diff options
Diffstat (limited to 'servers/rendering/renderer_rd/effects/roughness_limiter.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects/roughness_limiter.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/effects/roughness_limiter.cpp b/servers/rendering/renderer_rd/effects/roughness_limiter.cpp new file mode 100644 index 0000000000..7200ae54ac --- /dev/null +++ b/servers/rendering/renderer_rd/effects/roughness_limiter.cpp @@ -0,0 +1,79 @@ +/**************************************************************************/ +/* roughness_limiter.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "roughness_limiter.h" +#include "servers/rendering/renderer_rd/storage_rd/material_storage.h" +#include "servers/rendering/renderer_rd/uniform_set_cache_rd.h" + +using namespace RendererRD; + +RoughnessLimiter::RoughnessLimiter() { + // Initialize roughness limiter + Vector<String> shader_modes; + shader_modes.push_back(""); + + shader.initialize(shader_modes); + + shader_version = shader.version_create(); + + pipeline = RD::get_singleton()->compute_pipeline_create(shader.version_get_shader(shader_version, 0)); +} + +RoughnessLimiter::~RoughnessLimiter() { + shader.version_free(shader_version); +} + +void RoughnessLimiter::roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve) { + UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); + ERR_FAIL_NULL(uniform_set_cache); + MaterialStorage *material_storage = MaterialStorage::get_singleton(); + ERR_FAIL_NULL(material_storage); + + push_constant.screen_size[0] = p_size.x; + push_constant.screen_size[1] = p_size.y; + push_constant.curve = p_curve; + + RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); + RID rl_shader = shader.version_get_shader(shader_version, 0); + + RD::Uniform u_source_normal(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_source_normal })); + RD::Uniform u_roughness(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_roughness })); + + RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); + RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, pipeline); + RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(rl_shader, 0, u_source_normal), 0); + RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(rl_shader, 1, u_roughness), 1); + + RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RoughnessLimiterPushConstant)); //not used but set anyway + + RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_size.x, p_size.y, 1); + + RD::get_singleton()->compute_list_end(); +} |