diff options
Diffstat (limited to 'servers/rendering/renderer_rd/effects/fsr2.h')
-rw-r--r-- | servers/rendering/renderer_rd/effects/fsr2.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/effects/fsr2.h b/servers/rendering/renderer_rd/effects/fsr2.h index 789714cc77..2ced12edca 100644 --- a/servers/rendering/renderer_rd/effects/fsr2.h +++ b/servers/rendering/renderer_rd/effects/fsr2.h @@ -2,9 +2,11 @@ /* fsr2.h */ /**************************************************************************/ /* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* REDOT ENGINE */ +/* https://redotengine.org */ /**************************************************************************/ +/* Copyright (c) 2024-present Redot Engine contributors */ +/* (see REDOT_AUTHORS.md) */ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ @@ -41,7 +43,7 @@ #include "servers/rendering/renderer_rd/shaders/effects/fsr2/fsr2_tcr_autogen_pass.glsl.gen.h" // This flag doesn't actually control anything GCC specific in FSR2. It determines -// if symbols should be exported, which is not required for Godot. +// if symbols should be exported, which is not required for Redot. #ifndef FFX_GCC #define FFX_GCC #endif |