diff options
Diffstat (limited to 'servers/physics_2d/space_2d_sw.h')
-rw-r--r-- | servers/physics_2d/space_2d_sw.h | 265 |
1 files changed, 133 insertions, 132 deletions
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index f65ec14427..978e88479d 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -26,135 +26,136 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SPACE_2D_SW_H
-#define SPACE_2D_SW_H
-
-#include "typedefs.h"
-#include "hash_map.h"
-#include "body_2d_sw.h"
-#include "area_2d_sw.h"
-#include "body_pair_2d_sw.h"
-#include "area_pair_2d_sw.h"
-#include "broad_phase_2d_sw.h"
-#include "collision_object_2d_sw.h"
-
-
-class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState {
-
- OBJ_TYPE( Physics2DDirectSpaceStateSW, Physics2DDirectSpaceState );
-public:
-
- Space2DSW *space;
-
- bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
- int intersect_shape(const RID& p_shape, const Matrix32& p_xform,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0);
-
- Physics2DDirectSpaceStateSW();
-};
-
-
-
-class Space2DSW {
-
-
- Physics2DDirectSpaceStateSW *direct_access;
- RID self;
-
- BroadPhase2DSW *broadphase;
- SelfList<Body2DSW>::List active_list;
- SelfList<Body2DSW>::List inertia_update_list;
- SelfList<Body2DSW>::List state_query_list;
- SelfList<Area2DSW>::List monitor_query_list;
- SelfList<Area2DSW>::List area_moved_list;
-
- static void* _broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_self);
- static void _broadphase_unpair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_data,void *p_self);
-
- Set<CollisionObject2DSW*> objects;
-
- Area2DSW *area;
-
- real_t contact_recycle_radius;
- real_t contact_max_separation;
- real_t contact_max_allowed_penetration;
- real_t constraint_bias;
-
- enum {
-
- INTERSECTION_QUERY_MAX=2048
- };
-
- CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX];
- int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
-
- float body_linear_velocity_sleep_treshold;
- float body_angular_velocity_sleep_treshold;
- float body_time_to_sleep;
- float body_angular_velocity_damp_ratio;
-
- bool locked;
-
-friend class Physics2DDirectSpaceStateSW;
-
-public:
-
- _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; }
- _FORCE_INLINE_ RID get_self() const { return self; }
-
- void set_default_area(Area2DSW *p_area) { area=p_area; }
- Area2DSW *get_default_area() const { return area; }
-
- const SelfList<Body2DSW>::List& get_active_body_list() const;
- void body_add_to_active_list(SelfList<Body2DSW>* p_body);
- void body_remove_from_active_list(SelfList<Body2DSW>* p_body);
- void body_add_to_inertia_update_list(SelfList<Body2DSW>* p_body);
- void body_remove_from_inertia_update_list(SelfList<Body2DSW>* p_body);
- void area_add_to_moved_list(SelfList<Area2DSW>* p_area);
- void area_remove_from_moved_list(SelfList<Area2DSW>* p_area);
- const SelfList<Area2DSW>::List& get_moved_area_list() const;
-
-
-
-
- void body_add_to_state_query_list(SelfList<Body2DSW>* p_body);
- void body_remove_from_state_query_list(SelfList<Body2DSW>* p_body);
-
- void area_add_to_monitor_query_list(SelfList<Area2DSW>* p_area);
- void area_remove_from_monitor_query_list(SelfList<Area2DSW>* p_area);
-
- BroadPhase2DSW *get_broadphase();
-
- void add_object(CollisionObject2DSW *p_object);
- void remove_object(CollisionObject2DSW *p_object);
- const Set<CollisionObject2DSW*> &get_objects() const;
-
- _FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; }
- _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; }
- _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; }
- _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; }
- _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_treshold; }
- _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_treshold; }
- _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; }
- _FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; }
-
-
- void update();
- void setup();
- void call_queries();
-
-
- bool is_locked() const;
- void lock();
- void unlock();
-
- void set_param(Physics2DServer::SpaceParameter p_param, real_t p_value);
- real_t get_param(Physics2DServer::SpaceParameter p_param) const;
-
- Physics2DDirectSpaceStateSW *get_direct_state();
-
- Space2DSW();
- ~Space2DSW();
-};
-
-
-#endif // SPACE_2D_SW_H
+#ifndef SPACE_2D_SW_H +#define SPACE_2D_SW_H + +#include "typedefs.h" +#include "hash_map.h" +#include "body_2d_sw.h" +#include "area_2d_sw.h" +#include "body_pair_2d_sw.h" +#include "area_pair_2d_sw.h" +#include "broad_phase_2d_sw.h" +#include "collision_object_2d_sw.h" + + +class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState { + + OBJ_TYPE( Physics2DDirectSpaceStateSW, Physics2DDirectSpaceState ); +public: + + Space2DSW *space; + + bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0); + int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0); + bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion, MotionCastCollision &r_result, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_user_mask=0); + + Physics2DDirectSpaceStateSW(); +}; + + + +class Space2DSW { + + + Physics2DDirectSpaceStateSW *direct_access; + RID self; + + BroadPhase2DSW *broadphase; + SelfList<Body2DSW>::List active_list; + SelfList<Body2DSW>::List inertia_update_list; + SelfList<Body2DSW>::List state_query_list; + SelfList<Area2DSW>::List monitor_query_list; + SelfList<Area2DSW>::List area_moved_list; + + static void* _broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_self); + static void _broadphase_unpair(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_data,void *p_self); + + Set<CollisionObject2DSW*> objects; + + Area2DSW *area; + + real_t contact_recycle_radius; + real_t contact_max_separation; + real_t contact_max_allowed_penetration; + real_t constraint_bias; + + enum { + + INTERSECTION_QUERY_MAX=2048 + }; + + CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX]; + int intersection_query_subindex_results[INTERSECTION_QUERY_MAX]; + + float body_linear_velocity_sleep_treshold; + float body_angular_velocity_sleep_treshold; + float body_time_to_sleep; + float body_angular_velocity_damp_ratio; + + bool locked; + +friend class Physics2DDirectSpaceStateSW; + +public: + + _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; } + _FORCE_INLINE_ RID get_self() const { return self; } + + void set_default_area(Area2DSW *p_area) { area=p_area; } + Area2DSW *get_default_area() const { return area; } + + const SelfList<Body2DSW>::List& get_active_body_list() const; + void body_add_to_active_list(SelfList<Body2DSW>* p_body); + void body_remove_from_active_list(SelfList<Body2DSW>* p_body); + void body_add_to_inertia_update_list(SelfList<Body2DSW>* p_body); + void body_remove_from_inertia_update_list(SelfList<Body2DSW>* p_body); + void area_add_to_moved_list(SelfList<Area2DSW>* p_area); + void area_remove_from_moved_list(SelfList<Area2DSW>* p_area); + const SelfList<Area2DSW>::List& get_moved_area_list() const; + + + + + void body_add_to_state_query_list(SelfList<Body2DSW>* p_body); + void body_remove_from_state_query_list(SelfList<Body2DSW>* p_body); + + void area_add_to_monitor_query_list(SelfList<Area2DSW>* p_area); + void area_remove_from_monitor_query_list(SelfList<Area2DSW>* p_area); + + BroadPhase2DSW *get_broadphase(); + + void add_object(CollisionObject2DSW *p_object); + void remove_object(CollisionObject2DSW *p_object); + const Set<CollisionObject2DSW*> &get_objects() const; + + _FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; } + _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; } + _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; } + _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; } + _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_treshold; } + _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_treshold; } + _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; } + _FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; } + + + void update(); + void setup(); + void call_queries(); + + + bool is_locked() const; + void lock(); + void unlock(); + + void set_param(Physics2DServer::SpaceParameter p_param, real_t p_value); + real_t get_param(Physics2DServer::SpaceParameter p_param) const; + + Physics2DDirectSpaceStateSW *get_direct_state(); + + Space2DSW(); + ~Space2DSW(); +}; + + +#endif // SPACE_2D_SW_H |