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-rw-r--r--scene/theme/default_theme.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/theme/default_theme.cpp b/scene/theme/default_theme.cpp
index caf44ac392..d3ab8663a7 100644
--- a/scene/theme/default_theme.cpp
+++ b/scene/theme/default_theme.cpp
@@ -93,7 +93,7 @@ static Ref<ImageTexture> generate_icon(int p_index) {
ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme.");
#else
// If the SVG module is disabled, we can't really display the UI well, but at least we won't crash.
- // 16 pixels is used as it's the most common base size for Godot icons.
+ // 16 pixels is used as it's the most common base size for Redot icons.
img = Image::create_empty(Math::round(16 * scale), Math::round(16 * scale), false, Image::FORMAT_RGBA8);
#endif