diff options
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 5d4131ec4c..005f899512 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -51,7 +51,6 @@ public: }; class Texture2D : public Texture { - GDCLASS(Texture2D, Texture); OBJ_SAVE_TYPE(Texture2D); // Saves derived classes with common type so they can be interchanged. @@ -81,7 +80,6 @@ public: class BitMap; class ImageTexture : public Texture2D { - GDCLASS(ImageTexture, Texture2D); RES_BASE_EXTENSION("tex"); @@ -133,7 +131,6 @@ public: }; class StreamTexture2D : public Texture2D { - GDCLASS(StreamTexture2D, Texture2D); public: @@ -220,7 +217,6 @@ public: }; class AtlasTexture : public Texture2D { - GDCLASS(AtlasTexture, Texture2D); RES_BASE_EXTENSION("atlastex"); @@ -264,7 +260,6 @@ public: class Mesh; class MeshTexture : public Texture2D { - GDCLASS(MeshTexture, Texture2D); RES_BASE_EXTENSION("meshtex"); @@ -302,13 +297,11 @@ public: }; class LargeTexture : public Texture2D { - GDCLASS(LargeTexture, Texture2D); RES_BASE_EXTENSION("largetex"); protected: struct Piece { - Point2 offset; Ref<Texture2D> texture; }; @@ -373,7 +366,6 @@ public: VARIANT_ENUM_CAST(TextureLayered::LayeredType) class ImageTextureLayered : public TextureLayered { - GDCLASS(ImageTextureLayered, TextureLayered); LayeredType layered_type; @@ -413,7 +405,6 @@ public: }; class Texture2DArray : public ImageTextureLayered { - GDCLASS(Texture2DArray, ImageTextureLayered) public: Texture2DArray() : @@ -421,7 +412,6 @@ public: }; class Cubemap : public ImageTextureLayered { - GDCLASS(Cubemap, ImageTextureLayered); public: @@ -430,7 +420,6 @@ public: }; class CubemapArray : public ImageTextureLayered { - GDCLASS(CubemapArray, ImageTextureLayered); public: @@ -439,7 +428,6 @@ public: }; class StreamTextureLayered : public TextureLayered { - GDCLASS(StreamTextureLayered, TextureLayered); public: @@ -498,7 +486,6 @@ public: }; class StreamTexture2DArray : public StreamTextureLayered { - GDCLASS(StreamTexture2DArray, StreamTextureLayered) public: StreamTexture2DArray() : @@ -506,7 +493,6 @@ public: }; class StreamCubemap : public StreamTextureLayered { - GDCLASS(StreamCubemap, StreamTextureLayered); public: @@ -515,7 +501,6 @@ public: }; class StreamCubemapArray : public StreamTextureLayered { - GDCLASS(StreamCubemapArray, StreamTextureLayered); public: @@ -532,7 +517,6 @@ public: }; class CurveTexture : public Texture2D { - GDCLASS(CurveTexture, Texture2D); RES_BASE_EXTENSION("curvetex") @@ -582,7 +566,6 @@ class GradientTexture : public Texture2D { public: struct Point { - float offset; Color color; bool operator<(const Point &p_ponit) const { @@ -659,7 +642,6 @@ private: RID proxy; struct Frame { - Ref<Texture2D> texture; float delay_sec; |