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-rw-r--r--scene/2d/tile_map.cpp247
-rw-r--r--scene/2d/tile_map.h29
-rw-r--r--scene/animation/animation_cache.cpp95
-rw-r--r--scene/animation/animation_cache.h2
-rw-r--r--scene/animation/animation_player.cpp30
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree_player.cpp20
-rw-r--r--scene/animation/animation_tree_player.h6
-rw-r--r--scene/animation/tween.cpp128
-rw-r--r--scene/animation/tween.h27
-rw-r--r--scene/gui/text_edit.cpp47
-rw-r--r--[-rwxr-xr-x]scene/main/node.cpp101
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/resources/tile_set.cpp397
-rw-r--r--scene/resources/tile_set.h80
15 files changed, 974 insertions, 239 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index f067b5a187..f8bc27ccf6 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -365,6 +365,11 @@ void TileMap::_update_dirty_quadrants() {
}
Rect2 r = tile_set->tile_get_region(c.id);
+ if (tile_set->tile_get_is_autotile(c.id)) {
+ int spacing = tile_set->autotile_get_spacing(c.id);
+ r.size = tile_set->autotile_get_size(c.id);
+ r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
+ }
Size2 s = tex->get_size();
if (r == Rect2())
@@ -456,21 +461,23 @@ void TileMap::_update_dirty_quadrants() {
for (int i = 0; i < shapes.size(); i++) {
Ref<Shape2D> shape = shapes[i].shape;
if (shape.is_valid()) {
- Transform2D xform;
- xform.set_origin(offset.floor());
-
- Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i);
-
- _fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
-
- if (debug_canvas_item.is_valid()) {
- vs->canvas_item_add_set_transform(debug_canvas_item, xform);
- shape->draw(debug_canvas_item, debug_collision_color);
+ if (!tile_set->tile_get_is_autotile(c.id) || (shapes[i].autotile_coord.x == c.autotile_coord_x && shapes[i].autotile_coord.y == c.autotile_coord_y)) {
+ Transform2D xform;
+ xform.set_origin(offset.floor());
+
+ Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i);
+
+ _fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
+
+ if (debug_canvas_item.is_valid()) {
+ vs->canvas_item_add_set_transform(debug_canvas_item, xform);
+ shape->draw(debug_canvas_item, debug_collision_color);
+ }
+ ps->body_add_shape(q.body, shape->get_rid(), xform);
+ ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y));
+ ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[i].one_way_collision);
+ shape_idx++;
}
- ps->body_add_shape(q.body, shape->get_rid(), xform);
- ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y));
- ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[i].one_way_collision);
- shape_idx++;
}
}
@@ -479,9 +486,17 @@ void TileMap::_update_dirty_quadrants() {
}
if (navigation) {
- Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
+ Ref<NavigationPolygon> navpoly;
+ Vector2 npoly_ofs;
+ if (tile_set->tile_get_is_autotile(c.id)) {
+ navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
+ npoly_ofs = Vector2();
+ } else {
+ navpoly = tile_set->tile_get_navigation_polygon(c.id);
+ npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
+ }
+
if (navpoly.is_valid()) {
- Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
@@ -495,10 +510,17 @@ void TileMap::_update_dirty_quadrants() {
}
}
- Ref<OccluderPolygon2D> occluder = tile_set->tile_get_light_occluder(c.id);
+ Ref<OccluderPolygon2D> occluder;
+ Vector2 occluder_ofs;
+ if (tile_set->tile_get_is_autotile(c.id)) {
+ occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
+ occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
+ } else {
+ occluder = tile_set->tile_get_light_occluder(c.id);
+ occluder_ofs = Vector2();
+ }
if (occluder.is_valid()) {
- Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, occluder_ofs + center_ofs, s);
@@ -656,7 +678,7 @@ void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_
set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
}
-void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) {
+void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) {
PosKey pk(p_x, p_y);
@@ -702,15 +724,105 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
c.flip_h = p_flip_x;
c.flip_v = p_flip_y;
c.transpose = p_transpose;
+ c.autotile_coord_x = (uint16_t)p_autotile_coord.x;
+ c.autotile_coord_y = (uint16_t)p_autotile_coord.y;
_make_quadrant_dirty(Q);
used_size_cache_dirty = true;
}
int TileMap::get_cellv(const Vector2 &p_pos) const {
+
return get_cell(p_pos.x, p_pos.y);
}
+void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
+
+ for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
+ for (int y = p_pos.y - 1; x <= p_pos.y + 1; y++) {
+ PosKey p(x, y);
+ if (dirty_bitmask.find(p) == NULL) {
+ dirty_bitmask.push_back(p);
+ }
+ }
+ }
+}
+
+void TileMap::update_bitmask_area(const Vector2 &p_pos) {
+
+ for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
+ for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
+ update_cell_bitmask(x, y);
+ }
+ }
+}
+
+void TileMap::update_cell_bitmask(int p_x, int p_y) {
+
+ PosKey p(p_x, p_y);
+ Map<PosKey, Cell>::Element *E = tile_map.find(p);
+ if (E != NULL) {
+ int id = get_cell(p_x, p_y);
+ if (tile_set->tile_get_is_autotile(id)) {
+ uint16_t mask = 0;
+ if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_TOPLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_TOPRIGHT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_BOTTOMLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_BOTTOMRIGHT;
+ }
+ } else if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3) {
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_TOPLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1))) {
+ mask |= TileSet::BIND_TOP;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_TOPRIGHT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_LEFT;
+ }
+ mask |= TileSet::BIND_CENTER;
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_RIGHT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_BOTTOMLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1))) {
+ mask |= TileSet::BIND_BOTTOM;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_BOTTOMRIGHT;
+ }
+ }
+ Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y));
+ E->get().autotile_coord_x = (int)coord.x;
+ E->get().autotile_coord_y = (int)coord.y;
+ } else {
+ E->get().autotile_coord_x = 0;
+ E->get().autotile_coord_y = 0;
+ }
+ }
+}
+
+void TileMap::update_dirty_bitmask() {
+
+ while (dirty_bitmask.size() > 0) {
+ update_cell_bitmask(dirty_bitmask[0].x, dirty_bitmask[0].y);
+ dirty_bitmask.pop_front();
+ }
+}
+
int TileMap::get_cell(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
@@ -756,6 +868,30 @@ bool TileMap::is_cell_transposed(int p_x, int p_y) const {
return E->get().transpose;
}
+int TileMap::get_cell_autotile_coord_x(int p_x, int p_y) const {
+
+ PosKey pk(p_x, p_y);
+
+ const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
+
+ if (!E)
+ return 0;
+
+ return E->get().autotile_coord_x;
+}
+
+int TileMap::get_cell_autotile_coord_y(int p_x, int p_y) const {
+
+ PosKey pk(p_x, p_y);
+
+ const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
+
+ if (!E)
+ return 0;
+
+ return E->get().autotile_coord_y;
+}
+
void TileMap::_recreate_quadrants() {
_clear_quadrants();
@@ -823,11 +959,13 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
int c = p_data.size();
PoolVector<int>::Read r = p_data.read();
- for (int i = 0; i < c; i += 2) {
+ int offset = (format == FORMAT_2_1_5) ? 3 : 2;
+
+ for (int i = 0; i < c; i += offset) {
const uint8_t *ptr = (const uint8_t *)&r[i];
- uint8_t local[8];
- for (int j = 0; j < 8; j++)
+ uint8_t local[12];
+ for (int j = 0; j < ((format == FORMAT_2_1_5) ? 12 : 8); j++)
local[j] = ptr[j];
#ifdef BIG_ENDIAN_ENABLED
@@ -836,6 +974,11 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
SWAP(local[1], local[2]);
SWAP(local[4], local[7]);
SWAP(local[5], local[6]);
+ //TODO: ask someone to check this...
+ if (FORMAT == FORMAT_2_1_5) {
+ SWAP(local[8], local[11]);
+ SWAP(local[9], local[10]);
+ }
#endif
int16_t x = decode_uint16(&local[0]);
@@ -845,24 +988,28 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
bool flip_v = v & (1 << 30);
bool transpose = v & (1 << 31);
v &= (1 << 29) - 1;
-
+ int16_t coord_x;
+ int16_t coord_y;
+ if (format == FORMAT_2_1_5) {
+ coord_x = decode_uint16(&local[8]);
+ coord_y = decode_uint16(&local[10]);
+ }
/*
if (x<-20 || y <-20 || x>4000 || y>4000)
continue;
*/
- set_cell(x, y, v, flip_h, flip_v, transpose);
+ set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
}
PoolVector<int> TileMap::_get_tile_data() const {
PoolVector<int> data;
- data.resize(tile_map.size() * 2);
+ data.resize(tile_map.size() * 3);
PoolVector<int>::Write w = data.write();
int idx = 0;
for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
-
uint8_t *ptr = (uint8_t *)&w[idx];
encode_uint16(E->key().x, &ptr[0]);
encode_uint16(E->key().y, &ptr[2]);
@@ -873,9 +1020,10 @@ PoolVector<int> TileMap::_get_tile_data() const {
val |= (1 << 30);
if (E->get().transpose)
val |= (1 << 31);
-
encode_uint32(val, &ptr[4]);
- idx += 2;
+ encode_uint16(E->get().autotile_coord_x, &ptr[8]);
+ encode_uint16(E->get().autotile_coord_y, &ptr[10]);
+ idx += 3;
}
w = PoolVector<int>::Write();
@@ -1119,10 +1267,50 @@ Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
}
return ret;
}
+
+bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
+
+ if (p_name == "format") {
+ if (p_value.get_type() == Variant::INT) {
+ format = (DataFormat)(p_value.operator int64_t());
+ return true;
+ }
+ } else if (p_name == "tile_data") {
+ if (p_value.is_array()) {
+ _set_tile_data(p_value);
+ return true;
+ }
+ return false;
+ }
+ return false;
+}
+
+bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
+
+ if (p_name == "format") {
+ r_ret = FORMAT_2_1_5;
+ return true;
+ } else if (p_name == "tile_data") {
+ r_ret = _get_tile_data();
+ return true;
+ }
+ return false;
+}
+
+void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
+
+ PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ p_list->push_back(p);
+
+ p = PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ p_list->push_back(p);
+}
+
Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const {
return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs);
}
+
Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos);
@@ -1357,8 +1545,6 @@ void TileMap::_bind_methods() {
ADD_GROUP("Occluder", "occluder_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
- ADD_GROUP("", "");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_tile_data", "_get_tile_data");
ADD_SIGNAL(MethodInfo("settings_changed"));
@@ -1398,6 +1584,7 @@ TileMap::TileMap() {
y_sort_mode = false;
occluder_light_mask = 1;
clip_uv = false;
+ format = FORMAT_2_1_4; //Always initialize with the lowest format
fp_adjust = 0.00001;
tile_origin = TILE_ORIGIN_TOP_LEFT;
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 9e14ec838a..a0ca2e6a35 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -60,6 +60,11 @@ public:
};
private:
+ enum DataFormat {
+ FORMAT_2_1_4 = 0,
+ FORMAT_2_1_5
+ };
+
Ref<TileSet> tile_set;
Size2i cell_size;
int quadrant_size;
@@ -81,6 +86,8 @@ private:
//using a more precise comparison so the regions can be sorted later
bool operator<(const PosKey &p_k) const { return (y == p_k.y) ? x < p_k.x : y < p_k.y; }
+ bool operator==(const PosKey &p_k) const { return (y == p_k.y && x == p_k.x); }
+
PosKey(int16_t p_x, int16_t p_y) {
x = p_x;
y = p_y;
@@ -98,13 +105,17 @@ private:
bool flip_h : 1;
bool flip_v : 1;
bool transpose : 1;
+ int16_t autotile_coord_x : 16;
+ int16_t autotile_coord_y : 16;
};
- uint32_t _u32t;
- Cell() { _u32t = 0; }
+ uint64_t _u64t;
+ Cell() { _u64t = 0; }
};
Map<PosKey, Cell> tile_map;
+ List<PosKey> dirty_bitmask;
+
struct Quadrant {
Vector2 pos;
@@ -167,6 +178,7 @@ private:
float bounce;
uint32_t collision_layer;
uint32_t collision_mask;
+ DataFormat format;
TileOrigin tile_origin;
@@ -198,6 +210,10 @@ private:
_FORCE_INLINE_ Vector2 _map_to_world(int p_x, int p_y, bool p_ignore_ofs = false) const;
protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
void _notification(int p_what);
static void _bind_methods();
@@ -220,17 +236,24 @@ public:
void set_center_y(bool p_enable);
bool get_center_y() const;
- void set_cell(int p_x, int p_y, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
+ void set_cell(int p_x, int p_y, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false, Vector2 p_autotile_coord = Vector2());
int get_cell(int p_x, int p_y) const;
bool is_cell_x_flipped(int p_x, int p_y) const;
bool is_cell_y_flipped(int p_x, int p_y) const;
bool is_cell_transposed(int p_x, int p_y) const;
+ int get_cell_autotile_coord_x(int p_x, int p_y) const;
+ int get_cell_autotile_coord_y(int p_x, int p_y) const;
void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
int get_cellv(const Vector2 &p_pos) const;
Rect2 _edit_get_rect() const;
+ void make_bitmask_area_dirty(const Vector2 &p_pos);
+ void update_bitmask_area(const Vector2 &p_pos);
+ void update_cell_bitmask(int p_x, int p_y);
+ void update_dirty_bitmask();
+
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index b35b2568d1..fbe2593362 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -87,95 +87,90 @@ void AnimationCache::_update_cache() {
Ref<Resource> res;
- if (np.get_subname_count()) {
-
- if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM) {
+ if (np.get_subname_count() > 1) {
path_cache.push_back(Path());
ERR_EXPLAIN("Transform tracks can't have a subpath: " + np);
ERR_CONTINUE(animation->track_get_type(i) == Animation::TYPE_TRANSFORM);
}
- RES res;
-
- for (int j = 0; j < np.get_subname_count(); j++) {
- res = j == 0 ? node->get(np.get_subname(j)) : res->get(np.get_subname(j));
- if (res.is_null())
- break;
- }
+ Spatial *sp = Object::cast_to<Spatial>(node);
- if (res.is_null()) {
+ if (!sp) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Invalid Track SubPath in Animation: " + np);
- ERR_CONTINUE(res.is_null());
+ ERR_EXPLAIN("Transform track not of type Spatial: " + np);
+ ERR_CONTINUE(!sp);
}
- path.resource = res;
- path.object = res.ptr();
-
- } else {
-
- if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM) {
- StringName property = np.get_property();
+ if (np.get_subname_count() == 1) {
+ StringName property = np.get_subname(0);
String ps = property;
- Spatial *sp = Object::cast_to<Spatial>(node);
+ Skeleton *sk = Object::cast_to<Skeleton>(node);
+ if (!sk) {
- if (!sp) {
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: " + np);
+ ERR_CONTINUE(!sk);
+ }
+ int idx = sk->find_bone(ps);
+ if (idx == -1) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Transform track not of type Spatial: " + np);
- ERR_CONTINUE(!sp);
+ ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: " + np);
+ ERR_CONTINUE(idx == -1);
}
- if (ps != "") {
+ path.bone_idx = idx;
+ path.skeleton = sk;
+ }
- Skeleton *sk = Object::cast_to<Skeleton>(node);
- if (!sk) {
+ path.spatial = sp;
- path_cache.push_back(Path());
- ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: " + np);
- ERR_CONTINUE(!sk);
- }
+ } else {
+ if (np.get_subname_count() > 0) {
- int idx = sk->find_bone(ps);
- if (idx == -1) {
+ RES res;
+ Vector<StringName> leftover_subpath;
- path_cache.push_back(Path());
- ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: " + np);
- ERR_CONTINUE(idx == -1);
- }
+ // We don't want to cache the last resource unless it is a method call
+ bool is_method = animation->track_get_type(i) == Animation::TYPE_METHOD;
+ root->get_node_and_resource(np, res, leftover_subpath, is_method);
- path.bone_idx = idx;
- path.skeleton = sk;
+ if (res.is_valid()) {
+ path.resource = res;
+ } else {
+ path.node = node;
}
+ path.object = res.is_valid() ? res.ptr() : (Object *)node;
+ path.subpath = leftover_subpath;
- path.spatial = sp;
- }
+ } else {
- path.node = node;
- path.object = node;
+ path.node = node;
+ path.object = node;
+ path.subpath = np.get_subnames();
+ }
}
if (animation->track_get_type(i) == Animation::TYPE_VALUE) {
- if (np.get_property().operator String() == "") {
+ if (np.get_subname_count() == 0) {
path_cache.push_back(Path());
ERR_EXPLAIN("Value Track lacks property: " + np);
- ERR_CONTINUE(np.get_property().operator String() == "");
+ ERR_CONTINUE(np.get_subname_count() == 0);
}
- path.property = np.get_property();
-
} else if (animation->track_get_type(i) == Animation::TYPE_METHOD) {
- if (np.get_property().operator String() != "") {
+ if (path.subpath.size() != 0) { // Trying to call a method of a non-resource
path_cache.push_back(Path());
ERR_EXPLAIN("Method Track has property: " + np);
- ERR_CONTINUE(np.get_property().operator String() != "");
+ ERR_CONTINUE(path.subpath.size() != 0);
}
}
@@ -226,7 +221,7 @@ void AnimationCache::set_track_value(int p_idx, const Variant &p_value) {
return;
ERR_FAIL_COND(!p.object);
- p.object->set(p.property, p_value);
+ p.object->set_indexed(p.subpath, p_value);
}
void AnimationCache::call_track(int p_idx, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h
index e593668df6..481de59730 100644
--- a/scene/animation/animation_cache.h
+++ b/scene/animation/animation_cache.h
@@ -46,7 +46,7 @@ class AnimationCache : public Object {
Spatial *spatial;
int bone_idx;
- StringName property;
+ Vector<StringName> subpath;
bool valid;
Path() {
object = NULL;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 6be3ff88d9..010f5a586f 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -242,7 +242,8 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
p_anim->node_cache[i] = NULL;
RES resource;
- Node *child = parent->get_node_and_resource(a->track_get_path(i), resource);
+ Vector<StringName> leftover_path;
+ Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
if (!child) {
ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'");
}
@@ -250,9 +251,9 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
int bone_idx = -1;
- if (a->track_get_path(i).get_property() && Object::cast_to<Skeleton>(child)) {
+ if (a->track_get_path(i).get_subname_count() == 1 && Object::cast_to<Skeleton>(child)) {
- bone_idx = Object::cast_to<Skeleton>(child)->find_bone(a->track_get_path(i).get_property());
+ bone_idx = Object::cast_to<Skeleton>(child)->find_bone(a->track_get_path(i).get_subname(0));
if (bone_idx == -1) {
continue;
@@ -289,8 +290,8 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
p_anim->node_cache[i]->skeleton = Object::cast_to<Skeleton>(child);
if (p_anim->node_cache[i]->skeleton) {
- StringName bone_name = a->track_get_path(i).get_property();
- if (bone_name.operator String() != "") {
+ if (a->track_get_path(i).get_subname_count() == 1) {
+ StringName bone_name = a->track_get_path(i).get_subname(0);
p_anim->node_cache[i]->bone_idx = p_anim->node_cache[i]->skeleton->find_bone(bone_name);
if (p_anim->node_cache[i]->bone_idx < 0) {
@@ -311,24 +312,23 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
if (a->track_get_type(i) == Animation::TYPE_VALUE) {
- StringName property = a->track_get_path(i).get_property();
- if (!p_anim->node_cache[i]->property_anim.has(property)) {
+ if (!p_anim->node_cache[i]->property_anim.has(a->track_get_path(i).get_concatenated_subnames())) {
TrackNodeCache::PropertyAnim pa;
- pa.prop = property;
+ pa.subpath = leftover_path;
pa.object = resource.is_valid() ? (Object *)resource.ptr() : (Object *)child;
pa.special = SP_NONE;
pa.owner = p_anim->node_cache[i];
if (false && p_anim->node_cache[i]->node_2d) {
- if (pa.prop == SceneStringNames::get_singleton()->transform_pos)
+ if (leftover_path.size() == 1 && leftover_path[0] == SceneStringNames::get_singleton()->transform_pos)
pa.special = SP_NODE2D_POS;
- else if (pa.prop == SceneStringNames::get_singleton()->transform_rot)
+ else if (leftover_path.size() == 1 && leftover_path[0] == SceneStringNames::get_singleton()->transform_rot)
pa.special = SP_NODE2D_ROT;
- else if (pa.prop == SceneStringNames::get_singleton()->transform_scale)
+ else if (leftover_path.size() == 1 && leftover_path[0] == SceneStringNames::get_singleton()->transform_scale)
pa.special = SP_NODE2D_SCALE;
}
- p_anim->node_cache[i]->property_anim[property] = pa;
+ p_anim->node_cache[i]->property_anim[a->track_get_path(i).get_concatenated_subnames()] = pa;
}
}
}
@@ -396,7 +396,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
//StringName property=a->track_get_path(i).get_property();
- Map<StringName, TrackNodeCache::PropertyAnim>::Element *E = nc->property_anim.find(a->track_get_path(i).get_property());
+ Map<StringName, TrackNodeCache::PropertyAnim>::Element *E = nc->property_anim.find(a->track_get_path(i).get_concatenated_subnames());
ERR_CONTINUE(!E); //should it continue, or create a new one?
TrackNodeCache::PropertyAnim *pa = &E->get();
@@ -434,7 +434,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NONE: {
bool valid;
- pa->object->set(pa->prop, value, &valid); //you are not speshul
+ pa->object->set_indexed(pa->subpath, value, &valid); //you are not speshul
#ifdef DEBUG_ENABLED
if (!valid) {
ERR_PRINTS("Failed setting track value '" + String(pa->owner->path) + "'. Check if property exists or the type of key is valid. Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
@@ -622,7 +622,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NONE: {
bool valid;
- pa->object->set(pa->prop, pa->value_accum, &valid); //you are not speshul
+ pa->object->set_indexed(pa->subpath, pa->value_accum, &valid); //you are not speshul
#ifdef DEBUG_ENABLED
if (!valid) {
ERR_PRINTS("Failed setting key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "'. Check if property exists or the type of key is right for the property");
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 83da3b2e5c..e4e021c7fe 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -83,7 +83,7 @@ private:
TrackNodeCache *owner;
SpecialProperty special; //small optimization
- StringName prop;
+ Vector<StringName> subpath;
Object *object;
Variant value_accum;
uint64_t accum_pass;
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index ad5329c94b..23eccec82f 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -811,7 +811,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
t.scale.y = 0;
t.scale.z = 0;
- t.value = t.object->get(t.property);
+ t.value = t.object->get_indexed(t.subpath);
t.value.zero();
t.skip = false;
@@ -890,8 +890,8 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
if (t.skip || !t.object)
continue;
- if (t.property) { // value track
- t.object->set(t.property, t.value);
+ if (t.subpath.size()) { // value track
+ t.object->set_indexed(t.subpath, t.value);
continue;
}
@@ -1475,7 +1475,8 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p
ERR_FAIL_COND_V(!parent, NULL);
RES resource;
- Node *child = parent->get_node_and_resource(p_path, resource);
+ Vector<StringName> leftover_path;
+ Node *child = parent->get_node_and_resource(p_path, resource, leftover_path);
if (!child) {
String err = "Animation track references unknown Node: '" + String(p_path) + "'.";
WARN_PRINT(err.ascii().get_data());
@@ -1483,21 +1484,18 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p
}
ObjectID id = child->get_instance_id();
- StringName property;
int bone_idx = -1;
- if (p_path.get_property()) {
+ if (p_path.get_subname_count()) {
if (Object::cast_to<Skeleton>(child))
- bone_idx = Object::cast_to<Skeleton>(child)->find_bone(p_path.get_property());
- if (bone_idx == -1)
- property = p_path.get_property();
+ bone_idx = Object::cast_to<Skeleton>(child)->find_bone(p_path.get_subname(0));
}
TrackKey key;
key.id = id;
key.bone_idx = bone_idx;
- key.property = property;
+ key.subpath_concatenated = p_path.get_concatenated_subnames();
if (!track_map.has(key)) {
@@ -1507,7 +1505,7 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p
tr.skeleton = Object::cast_to<Skeleton>(child);
tr.spatial = Object::cast_to<Spatial>(child);
tr.bone_idx = bone_idx;
- tr.property = property;
+ if (bone_idx == -1) tr.subpath = leftover_path;
track_map[key] = tr;
}
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 3e2bb88198..c49b0c4d1b 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -78,14 +78,14 @@ private:
struct TrackKey {
uint32_t id;
- StringName property;
+ StringName subpath_concatenated;
int bone_idx;
inline bool operator<(const TrackKey &p_right) const {
if (id == p_right.id) {
if (bone_idx == p_right.bone_idx) {
- return property < p_right.property;
+ return subpath_concatenated < p_right.subpath_concatenated;
} else
return bone_idx < p_right.bone_idx;
} else
@@ -99,7 +99,7 @@ private:
Spatial *spatial;
Skeleton *skeleton;
int bone_idx;
- StringName property;
+ Vector<StringName> subpath;
Vector3 loc;
Quat rot;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 40d06dc756..151632a0cb 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -264,12 +264,12 @@ Variant &Tween::_get_initial_val(InterpolateData &p_data) {
if (p_data.type == TARGETING_PROPERTY) {
bool valid = false;
- initial_val = object->get(p_data.target_key, &valid);
+ initial_val = object->get_indexed(p_data.target_key, &valid);
ERR_FAIL_COND_V(!valid, p_data.initial_val);
} else {
Variant::CallError error;
- initial_val = object->call(p_data.target_key, NULL, 0, error);
+ initial_val = object->call(p_data.target_key[0], NULL, 0, error);
ERR_FAIL_COND_V(error.error != Variant::CallError::CALL_OK, p_data.initial_val);
}
return initial_val;
@@ -296,12 +296,12 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
if (p_data.type == FOLLOW_PROPERTY) {
bool valid = false;
- final_val = target->get(p_data.target_key, &valid);
+ final_val = target->get_indexed(p_data.target_key, &valid);
ERR_FAIL_COND_V(!valid, p_data.initial_val);
} else {
Variant::CallError error;
- final_val = target->call(p_data.target_key, NULL, 0, error);
+ final_val = target->call(p_data.target_key[0], NULL, 0, error);
ERR_FAIL_COND_V(error.error != Variant::CallError::CALL_OK, p_data.initial_val);
}
@@ -462,6 +462,9 @@ Variant Tween::_run_equation(InterpolateData &p_data) {
result = r;
} break;
+ default: {
+ result = initial_val;
+ } break;
};
#undef APPLY_EQUATION
@@ -479,7 +482,7 @@ bool Tween::_apply_tween_value(InterpolateData &p_data, Variant &value) {
case FOLLOW_PROPERTY:
case TARGETING_PROPERTY: {
bool valid = false;
- object->set(p_data.key, value, &valid);
+ object->set_indexed(p_data.key, value, &valid);
return valid;
}
@@ -489,9 +492,9 @@ bool Tween::_apply_tween_value(InterpolateData &p_data, Variant &value) {
Variant::CallError error;
if (value.get_type() != Variant::NIL) {
Variant *arg[1] = { &value };
- object->call(p_data.key, (const Variant **)arg, 1, error);
+ object->call(p_data.key[0], (const Variant **)arg, 1, error);
} else {
- object->call(p_data.key, NULL, 0, error);
+ object->call(p_data.key[0], NULL, 0, error);
}
if (error.error == Variant::CallError::CALL_OK)
@@ -548,7 +551,7 @@ void Tween::_tween_process(float p_delta) {
continue;
else if (prev_delaying) {
- emit_signal("tween_started", object, data.key);
+ emit_signal("tween_started", object, NodePath(Vector<StringName>(), data.key, false));
_apply_tween_value(data, data.initial_val);
}
@@ -562,7 +565,7 @@ void Tween::_tween_process(float p_delta) {
case INTER_PROPERTY:
case INTER_METHOD: {
Variant result = _run_equation(data);
- emit_signal("tween_step", object, data.key, data.elapsed, result);
+ emit_signal("tween_step", object, NodePath(Vector<StringName>(), data.key, false), data.elapsed, result);
_apply_tween_value(data, result);
if (data.finish)
_apply_tween_value(data, data.final_val);
@@ -574,22 +577,22 @@ void Tween::_tween_process(float p_delta) {
switch (data.args) {
case 0:
- object->call_deferred(data.key);
+ object->call_deferred(data.key[0]);
break;
case 1:
- object->call_deferred(data.key, data.arg[0]);
+ object->call_deferred(data.key[0], data.arg[0]);
break;
case 2:
- object->call_deferred(data.key, data.arg[0], data.arg[1]);
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1]);
break;
case 3:
- object->call_deferred(data.key, data.arg[0], data.arg[1], data.arg[2]);
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2]);
break;
case 4:
- object->call_deferred(data.key, data.arg[0], data.arg[1], data.arg[2], data.arg[3]);
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2], data.arg[3]);
break;
case 5:
- object->call_deferred(data.key, data.arg[0], data.arg[1], data.arg[2], data.arg[3], data.arg[4]);
+ object->call_deferred(data.key[0], data.arg[0], data.arg[1], data.arg[2], data.arg[3], data.arg[4]);
break;
}
} else {
@@ -601,17 +604,18 @@ void Tween::_tween_process(float p_delta) {
&data.arg[3],
&data.arg[4],
};
- object->call(data.key, (const Variant **)arg, data.args, error);
+ object->call(data.key[0], (const Variant **)arg, data.args, error);
}
}
break;
+ default: {}
}
if (data.finish) {
- emit_signal("tween_completed", object, data.key);
+ emit_signal("tween_completed", object, NodePath(Vector<StringName>(), data.key, false));
// not repeat mode, remove completed action
if (!repeat)
- call_deferred("_remove", object, data.key, true);
+ call_deferred("_remove", object, NodePath(Vector<StringName>(), data.key, false), true);
}
}
pending_update--;
@@ -690,7 +694,7 @@ bool Tween::start() {
return true;
}
-bool Tween::reset(Object *p_object, String p_key) {
+bool Tween::reset(Object *p_object, StringName p_key) {
pending_update++;
for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) {
@@ -700,7 +704,7 @@ bool Tween::reset(Object *p_object, String p_key) {
if (object == NULL)
continue;
- if (object == p_object && (data.key == p_key || p_key == "")) {
+ if (object == p_object && (data.concatenated_key == p_key || p_key == "")) {
data.elapsed = 0;
data.finish = false;
@@ -727,7 +731,7 @@ bool Tween::reset_all() {
return true;
}
-bool Tween::stop(Object *p_object, String p_key) {
+bool Tween::stop(Object *p_object, StringName p_key) {
pending_update++;
for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) {
@@ -736,7 +740,7 @@ bool Tween::stop(Object *p_object, String p_key) {
Object *object = ObjectDB::get_instance(data.id);
if (object == NULL)
continue;
- if (object == p_object && (data.key == p_key || p_key == ""))
+ if (object == p_object && (data.concatenated_key == p_key || p_key == ""))
data.active = false;
}
pending_update--;
@@ -758,7 +762,7 @@ bool Tween::stop_all() {
return true;
}
-bool Tween::resume(Object *p_object, String p_key) {
+bool Tween::resume(Object *p_object, StringName p_key) {
set_active(true);
_set_process(true);
@@ -770,7 +774,7 @@ bool Tween::resume(Object *p_object, String p_key) {
Object *object = ObjectDB::get_instance(data.id);
if (object == NULL)
continue;
- if (object == p_object && (data.key == p_key || p_key == ""))
+ if (object == p_object && (data.concatenated_key == p_key || p_key == ""))
data.active = true;
}
pending_update--;
@@ -792,12 +796,12 @@ bool Tween::resume_all() {
return true;
}
-bool Tween::remove(Object *p_object, String p_key) {
+bool Tween::remove(Object *p_object, StringName p_key) {
_remove(p_object, p_key, false);
return true;
}
-void Tween::_remove(Object *p_object, String p_key, bool first_only) {
+void Tween::_remove(Object *p_object, StringName p_key, bool first_only) {
if (pending_update != 0) {
call_deferred("_remove", p_object, p_key, first_only);
@@ -810,7 +814,7 @@ void Tween::_remove(Object *p_object, String p_key, bool first_only) {
Object *object = ObjectDB::get_instance(data.id);
if (object == NULL)
continue;
- if (object == p_object && (data.key == p_key || p_key == "")) {
+ if (object == p_object && (data.concatenated_key == p_key || p_key == "")) {
for_removal.push_back(E);
if (first_only) {
break;
@@ -850,8 +854,9 @@ bool Tween::seek(real_t p_time) {
data.finish = true;
data.elapsed = (data.delay + data.duration);
- } else
+ } else {
data.finish = false;
+ }
switch (data.type) {
case INTER_PROPERTY:
@@ -993,11 +998,15 @@ bool Tween::_calc_delta_val(const Variant &p_initial_val, const Variant &p_final
return true;
}
-bool Tween::interpolate_property(Object *p_object, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+bool Tween::interpolate_property(Object *p_object, NodePath p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
if (pending_update != 0) {
_add_pending_command("interpolate_property", p_object, p_property, p_initial_val, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
}
+ p_property = p_property.get_as_property_path();
+
+ if (p_initial_val.get_type() == Variant::NIL) p_initial_val = p_object->get_indexed(p_property.get_subnames());
+
// convert INT to REAL is better for interpolaters
if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -1011,7 +1020,7 @@ bool Tween::interpolate_property(Object *p_object, String p_property, Variant p_
ERR_FAIL_COND_V(p_delay < 0, false);
bool prop_valid = false;
- p_object->get(p_property, &prop_valid);
+ p_object->get_indexed(p_property.get_subnames(), &prop_valid);
ERR_FAIL_COND_V(!prop_valid, false);
InterpolateData data;
@@ -1021,7 +1030,8 @@ bool Tween::interpolate_property(Object *p_object, String p_property, Variant p_
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_property;
+ data.key = p_property.get_subnames();
+ data.concatenated_key = p_property.get_concatenated_subnames();
data.initial_val = p_initial_val;
data.final_val = p_final_val;
data.duration = p_duration;
@@ -1036,7 +1046,7 @@ bool Tween::interpolate_property(Object *p_object, String p_property, Variant p_
return true;
}
-bool Tween::interpolate_method(Object *p_object, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+bool Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
if (pending_update != 0) {
_add_pending_command("interpolate_method", p_object, p_method, p_initial_val, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
@@ -1063,7 +1073,8 @@ bool Tween::interpolate_method(Object *p_object, String p_method, Variant p_init
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_method;
+ data.key.push_back(p_method);
+ data.concatenated_key = p_method;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
data.duration = p_duration;
@@ -1100,7 +1111,8 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_callback;
+ data.key.push_back(p_callback);
+ data.concatenated_key = p_callback;
data.duration = p_duration;
data.delay = 0;
@@ -1152,7 +1164,8 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_callback;
+ data.key.push_back(p_callback);
+ data.concatenated_key = p_callback;
data.duration = p_duration;
data.delay = 0;
@@ -1183,11 +1196,16 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
return true;
}
-bool Tween::follow_property(Object *p_object, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_initial_val, Object *p_target, NodePath p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
if (pending_update != 0) {
_add_pending_command("follow_property", p_object, p_property, p_initial_val, p_target, p_target_property, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
}
+ p_property = p_property.get_as_property_path();
+ p_target_property = p_target_property.get_as_property_path();
+
+ if (p_initial_val.get_type() == Variant::NIL) p_initial_val = p_object->get_indexed(p_property.get_subnames());
+
// convert INT to REAL is better for interpolaters
if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
@@ -1201,11 +1219,11 @@ bool Tween::follow_property(Object *p_object, String p_property, Variant p_initi
ERR_FAIL_COND_V(p_delay < 0, false);
bool prop_valid = false;
- p_object->get(p_property, &prop_valid);
+ p_object->get_indexed(p_property.get_subnames(), &prop_valid);
ERR_FAIL_COND_V(!prop_valid, false);
bool target_prop_valid = false;
- Variant target_val = p_target->get(p_target_property, &target_prop_valid);
+ Variant target_val = p_target->get_indexed(p_target_property.get_subnames(), &target_prop_valid);
ERR_FAIL_COND_V(!target_prop_valid, false);
// convert INT to REAL is better for interpolaters
@@ -1219,10 +1237,11 @@ bool Tween::follow_property(Object *p_object, String p_property, Variant p_initi
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_property;
+ data.key = p_property.get_subnames();
+ data.concatenated_key = p_property.get_concatenated_subnames();
data.initial_val = p_initial_val;
data.target_id = p_target->get_instance_id();
- data.target_key = p_target_property;
+ data.target_key = p_target_property.get_subnames();
data.duration = p_duration;
data.trans_type = p_trans_type;
data.ease_type = p_ease_type;
@@ -1232,7 +1251,7 @@ bool Tween::follow_property(Object *p_object, String p_property, Variant p_initi
return true;
}
-bool Tween::follow_method(Object *p_object, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initial_val, Object *p_target, StringName p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
if (pending_update != 0) {
_add_pending_command("follow_method", p_object, p_method, p_initial_val, p_target, p_target_method, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
@@ -1269,10 +1288,11 @@ bool Tween::follow_method(Object *p_object, String p_method, Variant p_initial_v
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_method;
+ data.key.push_back(p_method);
+ data.concatenated_key = p_method;
data.initial_val = p_initial_val;
data.target_id = p_target->get_instance_id();
- data.target_key = p_target_method;
+ data.target_key.push_back(p_target_method);
data.duration = p_duration;
data.trans_type = p_trans_type;
data.ease_type = p_ease_type;
@@ -1282,11 +1302,15 @@ bool Tween::follow_method(Object *p_object, String p_method, Variant p_initial_v
return true;
}
-bool Tween::targeting_property(Object *p_object, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_initial, NodePath p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+
if (pending_update != 0) {
_add_pending_command("targeting_property", p_object, p_property, p_initial, p_initial_property, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
}
+ p_property = p_property.get_as_property_path();
+ p_initial_property = p_initial_property.get_as_property_path();
+
// convert INT to REAL is better for interpolaters
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -1300,11 +1324,11 @@ bool Tween::targeting_property(Object *p_object, String p_property, Object *p_in
ERR_FAIL_COND_V(p_delay < 0, false);
bool prop_valid = false;
- p_object->get(p_property, &prop_valid);
+ p_object->get_indexed(p_property.get_subnames(), &prop_valid);
ERR_FAIL_COND_V(!prop_valid, false);
bool initial_prop_valid = false;
- Variant initial_val = p_initial->get(p_initial_property, &initial_prop_valid);
+ Variant initial_val = p_initial->get_indexed(p_initial_property.get_subnames(), &initial_prop_valid);
ERR_FAIL_COND_V(!initial_prop_valid, false);
// convert INT to REAL is better for interpolaters
@@ -1318,9 +1342,10 @@ bool Tween::targeting_property(Object *p_object, String p_property, Object *p_in
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_property;
+ data.key = p_property.get_subnames();
+ data.concatenated_key = p_property.get_concatenated_subnames();
data.target_id = p_initial->get_instance_id();
- data.target_key = p_initial_property;
+ data.target_key = p_initial_property.get_subnames();
data.initial_val = initial_val;
data.final_val = p_final_val;
data.duration = p_duration;
@@ -1335,7 +1360,7 @@ bool Tween::targeting_property(Object *p_object, String p_property, Object *p_in
return true;
}
-bool Tween::targeting_method(Object *p_object, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
+bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_initial, StringName p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
if (pending_update != 0) {
_add_pending_command("targeting_method", p_object, p_method, p_initial, p_initial_method, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
@@ -1372,9 +1397,10 @@ bool Tween::targeting_method(Object *p_object, String p_method, Object *p_initia
data.elapsed = 0;
data.id = p_object->get_instance_id();
- data.key = p_method;
+ data.key.push_back(p_method);
+ data.concatenated_key = p_method;
data.target_id = p_initial->get_instance_id();
- data.target_key = p_initial_method;
+ data.target_key.push_back(p_initial_method);
data.initial_val = initial_val;
data.final_val = p_final_val;
data.duration = p_duration;
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index fac1d346b4..44710b25f9 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -86,12 +86,13 @@ private:
bool call_deferred;
real_t elapsed;
ObjectID id;
- StringName key;
+ Vector<StringName> key;
+ StringName concatenated_key;
Variant initial_val;
Variant delta_val;
Variant final_val;
ObjectID target_id;
- StringName target_key;
+ Vector<StringName> target_key;
real_t duration;
TransitionType trans_type;
EaseType ease_type;
@@ -132,7 +133,7 @@ private:
void _tween_process(float p_delta);
void _set_process(bool p_process, bool p_force = false);
- void _remove(Object *p_object, String p_key, bool first_only);
+ void _remove(Object *p_object, StringName p_key, bool first_only);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -156,34 +157,34 @@ public:
float get_speed_scale() const;
bool start();
- bool reset(Object *p_object, String p_key);
+ bool reset(Object *p_object, StringName p_key);
bool reset_all();
- bool stop(Object *p_object, String p_key);
+ bool stop(Object *p_object, StringName p_key);
bool stop_all();
- bool resume(Object *p_object, String p_key);
+ bool resume(Object *p_object, StringName p_key);
bool resume_all();
- bool remove(Object *p_object, String p_key);
+ bool remove(Object *p_object, StringName p_key);
bool remove_all();
bool seek(real_t p_time);
real_t tell() const;
real_t get_runtime() const;
- bool interpolate_property(Object *p_object, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool interpolate_property(Object *p_object, NodePath p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool interpolate_method(Object *p_object, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool interpolate_method(Object *p_object, StringName p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
bool interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
bool interpolate_deferred_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
- bool follow_property(Object *p_object, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_property(Object *p_object, NodePath p_property, Variant p_initial_val, Object *p_target, NodePath p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool follow_method(Object *p_object, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_method(Object *p_object, StringName p_method, Variant p_initial_val, Object *p_target, StringName p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool targeting_property(Object *p_object, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool targeting_property(Object *p_object, NodePath p_property, Object *p_initial, NodePath p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
- bool targeting_method(Object *p_object, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool targeting_method(Object *p_object, StringName p_method, Object *p_initial, StringName p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
Tween();
~Tween();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 69dc7b21fe..26ac4c5a7d 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -303,6 +303,8 @@ void TextEdit::_update_scrollbars() {
int total_rows = (is_hiding_enabled() ? get_total_unhidden_rows() : text.size());
if (scroll_past_end_of_file_enabled) {
total_rows += visible_rows - 1;
+ } else {
+ total_rows -= 1;
}
int vscroll_pixels = v_scroll->get_combined_minimum_size().width;
@@ -355,6 +357,10 @@ void TextEdit::_update_scrollbars() {
}
update_line_scroll_pos();
+ if (fabs(v_scroll->get_value() - get_line_scroll_pos()) >= 1) {
+ cursor.line_ofs += v_scroll->get_value() - get_line_scroll_pos();
+ }
+
} else {
cursor.line_ofs = 0;
line_scroll_pos = 0;
@@ -796,7 +802,9 @@ void TextEdit::_notification(int p_what) {
update_line_scroll_pos();
int line = cursor.line_ofs - 1;
- for (int i = 0; i < visible_rows; i++) {
+ // another row may be visible during smooth scrolling
+ int draw_amount = visible_rows + (smooth_scroll_enabled ? 1 : 0);
+ for (int i = 0; i < draw_amount; i++) {
line++;
@@ -3073,7 +3081,7 @@ void TextEdit::_scroll_down(real_t p_delta) {
if (smooth_scroll_enabled) {
int max_v_scroll = get_total_unhidden_rows();
if (!scroll_past_end_of_file_enabled) {
- max_v_scroll -= get_visible_rows();
+ max_v_scroll -= get_visible_rows() + 1;
max_v_scroll = CLAMP(max_v_scroll, 0, get_total_unhidden_rows());
}
@@ -3114,12 +3122,12 @@ void TextEdit::_scroll_lines_up() {
scrolling = false;
// adjust the vertical scroll
- if (get_v_scroll() > 0) {
+ if (get_v_scroll() >= 0) {
set_v_scroll(get_v_scroll() - 1);
}
// adjust the cursor
- int num_lines = num_lines_from(CLAMP(cursor.line_ofs, 0, text.size() - 1), get_visible_rows()) - 1;
+ int num_lines = num_lines_from(CLAMP(cursor.line_ofs, 0, text.size() - 1), get_visible_rows());
if (cursor.line >= cursor.line_ofs + num_lines && !selection.active) {
cursor_set_line(cursor.line_ofs + num_lines, false, false);
}
@@ -3131,7 +3139,7 @@ void TextEdit::_scroll_lines_down() {
// calculate the maximum vertical scroll position
int max_v_scroll = get_total_unhidden_rows();
if (!scroll_past_end_of_file_enabled) {
- max_v_scroll -= get_visible_rows();
+ max_v_scroll -= get_visible_rows() + 1;
max_v_scroll = CLAMP(max_v_scroll, 0, get_total_unhidden_rows());
}
@@ -3462,23 +3470,27 @@ void TextEdit::adjust_viewport_to_cursor() {
visible_width -= 20; // give it a little more space
int visible_rows = get_visible_rows();
- if (h_scroll->is_visible_in_tree())
+ if (h_scroll->is_visible_in_tree() && !scroll_past_end_of_file_enabled)
visible_rows -= ((h_scroll->get_combined_minimum_size().height - 1) / get_row_height());
int num_rows = num_lines_from(CLAMP(cursor.line_ofs, 0, text.size() - 1), MIN(visible_rows, text.size() - 1 - cursor.line_ofs));
- // if the cursor is off the screen
- if (cursor.line >= (cursor.line_ofs + MAX(num_rows, visible_rows))) {
- cursor.line_ofs = cursor.line - (num_lines_from(CLAMP(cursor.line, 0, text.size() - 1), -visible_rows) - 1);
+ // make sure the cursor is on the screen
+ if (cursor.line > (cursor.line_ofs + MAX(num_rows, visible_rows))) {
+ cursor.line_ofs = cursor.line - num_lines_from(cursor.line, -visible_rows) + 1;
}
if (cursor.line < cursor.line_ofs) {
cursor.line_ofs = cursor.line;
}
-
- // fixes deleting lines from moving the line ofs in a bad way
- if (!scroll_past_end_of_file_enabled && get_total_unhidden_rows() > visible_rows && num_rows < visible_rows) {
- cursor.line_ofs = text.size() - 1 - (num_lines_from(text.size() - 1, -visible_rows) - 1);
+ int line_ofs_max = text.size() - 1;
+ if (!scroll_past_end_of_file_enabled) {
+ line_ofs_max -= num_lines_from(text.size() - 1, -visible_rows) - 1;
+ line_ofs_max += (h_scroll->is_visible_in_tree() ? 1 : 0);
+ line_ofs_max += (cursor.line == text.size() - 1 ? 1 : 0);
}
+ line_ofs_max = MAX(line_ofs_max, 0);
+ cursor.line_ofs = CLAMP(cursor.line_ofs, 0, line_ofs_max);
+ // adjust x offset
int cursor_x = get_column_x_offset(cursor.column, text[cursor.line]);
if (cursor_x > (cursor.x_ofs + visible_width))
@@ -3487,11 +3499,9 @@ void TextEdit::adjust_viewport_to_cursor() {
if (cursor_x < cursor.x_ofs)
cursor.x_ofs = cursor_x;
+ h_scroll->set_value(cursor.x_ofs);
update_line_scroll_pos();
- if (get_line_scroll_pos() == 0)
- v_scroll->set_value(0);
- else
- v_scroll->set_value(get_line_scroll_pos() + 1);
+ v_scroll->set_value(get_line_scroll_pos());
update();
/*
get_range()->set_max(text.size());
@@ -3530,6 +3540,7 @@ void TextEdit::center_viewport_to_cursor() {
if (cursor_x < cursor.x_ofs)
cursor.x_ofs = cursor_x;
+ h_scroll->set_value(cursor.x_ofs);
update_line_scroll_pos();
v_scroll->set_value(get_line_scroll_pos());
@@ -4448,7 +4459,7 @@ int TextEdit::num_lines_from(int p_line_from, int unhidden_amount) const {
ERR_FAIL_INDEX_V(p_line_from, text.size(), ABS(unhidden_amount));
if (!is_hiding_enabled())
- return unhidden_amount;
+ return ABS(unhidden_amount);
int num_visible = 0;
int num_total = 0;
if (unhidden_amount >= 0) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 01e11962ff..31d423c808 100755..100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2104,37 +2104,59 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
ERR_FAIL_COND_V(!node, NULL);
}
- List<PropertyInfo> plist;
-
- get_property_list(&plist);
+ if (get_filename() != "") { //an instance
+ node->set_filename(get_filename());
+ }
StringName script_property_name = CoreStringNames::get_singleton()->_script;
- if (p_flags & DUPLICATE_SCRIPTS) {
- bool is_valid = false;
- Variant script = get(script_property_name, &is_valid);
- if (is_valid) {
- node->set(script_property_name, script);
+ List<const Node *> node_tree;
+ node_tree.push_front(this);
+
+ if (instanced) {
+ for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
+ for (int i = 0; i < N->get()->get_child_count(); ++i) {
+ node_tree.push_back(N->get()->get_child(i));
+ }
}
}
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
- String name = E->get().name;
- if (name == script_property_name)
- continue;
+ Node *current_node = node->get_node(get_path_to(N->get()));
- Variant value = get(name);
- // Duplicate dictionaries and arrays, mainly needed for __meta__
- if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).copy();
- } else if (value.get_type() == Variant::ARRAY) {
- value = Array(value).duplicate();
+ if (p_flags & DUPLICATE_SCRIPTS) {
+ bool is_valid = false;
+ Variant script = N->get()->get(script_property_name, &is_valid);
+ if (is_valid) {
+ current_node->set(script_property_name, script);
+ }
}
- node->set(name, value);
+ List<PropertyInfo> plist;
+ N->get()->get_property_list(&plist);
+
+ if (!current_node)
+ continue;
+
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ continue;
+ String name = E->get().name;
+ if (name == script_property_name)
+ continue;
+
+ Variant value = N->get()->get(name);
+ // Duplicate dictionaries and arrays, mainly needed for __meta__
+ if (value.get_type() == Variant::DICTIONARY) {
+ value = Dictionary(value).copy();
+ } else if (value.get_type() == Variant::ARRAY) {
+ value = Array(value).duplicate();
+ }
+
+ current_node->set(name, value);
+ }
}
node->set_name(get_name());
@@ -2502,24 +2524,19 @@ bool Node::has_node_and_resource(const NodePath &p_path) const {
return false;
Node *node = get_node(p_path);
- if (p_path.get_subname_count()) {
+ bool result = false;
- RES r;
- for (int j = 0; j < p_path.get_subname_count(); j++) {
- r = j == 0 ? node->get(p_path.get_subname(j)) : r->get(p_path.get_subname(j));
- if (r.is_null())
- return false;
- }
- }
+ node->get_indexed(p_path.get_subnames(), &result);
- return true;
+ return result;
}
Array Node::_get_node_and_resource(const NodePath &p_path) {
Node *node;
RES res;
- node = get_node_and_resource(p_path, res);
+ Vector<StringName> leftover_path;
+ node = get_node_and_resource(p_path, res, leftover_path);
Array result;
if (node)
@@ -2532,21 +2549,35 @@ Array Node::_get_node_and_resource(const NodePath &p_path) {
else
result.push_back(Variant());
+ result.push_back(NodePath(Vector<StringName>(), leftover_path, false));
+
return result;
}
-Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res) const {
+Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
Node *node = get_node(p_path);
r_res = RES();
+ r_leftover_subpath = Vector<StringName>();
if (!node)
return NULL;
if (p_path.get_subname_count()) {
- for (int j = 0; j < p_path.get_subname_count(); j++) {
- r_res = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j));
- ERR_FAIL_COND_V(r_res.is_null(), node);
+ int j = 0;
+ // If not p_last_is_property, we shouldn't consider the last one as part of the resource
+ for (; j < p_path.get_subname_count() - p_last_is_property; j++) {
+ RES new_res = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j));
+
+ if (new_res.is_null()) {
+ break;
+ }
+
+ r_res = new_res;
+ }
+ for (; j < p_path.get_subname_count(); j++) {
+ // Put the rest of the subpath in the leftover path
+ r_leftover_subpath.push_back(p_path.get_subname(j));
}
}
diff --git a/scene/main/node.h b/scene/main/node.h
index bd0b18c87a..2b71b71c8d 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -245,7 +245,7 @@ public:
Node *get_node(const NodePath &p_path) const;
Node *find_node(const String &p_mask, bool p_recursive = true, bool p_owned = true) const;
bool has_node_and_resource(const NodePath &p_path) const;
- Node *get_node_and_resource(const NodePath &p_path, RES &r_res) const;
+ Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
Node *get_parent() const;
_FORCE_INLINE_ SceneTree *get_tree() const {
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 29ac7852bf..657d5f6c80 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_set.h"
+#include "array.h"
bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
@@ -55,7 +56,74 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
tile_set_modulate(id, p_value);
else if (what == "region")
tile_set_region(id, p_value);
- else if (what == "shape")
+ else if (what == "is_autotile")
+ tile_set_is_autotile(id, p_value);
+ else if (what.left(9) == "autotile/") {
+ what = what.right(9);
+ if (what == "bitmask_mode")
+ autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value));
+ else if (what == "icon_coordinate")
+ autotile_set_icon_coordinate(id, p_value);
+ else if (what == "tile_size")
+ autotile_set_size(id, p_value);
+ else if (what == "spacing")
+ autotile_set_spacing(id, p_value);
+ else if (what == "bitmask_flags") {
+ tile_map[id].autotile_data.flags.clear();
+ if (p_value.is_array()) {
+ Array p = p_value;
+ Vector2 last_coord;
+ while (p.size() > 0) {
+ if (p[0].get_type() == Variant::VECTOR2) {
+ last_coord = p[0];
+ } else if (p[0].get_type() == Variant::INT) {
+ autotile_set_bitmask(id, last_coord, p[0]);
+ }
+ p.pop_front();
+ }
+ }
+ } else if (what == "occluder_map") {
+ tile_map[id].autotile_data.ocludder_map.clear();
+ Array p = p_value;
+ Vector2 last_coord;
+ while (p.size() > 0) {
+ if (p[0].get_type() == Variant::VECTOR2) {
+ last_coord = p[0];
+ } else if (p[0].get_type() == Variant::OBJECT) {
+ autotile_set_light_occluder(id, p[0], last_coord);
+ }
+ p.pop_front();
+ }
+ } else if (what == "navpoly_map") {
+ tile_map[id].autotile_data.navpoly_map.clear();
+ Array p = p_value;
+ Vector2 last_coord;
+ while (p.size() > 0) {
+ if (p[0].get_type() == Variant::VECTOR2) {
+ last_coord = p[0];
+ } else if (p[0].get_type() == Variant::OBJECT) {
+ autotile_set_navigation_polygon(id, p[0], last_coord);
+ }
+ p.pop_front();
+ }
+ } else if (what == "priority_map") {
+ tile_map[id].autotile_data.priority_map.clear();
+ Array p = p_value;
+ Vector3 val;
+ Vector2 v;
+ int priority;
+ while (p.size() > 0) {
+ val = p[0];
+ if (val.z > 1) {
+ v.x = val.x;
+ v.y = val.y;
+ priority = (int)val.z;
+ tile_map[id].autotile_data.priority_map[v] = priority;
+ }
+ p.pop_front();
+ }
+ }
+ } else if (what == "shape")
tile_set_shape(id, 0, p_value);
else if (what == "shape_offset")
tile_set_shape_offset(id, 0, p_value);
@@ -105,7 +173,54 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = tile_get_modulate(id);
else if (what == "region")
r_ret = tile_get_region(id);
- else if (what == "shape")
+ else if (what == "is_autotile")
+ r_ret = tile_get_is_autotile(id);
+ else if (what.left(9) == "autotile/") {
+ what = what.right(9);
+ if (what == "bitmask_mode")
+ r_ret = autotile_get_bitmask_mode(id);
+ else if (what == "icon_coordinate")
+ r_ret = autotile_get_icon_coordinate(id);
+ else if (what == "tile_size")
+ r_ret = autotile_get_size(id);
+ else if (what == "spacing")
+ r_ret = autotile_get_spacing(id);
+ else if (what == "bitmask_flags") {
+ Array p;
+ for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
+ p.push_back(E->key());
+ p.push_back(E->value());
+ }
+ r_ret = p;
+ } else if (what == "occluder_map") {
+ Array p;
+ for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = tile_map[id].autotile_data.ocludder_map.front(); E; E = E->next()) {
+ p.push_back(E->key());
+ p.push_back(E->value());
+ }
+ r_ret = p;
+ } else if (what == "navpoly_map") {
+ Array p;
+ for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) {
+ p.push_back(E->key());
+ p.push_back(E->value());
+ }
+ r_ret = p;
+ } else if (what == "priority_map") {
+ Array p;
+ Vector3 v;
+ for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) {
+ if (E->value() > 1) {
+ //Dont save default value
+ v.x = E->key().x;
+ v.y = E->key().y;
+ v.z = E->value();
+ p.push_back(v);
+ }
+ }
+ r_ret = p;
+ }
+ } else if (what == "shape")
r_ret = tile_get_shape(id, 0);
else if (what == "shape_offset")
r_ret = tile_get_shape_offset(id, 0);
@@ -142,6 +257,17 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, pre + "is_autotile", PROPERTY_HINT_NONE, ""));
+ if (tile_get_is_autotile(id)) {
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ }
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
@@ -158,10 +284,25 @@ void TileSet::create_tile(int p_id) {
ERR_FAIL_COND(tile_map.has(p_id));
tile_map[p_id] = TileData();
+ tile_map[p_id].autotile_data = AutotileData();
+ _change_notify("");
+ emit_changed();
+}
+
+void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].autotile_data.bitmask_mode = p_mode;
_change_notify("");
emit_changed();
}
+TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), BITMASK_2X2);
+ return tile_map[p_id].autotile_data.bitmask_mode;
+}
+
void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -240,6 +381,152 @@ Rect2 TileSet::tile_get_region(int p_id) const {
return tile_map[p_id].region;
}
+void TileSet::tile_set_is_autotile(int p_id, bool p_is_autotile) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].is_autotile = p_is_autotile;
+ _change_notify("");
+ emit_changed();
+}
+
+bool TileSet::tile_get_is_autotile(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), false);
+ return tile_map[p_id].is_autotile;
+}
+
+void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].autotile_data.icon_coord = coord;
+ emit_changed();
+}
+
+Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
+ return tile_map[p_id].autotile_data.icon_coord;
+}
+
+void TileSet::autotile_set_spacing(int p_id, int p_spacing) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ ERR_FAIL_COND(p_spacing < 0);
+ tile_map[p_id].autotile_data.spacing = p_spacing;
+ emit_changed();
+}
+
+int TileSet::autotile_get_spacing(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
+ return tile_map[p_id].autotile_data.spacing;
+}
+
+void TileSet::autotile_set_size(int p_id, Size2 p_size) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
+ tile_map[p_id].autotile_data.size = p_size;
+}
+
+Size2 TileSet::autotile_get_size(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Size2());
+ return tile_map[p_id].autotile_data.size;
+}
+
+void TileSet::autotile_clear_bitmask_map(int p_id) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].autotile_data.flags.clear();
+}
+
+void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ ERR_FAIL_COND(p_priority <= 0);
+ tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority;
+}
+
+int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
+ if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) {
+ return tile_map[p_id].autotile_data.priority_map[p_coord];
+ }
+ //When not custom priority set return the default value
+ return 1;
+}
+
+const Map<Vector2, int> &TileSet::autotile_get_priority_map(int p_id) const {
+
+ static Map<Vector2, int> dummy;
+ ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
+ return tile_map[p_id].autotile_data.priority_map;
+}
+
+void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ if (p_flag == 0) {
+ if (tile_map[p_id].autotile_data.flags.has(p_coord))
+ tile_map[p_id].autotile_data.flags.erase(p_coord);
+ } else {
+ tile_map[p_id].autotile_data.flags[p_coord] = p_flag;
+ }
+}
+
+uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
+ if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
+ return 0;
+ }
+ return tile_map[p_id].autotile_data.flags[p_coord];
+}
+
+const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
+
+ static Map<Vector2, uint16_t> dummy;
+ ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
+ return tile_map[p_id].autotile_data.flags;
+}
+
+Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
+ //First try to forward selection to script
+ if (p_tilemap_node->get_class_name() == "TileMap") {
+ if (get_script_instance() != NULL) {
+ if (get_script_instance()->has_method("_forward_subtile_selection")) {
+ Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location);
+ if (ret.get_type() == Variant::VECTOR2) {
+ return ret;
+ }
+ }
+ }
+ }
+
+ List<Vector2> coords;
+ uint16_t mask;
+ for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
+ mask = E->get();
+ if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
+ mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT);
+ }
+ if (mask == p_bitmask) {
+ for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
+ coords.push_back(E->key());
+ }
+ }
+ }
+ if (coords.size() == 0) {
+ return autotile_get_icon_coordinate(p_id);
+ } else {
+ return coords[Math::random(0, (int)coords.size())];
+ }
+}
+
void TileSet::tile_set_name(int p_id, const String &p_name) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -257,7 +544,7 @@ void TileSet::tile_clear_shapes(int p_id) {
tile_map[p_id].shapes_data.clear();
}
-void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way) {
+void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -265,15 +552,17 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf
new_data.shape = p_shape;
new_data.shape_transform = p_transform;
new_data.one_way_collision = p_one_way;
+ new_data.autotile_coord = p_autotile_coord;
tile_map[p_id].shapes_data.push_back(new_data);
-};
+}
+
int TileSet::tile_get_shape_count(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].shapes_data.size();
-};
+}
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
@@ -351,6 +640,26 @@ Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
return tile_map[p_id].occluder;
}
+void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord) {
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ if (p_light_occluder.is_null()) {
+ if (tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) {
+ tile_map[p_id].autotile_data.ocludder_map.erase(p_coord);
+ }
+ } else {
+ tile_map[p_id].autotile_data.ocludder_map[p_coord] = p_light_occluder;
+ }
+}
+
+Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
+ if (!tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) {
+ return Ref<OccluderPolygon2D>();
+ } else {
+ return tile_map[p_id].autotile_data.ocludder_map[p_coord];
+ }
+}
+
void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -358,6 +667,7 @@ void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offs
}
Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
+
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].navigation_polygon_offset;
}
@@ -374,6 +684,42 @@ Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
return tile_map[p_id].navigation_polygon;
}
+const Map<Vector2, Ref<OccluderPolygon2D> > &TileSet::autotile_get_light_oclusion_map(int p_id) const {
+
+ static Map<Vector2, Ref<OccluderPolygon2D> > dummy;
+ ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
+ return tile_map[p_id].autotile_data.ocludder_map;
+}
+
+void TileSet::autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ if (p_navigation_polygon.is_null()) {
+ if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
+ tile_map[p_id].autotile_data.navpoly_map.erase(p_coord);
+ }
+ } else {
+ tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon;
+ }
+}
+
+Ref<NavigationPolygon> TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
+ if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
+ return Ref<NavigationPolygon>();
+ } else {
+ return tile_map[p_id].autotile_data.navpoly_map[p_coord];
+ }
+}
+
+const Map<Vector2, Ref<NavigationPolygon> > &TileSet::autotile_get_navigation_map(int p_id) const {
+
+ static Map<Vector2, Ref<NavigationPolygon> > dummy;
+ ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
+ return tile_map[p_id].autotile_data.navpoly_map;
+}
+
void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -381,6 +727,7 @@ void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
}
Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
+
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].occluder_offset;
}
@@ -405,6 +752,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
Vector<ShapeData> shapes_data;
Transform2D default_transform = tile_get_shape_transform(p_id, 0);
bool default_one_way = tile_get_shape_one_way(p_id, 0);
+ Vector2 default_autotile_coord = Vector2();
for (int i = 0; i < p_shapes.size(); i++) {
ShapeData s = ShapeData();
@@ -415,6 +763,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
s.shape = shape;
s.shape_transform = default_transform;
s.one_way_collision = default_one_way;
+ s.autotile_coord = default_autotile_coord;
} else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
Dictionary d = p_shapes[i];
@@ -435,6 +784,11 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
else
s.one_way_collision = default_one_way;
+ if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2)
+ s.autotile_coord = d["autotile_coord"];
+ else
+ s.autotile_coord = default_autotile_coord;
+
} else {
ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
ERR_CONTINUE(true);
@@ -457,6 +811,7 @@ Array TileSet::_tile_get_shapes(int p_id) const {
shape_data["shape"] = data[i].shape;
shape_data["shape_transform"] = data[i].shape_transform;
shape_data["one_way"] = data[i].one_way_collision;
+ shape_data["autotile_coord"] = data[i].autotile_coord;
arr.push_back(shape_data);
}
@@ -487,6 +842,21 @@ bool TileSet::has_tile(int p_id) const {
return tile_map.has(p_id);
}
+bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) {
+
+ if (p_drawn_id == p_neighbor_id) {
+ return true;
+ } else if (get_script_instance() != NULL) {
+ if (get_script_instance()->has_method("_is_tile_bound")) {
+ Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id);
+ if (ret.get_type() == Variant::BOOL) {
+ return ret;
+ }
+ }
+ }
+ return false;
+}
+
void TileSet::remove_tile(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -523,6 +893,8 @@ void TileSet::clear() {
void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
+ ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "mode"), &TileSet::autotile_set_bitmask_mode);
+ ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode"), &TileSet::autotile_get_bitmask_mode);
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
@@ -559,6 +931,21 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
+
+ BIND_VMETHOD(MethodInfo("_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
+ BIND_VMETHOD(MethodInfo("_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
+
+ BIND_ENUM_CONSTANT(BITMASK_2X2);
+ BIND_ENUM_CONSTANT(BITMASK_3X3);
+
+ BIND_ENUM_CONSTANT(BIND_TOPLEFT);
+ BIND_ENUM_CONSTANT(BIND_TOP);
+ BIND_ENUM_CONSTANT(BIND_TOPRIGHT);
+ BIND_ENUM_CONSTANT(BIND_LEFT);
+ BIND_ENUM_CONSTANT(BIND_RIGHT);
+ BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT);
+ BIND_ENUM_CONSTANT(BIND_BOTTOM);
+ BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT);
}
TileSet::TileSet() {
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 3ef3f00cef..18b62c778d 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -30,6 +30,7 @@
#ifndef TILE_SET_H
#define TILE_SET_H
+#include "core/array.h"
#include "resource.h"
#include "scene/2d/light_occluder_2d.h"
#include "scene/2d/navigation_polygon.h"
@@ -44,6 +45,7 @@ public:
struct ShapeData {
Ref<Shape2D> shape;
Transform2D shape_transform;
+ Vector2 autotile_coord;
bool one_way_collision;
ShapeData() {
@@ -51,6 +53,40 @@ public:
}
};
+ enum BitmaskMode {
+ BITMASK_2X2,
+ BITMASK_3X3
+ };
+
+ enum AutotileBindings {
+ BIND_TOPLEFT = 1,
+ BIND_TOP = 2,
+ BIND_TOPRIGHT = 4,
+ BIND_LEFT = 8,
+ BIND_CENTER = 16,
+ BIND_RIGHT = 32,
+ BIND_BOTTOMLEFT = 64,
+ BIND_BOTTOM = 128,
+ BIND_BOTTOMRIGHT = 256
+ };
+
+ struct AutotileData {
+ BitmaskMode bitmask_mode;
+ int spacing;
+ Size2 size;
+ Vector2 icon_coord;
+ Map<Vector2, uint16_t> flags;
+ Map<Vector2, Ref<OccluderPolygon2D> > ocludder_map;
+ Map<Vector2, Ref<NavigationPolygon> > navpoly_map;
+ Map<Vector2, int> priority_map;
+
+ // Default size to prevent invalid value
+ explicit AutotileData()
+ : size(64, 64), icon_coord(0, 0) {
+ bitmask_mode = BITMASK_2X2;
+ }
+ };
+
private:
struct TileData {
@@ -66,10 +102,12 @@ private:
Ref<NavigationPolygon> navigation_polygon;
Ref<ShaderMaterial> material;
Color modulate;
+ bool is_autotile;
+ AutotileData autotile_data;
// Default modulate for back-compat
explicit TileData()
- : modulate(1, 1, 1) {}
+ : modulate(1, 1, 1), is_autotile(false) {}
};
Map<int, TileData> tile_map;
@@ -87,6 +125,9 @@ protected:
public:
void create_tile(int p_id);
+ void autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode);
+ BitmaskMode autotile_get_bitmask_mode(int p_id) const;
+
void tile_set_name(int p_id, const String &p_name);
String tile_get_name(int p_id) const;
@@ -102,6 +143,28 @@ public:
void tile_set_region(int p_id, const Rect2 &p_region);
Rect2 tile_get_region(int p_id) const;
+ void tile_set_is_autotile(int p_id, bool p_is_autotile);
+ bool tile_get_is_autotile(int p_id) const;
+
+ void autotile_set_icon_coordinate(int p_id, Vector2 coord);
+ Vector2 autotile_get_icon_coordinate(int p_id) const;
+
+ void autotile_set_spacing(int p_id, int p_spacing);
+ int autotile_get_spacing(int p_id) const;
+
+ void autotile_set_size(int p_id, Size2 p_size);
+ Size2 autotile_get_size(int p_id) const;
+
+ void autotile_clear_bitmask_map(int p_id);
+ void autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority);
+ int autotile_get_subtile_priority(int p_id, const Vector2 &p_coord);
+ const Map<Vector2, int> &autotile_get_priority_map(int p_id) const;
+
+ void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag);
+ uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord);
+ const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id);
+ Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
+
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
@@ -115,7 +178,7 @@ public:
bool tile_get_shape_one_way(int p_id, int p_shape_id) const;
void tile_clear_shapes(int p_id);
- void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false);
+ void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false, const Vector2 &p_autotile_coord = Vector2());
int tile_get_shape_count(int p_id) const;
void tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes);
@@ -133,16 +196,26 @@ public:
void tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder);
Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const;
+ void autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord);
+ Ref<OccluderPolygon2D> autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const;
+ const Map<Vector2, Ref<OccluderPolygon2D> > &autotile_get_light_oclusion_map(int p_id) const;
+
void tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset);
Vector2 tile_get_navigation_polygon_offset(int p_id) const;
void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon);
Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const;
+ void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord);
+ Ref<NavigationPolygon> autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const;
+ const Map<Vector2, Ref<NavigationPolygon> > &autotile_get_navigation_map(int p_id) const;
+
void remove_tile(int p_id);
bool has_tile(int p_id) const;
+ bool is_tile_bound(int p_drawn_id, int p_neighbor_id);
+
int find_tile_by_name(const String &p_name) const;
void get_tile_list(List<int> *p_tiles) const;
@@ -153,4 +226,7 @@ public:
TileSet();
};
+VARIANT_ENUM_CAST(TileSet::AutotileBindings);
+VARIANT_ENUM_CAST(TileSet::BitmaskMode);
+
#endif // TILE_SET_H