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-rw-r--r--servers/physics_2d/space_2d_sw.h265
1 files changed, 133 insertions, 132 deletions
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index f65ec14427..978e88479d 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -26,135 +26,136 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SPACE_2D_SW_H
-#define SPACE_2D_SW_H
-
-#include "typedefs.h"
-#include "hash_map.h"
-#include "body_2d_sw.h"
-#include "area_2d_sw.h"
-#include "body_pair_2d_sw.h"
-#include "area_pair_2d_sw.h"
-#include "broad_phase_2d_sw.h"
-#include "collision_object_2d_sw.h"
-
-
-class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState {
-
- OBJ_TYPE( Physics2DDirectSpaceStateSW, Physics2DDirectSpaceState );
-public:
-
- Space2DSW *space;
-
- bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
- int intersect_shape(const RID& p_shape, const Matrix32& p_xform,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
-
- Physics2DDirectSpaceStateSW();
-};
-
-
-
-class Space2DSW {
-
-
- Physics2DDirectSpaceStateSW *direct_access;
- RID self;
-
- BroadPhase2DSW *broadphase;
- SelfList<Body2DSW>::List active_list;
- SelfList<Body2DSW>::List inertia_update_list;
- SelfList<Body2DSW>::List state_query_list;
- SelfList<Area2DSW>::List monitor_query_list;
- SelfList<Area2DSW>::List area_moved_list;
-
- static void* _broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_self);
- static void _broadphase_unpair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_data,void *p_self);
-
- Set<CollisionObject2DSW*> objects;
-
- Area2DSW *area;
-
- real_t contact_recycle_radius;
- real_t contact_max_separation;
- real_t contact_max_allowed_penetration;
- real_t constraint_bias;
-
- enum {
-
- INTERSECTION_QUERY_MAX=2048
- };
-
- CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX];
- int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
-
- float body_linear_velocity_sleep_treshold;
- float body_angular_velocity_sleep_treshold;
- float body_time_to_sleep;
- float body_angular_velocity_damp_ratio;
-
- bool locked;
-
-friend class Physics2DDirectSpaceStateSW;
-
-public:
-
- _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; }
- _FORCE_INLINE_ RID get_self() const { return self; }
-
- void set_default_area(Area2DSW *p_area) { area=p_area; }
- Area2DSW *get_default_area() const { return area; }
-
- const SelfList<Body2DSW>::List& get_active_body_list() const;
- void body_add_to_active_list(SelfList<Body2DSW>* p_body);
- void body_remove_from_active_list(SelfList<Body2DSW>* p_body);
- void body_add_to_inertia_update_list(SelfList<Body2DSW>* p_body);
- void body_remove_from_inertia_update_list(SelfList<Body2DSW>* p_body);
- void area_add_to_moved_list(SelfList<Area2DSW>* p_area);
- void area_remove_from_moved_list(SelfList<Area2DSW>* p_area);
- const SelfList<Area2DSW>::List& get_moved_area_list() const;
-
-
-
-
- void body_add_to_state_query_list(SelfList<Body2DSW>* p_body);
- void body_remove_from_state_query_list(SelfList<Body2DSW>* p_body);
-
- void area_add_to_monitor_query_list(SelfList<Area2DSW>* p_area);
- void area_remove_from_monitor_query_list(SelfList<Area2DSW>* p_area);
-
- BroadPhase2DSW *get_broadphase();
-
- void add_object(CollisionObject2DSW *p_object);
- void remove_object(CollisionObject2DSW *p_object);
- const Set<CollisionObject2DSW*> &get_objects() const;
-
- _FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; }
- _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; }
- _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; }
- _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; }
- _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_treshold; }
- _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_treshold; }
- _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; }
- _FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; }
-
-
- void update();
- void setup();
- void call_queries();
-
-
- bool is_locked() const;
- void lock();
- void unlock();
-
- void set_param(Physics2DServer::SpaceParameter p_param, real_t p_value);
- real_t get_param(Physics2DServer::SpaceParameter p_param) const;
-
- Physics2DDirectSpaceStateSW *get_direct_state();
-
- Space2DSW();
- ~Space2DSW();
-};
-
-
-#endif // SPACE_2D_SW_H
+#ifndef SPACE_2D_SW_H
+#define SPACE_2D_SW_H
+
+#include "typedefs.h"
+#include "hash_map.h"
+#include "body_2d_sw.h"
+#include "area_2d_sw.h"
+#include "body_pair_2d_sw.h"
+#include "area_pair_2d_sw.h"
+#include "broad_phase_2d_sw.h"
+#include "collision_object_2d_sw.h"
+
+
+class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState {
+
+ OBJ_TYPE( Physics2DDirectSpaceStateSW, Physics2DDirectSpaceState );
+public:
+
+ Space2DSW *space;
+
+ bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
+ int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
+ bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion, MotionCastCollision &r_result, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
+
+ Physics2DDirectSpaceStateSW();
+};
+
+
+
+class Space2DSW {
+
+
+ Physics2DDirectSpaceStateSW *direct_access;
+ RID self;
+
+ BroadPhase2DSW *broadphase;
+ SelfList<Body2DSW>::List active_list;
+ SelfList<Body2DSW>::List inertia_update_list;
+ SelfList<Body2DSW>::List state_query_list;
+ SelfList<Area2DSW>::List monitor_query_list;
+ SelfList<Area2DSW>::List area_moved_list;
+
+ static void* _broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_self);
+ static void _broadphase_unpair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_data,void *p_self);
+
+ Set<CollisionObject2DSW*> objects;
+
+ Area2DSW *area;
+
+ real_t contact_recycle_radius;
+ real_t contact_max_separation;
+ real_t contact_max_allowed_penetration;
+ real_t constraint_bias;
+
+ enum {
+
+ INTERSECTION_QUERY_MAX=2048
+ };
+
+ CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX];
+ int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
+
+ float body_linear_velocity_sleep_treshold;
+ float body_angular_velocity_sleep_treshold;
+ float body_time_to_sleep;
+ float body_angular_velocity_damp_ratio;
+
+ bool locked;
+
+friend class Physics2DDirectSpaceStateSW;
+
+public:
+
+ _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; }
+ _FORCE_INLINE_ RID get_self() const { return self; }
+
+ void set_default_area(Area2DSW *p_area) { area=p_area; }
+ Area2DSW *get_default_area() const { return area; }
+
+ const SelfList<Body2DSW>::List& get_active_body_list() const;
+ void body_add_to_active_list(SelfList<Body2DSW>* p_body);
+ void body_remove_from_active_list(SelfList<Body2DSW>* p_body);
+ void body_add_to_inertia_update_list(SelfList<Body2DSW>* p_body);
+ void body_remove_from_inertia_update_list(SelfList<Body2DSW>* p_body);
+ void area_add_to_moved_list(SelfList<Area2DSW>* p_area);
+ void area_remove_from_moved_list(SelfList<Area2DSW>* p_area);
+ const SelfList<Area2DSW>::List& get_moved_area_list() const;
+
+
+
+
+ void body_add_to_state_query_list(SelfList<Body2DSW>* p_body);
+ void body_remove_from_state_query_list(SelfList<Body2DSW>* p_body);
+
+ void area_add_to_monitor_query_list(SelfList<Area2DSW>* p_area);
+ void area_remove_from_monitor_query_list(SelfList<Area2DSW>* p_area);
+
+ BroadPhase2DSW *get_broadphase();
+
+ void add_object(CollisionObject2DSW *p_object);
+ void remove_object(CollisionObject2DSW *p_object);
+ const Set<CollisionObject2DSW*> &get_objects() const;
+
+ _FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; }
+ _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; }
+ _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; }
+ _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; }
+ _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_treshold; }
+ _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_treshold; }
+ _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; }
+ _FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; }
+
+
+ void update();
+ void setup();
+ void call_queries();
+
+
+ bool is_locked() const;
+ void lock();
+ void unlock();
+
+ void set_param(Physics2DServer::SpaceParameter p_param, real_t p_value);
+ real_t get_param(Physics2DServer::SpaceParameter p_param) const;
+
+ Physics2DDirectSpaceStateSW *get_direct_state();
+
+ Space2DSW();
+ ~Space2DSW();
+};
+
+
+#endif // SPACE_2D_SW_H