diff options
Diffstat (limited to 'scene/theme/default_theme.cpp')
-rw-r--r-- | scene/theme/default_theme.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/theme/default_theme.cpp b/scene/theme/default_theme.cpp index caf44ac392..d3ab8663a7 100644 --- a/scene/theme/default_theme.cpp +++ b/scene/theme/default_theme.cpp @@ -93,7 +93,7 @@ static Ref<ImageTexture> generate_icon(int p_index) { ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme."); #else // If the SVG module is disabled, we can't really display the UI well, but at least we won't crash. - // 16 pixels is used as it's the most common base size for Godot icons. + // 16 pixels is used as it's the most common base size for Redot icons. img = Image::create_empty(Math::round(16 * scale), Math::round(16 * scale), false, Image::FORMAT_RGBA8); #endif |