summaryrefslogtreecommitdiffstats
path: root/scene/resources/visual_shader.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r--scene/resources/visual_shader.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 9cd8f86d0f..8ec52fcaaa 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -42,8 +42,6 @@ class VisualShaderNode;
class VisualShader : public Shader {
GDCLASS(VisualShader, Shader);
- friend class VisualShaderNodeVersionChecker;
-
public:
enum Type {
TYPE_VERTEX,
@@ -68,7 +66,7 @@ public:
struct DefaultTextureParam {
StringName name;
- List<Ref<Texture2D>> params;
+ List<Ref<Texture>> params;
};
enum VaryingMode {
@@ -142,6 +140,9 @@ private:
HashSet<StringName> flags;
HashMap<String, Varying> varyings;
+#ifdef TOOLS_ENABLED
+ HashMap<String, Variant> preview_params;
+#endif
List<Varying> varyings_list;
mutable SafeFlag dirty;
@@ -199,6 +200,10 @@ public: // internal methods
void set_varying_type(const String &p_name, VaryingType p_type);
VaryingType get_varying_type(const String &p_name);
+ void _set_preview_shader_parameter(const String &p_name, const Variant &p_value);
+ Variant _get_preview_shader_parameter(const String &p_name) const;
+ bool _has_preview_shader_parameter(const String &p_name) const;
+
Vector2 get_node_position(Type p_type, int p_id) const;
Ref<VisualShaderNode> get_node(Type p_type, int p_id) const;