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-rw-r--r--scene/2d/area_2d.cpp5
-rw-r--r--scene/2d/collision_object_2d.cpp20
-rw-r--r--scene/2d/collision_object_2d.h7
-rw-r--r--scene/2d/physics_body_2d.cpp4
-rw-r--r--scene/2d/tile_map.cpp67
-rw-r--r--scene/3d/area_3d.cpp4
-rw-r--r--scene/3d/collision_object_3d.cpp20
-rw-r--r--scene/3d/collision_object_3d.h7
-rw-r--r--scene/3d/lightmap_gi.cpp19
-rw-r--r--scene/3d/physics_body_3d.cpp4
-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/animation/animation_node_state_machine.cpp11
-rw-r--r--scene/animation/animation_node_state_machine.h2
-rw-r--r--scene/animation/animation_player.cpp64
-rw-r--r--scene/animation/animation_tree.cpp2
-rw-r--r--scene/gui/base_button.cpp1
-rw-r--r--scene/gui/color_picker.cpp88
-rw-r--r--scene/gui/color_picker.h8
-rw-r--r--scene/gui/menu_bar.cpp8
-rw-r--r--scene/gui/popup.cpp6
-rw-r--r--scene/gui/popup_menu.cpp6
-rw-r--r--scene/gui/scroll_bar.cpp6
-rw-r--r--scene/gui/separator.cpp2
-rw-r--r--scene/gui/slider.cpp6
-rw-r--r--scene/main/canvas_item.cpp10
-rw-r--r--scene/main/canvas_item.h1
-rw-r--r--scene/main/node.cpp10
-rw-r--r--scene/main/window.cpp20
-rw-r--r--scene/main/window.h6
-rw-r--r--scene/register_scene_types.cpp3
-rw-r--r--scene/resources/animation.cpp44
-rw-r--r--scene/resources/audio_stream_polyphonic.cpp286
-rw-r--r--scene/resources/audio_stream_polyphonic.h122
-rw-r--r--scene/resources/default_theme/default_theme.cpp24
-rw-r--r--scene/resources/immediate_mesh.cpp20
-rw-r--r--scene/resources/importer_mesh.cpp19
-rw-r--r--scene/resources/material.cpp57
-rw-r--r--scene/resources/material.h3
-rw-r--r--scene/resources/mesh.cpp12
-rw-r--r--scene/resources/mesh_library.cpp3
-rw-r--r--scene/resources/packed_scene.cpp3
-rw-r--r--scene/resources/resource_format_text.cpp79
-rw-r--r--scene/resources/resource_format_text.h3
-rw-r--r--scene/resources/shader.cpp19
-rw-r--r--scene/resources/shader.h49
-rw-r--r--scene/resources/style_box.cpp209
-rw-r--r--scene/resources/style_box.h61
-rw-r--r--scene/resources/surface_tool.cpp34
-rw-r--r--scene/resources/text_paragraph.cpp38
-rw-r--r--scene/resources/tile_set.cpp16
50 files changed, 1028 insertions, 492 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 5eb76bdbb5..f80da6e9ab 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -175,6 +175,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
return; //does not exist because it was likely removed from the tree
}
+ lock_callback();
locked = true;
if (body_in) {
@@ -224,6 +225,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
}
locked = false;
+ unlock_callback();
}
void Area2D::_area_enter_tree(ObjectID p_id) {
@@ -268,6 +270,8 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
if (!area_in && !E) {
return; //likely removed from the tree
}
+
+ lock_callback();
locked = true;
if (area_in) {
@@ -317,6 +321,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
}
locked = false;
+ unlock_callback();
}
void Area2D::_clear_monitoring() {
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index b2fee6ad82..caea753d99 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -94,10 +94,14 @@ void CollisionObject2D::_notification(int p_what) {
bool disabled = !is_enabled();
if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
- if (area) {
- PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
+ if (callback_lock > 0) {
+ ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead.");
} else {
- PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
+ if (area) {
+ PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
+ } else {
+ PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
+ }
}
}
@@ -225,10 +229,14 @@ void CollisionObject2D::_apply_disabled() {
switch (disable_mode) {
case DISABLE_MODE_REMOVE: {
if (is_inside_tree()) {
- if (area) {
- PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
+ if (callback_lock > 0) {
+ ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead.");
} else {
- PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
+ if (area) {
+ PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
+ } else {
+ PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
+ }
}
}
} break;
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index d44e402e96..88429b145d 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -53,6 +53,7 @@ private:
bool area = false;
RID rid;
+ uint32_t callback_lock = 0;
bool pickable = false;
DisableMode disable_mode = DISABLE_MODE_REMOVE;
@@ -83,6 +84,12 @@ private:
void _apply_enabled();
protected:
+ _FORCE_INLINE_ void lock_callback() { callback_lock++; }
+ _FORCE_INLINE_ void unlock_callback() {
+ ERR_FAIL_COND(callback_lock == 0);
+ callback_lock--;
+ }
+
CollisionObject2D(RID p_rid, bool p_area);
void _notification(int p_what);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 9fee99c6a7..1721bcde3b 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -434,6 +434,8 @@ struct _RigidBody2DInOut {
};
void RigidBody2D::_body_state_changed(PhysicsDirectBodyState2D *p_state) {
+ lock_callback();
+
set_block_transform_notify(true); // don't want notify (would feedback loop)
if (!freeze || freeze_mode != FREEZE_MODE_KINEMATIC) {
set_global_transform(p_state->get_transform());
@@ -527,6 +529,8 @@ void RigidBody2D::_body_state_changed(PhysicsDirectBodyState2D *p_state) {
contact_monitor->locked = false;
}
+
+ unlock_callback();
}
void RigidBody2D::_apply_body_mode() {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 4f282dc0ab..05d28e8a0e 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -803,10 +803,10 @@ void TileMap::_make_quadrant_dirty(HashMap<Vector2i, TileMapQuadrant>::Iterator
void TileMap::_make_all_quadrants_dirty() {
// Make all quandrants dirty, then trigger an update later.
- for (unsigned int layer = 0; layer < layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E : layer.quadrant_map) {
if (!E.value.dirty_list_element.in_list()) {
- layers[layer].dirty_quadrant_list.add(&E.value.dirty_list_element);
+ layer.dirty_quadrant_list.add(&E.value.dirty_list_element);
}
}
}
@@ -1014,8 +1014,8 @@ void TileMap::_rendering_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_CANVAS: {
bool node_visible = is_visible_in_tree();
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layer.quadrant_map) {
TileMapQuadrant &q = E_quadrant.value;
for (const KeyValue<Vector2i, RID> &kv : q.occluders) {
Transform2D xform;
@@ -1030,8 +1030,8 @@ void TileMap::_rendering_notification(int p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
bool node_visible = is_visible_in_tree();
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layer.quadrant_map) {
TileMapQuadrant &q = E_quadrant.value;
// Update occluders transform.
@@ -1050,8 +1050,8 @@ void TileMap::_rendering_notification(int p_what) {
if (!is_inside_tree()) {
return;
}
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layer.quadrant_map) {
TileMapQuadrant &q = E_quadrant.value;
// Update occluders transform.
@@ -1071,8 +1071,8 @@ void TileMap::_rendering_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_CANVAS: {
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layer.quadrant_map) {
TileMapQuadrant &q = E_quadrant.value;
for (const KeyValue<Vector2i, RID> &kv : q.occluders) {
RS::get_singleton()->canvas_light_occluder_attach_to_canvas(kv.value, RID());
@@ -1257,16 +1257,16 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (_rendering_quadrant_order_dirty) {
int index = -(int64_t)0x80000000; //always must be drawn below children.
- for (int layer = 0; layer < (int)layers.size(); layer++) {
+ for (TileMapLayer &layer : layers) {
// Sort the quadrants coords per local coordinates.
RBMap<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> local_to_map;
- for (const KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) {
+ for (const KeyValue<Vector2i, TileMapQuadrant> &E : layer.quadrant_map) {
local_to_map[map_to_local(E.key)] = E.key;
}
// Sort the quadrants.
for (const KeyValue<Vector2i, Vector2i> &E : local_to_map) {
- TileMapQuadrant &q = layers[layer].quadrant_map[E.value];
+ TileMapQuadrant &q = layer.quadrant_map[E.value];
for (const RID &ci : q.canvas_items) {
RS::get_singleton()->canvas_item_set_draw_index(ci, index++);
}
@@ -1453,8 +1453,8 @@ void TileMap::_physics_notification(int p_what) {
if (is_inside_tree() && (!collision_animatable || in_editor)) {
// Update the new transform directly if we are not in animatable mode.
Transform2D gl_transform = get_global_transform();
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E : layer.quadrant_map) {
TileMapQuadrant &q = E.value;
for (RID body : q.bodies) {
@@ -1476,8 +1476,8 @@ void TileMap::_physics_notification(int p_what) {
if (is_inside_tree() && !in_editor && collision_animatable) {
// Only active when animatable. Send the new transform to the physics...
new_transform = get_global_transform();
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- for (KeyValue<Vector2i, TileMapQuadrant> &E : layers[layer].quadrant_map) {
+ for (TileMapLayer &layer : layers) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E : layer.quadrant_map) {
TileMapQuadrant &q = E.value;
for (RID body : q.bodies) {
@@ -1667,13 +1667,12 @@ void TileMap::_navigation_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_TRANSFORM_CHANGED: {
if (is_inside_tree()) {
- for (int layer = 0; layer < (int)layers.size(); layer++) {
+ for (TileMapLayer &layer : layers) {
Transform2D tilemap_xform = get_global_transform();
- for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) {
+ for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layer.quadrant_map) {
TileMapQuadrant &q = E_quadrant.value;
for (const KeyValue<Vector2i, Vector<RID>> &E_region : q.navigation_regions) {
- for (int layer_index = 0; layer_index < E_region.value.size(); layer_index++) {
- RID region = E_region.value[layer_index];
+ for (const RID &region : E_region.value) {
if (!region.is_valid()) {
continue;
}
@@ -2073,7 +2072,7 @@ void TileMap::erase_cell(int p_layer, const Vector2i &p_coords) {
int TileMap::get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSet::INVALID_SOURCE);
- // Get a cell source id from position
+ // Get a cell source id from position.
const HashMap<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
HashMap<Vector2i, TileMapCell>::ConstIterator E = tile_map.find(p_coords);
@@ -2129,7 +2128,9 @@ int TileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bo
TileData *TileMap::get_cell_tile_data(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
int source_id = get_cell_source_id(p_layer, p_coords, p_use_proxies);
- ERR_FAIL_COND_V_MSG(source_id == TileSet::INVALID_SOURCE, nullptr, vformat("Invalid TileSetSource at cell %s. Make sure a tile exists at this cell.", p_coords));
+ if (source_id == TileSet::INVALID_SOURCE) {
+ return nullptr;
+ }
Ref<TileSetAtlasSource> source = tile_set->get_source(source_id);
if (source.is_valid()) {
@@ -2813,8 +2814,8 @@ void TileMap::clear_layer(int p_layer) {
void TileMap::clear() {
// Remove all tiles.
_clear_internals();
- for (unsigned int i = 0; i < layers.size(); i++) {
- layers[i].tile_map.clear();
+ for (TileMapLayer &layer : layers) {
+ layer.tile_map.clear();
}
_recreate_internals();
used_rect_cache_dirty = true;
@@ -3954,15 +3955,15 @@ PackedStringArray TileMap::get_configuration_warnings() const {
// Retrieve the set of Z index values with a Y-sorted layer.
RBSet<int> y_sorted_z_index;
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- if (layers[layer].y_sort_enabled) {
- y_sorted_z_index.insert(layers[layer].z_index);
+ for (const TileMapLayer &layer : layers) {
+ if (layer.y_sort_enabled) {
+ y_sorted_z_index.insert(layer.z_index);
}
}
// Check if we have a non-sorted layer in a Z-index with a Y-sorted layer.
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- if (!layers[layer].y_sort_enabled && y_sorted_z_index.has(layers[layer].z_index)) {
+ for (const TileMapLayer &layer : layers) {
+ if (!layer.y_sort_enabled && y_sorted_z_index.has(layer.z_index)) {
warnings.push_back(RTR("A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole with tiles from Y-sorted layers."));
break;
}
@@ -3971,8 +3972,8 @@ PackedStringArray TileMap::get_configuration_warnings() const {
if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) {
bool warn = !is_y_sort_enabled();
if (!warn) {
- for (int layer = 0; layer < (int)layers.size(); layer++) {
- if (!layers[layer].y_sort_enabled) {
+ for (const TileMapLayer &layer : layers) {
+ if (!layer.y_sort_enabled) {
warn = true;
break;
}
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index fa61ce5546..72f186c676 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -230,6 +230,7 @@ void Area3D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
return; //likely removed from the tree
}
+ lock_callback();
locked = true;
if (body_in) {
@@ -279,6 +280,7 @@ void Area3D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
}
locked = false;
+ unlock_callback();
}
void Area3D::_clear_monitoring() {
@@ -417,6 +419,7 @@ void Area3D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
return; //likely removed from the tree
}
+ lock_callback();
locked = true;
if (area_in) {
@@ -466,6 +469,7 @@ void Area3D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
}
locked = false;
+ unlock_callback();
}
bool Area3D::is_monitoring() const {
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index c408b0714a..26ada1da5a 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -100,10 +100,14 @@ void CollisionObject3D::_notification(int p_what) {
bool disabled = !is_enabled();
if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
+ if (callback_lock > 0) {
+ ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead.");
} else {
- PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
+ if (area) {
+ PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
+ } else {
+ PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
+ }
}
}
@@ -223,10 +227,14 @@ void CollisionObject3D::_apply_disabled() {
switch (disable_mode) {
case DISABLE_MODE_REMOVE: {
if (is_inside_tree()) {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
+ if (callback_lock > 0) {
+ ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead.");
} else {
- PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
+ if (area) {
+ PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
+ } else {
+ PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
+ }
}
}
} break;
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index 656b8c9bf1..ebcbb39e0d 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -52,6 +52,7 @@ private:
bool area = false;
RID rid;
+ uint32_t callback_lock = 0;
DisableMode disable_mode = DISABLE_MODE_REMOVE;
@@ -97,6 +98,12 @@ private:
protected:
CollisionObject3D(RID p_rid, bool p_area);
+ _FORCE_INLINE_ void lock_callback() { callback_lock++; }
+ _FORCE_INLINE_ void unlock_callback() {
+ ERR_FAIL_COND(callback_lock == 0);
+ callback_lock--;
+ }
+
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 6940bad4a6..f308ad0999 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -455,8 +455,8 @@ int32_t LightmapGI::_compute_bsp_tree(const Vector<Vector3> &p_points, const Loc
Plane best_plane;
float best_plane_score = -1.0;
- for (uint32_t i = 0; i < p_simplex_indices.size(); i++) {
- const BSPSimplex &s = p_simplices[p_simplex_indices[i]];
+ for (const int idx : p_simplex_indices) {
+ const BSPSimplex &s = p_simplices[idx];
for (int j = 0; j < 4; j++) {
uint32_t plane_index = s.planes[j];
if (planes_tested[plane_index] == node_index) {
@@ -484,8 +484,8 @@ int32_t LightmapGI::_compute_bsp_tree(const Vector<Vector3> &p_points, const Loc
int over_count = 0;
int under_count = 0;
- for (uint32_t k = 0; k < p_simplex_indices.size(); k++) {
- int side = _bsp_get_simplex_side(p_points, p_simplices, plane, p_simplex_indices[k]);
+ for (const int &index : p_simplex_indices) {
+ int side = _bsp_get_simplex_side(p_points, p_simplices, plane, index);
if (side == -2) {
continue; //this simplex is invalid, skip for now
} else if (side < 0) {
@@ -523,8 +523,7 @@ int32_t LightmapGI::_compute_bsp_tree(const Vector<Vector3> &p_points, const Loc
LocalVector<int32_t> indices_under;
//split again, but add to list
- for (uint32_t i = 0; i < p_simplex_indices.size(); i++) {
- uint32_t index = p_simplex_indices[i];
+ for (const uint32_t index : p_simplex_indices) {
int side = _bsp_get_simplex_side(p_points, p_simplices, best_plane, index);
if (side == -2) {
@@ -977,8 +976,8 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
}
}
- for (uint32_t i = 0; i < new_probe_positions.size(); i++) {
- probes_found.push_back(new_probe_positions[i]);
+ for (const Vector3 &position : new_probe_positions) {
+ probes_found.push_back(position);
}
}
@@ -1219,8 +1218,8 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
LocalVector<BSPNode> bsp_nodes;
LocalVector<int32_t> planes_tested;
planes_tested.resize(bsp_planes.size());
- for (uint32_t i = 0; i < planes_tested.size(); i++) {
- planes_tested[i] = 0x7FFFFFFF;
+ for (int &index : planes_tested) {
+ index = 0x7FFFFFFF;
}
if (p_bake_step) {
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 46956b0a2e..106efbc596 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -484,6 +484,8 @@ struct _RigidBodyInOut {
};
void RigidBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) {
+ lock_callback();
+
set_ignore_transform_notification(true);
set_global_transform(p_state->get_transform());
@@ -578,6 +580,8 @@ void RigidBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) {
contact_monitor->locked = false;
}
+
+ unlock_callback();
}
void RigidBody3D::_notification(int p_what) {
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index e074927b9b..a00b1d8ee1 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -901,7 +901,7 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_reset", "reset"), &AnimationNodeTransition::set_reset);
ClassDB::bind_method(D_METHOD("is_reset"), &AnimationNodeTransition::is_reset);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,31,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_xfade_time", "get_xfade_time");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset"), "set_reset", "is_reset");
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 2c79e5fe06..02f1e9f9a6 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -212,7 +212,7 @@ StringName AnimationNodeStateMachinePlayback::get_current_node() const {
return current;
}
-StringName AnimationNodeStateMachinePlayback::get_blend_from_node() const {
+StringName AnimationNodeStateMachinePlayback::get_fading_from_node() const {
return fading_from;
}
@@ -411,9 +411,11 @@ double AnimationNodeStateMachinePlayback::_process(AnimationNodeStateMachine *p_
// can't travel, then teleport
if (p_state_machine->states.has(travel_request)) {
path.clear();
- current = travel_request;
- play_start = true;
- reset_request = reset_request_on_teleport;
+ if (current != travel_request || reset_request_on_teleport) {
+ current = travel_request;
+ play_start = true;
+ reset_request = reset_request_on_teleport;
+ }
} else {
StringName node = travel_request;
travel_request = StringName();
@@ -703,6 +705,7 @@ void AnimationNodeStateMachinePlayback::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachinePlayback::get_current_node);
ClassDB::bind_method(D_METHOD("get_current_play_position"), &AnimationNodeStateMachinePlayback::get_current_play_pos);
ClassDB::bind_method(D_METHOD("get_current_length"), &AnimationNodeStateMachinePlayback::get_current_length);
+ ClassDB::bind_method(D_METHOD("get_fading_from_node"), &AnimationNodeStateMachinePlayback::get_fading_from_node);
ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachinePlayback::get_travel_path);
}
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index 8183d2025a..1b4e010a06 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -159,7 +159,7 @@ public:
void stop();
bool is_playing() const;
StringName get_current_node() const;
- StringName get_blend_from_node() const;
+ StringName get_fading_from_node() const;
Vector<StringName> get_travel_path() const;
float get_current_play_pos() const;
float get_current_length() const;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 0febe580db..047997ca09 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -143,8 +143,8 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const {
} else if (name.begins_with("libraries")) {
Dictionary d;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- d[animation_libraries[i].name] = animation_libraries[i].library;
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ d[lib.name] = lib.library;
}
r_ret = d;
@@ -1269,13 +1269,13 @@ void AnimationPlayer::_animation_set_cache_update() {
bool clear_cache_needed = false;
// Update changed and add otherwise
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) {
- StringName key = animation_libraries[i].name == StringName() ? K.key : StringName(String(animation_libraries[i].name) + "/" + String(K.key));
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) {
+ StringName key = lib.name == StringName() ? K.key : StringName(String(lib.name) + "/" + String(K.key));
if (!animation_set.has(key)) {
AnimationData ad;
ad.animation = K.value;
- ad.animation_library = animation_libraries[i].name;
+ ad.animation_library = lib.name;
ad.name = key;
ad.last_update = animation_set_update_pass;
animation_set.insert(ad.name, ad);
@@ -1283,11 +1283,11 @@ void AnimationPlayer::_animation_set_cache_update() {
AnimationData &ad = animation_set[key];
if (ad.last_update != animation_set_update_pass) {
// Was not updated, update. If the animation is duplicated, the second one will be ignored.
- if (ad.animation != K.value || ad.animation_library != animation_libraries[i].name) {
+ if (ad.animation != K.value || ad.animation_library != lib.name) {
// Animation changed, update and clear caches.
clear_cache_needed = true;
ad.animation = K.value;
- ad.animation_library = animation_libraries[i].name;
+ ad.animation_library = lib.name;
}
ad.last_update = animation_set_update_pass;
@@ -1405,11 +1405,11 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
int insert_pos = 0;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- ERR_FAIL_COND_V_MSG(animation_libraries[i].name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name));
- ERR_FAIL_COND_V_MSG(animation_libraries[i].library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + animation_libraries[i].name.operator String() + "'.");
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ ERR_FAIL_COND_V_MSG(lib.name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name));
+ ERR_FAIL_COND_V_MSG(lib.library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + lib.name.operator String() + "'.");
- if (animation_libraries[i].name.operator String() >= p_name.operator String()) {
+ if (lib.name.operator String() >= p_name.operator String()) {
break;
}
@@ -1468,21 +1468,21 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S
#endif
bool found = false;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- ERR_FAIL_COND_MSG(animation_libraries[i].name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name));
- if (animation_libraries[i].name == p_name) {
+ for (AnimationLibraryData &lib : animation_libraries) {
+ ERR_FAIL_COND_MSG(lib.name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name));
+ if (lib.name == p_name) {
found = true;
- animation_libraries[i].name = p_new_name;
+ lib.name = p_new_name;
// rename connections
- animation_libraries[i].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
- animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
- animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
+ lib.library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
+ lib.library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
+ lib.library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
- animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name));
- animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name));
- animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name));
+ lib.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name));
+ lib.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name));
+ lib.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name));
- for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) {
+ for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) {
StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key));
StringName new_name = p_new_name == StringName() ? K.key : StringName(String(p_new_name) + "/" + String(K.key));
_rename_animation(old_name, new_name);
@@ -1502,8 +1502,8 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S
}
bool AnimationPlayer::has_animation_library(const StringName &p_name) const {
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- if (animation_libraries[i].name == p_name) {
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ if (lib.name == p_name) {
return true;
}
}
@@ -1512,9 +1512,9 @@ bool AnimationPlayer::has_animation_library(const StringName &p_name) const {
}
Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p_name) const {
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- if (animation_libraries[i].name == p_name) {
- return animation_libraries[i].library;
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ if (lib.name == p_name) {
+ return lib.library;
}
}
ERR_FAIL_V(Ref<AnimationLibrary>());
@@ -1522,15 +1522,15 @@ Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p
TypedArray<StringName> AnimationPlayer::_get_animation_library_list() const {
TypedArray<StringName> ret;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- ret.push_back(animation_libraries[i].name);
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ ret.push_back(lib.name);
}
return ret;
}
void AnimationPlayer::get_animation_library_list(List<StringName> *p_libraries) const {
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- p_libraries->push_back(animation_libraries[i].name);
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ p_libraries->push_back(lib.name);
}
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index dd00897422..077a5696bb 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -754,7 +754,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
if (has_reset_anim) {
int rt = reset_anim->find_track(path, track_type);
if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
- track_bezier->init_value = reset_anim->track_get_key_value(rt, 0);
+ track_bezier->init_value = (reset_anim->track_get_key_value(rt, 0).operator Array())[0];
}
}
} break;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index d0326290ac..472299b135 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -385,6 +385,7 @@ void BaseButton::shortcut_input(const Ref<InputEvent> &p_event) {
if (shortcut_feedback) {
if (shortcut_feedback_timer == nullptr) {
shortcut_feedback_timer = memnew(Timer);
+ shortcut_feedback_timer->set_one_shot(true);
add_child(shortcut_feedback_timer);
shortcut_feedback_timer->set_wait_time(GLOBAL_GET("gui/timers/button_shortcut_feedback_highlight_time"));
shortcut_feedback_timer->connect("timeout", callable_mp(this, &BaseButton::_shortcut_feedback_timeout));
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index b0261dcf23..da29bc823f 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -35,11 +35,6 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "scene/gui/color_mode.h"
-
-#ifdef TOOLS_ENABLED
-#include "editor/editor_settings.h"
-#endif
-
#include "thirdparty/misc/ok_color.h"
#include "thirdparty/misc/ok_color_shader.h"
@@ -50,31 +45,6 @@ void ColorPicker::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
_update_color();
-#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
- if (preset_cache.is_empty()) {
- PackedColorArray saved_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "presets", PackedColorArray());
- for (int i = 0; i < saved_presets.size(); i++) {
- preset_cache.push_back(saved_presets[i]);
- }
- }
-
- for (int i = 0; i < preset_cache.size(); i++) {
- presets.push_back(preset_cache[i]);
- }
-
- if (recent_preset_cache.is_empty()) {
- PackedColorArray saved_recent_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "recent_presets", PackedColorArray());
- for (int i = 0; i < saved_recent_presets.size(); i++) {
- recent_preset_cache.push_back(saved_recent_presets[i]);
- }
- }
-
- for (int i = 0; i < recent_preset_cache.size(); i++) {
- recent_presets.push_back(recent_preset_cache[i]);
- }
- }
-#endif
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -404,6 +374,40 @@ void ColorPicker::create_slider(GridContainer *gc, int idx) {
}
}
+#ifdef TOOLS_ENABLED
+void ColorPicker::set_editor_settings(Object *p_editor_settings) {
+ if (editor_settings) {
+ return;
+ }
+ editor_settings = p_editor_settings;
+
+ if (preset_cache.is_empty()) {
+ PackedColorArray saved_presets = editor_settings->call(SNAME("get_project_metadata"), "color_picker", "presets", PackedColorArray());
+ for (int i = 0; i < saved_presets.size(); i++) {
+ preset_cache.push_back(saved_presets[i]);
+ }
+ }
+
+ for (int i = 0; i < preset_cache.size(); i++) {
+ presets.push_back(preset_cache[i]);
+ }
+
+ if (recent_preset_cache.is_empty()) {
+ PackedColorArray saved_recent_presets = editor_settings->call(SNAME("get_project_metadata"), "color_picker", "recent_presets", PackedColorArray());
+ for (int i = 0; i < saved_recent_presets.size(); i++) {
+ recent_preset_cache.push_back(saved_recent_presets[i]);
+ }
+ }
+
+ for (int i = 0; i < recent_preset_cache.size(); i++) {
+ recent_presets.push_back(recent_preset_cache[i]);
+ }
+
+ _update_presets();
+ _update_recent_presets();
+}
+#endif
+
HSlider *ColorPicker::get_slider(int p_idx) {
if (p_idx < SLIDER_COUNT) {
return sliders[p_idx];
@@ -471,7 +475,7 @@ ColorPicker::PickerShapeType ColorPicker::_get_actual_shape() const {
void ColorPicker::_reset_theme() {
Ref<StyleBoxFlat> style_box_flat(memnew(StyleBoxFlat));
- style_box_flat->set_default_margin(SIDE_TOP, 16 * get_theme_default_base_scale());
+ style_box_flat->set_content_margin(SIDE_TOP, 16 * get_theme_default_base_scale());
style_box_flat->set_bg_color(Color(0.2, 0.23, 0.31).lerp(Color(0, 0, 0, 1), 0.3).clamp());
for (int i = 0; i < SLIDER_COUNT; i++) {
sliders[i]->add_theme_icon_override("grabber", get_theme_icon(SNAME("bar_arrow"), SNAME("ColorPicker")));
@@ -553,7 +557,7 @@ void ColorPicker::_update_presets() {
}
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (editor_settings) {
// Only load preset buttons when the only child is the add-preset button.
if (preset_container->get_child_count() == 1) {
for (int i = 0; i < preset_cache.size(); i++) {
@@ -567,7 +571,7 @@ void ColorPicker::_update_presets() {
void ColorPicker::_update_recent_presets() {
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (editor_settings) {
int recent_preset_count = recent_preset_hbc->get_child_count();
for (int i = 0; i < recent_preset_count; i++) {
memdelete(recent_preset_hbc->get_child(0));
@@ -743,9 +747,9 @@ void ColorPicker::add_preset(const Color &p_color) {
}
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (editor_settings) {
PackedColorArray arr_to_save = get_presets();
- EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
+ editor_settings->call(SNAME("set_project_metadata"), "color_picker", "presets", arr_to_save);
}
#endif
}
@@ -764,9 +768,9 @@ void ColorPicker::add_recent_preset(const Color &p_color) {
_select_from_preset_container(p_color);
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (editor_settings) {
PackedColorArray arr_to_save = get_recent_presets();
- EditorSettings::get_singleton()->set_project_metadata("color_picker", "recent_presets", arr_to_save);
+ editor_settings->call(SNAME("set_project_metadata"), "color_picker", "recent_presets", arr_to_save);
}
#endif
}
@@ -787,9 +791,9 @@ void ColorPicker::erase_preset(const Color &p_color) {
}
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (editor_settings) {
PackedColorArray arr_to_save = get_presets();
- EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
+ editor_settings->call(SNAME("set_project_metadata"), "color_picker", "presets", arr_to_save);
}
#endif
}
@@ -811,9 +815,9 @@ void ColorPicker::erase_recent_preset(const Color &p_color) {
}
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (editor_settings) {
PackedColorArray arr_to_save = get_recent_presets();
- EditorSettings::get_singleton()->set_project_metadata("color_picker", "recent_presets", arr_to_save);
+ editor_settings->call(SNAME("set_project_metadata"), "color_picker", "recent_presets", arr_to_save);
}
#endif
}
@@ -890,7 +894,7 @@ void ColorPicker::set_colorize_sliders(bool p_colorize_sliders) {
alpha_slider->add_theme_style_override("slider", style_box_empty);
} else {
Ref<StyleBoxFlat> style_box_flat(memnew(StyleBoxFlat));
- style_box_flat->set_default_margin(SIDE_TOP, 16 * get_theme_default_base_scale());
+ style_box_flat->set_content_margin(SIDE_TOP, 16 * get_theme_default_base_scale());
style_box_flat->set_bg_color(Color(0.2, 0.23, 0.31).lerp(Color(0, 0, 0, 1), 0.3).clamp());
if (!slider_theme_modified) {
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 5eaeecca2a..f7578612cd 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -100,6 +100,10 @@ private:
static List<Color> preset_cache;
static List<Color> recent_preset_cache;
+#ifdef TOOLS_ENABLED
+ Object *editor_settings = nullptr;
+#endif
+
int current_slider_count = SLIDER_COUNT;
static const int MODE_BUTTON_COUNT = 3;
@@ -231,6 +235,10 @@ protected:
static void _bind_methods();
public:
+#ifdef TOOLS_ENABLED
+ void set_editor_settings(Object *p_editor_settings);
+#endif
+
HSlider *get_slider(int idx);
Vector<float> get_active_slider_values();
diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp
index 224e405d41..5b27983851 100644
--- a/scene/gui/menu_bar.cpp
+++ b/scene/gui/menu_bar.cpp
@@ -214,10 +214,10 @@ void MenuBar::_update_submenu(const String &p_menu_name, PopupMenu *p_child) {
PopupMenu *pm = Object::cast_to<PopupMenu>(n);
ERR_FAIL_COND_MSG(!pm, "Item subnode is not a PopupMenu: " + p_child->get_item_submenu(i) + ".");
- DisplayServer::get_singleton()->global_menu_add_submenu_item(p_menu_name, p_child->get_item_text(i), p_menu_name + "/" + itos(i));
+ DisplayServer::get_singleton()->global_menu_add_submenu_item(p_menu_name, atr(p_child->get_item_text(i)), p_menu_name + "/" + itos(i));
_update_submenu(p_menu_name + "/" + itos(i), pm);
} else {
- int index = DisplayServer::get_singleton()->global_menu_add_item(p_menu_name, p_child->get_item_text(i), callable_mp(p_child, &PopupMenu::activate_item), Callable(), i);
+ int index = DisplayServer::get_singleton()->global_menu_add_item(p_menu_name, atr(p_child->get_item_text(i)), callable_mp(p_child, &PopupMenu::activate_item), Callable(), i);
if (p_child->is_item_checkable(i)) {
DisplayServer::get_singleton()->global_menu_set_item_checkable(p_menu_name, index, true);
@@ -290,7 +290,7 @@ void MenuBar::_update_menu() {
if (menu_cache[i].hidden) {
continue;
}
- String menu_name = String(popups[i]->get_meta("_menu_name", popups[i]->get_name()));
+ String menu_name = atr(String(popups[i]->get_meta("_menu_name", popups[i]->get_name())));
index = DisplayServer::get_singleton()->global_menu_add_submenu_item("_main", menu_name, root_name + "/" + itos(i), index);
if (menu_cache[i].disabled) {
@@ -525,7 +525,7 @@ void MenuBar::shape(Menu &p_menu) {
} else {
p_menu.text_buf->set_direction((TextServer::Direction)text_direction);
}
- p_menu.text_buf->add_string(p_menu.name, theme_cache.font, theme_cache.font_size, language);
+ p_menu.text_buf->add_string(atr(p_menu.name), theme_cache.font, theme_cache.font_size, language);
}
void MenuBar::_refresh_menu_names() {
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index c939e7a48a..2ea1b93810 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -59,9 +59,9 @@ void Popup::_initialize_visible_parents() {
void Popup::_deinitialize_visible_parents() {
if (is_embedded()) {
- for (uint32_t i = 0; i < visible_parents.size(); ++i) {
- visible_parents[i]->disconnect("focus_entered", callable_mp(this, &Popup::_parent_focused));
- visible_parents[i]->disconnect("tree_exited", callable_mp(this, &Popup::_deinitialize_visible_parents));
+ for (Window *parent_window : visible_parents) {
+ parent_window->disconnect("focus_entered", callable_mp(this, &Popup::_parent_focused));
+ parent_window->disconnect("tree_exited", callable_mp(this, &Popup::_deinitialize_visible_parents));
}
visible_parents.clear();
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 4e8a44dd63..ddc11d97b9 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -594,17 +594,17 @@ void PopupMenu::_draw_items() {
int content_left = content_center - content_size / 2;
int content_right = content_center + content_size / 2;
if (content_left > item_ofs.x) {
- int sep_h = theme_cache.labeled_separator_left->get_center_size().height + theme_cache.labeled_separator_left->get_minimum_size().height;
+ int sep_h = theme_cache.labeled_separator_left->get_minimum_size().height;
int sep_ofs = Math::floor((h - sep_h) / 2.0);
theme_cache.labeled_separator_left->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(MAX(0, content_left - item_ofs.x), sep_h)));
}
if (content_right < display_width) {
- int sep_h = theme_cache.labeled_separator_right->get_center_size().height + theme_cache.labeled_separator_right->get_minimum_size().height;
+ int sep_h = theme_cache.labeled_separator_right->get_minimum_size().height;
int sep_ofs = Math::floor((h - sep_h) / 2.0);
theme_cache.labeled_separator_right->draw(ci, Rect2(Point2(content_right, item_ofs.y + sep_ofs), Size2(MAX(0, display_width - content_right), sep_h)));
}
} else {
- int sep_h = theme_cache.separator_style->get_center_size().height + theme_cache.separator_style->get_minimum_size().height;
+ int sep_h = theme_cache.separator_style->get_minimum_size().height;
int sep_ofs = Math::floor((h - sep_h) / 2.0);
theme_cache.separator_style->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(display_width, sep_h)));
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index e617b2ca77..b8faf22a59 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -433,7 +433,7 @@ void ScrollBar::_notification(int p_what) {
double ScrollBar::get_grabber_min_size() const {
Ref<StyleBox> grabber = theme_cache.grabber_style;
- Size2 gminsize = grabber->get_minimum_size() + grabber->get_center_size();
+ Size2 gminsize = grabber->get_minimum_size();
return (orientation == VERTICAL) ? gminsize.height : gminsize.width;
}
@@ -500,7 +500,7 @@ Size2 ScrollBar::get_minimum_size() const {
Size2 minsize;
if (orientation == VERTICAL) {
- minsize.width = MAX(incr->get_size().width, (bg->get_minimum_size() + bg->get_center_size()).width);
+ minsize.width = MAX(incr->get_size().width, bg->get_minimum_size().width);
minsize.height += incr->get_size().height;
minsize.height += decr->get_size().height;
minsize.height += bg->get_minimum_size().height;
@@ -508,7 +508,7 @@ Size2 ScrollBar::get_minimum_size() const {
}
if (orientation == HORIZONTAL) {
- minsize.height = MAX(incr->get_size().height, (bg->get_center_size() + bg->get_minimum_size()).height);
+ minsize.height = MAX(incr->get_size().height, bg->get_minimum_size().height);
minsize.width += incr->get_size().width;
minsize.width += decr->get_size().width;
minsize.width += bg->get_minimum_size().width;
diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp
index 45185de698..b0879c1931 100644
--- a/scene/gui/separator.cpp
+++ b/scene/gui/separator.cpp
@@ -51,7 +51,7 @@ void Separator::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_DRAW: {
Size2i size = get_size();
- Size2i ssize = theme_cache.separator_style->get_minimum_size() + theme_cache.separator_style->get_center_size();
+ Size2i ssize = theme_cache.separator_style->get_minimum_size();
if (orientation == VERTICAL) {
theme_cache.separator_style->draw(get_canvas_item(), Rect2((size.x - ssize.x) / 2, 0, ssize.x, size.y));
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 040559dab8..292a4cfea2 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -33,7 +33,7 @@
#include "core/os/keyboard.h"
Size2 Slider::get_minimum_size() const {
- Size2i ss = theme_cache.slider_style->get_minimum_size() + theme_cache.slider_style->get_center_size();
+ Size2i ss = theme_cache.slider_style->get_minimum_size();
Size2i rs = theme_cache.grabber_icon->get_size();
if (orientation == HORIZONTAL) {
@@ -212,7 +212,7 @@ void Slider::_notification(int p_what) {
}
if (orientation == VERTICAL) {
- int widget_width = style->get_minimum_size().width + style->get_center_size().width;
+ int widget_width = style->get_minimum_size().width;
double areasize = size.height - grabber->get_size().height;
style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().height / 2)));
@@ -229,7 +229,7 @@ void Slider::_notification(int p_what) {
}
grabber->draw(ci, Point2i(size.width / 2 - grabber->get_size().width / 2 + get_theme_constant(SNAME("grabber_offset")), size.height - ratio * areasize - grabber->get_size().height));
} else {
- int widget_height = style->get_minimum_size().height + style->get_center_size().height;
+ int widget_height = style->get_minimum_size().height;
double areasize = size.width - grabber->get_size().width;
style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height)));
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index bf0a8f7b6c..7b0554442c 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -388,6 +388,16 @@ Color CanvasItem::get_modulate() const {
return modulate;
}
+Color CanvasItem::get_modulate_in_tree() const {
+ Color final_modulate = modulate;
+ CanvasItem *parent_item = get_parent_item();
+ while (parent_item) {
+ final_modulate *= parent_item->get_modulate();
+ parent_item = parent_item->get_parent_item();
+ }
+ return final_modulate;
+}
+
void CanvasItem::set_as_top_level(bool p_top_level) {
if (top_level == p_top_level) {
return;
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index a7e9fc3c79..644fe856ec 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -224,6 +224,7 @@ public:
void set_modulate(const Color &p_modulate);
Color get_modulate() const;
+ Color get_modulate_in_tree() const;
void set_self_modulate(const Color &p_self_modulate);
Color get_self_modulate() const;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index eb57ccfef1..def91c424c 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -279,7 +279,10 @@ void Node::_propagate_exit_tree() {
//block while removing children
#ifdef DEBUG_ENABLED
- SceneDebugger::remove_from_cache(data.scene_file_path, this);
+ if (!data.scene_file_path.is_empty()) {
+ // Only remove if file path is set (optimization).
+ SceneDebugger::remove_from_cache(data.scene_file_path, this);
+ }
#endif
data.blocked++;
@@ -305,7 +308,6 @@ void Node::_propagate_exit_tree() {
}
// exit groups
-
for (KeyValue<StringName, GroupData> &E : data.grouped) {
data.tree->remove_from_group(E.key, this);
E.value.group = nullptr;
@@ -1166,7 +1168,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) {
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `remove_child()` failed. Consider using `remove_child.call_deferred(child)` instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy adding/removing children, `remove_child()` can't be called at this time. Consider using `remove_child.call_deferred(child)` instead.");
int child_count = data.children.size();
Node **children = data.children.ptrw();
@@ -1197,11 +1199,13 @@ void Node::remove_child(Node *p_child) {
data.internal_children_back--;
}
+ data.blocked++;
p_child->_set_tree(nullptr);
//}
remove_child_notify(p_child);
p_child->notification(NOTIFICATION_UNPARENTED);
+ data.blocked--;
data.children.remove_at(idx);
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 4baedc8c14..2c6599d849 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -227,7 +227,7 @@ void Window::_validate_property(PropertyInfo &p_property) const {
p_property.usage = PROPERTY_USAGE_NONE;
}
- if (p_property.name == "current_screen" && initial_position != WINDOW_INITIAL_POSITION_CENTER_SCREEN) {
+ if (p_property.name == "current_screen" && initial_position != WINDOW_INITIAL_POSITION_CENTER_OTHER_SCREEN) {
p_property.usage = PROPERTY_USAGE_NONE;
}
@@ -482,7 +482,11 @@ void Window::_make_window() {
Rect2i window_rect;
if (initial_position == WINDOW_INITIAL_POSITION_ABSOLUTE) {
window_rect = Rect2i(position, size);
- } else if (initial_position == WINDOW_INITIAL_POSITION_CENTER_SCREEN) {
+ } else if (initial_position == WINDOW_INITIAL_POSITION_CENTER_PRIMARY_SCREEN) {
+ window_rect = Rect2i(DisplayServer::get_singleton()->screen_get_position(DisplayServer::SCREEN_PRIMARY) + (DisplayServer::get_singleton()->screen_get_size(DisplayServer::SCREEN_PRIMARY) - size) / 2, size);
+ } else if (initial_position == WINDOW_INITIAL_POSITION_CENTER_MAIN_WINDOW_SCREEN) {
+ window_rect = Rect2i(DisplayServer::get_singleton()->screen_get_position(DisplayServer::SCREEN_OF_MAIN_WINDOW) + (DisplayServer::get_singleton()->screen_get_size(DisplayServer::SCREEN_OF_MAIN_WINDOW) - size) / 2, size);
+ } else if (initial_position == WINDOW_INITIAL_POSITION_CENTER_OTHER_SCREEN) {
window_rect = Rect2i(DisplayServer::get_singleton()->screen_get_position(current_screen) + (DisplayServer::get_singleton()->screen_get_size(current_screen) - size) / 2, size);
}
window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, window_rect);
@@ -2246,18 +2250,14 @@ void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("popup_centered", "minsize"), &Window::popup_centered, DEFVAL(Size2i()));
ClassDB::bind_method(D_METHOD("popup_centered_clamped", "minsize", "fallback_ratio"), &Window::popup_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "initial_position", PROPERTY_HINT_ENUM, "Absolute,Screen Center"), "set_initial_position", "get_initial_position");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "initial_position", PROPERTY_HINT_ENUM, "Absolute,Primary Screen Center,Main Window Screen Center,Other Screen Center"), "set_initial_position", "get_initial_position");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen"), "set_mode", "get_mode");
// Keep the enum values in sync with the `DisplayServer::SCREEN_` enum.
- String screen_hints = "Primary Monitor:-2,Main Window Monitor:-1";
- for (int i = 0; i < 64; i++) {
- screen_hints += ",Monitor " + itos(i + 1) + ":" + itos(i);
- }
- ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen", PROPERTY_HINT_ENUM, screen_hints), "set_current_screen", "get_current_screen");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_current_screen", "get_current_screen");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "mouse_passthrough_polygon"), "set_mouse_passthrough_polygon", "get_mouse_passthrough_polygon");
@@ -2340,7 +2340,9 @@ void Window::_bind_methods() {
BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_RTL);
BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_ABSOLUTE);
- BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_CENTER_SCREEN);
+ BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_CENTER_PRIMARY_SCREEN);
+ BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_CENTER_MAIN_WINDOW_SCREEN);
+ BIND_ENUM_CONSTANT(WINDOW_INITIAL_POSITION_CENTER_OTHER_SCREEN);
}
Window::Window() {
diff --git a/scene/main/window.h b/scene/main/window.h
index d819ca7c60..e9c217f973 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -90,14 +90,16 @@ public:
enum WindowInitialPosition {
WINDOW_INITIAL_POSITION_ABSOLUTE,
- WINDOW_INITIAL_POSITION_CENTER_SCREEN,
+ WINDOW_INITIAL_POSITION_CENTER_PRIMARY_SCREEN,
+ WINDOW_INITIAL_POSITION_CENTER_MAIN_WINDOW_SCREEN,
+ WINDOW_INITIAL_POSITION_CENTER_OTHER_SCREEN,
};
private:
DisplayServer::WindowID window_id = DisplayServer::INVALID_WINDOW_ID;
String title;
- mutable int current_screen = DisplayServer::SCREEN_PRIMARY;
+ mutable int current_screen = 0;
mutable Vector2i position;
mutable Size2i size = Size2i(DEFAULT_WINDOW_SIZE, DEFAULT_WINDOW_SIZE);
mutable Size2i min_size;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index d56b94b6fe..7bebf1cfd3 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -140,6 +140,7 @@
#include "scene/main/viewport.h"
#include "scene/main/window.h"
#include "scene/resources/animation_library.h"
+#include "scene/resources/audio_stream_polyphonic.h"
#include "scene/resources/audio_stream_wav.h"
#include "scene/resources/bit_map.h"
#include "scene/resources/bone_map.h"
@@ -907,6 +908,8 @@ void register_scene_types() {
#endif
GDREGISTER_ABSTRACT_CLASS(VideoStream);
GDREGISTER_CLASS(AudioStreamWAV);
+ GDREGISTER_CLASS(AudioStreamPolyphonic);
+ GDREGISTER_ABSTRACT_CLASS(AudioStreamPlaybackPolyphonic);
OS::get_singleton()->yield(); // may take time to init
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index b371266c83..50f3015814 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -4754,17 +4754,17 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
// The frame has advanced, time to validate the previous frame
uint32_t current_page_size = base_page_size;
- for (uint32_t i = 0; i < data_tracks.size(); i++) {
- uint32_t track_size = data_tracks[i].data.size(); // track size
- track_size += data_tracks[i].get_temp_packet_size(); // Add the temporary data
+ for (const AnimationCompressionDataState &state : data_tracks) {
+ uint32_t track_size = state.data.size(); // track size
+ track_size += state.get_temp_packet_size(); // Add the temporary data
if (track_size > Compression::MAX_DATA_TRACK_SIZE) {
rollback = true; //track to large, time track can't point to keys any longer, because key offset is 12 bits
break;
}
current_page_size += track_size;
}
- for (uint32_t i = 0; i < time_tracks.size(); i++) {
- current_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits
+ for (const AnimationCompressionTimeState &state : time_tracks) {
+ current_page_size += state.packets.size() * 4; // time packet is 32 bits
}
if (!rollback && current_page_size > p_page_size) {
@@ -4776,22 +4776,22 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
if (rollback) {
// Not valid any longer, so rollback and commit page
- for (uint32_t i = 0; i < data_tracks.size(); i++) {
- data_tracks[i].temp_packets.resize(data_tracks[i].validated_packet_count);
+ for (AnimationCompressionDataState &state : data_tracks) {
+ state.temp_packets.resize(state.validated_packet_count);
}
- for (uint32_t i = 0; i < time_tracks.size(); i++) {
- time_tracks[i].key_index = time_tracks[i].validated_key_index; //rollback key
- time_tracks[i].packets.resize(time_tracks[i].validated_packet_count);
+ for (AnimationCompressionTimeState &state : time_tracks) {
+ state.key_index = state.validated_key_index; //rollback key
+ state.packets.resize(state.validated_packet_count);
}
} else {
// All valid, so save rollback information
- for (uint32_t i = 0; i < data_tracks.size(); i++) {
- data_tracks[i].validated_packet_count = data_tracks[i].temp_packets.size();
+ for (AnimationCompressionDataState &state : data_tracks) {
+ state.validated_packet_count = state.temp_packets.size();
}
- for (uint32_t i = 0; i < time_tracks.size(); i++) {
- time_tracks[i].validated_key_index = time_tracks[i].key_index;
- time_tracks[i].validated_packet_count = time_tracks[i].packets.size();
+ for (AnimationCompressionTimeState &state : time_tracks) {
+ state.validated_key_index = state.key_index;
+ state.validated_packet_count = state.packets.size();
}
// Accept this frame as the frame being processed (as long as it exists)
@@ -4976,8 +4976,8 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
}
uint32_t new_size = 0;
- for (uint32_t i = 0; i < compression.pages.size(); i++) {
- new_size += compression.pages[i].data.size();
+ for (const Compression::Page &page : compression.pages) {
+ new_size += page.data.size();
}
print_line("Original size: " + itos(orig_size) + " - Compressed size: " + itos(new_size) + " " + String::num(float(new_size) / float(orig_size) * 100, 2) + "% pages: " + itos(compression.pages.size()));
@@ -5289,8 +5289,8 @@ int Animation::_get_compressed_key_count(uint32_t p_compressed_track) const {
int key_count = 0;
- for (uint32_t i = 0; i < compression.pages.size(); i++) {
- const uint8_t *page_data = compression.pages[i].data.ptr();
+ for (const Compression::Page &page : compression.pages) {
+ const uint8_t *page_data = page.data.ptr();
// Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported.
const uint32_t *indices = (const uint32_t *)page_data;
const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
@@ -5323,8 +5323,8 @@ bool Animation::_fetch_compressed_by_index(uint32_t p_compressed_track, int p_in
ERR_FAIL_COND_V(!compression.enabled, false);
ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), false);
- for (uint32_t i = 0; i < compression.pages.size(); i++) {
- const uint8_t *page_data = compression.pages[i].data.ptr();
+ for (const Compression::Page &page : compression.pages) {
+ const uint8_t *page_data = page.data.ptr();
// Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported.
const uint32_t *indices = (const uint32_t *)page_data;
const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
@@ -5374,7 +5374,7 @@ bool Animation::_fetch_compressed_by_index(uint32_t p_compressed_track, int p_in
}
}
- r_time = compression.pages[i].time_offset + double(frame) / double(compression.fps);
+ r_time = page.time_offset + double(frame) / double(compression.fps);
for (uint32_t l = 0; l < COMPONENTS; l++) {
r_value[l] = decode[l];
}
diff --git a/scene/resources/audio_stream_polyphonic.cpp b/scene/resources/audio_stream_polyphonic.cpp
new file mode 100644
index 0000000000..2e56ff3423
--- /dev/null
+++ b/scene/resources/audio_stream_polyphonic.cpp
@@ -0,0 +1,286 @@
+/**************************************************************************/
+/* audio_stream_polyphonic.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "audio_stream_polyphonic.h"
+#include "scene/main/scene_tree.h"
+
+Ref<AudioStreamPlayback> AudioStreamPolyphonic::instantiate_playback() {
+ Ref<AudioStreamPlaybackPolyphonic> playback;
+ playback.instantiate();
+ playback->streams.resize(polyphony);
+ return playback;
+}
+
+String AudioStreamPolyphonic::get_stream_name() const {
+ return "AudioStreamPolyphonic";
+}
+
+bool AudioStreamPolyphonic::is_monophonic() const {
+ return true; // This avoids stream players to instantiate more than one of these.
+}
+
+void AudioStreamPolyphonic::set_polyphony(int p_voices) {
+ ERR_FAIL_COND(p_voices < 0 || p_voices > 128);
+ polyphony = p_voices;
+}
+int AudioStreamPolyphonic::get_polyphony() const {
+ return polyphony;
+}
+
+void AudioStreamPolyphonic::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_polyphony", "voices"), &AudioStreamPolyphonic::set_polyphony);
+ ClassDB::bind_method(D_METHOD("get_polyphony"), &AudioStreamPolyphonic::get_polyphony);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,128,1"), "set_polyphony", "get_polyphony");
+}
+
+AudioStreamPolyphonic::AudioStreamPolyphonic() {
+}
+
+////////////////////////
+
+void AudioStreamPlaybackPolyphonic::start(double p_from_pos) {
+ if (active) {
+ stop();
+ }
+
+ active = true;
+}
+
+void AudioStreamPlaybackPolyphonic::stop() {
+ if (!active) {
+ return;
+ }
+
+ bool locked = false;
+ for (Stream &s : streams) {
+ if (s.active.is_set()) {
+ // Need locking because something may still be mixing.
+ locked = true;
+ AudioServer::get_singleton()->lock();
+ }
+ s.active.clear();
+ s.finalizing.clear();
+ s.finish_request.clear();
+ s.stream_playback.unref();
+ s.stream.unref();
+ }
+ if (locked) {
+ AudioServer::get_singleton()->unlock();
+ }
+
+ active = false;
+}
+
+bool AudioStreamPlaybackPolyphonic::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackPolyphonic::get_loop_count() const {
+ return 0;
+}
+
+double AudioStreamPlaybackPolyphonic::get_playback_position() const {
+ return 0;
+}
+void AudioStreamPlaybackPolyphonic::seek(double p_time) {
+ // Ignored.
+}
+
+void AudioStreamPlaybackPolyphonic::tag_used_streams() {
+ for (Stream &s : streams) {
+ if (s.active.is_set()) {
+ s.stream_playback->tag_used_streams();
+ }
+ }
+}
+
+int AudioStreamPlaybackPolyphonic::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
+ if (!active) {
+ return 0;
+ }
+
+ // Pre-clear buffer.
+ for (int i = 0; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+
+ for (Stream &s : streams) {
+ if (!s.active.is_set()) {
+ continue;
+ }
+
+ float volume_db = s.volume_db; // Copy because it can be overriden at any time.
+ float next_volume = Math::db_to_linear(volume_db);
+ s.prev_volume_db = volume_db;
+
+ if (s.finish_request.is_set()) {
+ if (s.pending_play.is_set()) {
+ // Did not get the chance to play, was finalized too soon.
+ s.active.clear();
+ s.finalizing.set();
+ continue;
+ }
+ next_volume = 0;
+ }
+
+ if (s.pending_play.is_set()) {
+ s.stream_playback->start(s.play_offset);
+ s.pending_play.clear();
+ }
+ float prev_volume = Math::db_to_linear(s.prev_volume_db);
+
+ float volume_inc = (next_volume - prev_volume) / float(p_frames);
+
+ int todo = p_frames;
+ int offset = 0;
+ float volume = prev_volume;
+
+ while (todo) {
+ int to_mix = MIN(todo, int(INTERNAL_BUFFER_LEN));
+ int mixed = s.stream_playback->mix(internal_buffer, s.pitch_scale, to_mix);
+
+ for (int i = 0; i < to_mix; i++) {
+ p_buffer[offset + i] += internal_buffer[i] * volume;
+ volume += volume_inc;
+ }
+
+ if (mixed < to_mix) {
+ // Stream is done.
+ s.active.clear();
+ s.finalizing.set();
+ break;
+ }
+
+ todo -= to_mix;
+ offset += to_mix;
+ }
+
+ if (s.finish_request.is_set()) {
+ s.active.clear();
+ s.finalizing.set();
+ }
+ }
+
+ return p_frames;
+}
+
+void AudioStreamPlaybackPolyphonic::_check_finalized_streams() {
+ if (!active) {
+ return;
+ }
+
+ for (Stream &s : streams) {
+ if (!s.active.is_set() && s.finalizing.is_set()) {
+ s.stream_playback.unref();
+ s.stream.unref();
+ s.finalizing.clear();
+ s.finish_request.clear();
+ }
+ }
+}
+
+AudioStreamPlaybackPolyphonic::ID AudioStreamPlaybackPolyphonic::play_stream(const Ref<AudioStream> &p_stream, float p_from_offset, float p_volume_db, float p_pitch_scale) {
+ ERR_FAIL_COND_V(p_stream.is_null(), INVALID_ID);
+ for (uint32_t i = 0; i < streams.size(); i++) {
+ if (!streams[i].active.is_set() && !streams[i].finish_request.is_set() && !streams[i].finalizing.is_set()) {
+ // Can use this stream, as it's not active.
+ streams[i].stream = p_stream;
+ streams[i].stream_playback = streams[i].stream->instantiate_playback();
+ streams[i].play_offset = p_from_offset;
+ streams[i].volume_db = p_volume_db;
+ streams[i].prev_volume_db = p_volume_db;
+ streams[i].pitch_scale = p_pitch_scale;
+ streams[i].id = id_counter++;
+ streams[i].pending_play.set();
+ streams[i].active.set();
+ return (ID(i) << INDEX_SHIFT) | ID(streams[i].id);
+ }
+ }
+
+ return INVALID_ID;
+}
+
+AudioStreamPlaybackPolyphonic::Stream *AudioStreamPlaybackPolyphonic::_find_stream(int64_t p_id) {
+ uint32_t index = p_id >> INDEX_SHIFT;
+ if (index >= streams.size()) {
+ return nullptr;
+ }
+ if (!streams[index].active.is_set()) {
+ return nullptr; // Not active, no longer exists.
+ }
+ int64_t id = p_id & ID_MASK;
+ if (streams[index].id != id) {
+ return nullptr;
+ }
+ return &streams[index];
+}
+
+void AudioStreamPlaybackPolyphonic::set_stream_volume(ID p_stream_id, float p_volume_db) {
+ Stream *s = _find_stream(p_stream_id);
+ if (!s) {
+ return;
+ }
+ s->volume_db = p_volume_db;
+}
+
+void AudioStreamPlaybackPolyphonic::set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale) {
+ Stream *s = _find_stream(p_stream_id);
+ if (!s) {
+ return;
+ }
+ s->pitch_scale = p_pitch_scale;
+}
+
+bool AudioStreamPlaybackPolyphonic::is_stream_playing(ID p_stream_id) const {
+ return const_cast<AudioStreamPlaybackPolyphonic *>(this)->_find_stream(p_stream_id) != nullptr;
+}
+
+void AudioStreamPlaybackPolyphonic::stop_stream(ID p_stream_id) {
+ Stream *s = _find_stream(p_stream_id);
+ if (!s) {
+ return;
+ }
+ s->finish_request.set();
+}
+
+void AudioStreamPlaybackPolyphonic::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("play_stream", "stream", "from_offset", "volume_db", "pitch_scale"), &AudioStreamPlaybackPolyphonic::play_stream, DEFVAL(0), DEFVAL(0), DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("set_stream_volume", "stream", "volume_db"), &AudioStreamPlaybackPolyphonic::set_stream_volume);
+ ClassDB::bind_method(D_METHOD("set_stream_pitch_scale", "stream", "pitch_scale"), &AudioStreamPlaybackPolyphonic::set_stream_pitch_scale);
+ ClassDB::bind_method(D_METHOD("is_stream_playing", "stream"), &AudioStreamPlaybackPolyphonic::is_stream_playing);
+ ClassDB::bind_method(D_METHOD("stop_stream", "stream"), &AudioStreamPlaybackPolyphonic::stop_stream);
+
+ BIND_CONSTANT(INVALID_ID);
+}
+
+AudioStreamPlaybackPolyphonic::AudioStreamPlaybackPolyphonic() {
+ SceneTree::get_singleton()->connect(SNAME("process_frame"), callable_mp(this, &AudioStreamPlaybackPolyphonic::_check_finalized_streams));
+}
diff --git a/scene/resources/audio_stream_polyphonic.h b/scene/resources/audio_stream_polyphonic.h
new file mode 100644
index 0000000000..b5ccc7eb7f
--- /dev/null
+++ b/scene/resources/audio_stream_polyphonic.h
@@ -0,0 +1,122 @@
+/**************************************************************************/
+/* audio_stream_polyphonic.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef AUDIO_STREAM_POLYPHONIC_H
+#define AUDIO_STREAM_POLYPHONIC_H
+
+#include "core/templates/local_vector.h"
+#include "servers/audio/audio_stream.h"
+
+class AudioStreamPolyphonic : public AudioStream {
+ GDCLASS(AudioStreamPolyphonic, AudioStream)
+ int polyphony = 32;
+
+ static void _bind_methods();
+
+public:
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
+ virtual String get_stream_name() const override;
+ virtual bool is_monophonic() const override;
+
+ void set_polyphony(int p_voices);
+ int get_polyphony() const;
+
+ AudioStreamPolyphonic();
+};
+
+class AudioStreamPlaybackPolyphonic : public AudioStreamPlayback {
+ GDCLASS(AudioStreamPlaybackPolyphonic, AudioStreamPlayback)
+
+ enum {
+ INTERNAL_BUFFER_LEN = 128,
+ ID_MASK = 0xFFFFFFFF,
+ INDEX_SHIFT = 32
+ };
+ struct Stream {
+ SafeFlag active;
+ SafeFlag pending_play;
+ SafeFlag finish_request;
+ SafeFlag finalizing;
+ float play_offset = 0;
+ float pitch_scale = 1.0;
+ Ref<AudioStream> stream;
+ Ref<AudioStreamPlayback> stream_playback;
+ float prev_volume_db = 0;
+ float volume_db = 0;
+ uint32_t id = 0;
+
+ Stream() :
+ active(false), pending_play(false), finish_request(false), finalizing(false) {}
+ };
+
+ LocalVector<Stream> streams;
+ AudioFrame internal_buffer[INTERNAL_BUFFER_LEN];
+
+ bool active = false;
+ uint32_t id_counter = 1;
+
+ _FORCE_INLINE_ Stream *_find_stream(int64_t p_id);
+
+ void _check_finalized_streams();
+
+ friend class AudioStreamPolyphonic;
+
+protected:
+ static void _bind_methods();
+
+public:
+ typedef int64_t ID;
+ enum {
+ INVALID_ID = -1
+ };
+
+ virtual void start(double p_from_pos = 0.0) override;
+ virtual void stop() override;
+ virtual bool is_playing() const override;
+
+ virtual int get_loop_count() const override; //times it looped
+
+ virtual double get_playback_position() const override;
+ virtual void seek(double p_time) override;
+
+ virtual void tag_used_streams() override;
+
+ virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
+
+ ID play_stream(const Ref<AudioStream> &p_stream, float p_from_offset = 0, float p_volume_db = 0, float p_pitch_scale = 1.0);
+ void set_stream_volume(ID p_stream_id, float p_volume_db);
+ void set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale);
+ bool is_stream_playing(ID p_stream_id) const;
+ void stop_stream(ID p_stream_id);
+
+ AudioStreamPlaybackPolyphonic();
+};
+
+#endif // AUDIO_STREAM_POLYPHONIC_H
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4d3eec6333..7a865691d9 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -53,7 +53,7 @@ static const int default_corner_radius = 3;
static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = default_margin, float p_margin_top = default_margin, float p_margin_right = default_margin, float p_margin_bottom = default_margin, int p_corner_radius = default_corner_radius, bool p_draw_center = true, int p_border_width = 0) {
Ref<StyleBoxFlat> style(memnew(StyleBoxFlat));
style->set_bg_color(p_color);
- style->set_default_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
+ style->set_content_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
style->set_corner_radius_all(p_corner_radius);
style->set_anti_aliased(true);
@@ -67,10 +67,10 @@ static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left =
}
static Ref<StyleBoxFlat> sb_expand(Ref<StyleBoxFlat> p_sbox, float p_left, float p_top, float p_right, float p_bottom) {
- p_sbox->set_expand_margin_size(SIDE_LEFT, p_left * scale);
- p_sbox->set_expand_margin_size(SIDE_TOP, p_top * scale);
- p_sbox->set_expand_margin_size(SIDE_RIGHT, p_right * scale);
- p_sbox->set_expand_margin_size(SIDE_BOTTOM, p_bottom * scale);
+ p_sbox->set_expand_margin(SIDE_LEFT, p_left * scale);
+ p_sbox->set_expand_margin(SIDE_TOP, p_top * scale);
+ p_sbox->set_expand_margin(SIDE_RIGHT, p_right * scale);
+ p_sbox->set_expand_margin(SIDE_BOTTOM, p_bottom * scale);
return p_sbox;
}
@@ -93,7 +93,7 @@ static Ref<ImageTexture> generate_icon(int p_index) {
static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
Ref<StyleBox> style(memnew(StyleBoxEmpty));
- style->set_default_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
+ style->set_content_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
return style;
}
@@ -148,7 +148,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
const Ref<StyleBoxFlat> button_disabled = make_flat_stylebox(style_disabled_color);
Ref<StyleBoxFlat> focus = make_flat_stylebox(style_focus_color, default_margin, default_margin, default_margin, default_margin, default_corner_radius, false, 2);
// Make the focus outline appear to be flush with the buttons it's focusing.
- focus->set_expand_margin_size_all(2 * scale);
+ focus->set_expand_margin_all(2 * scale);
theme->set_stylebox("normal", "Button", button_normal);
theme->set_stylebox("hover", "Button", button_hover);
@@ -279,9 +279,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// CheckBox
Ref<StyleBox> cbx_empty = memnew(StyleBoxEmpty);
- cbx_empty->set_default_margin_all(4 * scale);
+ cbx_empty->set_content_margin_all(4 * scale);
Ref<StyleBox> cbx_focus = focus;
- cbx_focus->set_default_margin_all(4 * scale);
+ cbx_focus->set_content_margin_all(4 * scale);
theme->set_stylebox("normal", "CheckBox", cbx_empty);
theme->set_stylebox("pressed", "CheckBox", cbx_empty);
@@ -317,7 +317,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// CheckButton
Ref<StyleBox> cb_empty = memnew(StyleBoxEmpty);
- cb_empty->set_default_margin_individual(6 * scale, 4 * scale, 6 * scale, 4 * scale);
+ cb_empty->set_content_margin_individual(6 * scale, 4 * scale, 6 * scale, 4 * scale);
theme->set_stylebox("normal", "CheckButton", cb_empty);
theme->set_stylebox("pressed", "CheckButton", cb_empty);
@@ -634,10 +634,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<StyleBoxLine> separator_horizontal = memnew(StyleBoxLine);
separator_horizontal->set_thickness(Math::round(scale));
separator_horizontal->set_color(style_separator_color);
- separator_horizontal->set_default_margin_individual(default_margin, 0, default_margin, 0);
+ separator_horizontal->set_content_margin_individual(default_margin, 0, default_margin, 0);
Ref<StyleBoxLine> separator_vertical = separator_horizontal->duplicate();
separator_vertical->set_vertical(true);
- separator_vertical->set_default_margin_individual(0, default_margin, 0, default_margin);
+ separator_vertical->set_content_margin_individual(0, default_margin, 0, default_margin);
// Always display a border for PopupMenus so they can be distinguished from their background.
Ref<StyleBoxFlat> style_popup_panel = make_flat_stylebox(style_popup_color);
diff --git a/scene/resources/immediate_mesh.cpp b/scene/resources/immediate_mesh.cpp
index f4a0db3930..48d609da97 100644
--- a/scene/resources/immediate_mesh.cpp
+++ b/scene/resources/immediate_mesh.cpp
@@ -41,8 +41,8 @@ void ImmediateMesh::surface_set_color(const Color &p_color) {
if (!uses_colors) {
colors.resize(vertices.size());
- for (uint32_t i = 0; i < colors.size(); i++) {
- colors[i] = p_color;
+ for (Color &color : colors) {
+ color = p_color;
}
uses_colors = true;
}
@@ -54,8 +54,8 @@ void ImmediateMesh::surface_set_normal(const Vector3 &p_normal) {
if (!uses_normals) {
normals.resize(vertices.size());
- for (uint32_t i = 0; i < normals.size(); i++) {
- normals[i] = p_normal;
+ for (Vector3 &normal : normals) {
+ normal = p_normal;
}
uses_normals = true;
}
@@ -66,8 +66,8 @@ void ImmediateMesh::surface_set_tangent(const Plane &p_tangent) {
ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it.");
if (!uses_tangents) {
tangents.resize(vertices.size());
- for (uint32_t i = 0; i < tangents.size(); i++) {
- tangents[i] = p_tangent;
+ for (Plane &tangent : tangents) {
+ tangent = p_tangent;
}
uses_tangents = true;
}
@@ -78,8 +78,8 @@ void ImmediateMesh::surface_set_uv(const Vector2 &p_uv) {
ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it.");
if (!uses_uvs) {
uvs.resize(vertices.size());
- for (uint32_t i = 0; i < uvs.size(); i++) {
- uvs[i] = p_uv;
+ for (Vector2 &uv : uvs) {
+ uv = p_uv;
}
uses_uvs = true;
}
@@ -90,8 +90,8 @@ void ImmediateMesh::surface_set_uv2(const Vector2 &p_uv2) {
ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it.");
if (!uses_uv2s) {
uv2s.resize(vertices.size());
- for (uint32_t i = 0; i < uv2s.size(); i++) {
- uv2s[i] = p_uv2;
+ for (Vector2 &uv : uv2s) {
+ uv = p_uv2;
}
uses_uv2s = true;
}
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index eefa5aa14a..55b633a40c 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -364,9 +364,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
const LocalVector<Pair<int, int>> &close_verts = E->value;
bool found = false;
- for (unsigned int k = 0; k < close_verts.size(); k++) {
- const Pair<int, int> &idx = close_verts[k];
-
+ for (const Pair<int, int> &idx : close_verts) {
bool is_uvs_close = (!uvs_ptr || uvs_ptr[j].distance_squared_to(uvs_ptr[idx.second]) < CMP_EPSILON2);
bool is_uv2s_close = (!uv2s_ptr || uv2s_ptr[j].distance_squared_to(uv2s_ptr[idx.second]) < CMP_EPSILON2);
ERR_FAIL_INDEX(idx.second, normals.size());
@@ -599,8 +597,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
const LocalVector<int> &corners = vertex_corners[j];
const Vector3 &vertex_normal = normals_ptr[j];
- for (unsigned int k = 0; k < corners.size(); k++) {
- const int &corner_idx = corners[k];
+ for (const int &corner_idx : corners) {
const Vector3 &ray_normal = ray_normals[corner_idx];
if (ray_normal.length_squared() < CMP_EPSILON2) {
@@ -635,8 +632,8 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
split_vertex_indices.push_back(j);
split_vertex_normals.push_back(n);
int new_idx = split_vertex_count++;
- for (unsigned int l = 0; l < group_indices.size(); l++) {
- new_indices_ptr[group_indices[l]] = new_idx;
+ for (const int &index : group_indices) {
+ new_indices_ptr[index] = new_idx;
}
}
}
@@ -1241,10 +1238,10 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
}
//generate surfaces
- for (unsigned int i = 0; i < surfaces_tools.size(); i++) {
- surfaces_tools[i]->index();
- Array arrays = surfaces_tools[i]->commit_to_arrays();
- add_surface(surfaces_tools[i]->get_primitive_type(), arrays, Array(), Dictionary(), surfaces_tools[i]->get_material(), surfaces_tools[i]->get_meta("name"));
+ for (Ref<SurfaceTool> &tool : surfaces_tools) {
+ tool->index();
+ Array arrays = tool->commit_to_arrays();
+ add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"));
}
set_lightmap_size_hint(Size2(size_x, size_y));
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 3e2a952ea7..db7385428b 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -149,11 +149,36 @@ Material::~Material() {
bool ShaderMaterial::_set(const StringName &p_name, const Variant &p_value) {
if (shader.is_valid()) {
- StringName pr = shader->remap_parameter(p_name);
- if (pr) {
- set_shader_parameter(pr, p_value);
+ const StringName *sn = remap_cache.getptr(p_name);
+ if (sn) {
+ set_shader_parameter(*sn, p_value);
+ return true;
+ }
+ String s = p_name;
+ if (s.begins_with("shader_parameter/")) {
+ String param = s.replace_first("shader_parameter/", "");
+ remap_cache[s] = param;
+ set_shader_parameter(param, p_value);
return true;
}
+#ifndef DISABLE_DEPRECATED
+ // Compatibility remaps are only needed here.
+ if (s.begins_with("param/")) {
+ s = s.replace_first("param/", "shader_parameter/");
+ } else if (s.begins_with("shader_param/")) {
+ s = s.replace_first("shader_param/", "shader_parameter/");
+ } else if (s.begins_with("shader_uniform/")) {
+ s = s.replace_first("shader_uniform/", "shader_parameter/");
+ } else {
+ return false; // Not a shader parameter.
+ }
+
+ WARN_PRINT("This material (containing shader with path: '" + shader->get_path() + "') uses an old deprecated parameter names. Consider re-saving this resource (or scene which contains it) in order for it to continue working in future versions.");
+ String param = s.replace_first("shader_parameter/", "");
+ remap_cache[s] = param;
+ set_shader_parameter(param, p_value);
+ return true;
+#endif
}
return false;
@@ -161,9 +186,10 @@ bool ShaderMaterial::_set(const StringName &p_name, const Variant &p_value) {
bool ShaderMaterial::_get(const StringName &p_name, Variant &r_ret) const {
if (shader.is_valid()) {
- StringName pr = shader->remap_parameter(p_name);
- if (pr) {
- r_ret = get_shader_parameter(pr);
+ const StringName *sn = remap_cache.getptr(p_name);
+ if (sn) {
+ // Only return a parameter if it was previosly set.
+ r_ret = get_shader_parameter(*sn);
return true;
}
}
@@ -247,6 +273,12 @@ void ShaderMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyInfo info = E->get();
info.name = "shader_parameter/" + info.name;
+ if (!param_cache.has(E->get().name)) {
+ // Property has never been edited, retrieve with default value.
+ Variant default_value = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), E->get().name);
+ param_cache.insert(E->get().name, default_value);
+ remap_cache.insert(info.name, E->get().name);
+ }
groups[last_group][last_subgroup].push_back(info);
}
@@ -275,11 +307,10 @@ void ShaderMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
bool ShaderMaterial::_property_can_revert(const StringName &p_name) const {
if (shader.is_valid()) {
- StringName pr = shader->remap_parameter(p_name);
+ const StringName *pr = remap_cache.getptr(p_name);
if (pr) {
- Variant default_value = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), pr);
- Variant current_value;
- _get(p_name, current_value);
+ Variant default_value = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), *pr);
+ Variant current_value = get_shader_parameter(*pr);
return default_value.get_type() != Variant::NIL && default_value != current_value;
}
}
@@ -288,9 +319,9 @@ bool ShaderMaterial::_property_can_revert(const StringName &p_name) const {
bool ShaderMaterial::_property_get_revert(const StringName &p_name, Variant &r_property) const {
if (shader.is_valid()) {
- StringName pr = shader->remap_parameter(p_name);
- if (pr) {
- r_property = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), pr);
+ const StringName *pr = remap_cache.getptr(p_name);
+ if (*pr) {
+ r_property = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), *pr);
return true;
}
}
diff --git a/scene/resources/material.h b/scene/resources/material.h
index f1777d31f4..83c7a09cc4 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -82,7 +82,8 @@ class ShaderMaterial : public Material {
GDCLASS(ShaderMaterial, Material);
Ref<Shader> shader;
- HashMap<StringName, Variant> param_cache;
+ mutable HashMap<StringName, StringName> remap_cache;
+ mutable HashMap<StringName, Variant> param_cache;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index cedf4319f8..991e060e94 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -189,6 +189,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
if (primitive == PRIMITIVE_TRIANGLES) {
for (int j = 0; j < ic; j++) {
int index = ir[j];
+ ERR_FAIL_COND_V(index >= vc, Ref<TriangleMesh>());
facesw[widx++] = vr[index];
}
} else { // PRIMITIVE_TRIANGLE_STRIP
@@ -1121,17 +1122,6 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
}
int idx = sname.substr(8, sl - 8).to_int();
- // This is a bit of a hack to ensure compatibility with older material
- // overrides that start indexing at 1.
- // We assume that idx 0 is always read first, if its not, this won't work.
- if (idx == 0) {
- surface_index_0 = true;
- }
- if (!surface_index_0) {
- // This means the file was created when the indexing started at 1, so decrease by one.
- idx--;
- }
-
String what = sname.get_slicec('/', 1);
if (what == "material") {
surface_set_material(idx, p_value);
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index d45b8a9295..015eb0fa45 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -139,7 +139,6 @@ void MeshLibrary::set_item_name(int p_item, const String &p_name) {
ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
item_map[p_item].name = p_name;
emit_changed();
- notify_property_list_changed();
}
void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) {
@@ -155,7 +154,6 @@ void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_trans
item_map[p_item].mesh_transform = p_transform;
notify_change_to_owners();
emit_changed();
- notify_property_list_changed();
}
void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) {
@@ -190,7 +188,6 @@ void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_l
notify_property_list_changed();
notify_change_to_owners();
emit_changed();
- notify_property_list_changed();
}
void MeshLibrary::set_item_preview(int p_item, const Ref<Texture2D> &p_preview) {
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 514e7eb260..c24186a109 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -402,8 +402,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
}
}
- for (uint32_t i = 0; i < deferred_node_paths.size(); i++) {
- const DeferredNodePathProperties &dnp = deferred_node_paths[i];
+ for (const DeferredNodePathProperties &dnp : deferred_node_paths) {
Node *other = dnp.base->get_node_or_null(dnp.path);
dnp.base->set(dnp.property, other);
}
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 2e8b4f93be..0ba177f882 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -923,7 +923,11 @@ Error ResourceLoaderText::rename_dependencies(Ref<FileAccess> p_f, const String
if (is_scene) {
fw->store_line("[gd_scene load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + "]\n");
} else {
- fw->store_line("[gd_resource type=\"" + res_type + "\" load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + "]\n");
+ String script_res_text;
+ if (!script_class.is_empty()) {
+ script_res_text = "script_class=\"" + script_class + "\" ";
+ }
+ fw->store_line("[gd_resource type=\"" + res_type + "\" " + script_res_text + "load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + "]\n");
}
}
@@ -1047,6 +1051,10 @@ void ResourceLoaderText::open(Ref<FileAccess> p_f, bool p_skip_first_tag) {
return;
}
+ if (tag.fields.has("script_class")) {
+ script_class = tag.fields["script_class"];
+ }
+
res_type = tag.fields["type"];
} else {
@@ -1493,6 +1501,44 @@ Error ResourceLoaderText::get_classes_used(HashSet<StringName> *r_classes) {
return OK;
}
+String ResourceLoaderText::recognize_script_class(Ref<FileAccess> p_f) {
+ error = OK;
+
+ lines = 1;
+ f = p_f;
+
+ stream.f = f;
+
+ ignore_resource_parsing = true;
+
+ VariantParser::Tag tag;
+ Error err = VariantParser::parse_tag(&stream, lines, error_text, tag);
+
+ if (err) {
+ _printerr();
+ return "";
+ }
+
+ if (tag.fields.has("format")) {
+ int fmt = tag.fields["format"];
+ if (fmt > FORMAT_VERSION) {
+ error_text = "Saved with newer format version";
+ _printerr();
+ return "";
+ }
+ }
+
+ if (tag.name != "gd_resource") {
+ return "";
+ }
+
+ if (tag.fields.has("script_class")) {
+ return tag.fields["script_class"];
+ }
+
+ return "";
+}
+
String ResourceLoaderText::recognize(Ref<FileAccess> p_f) {
error = OK;
@@ -1662,6 +1708,25 @@ String ResourceFormatLoaderText::get_resource_type(const String &p_path) const {
return ClassDB::get_compatibility_remapped_class(r);
}
+String ResourceFormatLoaderText::get_resource_script_class(const String &p_path) const {
+ String ext = p_path.get_extension().to_lower();
+ if (ext != "tres") {
+ return String();
+ }
+
+ // ...for anything else must test...
+
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
+ return ""; //could not read
+ }
+
+ ResourceLoaderText loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ return loader.recognize_script_class(f);
+}
+
ResourceUID::ID ResourceFormatLoaderText::get_resource_uid(const String &p_path) const {
String ext = p_path.get_extension().to_lower();
@@ -1905,7 +1970,12 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso
String title = packed_scene.is_valid() ? "[gd_scene " : "[gd_resource ";
if (packed_scene.is_null()) {
title += "type=\"" + _resource_get_class(p_resource) + "\" ";
+ Ref<Script> script = p_resource->get_script();
+ if (script.is_valid() && script->get_global_name()) {
+ title += "script_class=\"" + String(script->get_global_name()) + "\" ";
+ }
}
+
int load_steps = saved_resources.size() + external_resources.size();
if (load_steps > 1) {
@@ -2244,7 +2314,12 @@ Error ResourceLoaderText::set_uid(Ref<FileAccess> p_f, ResourceUID::ID p_uid) {
if (is_scene) {
fw->store_string("[gd_scene load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + " uid=\"" + ResourceUID::get_singleton()->id_to_text(p_uid) + "\"]");
} else {
- fw->store_string("[gd_resource type=\"" + res_type + "\" load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + " uid=\"" + ResourceUID::get_singleton()->id_to_text(p_uid) + "\"]");
+ String script_res_text;
+ if (!script_class.is_empty()) {
+ script_res_text = "script_class=\"" + script_class + "\" ";
+ }
+
+ fw->store_string("[gd_resource type=\"" + res_type + "\" " + script_res_text + "load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + " uid=\"" + ResourceUID::get_singleton()->id_to_text(p_uid) + "\"]");
}
uint8_t c = f->get_8();
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 0cced3d20c..25001d8023 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -64,6 +64,7 @@ class ResourceLoaderText {
int resources_total = 0;
int resource_current = 0;
String resource_type;
+ String script_class;
VariantParser::Tag next_tag;
@@ -124,6 +125,7 @@ public:
void open(Ref<FileAccess> p_f, bool p_skip_first_tag = false);
String recognize(Ref<FileAccess> p_f);
+ String recognize_script_class(Ref<FileAccess> p_f);
ResourceUID::ID get_uid(Ref<FileAccess> p_f);
void get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types);
Error rename_dependencies(Ref<FileAccess> p_f, const String &p_path, const HashMap<String, String> &p_map);
@@ -143,6 +145,7 @@ public:
virtual void get_classes_used(const String &p_path, HashSet<StringName> *r_classes);
virtual String get_resource_type(const String &p_path) const;
+ virtual String get_resource_script_class(const String &p_path) const;
virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const HashMap<String, String> &p_map);
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 9bb2db17ab..b3952e745f 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -43,7 +43,6 @@ Shader::Mode Shader::get_mode() const {
void Shader::_dependency_changed() {
RenderingServer::get_singleton()->shader_set_code(shader, RenderingServer::get_singleton()->shader_get_code(shader));
- params_cache_dirty = true;
emit_changed();
}
@@ -93,7 +92,6 @@ void Shader::set_code(const String &p_code) {
}
RenderingServer::get_singleton()->shader_set_code(shader, pp_code);
- params_cache_dirty = true;
emit_changed();
}
@@ -108,8 +106,6 @@ void Shader::get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_gr
List<PropertyInfo> local;
RenderingServer::get_singleton()->get_shader_parameter_list(shader, &local);
- params_cache.clear();
- params_cache_dirty = false;
for (PropertyInfo &pi : local) {
bool is_group = pi.usage == PROPERTY_USAGE_GROUP || pi.usage == PROPERTY_USAGE_SUBGROUP;
@@ -120,7 +116,6 @@ void Shader::get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_gr
if (default_textures.has(pi.name)) { //do not show default textures
continue;
}
- params_cache[pi.name] = pi.name;
}
if (p_params) {
//small little hack
@@ -176,11 +171,17 @@ bool Shader::is_text_shader() const {
return true;
}
-bool Shader::has_parameter(const StringName &p_name) const {
- return params_cache.has(p_name);
+void Shader::_update_shader() const {
}
-void Shader::_update_shader() const {
+Array Shader::_get_shader_uniform_list(bool p_get_groups) {
+ List<PropertyInfo> uniform_list;
+ get_shader_uniform_list(&uniform_list, p_get_groups);
+ Array ret;
+ for (const PropertyInfo &pi : uniform_list) {
+ ret.push_back(pi.operator Dictionary());
+ }
+ return ret;
}
void Shader::_bind_methods() {
@@ -192,7 +193,7 @@ void Shader::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_texture_parameter", "name", "texture", "index"), &Shader::set_default_texture_parameter, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_default_texture_parameter", "name", "index"), &Shader::get_default_texture_parameter, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("has_parameter", "name"), &Shader::has_parameter);
+ ClassDB::bind_method(D_METHOD("get_shader_uniform_list", "get_groups"), &Shader::_get_shader_uniform_list, DEFVAL(false));
ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_code", "get_code");
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index e579c2fca1..75c490e912 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -57,15 +57,12 @@ private:
HashSet<Ref<ShaderInclude>> include_dependencies;
String code;
- // hack the name of performance
- // shaders keep a list of ShaderMaterial -> RenderingServer name translations, to make
- // conversion fast and save memory.
- mutable bool params_cache_dirty = true;
- mutable HashMap<StringName, StringName> params_cache; //map a shader param to a material param..
HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
void _dependency_changed();
virtual void _update_shader() const; //used for visual shader
+ Array _get_shader_uniform_list(bool p_get_groups = false);
+
protected:
static void _bind_methods();
@@ -79,7 +76,6 @@ public:
String get_code() const;
void get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_groups = false) const;
- bool has_parameter(const StringName &p_name) const;
void set_default_texture_parameter(const StringName &p_name, const Ref<Texture2D> &p_texture, int p_index = 0);
Ref<Texture2D> get_default_texture_parameter(const StringName &p_name, int p_index = 0) const;
@@ -87,47 +83,6 @@ public:
virtual bool is_text_shader() const;
- // Finds the shader parameter name for the given property name, which should start with "shader_parameter/".
- _FORCE_INLINE_ StringName remap_parameter(const StringName &p_property) const {
- if (params_cache_dirty) {
- get_shader_uniform_list(nullptr);
- }
-
- String n = p_property;
-
- // Backwards compatibility with old shader parameter names.
- // Note: The if statements are important to make sure we are only replacing text exactly at index 0.
- if (n.find("param/") == 0) {
- n = n.replace_first("param/", "shader_parameter/");
- }
- if (n.find("shader_param/") == 0) {
- n = n.replace_first("shader_param/", "shader_parameter/");
- }
- if (n.find("shader_uniform/") == 0) {
- n = n.replace_first("shader_uniform/", "shader_parameter/");
- }
-
- {
- // Additional backwards compatibility for projects between #62972 and #64092 (about a month of v4.0 development).
- // These projects did not have any prefix for shader uniforms due to a bug.
- // This code should be removed during beta or rc of 4.0.
- const HashMap<StringName, StringName>::Iterator E = params_cache.find(n);
- if (E) {
- return E->value;
- }
- }
-
- if (n.begins_with("shader_parameter/")) {
- n = n.replace_first("shader_parameter/", "");
- const HashMap<StringName, StringName>::Iterator E = params_cache.find(n);
- if (E) {
- return E->value;
- }
- }
-
- return StringName();
- }
-
virtual RID get_rid() const override;
Shader();
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 6390850b24..4f16986392 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -34,76 +34,65 @@
#include <limits.h>
-float StyleBox::get_style_margin(Side p_side) const {
- float ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret);
- return ret;
-}
+Size2 StyleBox::get_minimum_size() const {
+ Size2 min_size = Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
+ Size2 custom_size;
+ GDVIRTUAL_CALL(_get_minimum_size, custom_size);
-bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
- bool ret = true;
- GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
- return ret;
-}
+ if (min_size.x < custom_size.x) {
+ min_size.x = custom_size.x;
+ }
+ if (min_size.y < custom_size.y) {
+ min_size.y = custom_size.y;
+ }
-void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
- GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
+ return min_size;
}
-void StyleBox::set_default_margin(Side p_side, float p_value) {
+void StyleBox::set_content_margin(Side p_side, float p_value) {
ERR_FAIL_INDEX((int)p_side, 4);
- margin[p_side] = p_value;
+ content_margin[p_side] = p_value;
emit_changed();
}
-void StyleBox::set_default_margin_all(float p_value) {
+void StyleBox::set_content_margin_all(float p_value) {
for (int i = 0; i < 4; i++) {
- margin[i] = p_value;
+ content_margin[i] = p_value;
}
emit_changed();
}
-void StyleBox::set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
- margin[SIDE_LEFT] = p_left;
- margin[SIDE_TOP] = p_top;
- margin[SIDE_RIGHT] = p_right;
- margin[SIDE_BOTTOM] = p_bottom;
+void StyleBox::set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
+ content_margin[SIDE_LEFT] = p_left;
+ content_margin[SIDE_TOP] = p_top;
+ content_margin[SIDE_RIGHT] = p_right;
+ content_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
-float StyleBox::get_default_margin(Side p_side) const {
+float StyleBox::get_content_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- return margin[p_side];
+ return content_margin[p_side];
}
float StyleBox::get_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- if (margin[p_side] < 0) {
+ if (content_margin[p_side] < 0) {
return get_style_margin(p_side);
} else {
- return margin[p_side];
+ return content_margin[p_side];
}
}
-CanvasItem *StyleBox::get_current_item_drawn() const {
- return CanvasItem::get_current_item_drawn();
-}
-
-Size2 StyleBox::get_minimum_size() const {
- return Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
-}
-
Point2 StyleBox::get_offset() const {
return Point2(get_margin(SIDE_LEFT), get_margin(SIDE_TOP));
}
-Size2 StyleBox::get_center_size() const {
- Size2 ret;
- GDVIRTUAL_CALL(_get_center_size, ret);
- return ret;
+void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+ GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
@@ -114,37 +103,46 @@ Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
return p_rect;
}
+CanvasItem *StyleBox::get_current_item_drawn() const {
+ return CanvasItem::get_current_item_drawn();
+}
+
+bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
+ bool ret = true;
+ GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
+ return ret;
+}
+
void StyleBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask);
+ ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size);
- ClassDB::bind_method(D_METHOD("set_default_margin", "margin", "offset"), &StyleBox::set_default_margin);
- ClassDB::bind_method(D_METHOD("set_default_margin_all", "offset"), &StyleBox::set_default_margin_all);
- ClassDB::bind_method(D_METHOD("get_default_margin", "margin"), &StyleBox::get_default_margin);
+ ClassDB::bind_method(D_METHOD("set_content_margin", "margin", "offset"), &StyleBox::set_content_margin);
+ ClassDB::bind_method(D_METHOD("set_content_margin_all", "offset"), &StyleBox::set_content_margin_all);
+ ClassDB::bind_method(D_METHOD("get_content_margin", "margin"), &StyleBox::get_content_margin);
ClassDB::bind_method(D_METHOD("get_margin", "margin"), &StyleBox::get_margin);
- ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size);
- ClassDB::bind_method(D_METHOD("get_center_size"), &StyleBox::get_center_size);
ClassDB::bind_method(D_METHOD("get_offset"), &StyleBox::get_offset);
- ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn);
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw);
+ ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn);
+
+ ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask);
ADD_GROUP("Content Margins", "content_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_BOTTOM);
- GDVIRTUAL_BIND(_get_style_margin, "side")
- GDVIRTUAL_BIND(_test_mask, "point", "rect")
- GDVIRTUAL_BIND(_get_center_size)
- GDVIRTUAL_BIND(_get_draw_rect, "rect")
GDVIRTUAL_BIND(_draw, "to_canvas_item", "rect")
+ GDVIRTUAL_BIND(_get_draw_rect, "rect")
+ GDVIRTUAL_BIND(_get_minimum_size)
+ GDVIRTUAL_BIND(_test_mask, "point", "rect")
}
StyleBox::StyleBox() {
for (int i = 0; i < 4; i++) {
- margin[i] = -1;
+ content_margin[i] = -1;
}
}
@@ -165,38 +163,38 @@ Ref<Texture2D> StyleBoxTexture::get_texture() const {
return texture;
}
-void StyleBoxTexture::set_margin_size(Side p_side, float p_size) {
+void StyleBoxTexture::set_texture_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
- margin[p_side] = p_size;
+ texture_margin[p_side] = p_size;
emit_changed();
}
-void StyleBoxTexture::set_margin_size_all(float p_size) {
+void StyleBoxTexture::set_texture_margin_all(float p_size) {
for (int i = 0; i < 4; i++) {
- margin[i] = p_size;
+ texture_margin[i] = p_size;
}
emit_changed();
}
-void StyleBoxTexture::set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
- margin[SIDE_LEFT] = p_left;
- margin[SIDE_TOP] = p_top;
- margin[SIDE_RIGHT] = p_right;
- margin[SIDE_BOTTOM] = p_bottom;
+void StyleBoxTexture::set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
+ texture_margin[SIDE_LEFT] = p_left;
+ texture_margin[SIDE_TOP] = p_top;
+ texture_margin[SIDE_RIGHT] = p_right;
+ texture_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
-float StyleBoxTexture::get_margin_size(Side p_side) const {
+float StyleBoxTexture::get_texture_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- return margin[p_side];
+ return texture_margin[p_side];
}
float StyleBoxTexture::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- return margin[p_side];
+ return texture_margin[p_side];
}
Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const {
@@ -218,7 +216,10 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT];
rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM];
- RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
+ Vector2 start_offset = Vector2(texture_margin[SIDE_LEFT], texture_margin[SIDE_TOP]);
+ Vector2 end_offset = Vector2(texture_margin[SIDE_RIGHT], texture_margin[SIDE_BOTTOM]);
+
+ RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), start_offset, end_offset, RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
}
void StyleBoxTexture::set_draw_center(bool p_enabled) {
@@ -230,21 +231,29 @@ bool StyleBoxTexture::is_draw_center_enabled() const {
return draw_center;
}
-Size2 StyleBoxTexture::get_center_size() const {
- if (texture.is_null()) {
- return Size2();
+Size2 StyleBoxTexture::get_minimum_size() const {
+ Size2 min_size = StyleBox::get_minimum_size();
+
+ // Make sure that the min size is no smaller than the used texture region.
+ if (texture.is_valid()) {
+ if (min_size.x < region_rect.size.x) {
+ min_size.x = region_rect.size.x;
+ }
+ if (min_size.y < region_rect.size.y) {
+ min_size.y = region_rect.size.y;
+ }
}
- return region_rect.size - get_minimum_size();
+ return min_size;
}
-void StyleBoxTexture::set_expand_margin_size(Side p_side, float p_size) {
+void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
-void StyleBoxTexture::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
+void StyleBoxTexture::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
@@ -252,14 +261,14 @@ void StyleBoxTexture::set_expand_margin_size_individual(float p_left, float p_to
emit_changed();
}
-void StyleBoxTexture::set_expand_margin_size_all(float p_expand_margin_size) {
+void StyleBoxTexture::set_expand_margin_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
-float StyleBoxTexture::get_expand_margin_size(Side p_side) const {
+float StyleBoxTexture::get_expand_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return expand_margin[p_side];
}
@@ -313,13 +322,13 @@ void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
- ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size);
- ClassDB::bind_method(D_METHOD("set_margin_size_all", "size"), &StyleBoxTexture::set_margin_size_all);
- ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size);
+ ClassDB::bind_method(D_METHOD("set_texture_margin", "margin", "size"), &StyleBoxTexture::set_texture_margin);
+ ClassDB::bind_method(D_METHOD("set_texture_margin_all", "size"), &StyleBoxTexture::set_texture_margin_all);
+ ClassDB::bind_method(D_METHOD("get_texture_margin", "margin"), &StyleBoxTexture::get_texture_margin);
- ClassDB::bind_method(D_METHOD("set_expand_margin_size", "margin", "size"), &StyleBoxTexture::set_expand_margin_size);
- ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_size_all);
- ClassDB::bind_method(D_METHOD("get_expand_margin_size", "margin"), &StyleBoxTexture::get_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxTexture::set_expand_margin);
+ ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_all);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxTexture::get_expand_margin);
ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect);
ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
@@ -338,17 +347,17 @@ void StyleBoxTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
- ADD_GROUP("Margins", "margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_BOTTOM);
+ ADD_GROUP("Texture Margins", "texture_margin_");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_BOTTOM);
ADD_GROUP("Expand Margins", "expand_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
ADD_GROUP("Axis Stretch", "axis_stretch_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
@@ -450,13 +459,13 @@ int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
return corner_radius[p_corner];
}
-void StyleBoxFlat::set_expand_margin_size(Side p_side, float p_size) {
+void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
-void StyleBoxFlat::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
+void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
@@ -464,14 +473,14 @@ void StyleBoxFlat::set_expand_margin_size_individual(float p_left, float p_top,
emit_changed();
}
-void StyleBoxFlat::set_expand_margin_size_all(float p_expand_margin_size) {
+void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
-float StyleBoxFlat::get_expand_margin_size(Side p_side) const {
+float StyleBoxFlat::get_expand_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return expand_margin[p_side];
}
@@ -549,10 +558,6 @@ int StyleBoxFlat::get_corner_detail() const {
return corner_detail;
}
-Size2 StyleBoxFlat::get_center_size() const {
- return Size2();
-}
-
inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
real_t border_left = inner_rect.position.x - style_rect.position.x;
real_t border_top = inner_rect.position.y - style_rect.position.y;
@@ -891,9 +896,9 @@ void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
- ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size);
- ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_size_all);
- ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin);
+ ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin);
ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
@@ -1041,10 +1046,6 @@ float StyleBoxLine::get_style_margin(Side p_side) const {
return 0;
}
-Size2 StyleBoxLine::get_center_size() const {
- return Size2();
-}
-
void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const {
RenderingServer *vs = RenderingServer::get_singleton();
Rect2i r = p_rect;
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 5a80b4d4e2..91033617ab 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -41,36 +41,34 @@ class StyleBox : public Resource {
GDCLASS(StyleBox, Resource);
RES_BASE_EXTENSION("stylebox");
OBJ_SAVE_TYPE(StyleBox);
- float margin[4];
+ float content_margin[4];
protected:
- virtual float get_style_margin(Side p_side) const;
+ virtual float get_style_margin(Side p_side) const { return 0; }
static void _bind_methods();
- GDVIRTUAL1RC(float, _get_style_margin, Side)
- GDVIRTUAL2RC(bool, _test_mask, Point2, Rect2)
- GDVIRTUAL0RC(Size2, _get_center_size)
- GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
GDVIRTUAL2C(_draw, RID, Rect2)
+ GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
+ GDVIRTUAL0RC(Size2, _get_minimum_size)
+ GDVIRTUAL2RC(bool, _test_mask, Point2, Rect2)
public:
- virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
+ virtual Size2 get_minimum_size() const;
- void set_default_margin(Side p_side, float p_value);
- void set_default_margin_all(float p_value);
- void set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_default_margin(Side p_side) const;
+ void set_content_margin(Side p_side, float p_value);
+ void set_content_margin_all(float p_value);
+ void set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_content_margin(Side p_side) const;
float get_margin(Side p_side) const;
- virtual Size2 get_center_size() const;
+ Point2 get_offset() const;
- virtual Rect2 get_draw_rect(const Rect2 &p_rect) const;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
+ virtual Rect2 get_draw_rect(const Rect2 &p_rect) const;
CanvasItem *get_current_item_drawn() const;
- Size2 get_minimum_size() const;
- Point2 get_offset() const;
+ virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
StyleBox();
};
@@ -96,7 +94,7 @@ public:
private:
float expand_margin[4] = {};
- float margin[4] = {};
+ float texture_margin[4] = {};
Rect2 region_rect;
Ref<Texture2D> texture;
bool draw_center = true;
@@ -109,15 +107,17 @@ protected:
static void _bind_methods();
public:
- void set_expand_margin_size(Side p_expand_side, float p_size);
- void set_expand_margin_size_all(float p_expand_margin_size);
- void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Side p_expand_side) const;
+ virtual Size2 get_minimum_size() const override;
- void set_margin_size(Side p_side, float p_size);
- void set_margin_size_all(float p_size);
- void set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_margin_size(Side p_side) const;
+ void set_expand_margin(Side p_expand_side, float p_size);
+ void set_expand_margin_all(float p_expand_margin_size);
+ void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_expand_margin(Side p_expand_side) const;
+
+ void set_texture_margin(Side p_side, float p_size);
+ void set_texture_margin_all(float p_size);
+ void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_texture_margin(Side p_side) const;
void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
@@ -127,7 +127,6 @@ public:
void set_draw_center(bool p_enabled);
bool is_draw_center_enabled() const;
- virtual Size2 get_center_size() const override;
void set_h_axis_stretch_mode(AxisStretchMode p_mode);
AxisStretchMode get_h_axis_stretch_mode() const;
@@ -198,10 +197,10 @@ public:
void set_corner_detail(const int &p_corner_detail);
int get_corner_detail() const;
- void set_expand_margin_size(Side p_expand_side, float p_size);
- void set_expand_margin_size_all(float p_expand_margin_size);
- void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Side p_expand_side) const;
+ void set_expand_margin(Side p_expand_side, float p_size);
+ void set_expand_margin_all(float p_expand_margin_size);
+ void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_expand_margin(Side p_expand_side) const;
void set_draw_center(bool p_enabled);
bool is_draw_center_enabled() const;
@@ -223,8 +222,6 @@ public:
void set_aa_size(const real_t p_aa_size);
real_t get_aa_size() const;
- virtual Size2 get_center_size() const override;
-
virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
@@ -261,8 +258,6 @@ public:
void set_grow_end(float p_grow);
float get_grow_end() const;
- virtual Size2 get_center_size() const override;
-
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
StyleBoxLine();
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index e802e1c2d9..17e92ddfca 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -732,13 +732,13 @@ void SurfaceTool::index() {
LocalVector<Vertex> old_vertex_array = vertex_array;
vertex_array.clear();
- for (uint32_t i = 0; i < old_vertex_array.size(); i++) {
- int *idxptr = indices.getptr(old_vertex_array[i]);
+ for (const Vertex &vertex : old_vertex_array) {
+ int *idxptr = indices.getptr(vertex);
int idx;
if (!idxptr) {
idx = indices.size();
- vertex_array.push_back(old_vertex_array[i]);
- indices[old_vertex_array[i]] = idx;
+ vertex_array.push_back(vertex);
+ indices[vertex] = idx;
} else {
idx = *idxptr;
}
@@ -756,9 +756,8 @@ void SurfaceTool::deindex() {
LocalVector<Vertex> old_vertex_array = vertex_array;
vertex_array.clear();
- for (uint32_t i = 0; i < index_array.size(); i++) {
- uint32_t index = index_array[i];
- ERR_FAIL_COND(index >= old_vertex_array.size());
+ for (const int &index : index_array) {
+ ERR_FAIL_COND(uint32_t(index) >= old_vertex_array.size());
vertex_array.push_back(old_vertex_array[index]);
}
format &= ~Mesh::ARRAY_FORMAT_INDEX;
@@ -1000,8 +999,7 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const
}
int vfrom = vertex_array.size();
- for (uint32_t vi = 0; vi < nvertices.size(); vi++) {
- Vertex v = nvertices[vi];
+ for (Vertex &v : nvertices) {
v.vertex = p_xform.xform(v.vertex);
if (nformat & RS::ARRAY_FORMAT_NORMAL) {
v.normal = p_xform.basis.xform(v.normal);
@@ -1014,8 +1012,8 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const
vertex_array.push_back(v);
}
- for (uint32_t i = 0; i < nindices.size(); i++) {
- int dst_index = nindices[i] + vfrom;
+ for (const int &index : nindices) {
+ int dst_index = index + vfrom;
index_array.push_back(dst_index);
}
if (index_array.size() % 3) {
@@ -1132,9 +1130,9 @@ void SurfaceTool::generate_tangents() {
TangentGenerationContextUserData triangle_data;
triangle_data.vertices = &vertex_array;
- for (uint32_t i = 0; i < vertex_array.size(); i++) {
- vertex_array[i].binormal = Vector3();
- vertex_array[i].tangent = Vector3();
+ for (Vertex &vertex : vertex_array) {
+ vertex.binormal = Vector3();
+ vertex.tangent = Vector3();
}
triangle_data.indices = &index_array;
msc.m_pUserData = &triangle_data;
@@ -1176,12 +1174,12 @@ void SurfaceTool::generate_normals(bool p_flip) {
}
}
- for (uint32_t vi = 0; vi < vertex_array.size(); vi++) {
- Vector3 *lv = vertex_hash.getptr(vertex_array[vi]);
+ for (Vertex &vertex : vertex_array) {
+ Vector3 *lv = vertex_hash.getptr(vertex);
if (!lv) {
- vertex_array[vi].normal = Vector3();
+ vertex.normal = Vector3();
} else {
- vertex_array[vi].normal = lv->normalized();
+ vertex.normal = lv->normalized();
}
}
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 6d66c48b78..dfafc7d2bc 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -135,8 +135,8 @@ void TextParagraph::_bind_methods() {
void TextParagraph::_shape_lines() {
if (lines_dirty) {
- for (int i = 0; i < (int)lines_rid.size(); i++) {
- TS->free_rid(lines_rid[i]);
+ for (const RID &line_rid : lines_rid) {
+ TS->free_rid(line_rid);
}
lines_rid.clear();
@@ -234,14 +234,14 @@ void TextParagraph::_shape_lines() {
} else {
// Autowrap disabled.
- for (int i = 0; i < (int)lines_rid.size(); i++) {
+ for (const RID &line_rid : lines_rid) {
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
- TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags);
+ TS->shaped_text_fit_to_width(line_rid, width, jst_flags);
overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
- TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
- TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+ TS->shaped_text_overrun_trim_to_width(line_rid, width, overrun_flags);
+ TS->shaped_text_fit_to_width(line_rid, width, jst_flags | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
} else {
- TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
+ TS->shaped_text_overrun_trim_to_width(line_rid, width, overrun_flags);
}
}
}
@@ -268,8 +268,8 @@ RID TextParagraph::get_dropcap_rid() const {
void TextParagraph::clear() {
_THREAD_SAFE_METHOD_
- for (int i = 0; i < (int)lines_rid.size(); i++) {
- TS->free_rid(lines_rid[i]);
+ for (const RID &line_rid : lines_rid) {
+ TS->free_rid(line_rid);
}
lines_rid.clear();
TS->shaped_text_clear(rid);
@@ -915,17 +915,17 @@ int TextParagraph::hit_test(const Point2 &p_coords) const {
return 0;
}
}
- for (int i = 0; i < (int)lines_rid.size(); i++) {
- if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- if ((p_coords.y >= ofs.y) && (p_coords.y <= ofs.y + TS->shaped_text_get_size(lines_rid[i]).y)) {
- return TS->shaped_text_hit_test_position(lines_rid[i], p_coords.x);
+ for (const RID &line_rid : lines_rid) {
+ if (TS->shaped_text_get_orientation(line_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ if ((p_coords.y >= ofs.y) && (p_coords.y <= ofs.y + TS->shaped_text_get_size(line_rid).y)) {
+ return TS->shaped_text_hit_test_position(line_rid, p_coords.x);
}
- ofs.y += TS->shaped_text_get_size(lines_rid[i]).y;
+ ofs.y += TS->shaped_text_get_size(line_rid).y;
} else {
- if ((p_coords.x >= ofs.x) && (p_coords.x <= ofs.x + TS->shaped_text_get_size(lines_rid[i]).x)) {
- return TS->shaped_text_hit_test_position(lines_rid[i], p_coords.y);
+ if ((p_coords.x >= ofs.x) && (p_coords.x <= ofs.x + TS->shaped_text_get_size(line_rid).x)) {
+ return TS->shaped_text_hit_test_position(line_rid, p_coords.y);
}
- ofs.y += TS->shaped_text_get_size(lines_rid[i]).x;
+ ofs.y += TS->shaped_text_get_size(line_rid).x;
}
}
return TS->shaped_text_get_range(rid).y;
@@ -1027,8 +1027,8 @@ TextParagraph::TextParagraph() {
}
TextParagraph::~TextParagraph() {
- for (int i = 0; i < (int)lines_rid.size(); i++) {
- TS->free_rid(lines_rid[i]);
+ for (const RID &line_rid : lines_rid) {
+ TS->free_rid(line_rid);
}
lines_rid.clear();
TS->free_rid(rid);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 94e78fc3aa..b5a68ef14b 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -404,8 +404,8 @@ void TileSet::_update_terrains_cache() {
if (terrains_cache_dirty) {
// Organizes tiles into structures.
per_terrain_pattern_tiles.resize(terrain_sets.size());
- for (int i = 0; i < (int)per_terrain_pattern_tiles.size(); i++) {
- per_terrain_pattern_tiles[i].clear();
+ for (RBMap<TileSet::TerrainsPattern, RBSet<TileMapCell>> &tiles : per_terrain_pattern_tiles) {
+ tiles.clear();
}
for (const KeyValue<int, Ref<TileSetSource>> &kv : sources) {
@@ -1342,8 +1342,8 @@ void TileSet::clear_tile_proxies() {
int TileSet::add_pattern(Ref<TileMapPattern> p_pattern, int p_index) {
ERR_FAIL_COND_V(!p_pattern.is_valid(), -1);
ERR_FAIL_COND_V_MSG(p_pattern->is_empty(), -1, "Cannot add an empty pattern to the TileSet.");
- for (unsigned int i = 0; i < patterns.size(); i++) {
- ERR_FAIL_COND_V_MSG(patterns[i] == p_pattern, -1, "TileSet has already this pattern.");
+ for (const Ref<TileMapPattern> &pattern : patterns) {
+ ERR_FAIL_COND_V_MSG(pattern == p_pattern, -1, "TileSet has already this pattern.");
}
ERR_FAIL_COND_V(p_index > (int)patterns.size(), -1);
if (p_index < 0) {
@@ -4190,8 +4190,8 @@ real_t TileSetAtlasSource::get_tile_animation_total_duration(const Vector2i p_at
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
real_t sum = 0.0;
- for (int frame = 0; frame < (int)tiles[p_atlas_coords].animation_frames_durations.size(); frame++) {
- sum += tiles[p_atlas_coords].animation_frames_durations[frame];
+ for (const real_t &duration : tiles[p_atlas_coords].animation_frames_durations) {
+ sum += duration;
}
return sum;
}
@@ -4573,8 +4573,8 @@ void TileSetAtlasSource::_clear_tiles_outside_texture() {
}
}
- for (unsigned int i = 0; i < to_remove.size(); i++) {
- remove_tile(to_remove[i]);
+ for (const Vector2i &v : to_remove) {
+ remove_tile(v);
}
}