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-rw-r--r--scene/resources/tile_set.cpp27
1 files changed, 9 insertions, 18 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 121d29b728..7b4080517f 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -4787,15 +4787,17 @@ Ref<ImageTexture> TileSetAtlasSource::_create_padded_image_texture(const Ref<Tex
image->blit_rect(*src_image, src_rect, base_pos);
+ // Sides
image->blit_rect(*src_image, top_src_rect, base_pos + Vector2i(0, -1));
image->blit_rect(*src_image, bottom_src_rect, base_pos + Vector2i(0, src_rect.size.y));
image->blit_rect(*src_image, left_src_rect, base_pos + Vector2i(-1, 0));
image->blit_rect(*src_image, right_src_rect, base_pos + Vector2i(src_rect.size.x, 0));
- image->set_pixelv(base_pos + Vector2i(-1, -1), src_image->get_pixelv(src_rect.position));
- image->set_pixelv(base_pos + Vector2i(src_rect.size.x, -1), src_image->get_pixelv(src_rect.position + Vector2i(src_rect.size.x - 1, 0)));
- image->set_pixelv(base_pos + Vector2i(-1, src_rect.size.y), src_image->get_pixelv(src_rect.position + Vector2i(0, src_rect.size.y - 1)));
- image->set_pixelv(base_pos + Vector2i(src_rect.size.x, src_rect.size.y), src_image->get_pixelv(src_rect.position + Vector2i(src_rect.size.x - 1, src_rect.size.y - 1)));
+ // Corners
+ image->blit_rect(*src_image, Rect2i(src_rect.position, Vector2i(1, 1)), base_pos + Vector2i(-1, -1));
+ image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, 1)), base_pos + Vector2i(src_rect.size.x, -1));
+ image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(1, 1)), base_pos + Vector2i(-1, src_rect.size.y));
+ image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, src_rect.size.y - 1), Vector2i(1, 1)), base_pos + Vector2i(src_rect.size.x, src_rect.size.y));
}
}
@@ -4831,31 +4833,20 @@ void TileSetAtlasSource::_update_padded_texture() {
Ref<Texture2D> src = src_canvas_texture->get_diffuse_texture();
Ref<ImageTexture> image_texture;
if (src.is_valid()) {
- image_texture = _create_padded_image_texture(src);
- } else {
- image_texture.instantiate();
+ padded_texture->set_diffuse_texture(_create_padded_image_texture(src));
}
- padded_texture->set_diffuse_texture(image_texture);
// Normal
src = src_canvas_texture->get_normal_texture();
- image_texture.instantiate();
if (src.is_valid()) {
- image_texture = _create_padded_image_texture(src);
- } else {
- image_texture.instantiate();
+ padded_texture->set_normal_texture(_create_padded_image_texture(src));
}
- padded_texture->set_normal_texture(image_texture);
// Specular
src = src_canvas_texture->get_specular_texture();
- image_texture.instantiate();
if (src.is_valid()) {
- image_texture = _create_padded_image_texture(src);
- } else {
- image_texture.instantiate();
+ padded_texture->set_specular_texture(_create_padded_image_texture(src));
}
- padded_texture->set_specular_texture(image_texture);
// Other properties.
padded_texture->set_specular_color(src_canvas_texture->get_specular_color());