diff options
Diffstat (limited to 'servers/audio/effects/audio_effect_delay.cpp')
-rw-r--r-- | servers/audio/effects/audio_effect_delay.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp index 78e17e563b..3d3a956b92 100644 --- a/servers/audio/effects/audio_effect_delay.cpp +++ b/servers/audio/effects/audio_effect_delay.cpp @@ -244,45 +244,45 @@ float AudioEffectDelay::get_feedback_lowpass() const{ void AudioEffectDelay::_bind_methods() { - ClassDB::bind_method(_MD("set_dry","amount"),&AudioEffectDelay::set_dry); - ClassDB::bind_method(_MD("get_dry"),&AudioEffectDelay::get_dry); + ClassDB::bind_method(D_METHOD("set_dry","amount"),&AudioEffectDelay::set_dry); + ClassDB::bind_method(D_METHOD("get_dry"),&AudioEffectDelay::get_dry); - ClassDB::bind_method(_MD("set_tap1_active","amount"),&AudioEffectDelay::set_tap1_active); - ClassDB::bind_method(_MD("is_tap1_active"),&AudioEffectDelay::is_tap1_active); + ClassDB::bind_method(D_METHOD("set_tap1_active","amount"),&AudioEffectDelay::set_tap1_active); + ClassDB::bind_method(D_METHOD("is_tap1_active"),&AudioEffectDelay::is_tap1_active); - ClassDB::bind_method(_MD("set_tap1_delay_ms","amount"),&AudioEffectDelay::set_tap1_delay_ms); - ClassDB::bind_method(_MD("get_tap1_delay_ms"),&AudioEffectDelay::get_tap1_delay_ms); + ClassDB::bind_method(D_METHOD("set_tap1_delay_ms","amount"),&AudioEffectDelay::set_tap1_delay_ms); + ClassDB::bind_method(D_METHOD("get_tap1_delay_ms"),&AudioEffectDelay::get_tap1_delay_ms); - ClassDB::bind_method(_MD("set_tap1_level_db","amount"),&AudioEffectDelay::set_tap1_level_db); - ClassDB::bind_method(_MD("get_tap1_level_db"),&AudioEffectDelay::get_tap1_level_db); + ClassDB::bind_method(D_METHOD("set_tap1_level_db","amount"),&AudioEffectDelay::set_tap1_level_db); + ClassDB::bind_method(D_METHOD("get_tap1_level_db"),&AudioEffectDelay::get_tap1_level_db); - ClassDB::bind_method(_MD("set_tap1_pan","amount"),&AudioEffectDelay::set_tap1_pan); - ClassDB::bind_method(_MD("get_tap1_pan"),&AudioEffectDelay::get_tap1_pan); + ClassDB::bind_method(D_METHOD("set_tap1_pan","amount"),&AudioEffectDelay::set_tap1_pan); + ClassDB::bind_method(D_METHOD("get_tap1_pan"),&AudioEffectDelay::get_tap1_pan); - ClassDB::bind_method(_MD("set_tap2_active","amount"),&AudioEffectDelay::set_tap2_active); - ClassDB::bind_method(_MD("is_tap2_active"),&AudioEffectDelay::is_tap2_active); + ClassDB::bind_method(D_METHOD("set_tap2_active","amount"),&AudioEffectDelay::set_tap2_active); + ClassDB::bind_method(D_METHOD("is_tap2_active"),&AudioEffectDelay::is_tap2_active); - ClassDB::bind_method(_MD("set_tap2_delay_ms","amount"),&AudioEffectDelay::set_tap2_delay_ms); - ClassDB::bind_method(_MD("get_tap2_delay_ms"),&AudioEffectDelay::get_tap2_delay_ms); + ClassDB::bind_method(D_METHOD("set_tap2_delay_ms","amount"),&AudioEffectDelay::set_tap2_delay_ms); + ClassDB::bind_method(D_METHOD("get_tap2_delay_ms"),&AudioEffectDelay::get_tap2_delay_ms); - ClassDB::bind_method(_MD("set_tap2_level_db","amount"),&AudioEffectDelay::set_tap2_level_db); - ClassDB::bind_method(_MD("get_tap2_level_db"),&AudioEffectDelay::get_tap2_level_db); + ClassDB::bind_method(D_METHOD("set_tap2_level_db","amount"),&AudioEffectDelay::set_tap2_level_db); + ClassDB::bind_method(D_METHOD("get_tap2_level_db"),&AudioEffectDelay::get_tap2_level_db); - ClassDB::bind_method(_MD("set_tap2_pan","amount"),&AudioEffectDelay::set_tap2_pan); - ClassDB::bind_method(_MD("get_tap2_pan"),&AudioEffectDelay::get_tap2_pan); + ClassDB::bind_method(D_METHOD("set_tap2_pan","amount"),&AudioEffectDelay::set_tap2_pan); + ClassDB::bind_method(D_METHOD("get_tap2_pan"),&AudioEffectDelay::get_tap2_pan); - ClassDB::bind_method(_MD("set_feedback_active","amount"),&AudioEffectDelay::set_feedback_active); - ClassDB::bind_method(_MD("is_feedback_active"),&AudioEffectDelay::is_feedback_active); + ClassDB::bind_method(D_METHOD("set_feedback_active","amount"),&AudioEffectDelay::set_feedback_active); + ClassDB::bind_method(D_METHOD("is_feedback_active"),&AudioEffectDelay::is_feedback_active); - ClassDB::bind_method(_MD("set_feedback_delay_ms","amount"),&AudioEffectDelay::set_feedback_delay_ms); - ClassDB::bind_method(_MD("get_feedback_delay_ms"),&AudioEffectDelay::get_feedback_delay_ms); + ClassDB::bind_method(D_METHOD("set_feedback_delay_ms","amount"),&AudioEffectDelay::set_feedback_delay_ms); + ClassDB::bind_method(D_METHOD("get_feedback_delay_ms"),&AudioEffectDelay::get_feedback_delay_ms); - ClassDB::bind_method(_MD("set_feedback_level_db","amount"),&AudioEffectDelay::set_feedback_level_db); - ClassDB::bind_method(_MD("get_feedback_level_db"),&AudioEffectDelay::get_feedback_level_db); + ClassDB::bind_method(D_METHOD("set_feedback_level_db","amount"),&AudioEffectDelay::set_feedback_level_db); + ClassDB::bind_method(D_METHOD("get_feedback_level_db"),&AudioEffectDelay::get_feedback_level_db); - ClassDB::bind_method(_MD("set_feedback_lowpass","amount"),&AudioEffectDelay::set_feedback_lowpass); - ClassDB::bind_method(_MD("get_feedback_lowpass"),&AudioEffectDelay::get_feedback_lowpass); + ClassDB::bind_method(D_METHOD("set_feedback_lowpass","amount"),&AudioEffectDelay::set_feedback_lowpass); + ClassDB::bind_method(D_METHOD("get_feedback_lowpass"),&AudioEffectDelay::get_feedback_lowpass); ADD_PROPERTY(PropertyInfo(Variant::REAL,"dry",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_dry","get_dry"); |