diff options
Diffstat (limited to 'servers/rendering/renderer_rd/effects/copy_effects.h')
-rw-r--r-- | servers/rendering/renderer_rd/effects/copy_effects.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.h b/servers/rendering/renderer_rd/effects/copy_effects.h index d18971a676..014f78e2b9 100644 --- a/servers/rendering/renderer_rd/effects/copy_effects.h +++ b/servers/rendering/renderer_rd/effects/copy_effects.h @@ -191,6 +191,7 @@ private: COPY_TO_FB_FLAG_ALPHA_TO_ONE = (1 << 5), COPY_TO_FB_FLAG_LINEAR = (1 << 6), COPY_TO_FB_FLAG_NORMAL = (1 << 7), + COPY_TO_FB_FLAG_USE_SRC_SECTION = (1 << 8), }; struct CopyToFbPushConstant { @@ -329,7 +330,7 @@ public: void copy_cubemap_to_panorama(RID p_source_cube, RID p_dest_panorama, const Size2i &p_panorama_size, float p_lod, bool p_is_array); void copy_depth_to_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y = false); void copy_depth_to_rect_and_linearize(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, float p_z_near, float p_z_far); - void copy_to_fb_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y = false, bool p_force_luminance = false, bool p_alpha_to_zero = false, bool p_srgb = false, RID p_secondary = RID(), bool p_multiview = false, bool alpha_to_one = false, bool p_linear = false, bool p_normal = false); + void copy_to_fb_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y = false, bool p_force_luminance = false, bool p_alpha_to_zero = false, bool p_srgb = false, RID p_secondary = RID(), bool p_multiview = false, bool alpha_to_one = false, bool p_linear = false, bool p_normal = false, const Rect2 &p_src_rect = Rect2()); void copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y = false, bool p_panorama = false); void copy_to_drawlist(RD::DrawListID p_draw_list, RD::FramebufferFormatID p_fb_format, RID p_source_rd_texture, bool p_linear = false); void copy_raster(RID p_source_texture, RID p_dest_framebuffer); |