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-rw-r--r--servers/physics_2d_server.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 743185610f..4b6e6584e6 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -37,7 +37,7 @@ class Physics2DDirectSpaceState;
class Physics2DDirectBodyState : public Object {
- OBJ_TYPE( Physics2DDirectBodyState, Object );
+ GDCLASS( Physics2DDirectBodyState, Object );
protected:
static void _bind_methods();
public:
@@ -90,7 +90,7 @@ class Physics2DShapeQueryResult;
//used for script
class Physics2DShapeQueryParameters : public Reference {
- OBJ_TYPE(Physics2DShapeQueryParameters, Reference);
+ GDCLASS(Physics2DShapeQueryParameters, Reference);
friend class Physics2DDirectSpaceState;
RID shape;
Matrix32 transform;
@@ -133,7 +133,7 @@ public:
class Physics2DDirectSpaceState : public Object {
- OBJ_TYPE( Physics2DDirectSpaceState, Object );
+ GDCLASS( Physics2DDirectSpaceState, Object );
Dictionary _intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
@@ -211,7 +211,7 @@ public:
class Physics2DShapeQueryResult : public Reference {
- OBJ_TYPE( Physics2DShapeQueryResult, Reference );
+ GDCLASS( Physics2DShapeQueryResult, Reference );
Vector<Physics2DDirectSpaceState::ShapeResult> result;
@@ -234,7 +234,7 @@ class Physics2DTestMotionResult;
class Physics2DServer : public Object {
- OBJ_TYPE( Physics2DServer, Object );
+ GDCLASS( Physics2DServer, Object );
static Physics2DServer * singleton;
@@ -576,7 +576,7 @@ public:
class Physics2DTestMotionResult : public Reference {
- OBJ_TYPE( Physics2DTestMotionResult, Reference );
+ GDCLASS( Physics2DTestMotionResult, Reference );
Physics2DServer::MotionResult result;
bool colliding;