diff options
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r-- | scene/resources/visual_shader.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index c4a019c728..c47e80c807 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -31,7 +31,7 @@ #include "visual_shader.h" #include "core/vmap.h" -#include "servers/visual/shader_types.h" +#include "servers/rendering/shader_types.h" #include "visual_shader_nodes.h" bool VisualShaderNode::is_simple_decl() const { @@ -1040,8 +1040,8 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { Map<String, String> blend_mode_enums; Set<String> toggles; - for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode)).size(); i++) { - String mode = ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode))[i]; + for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader_mode)).size(); i++) { + String mode = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader_mode))[i]; int idx = 0; bool in_enum = false; while (render_mode_enums[idx].string) { @@ -1317,8 +1317,8 @@ void VisualShader::_update_shader() const { int which = modes[render_mode_enums[idx].string]; int count = 0; - for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode)).size(); i++) { - String mode = ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode))[i]; + for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader_mode)).size(); i++) { + String mode = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader_mode))[i]; if (mode.begins_with(render_mode_enums[idx].string)) { if (count == which) { if (render_mode != String()) { @@ -1336,9 +1336,9 @@ void VisualShader::_update_shader() const { } //fill render mode flags - for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode)).size(); i++) { + for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader_mode)).size(); i++) { - String mode = ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode))[i]; + String mode = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader_mode))[i]; if (flags.has(mode)) { if (render_mode != String()) { render_mode += ", "; @@ -1358,7 +1358,7 @@ void VisualShader::_update_shader() const { String global_expressions; for (int i = 0, index = 0; i < TYPE_MAX; i++) { - if (!ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader_mode)).has(func_name[i])) { + if (!ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader_mode)).has(func_name[i])) { continue; } @@ -1378,7 +1378,7 @@ void VisualShader::_update_shader() const { for (int i = 0; i < TYPE_MAX; i++) { - if (!ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader_mode)).has(func_name[i])) { + if (!ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader_mode)).has(func_name[i])) { continue; } @@ -1417,7 +1417,7 @@ void VisualShader::_update_shader() const { final_code += global_expressions; String tcode = code; for (int i = 0; i < TYPE_MAX; i++) { - if (!ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader_mode)).has(func_name[i])) { + if (!ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader_mode)).has(func_name[i])) { continue; } tcode = tcode.insert(insertion_pos[i], global_code_per_func[Type(i)]); |