diff options
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r-- | scene/resources/texture.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 0efaad61fe..7713181a4b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -34,13 +34,13 @@ int Texture2D::get_width() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_width, ret); + GDVIRTUAL_CALL(_get_width, ret); return ret; } int Texture2D::get_height() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_height, ret); + GDVIRTUAL_CALL(_get_height, ret); return ret; } @@ -133,37 +133,37 @@ TypedArray<Image> Texture3D::_get_datai() const { Image::Format Texture3D::get_format() const { Image::Format ret = Image::FORMAT_MAX; - GDVIRTUAL_REQUIRED_CALL(_get_format, ret); + GDVIRTUAL_CALL(_get_format, ret); return ret; } int Texture3D::get_width() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_width, ret); + GDVIRTUAL_CALL(_get_width, ret); return ret; } int Texture3D::get_height() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_height, ret); + GDVIRTUAL_CALL(_get_height, ret); return ret; } int Texture3D::get_depth() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_depth, ret); + GDVIRTUAL_CALL(_get_depth, ret); return ret; } bool Texture3D::has_mipmaps() const { bool ret = false; - GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret); + GDVIRTUAL_CALL(_has_mipmaps, ret); return ret; } Vector<Ref<Image>> Texture3D::get_data() const { TypedArray<Image> ret; - GDVIRTUAL_REQUIRED_CALL(_get_data, ret); + GDVIRTUAL_CALL(_get_data, ret); Vector<Ref<Image>> data; data.resize(ret.size()); for (int i = 0; i < data.size(); i++) { @@ -198,43 +198,43 @@ Ref<Resource> Texture3D::create_placeholder() const { Image::Format TextureLayered::get_format() const { Image::Format ret = Image::FORMAT_MAX; - GDVIRTUAL_REQUIRED_CALL(_get_format, ret); + GDVIRTUAL_CALL(_get_format, ret); return ret; } TextureLayered::LayeredType TextureLayered::get_layered_type() const { uint32_t ret = LAYERED_TYPE_2D_ARRAY; - GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret); + GDVIRTUAL_CALL(_get_layered_type, ret); return (LayeredType)ret; } int TextureLayered::get_width() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_width, ret); + GDVIRTUAL_CALL(_get_width, ret); return ret; } int TextureLayered::get_height() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_height, ret); + GDVIRTUAL_CALL(_get_height, ret); return ret; } int TextureLayered::get_layers() const { int ret = 0; - GDVIRTUAL_REQUIRED_CALL(_get_layers, ret); + GDVIRTUAL_CALL(_get_layers, ret); return ret; } bool TextureLayered::has_mipmaps() const { bool ret = false; - GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret); + GDVIRTUAL_CALL(_has_mipmaps, ret); return ret; } Ref<Image> TextureLayered::get_layer_data(int p_layer) const { Ref<Image> ret; - GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret); + GDVIRTUAL_CALL(_get_layer_data, p_layer, ret); return ret; } |