) {
@@ -198,43 +198,43 @@ Ref<Resource> Texture3D::create_placeholder() const {
Image::Format TextureLayered::get_format() const {
Image::Format ret = Image::FORMAT_MAX;
- GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ GDVIRTUAL_CALL(_get_format, ret);
return ret;
}
TextureLayered::LayeredType TextureLayered::get_layered_type() const {
uint32_t ret = LAYERED_TYPE_2D_ARRAY;
- GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret);
+ GDVIRTUAL_CALL(_get_layered_type, ret);
return (LayeredType)ret;
}
int TextureLayered::get_width() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ GDVIRTUAL_CALL(_get_width, ret);
return ret;
}
int TextureLayered::get_height() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ GDVIRTUAL_CALL(_get_height, ret);
return ret;
}
int TextureLayered::get_layers() const {
int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_layers, ret);
+ GDVIRTUAL_CALL(_get_layers, ret);
return ret;
}
bool TextureLayered::has_mipmaps() const {
bool ret = false;
- GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ GDVIRTUAL_CALL(_has_mipmaps, ret);
return ret;
}
Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
Ref<Image> ret;
- GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret);
+ GDVIRTUAL_CALL(_get_layer_data, p_layer, ret);
return ret;
}