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-rw-r--r--scene/3d/quad.cpp4
-rw-r--r--scene/3d/quad.h1
-rw-r--r--scene/gui/popup_menu.cpp36
-rw-r--r--scene/gui/popup_menu.h3
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/text_edit.cpp2
6 files changed, 43 insertions, 6 deletions
diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp
index 1a7eeef180..adba4516a6 100644
--- a/scene/3d/quad.cpp
+++ b/scene/3d/quad.cpp
@@ -230,3 +230,7 @@ Quad::Quad() {
configured=false;
}
+
+Quad::~Quad() {
+ VisualServer::get_singleton()->free(mesh);
+}
diff --git a/scene/3d/quad.h b/scene/3d/quad.h
index be55b0d1c9..4b419db3b8 100644
--- a/scene/3d/quad.h
+++ b/scene/3d/quad.h
@@ -71,6 +71,7 @@ public:
virtual AABB get_aabb() const;
Quad();
+ ~Quad();
};
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2fbb093e8e..bba29e7c54 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -899,11 +899,24 @@ void PopupMenu::activate_item(int p_item) {
Node *next = get_parent();
PopupMenu *pop = next->cast_to<PopupMenu>();
while (pop) {
- pop->hide();
- next = next->get_parent();
- pop = next->cast_to<PopupMenu>();
+ // We close all parents that are chained together,
+ // with hide_on_item_selection enabled
+ if(hide_on_item_selection && pop->is_hide_on_item_selection()) {
+ pop->hide();
+ next = next->get_parent();
+ pop = next->cast_to<PopupMenu>();
+ }
+ else {
+ // Break out of loop when the next parent has
+ // hide_on_item_selection disabled
+ break;
+ }
+ }
+ // Hides popup by default; unless otherwise specified
+ // by using set_hide_on_item_selection
+ if (hide_on_item_selection) {
+ hide();
}
- hide();
}
@@ -1019,6 +1032,16 @@ void PopupMenu::_set_items(const Array& p_items){
}
+// Hide on item selection determines whether or not the popup will close after item selection
+void PopupMenu::set_hide_on_item_selection(bool p_enabled) {
+
+ hide_on_item_selection=p_enabled;
+}
+
+bool PopupMenu::is_hide_on_item_selection() {
+
+ return hide_on_item_selection;
+}
String PopupMenu::get_tooltip(const Point2& p_pos) const {
@@ -1107,9 +1130,13 @@ void PopupMenu::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_items"),&PopupMenu::_set_items);
ObjectTypeDB::bind_method(_MD("_get_items"),&PopupMenu::_get_items);
+ ObjectTypeDB::bind_method(_MD("set_hide_on_item_selection","enable"),&PopupMenu::set_hide_on_item_selection);
+ ObjectTypeDB::bind_method(_MD("is_hide_on_item_selection"),&PopupMenu::is_hide_on_item_selection);
+
ObjectTypeDB::bind_method(_MD("_submenu_timeout"),&PopupMenu::_submenu_timeout);
ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_items"),_SCS("_get_items") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL, "hide_on_item_selection" ), _SCS("set_hide_on_item_selection"), _SCS("is_hide_on_item_selection") );
ADD_SIGNAL( MethodInfo("item_pressed", PropertyInfo( Variant::INT,"ID") ) );
@@ -1128,6 +1155,7 @@ PopupMenu::PopupMenu() {
set_focus_mode(FOCUS_ALL);
set_as_toplevel(true);
+ set_hide_on_item_selection(true);
submenu_timer = memnew( Timer );
submenu_timer->set_wait_time(0.3);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index b3e8cd2713..56ab8ad9dc 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -74,6 +74,7 @@ class PopupMenu : public Popup {
void _submenu_timeout();
bool invalidated_click;
+ bool hide_on_item_selection;
Vector2 moved;
Array _get_items() const;
@@ -153,6 +154,8 @@ public:
void clear_autohide_areas();
void set_invalidate_click_until_motion();
+ void set_hide_on_item_selection(bool p_enabled);
+ bool is_hide_on_item_selection();
PopupMenu();
~PopupMenu();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 73a3cda5f3..9283d42c05 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1179,7 +1179,8 @@ void RichTextLabel::add_text(const String& p_text) {
item->line=current_frame->lines.size();
_add_item(item,false);
current_frame->lines.resize(current_frame->lines.size()+1);
- current_frame->lines[current_frame->lines.size()-1].from=item;
+ if (item->type!=ITEM_NEWLINE)
+ current_frame->lines[current_frame->lines.size()-1].from=item;
_invalidate_current_line(current_frame);
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c585fff2a6..46d4144a85 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -3783,7 +3783,7 @@ int TextEdit::_get_column_pos_of_word(const String &p_key, const String &p_searc
if (col > 0 && _is_text_char(p_search[col-1])) {
col = -1;
- } else if (_is_text_char(p_search[col+p_key.length()])) {
+ } else if ((col + p_key.length()) < p_search.length() && _is_text_char(p_search[col+p_key.length()])) {
col = -1;
}
}