diff options
Diffstat (limited to 'servers/rendering/renderer_rd/effects_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects_rd.cpp | 246 |
1 files changed, 0 insertions, 246 deletions
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp deleted file mode 100644 index b7a1396f9c..0000000000 --- a/servers/rendering/renderer_rd/effects_rd.cpp +++ /dev/null @@ -1,246 +0,0 @@ -/**************************************************************************/ -/* effects_rd.cpp */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#include "effects_rd.h" - -#include "core/config/project_settings.h" -#include "core/math/math_defs.h" -#include "core/os/os.h" - -#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" -#include "thirdparty/misc/cubemap_coeffs.h" - -bool EffectsRD::get_prefer_raster_effects() { - return prefer_raster_effects; -} - -RID EffectsRD::_get_uniform_set_from_image(RID p_image) { - if (image_to_uniform_set_cache.has(p_image)) { - RID uniform_set = image_to_uniform_set_cache[p_image]; - if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) { - return uniform_set; - } - } - Vector<RD::Uniform> uniforms; - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_IMAGE; - u.binding = 0; - u.append_id(p_image); - uniforms.push_back(u); - //any thing with the same configuration (one texture in binding 0 for set 0), is good - RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, roughness_limiter.shader.version_get_shader(roughness_limiter.shader_version, 0), 1); - - image_to_uniform_set_cache[p_image] = uniform_set; - - return uniform_set; -} - -RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) { - if (texture_to_compute_uniform_set_cache.has(p_texture)) { - RID uniform_set = texture_to_compute_uniform_set_cache[p_texture]; - if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) { - return uniform_set; - } - } - - Vector<RD::Uniform> uniforms; - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; - u.binding = 0; - u.append_id(p_use_mipmaps ? default_mipmap_sampler : default_sampler); - u.append_id(p_texture); - uniforms.push_back(u); - //any thing with the same configuration (one texture in binding 0 for set 0), is good - RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, roughness_limiter.shader.version_get_shader(roughness_limiter.shader_version, 0), 0); - - texture_to_compute_uniform_set_cache[p_texture] = uniform_set; - - return uniform_set; -} - -void EffectsRD::roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve) { - roughness_limiter.push_constant.screen_size[0] = p_size.x; - roughness_limiter.push_constant.screen_size[1] = p_size.y; - roughness_limiter.push_constant.curve = p_curve; - - RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, roughness_limiter.pipeline); - RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_source_normal), 0); - RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_roughness), 1); - - RD::get_singleton()->compute_list_set_push_constant(compute_list, &roughness_limiter.push_constant, sizeof(RoughnessLimiterPushConstant)); //not used but set anyway - - RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_size.x, p_size.y, 1); - - RD::get_singleton()->compute_list_end(); -} - -void EffectsRD::sort_buffer(RID p_uniform_set, int p_size) { - Sort::PushConstant push_constant; - push_constant.total_elements = p_size; - - bool done = true; - - int numThreadGroups = ((p_size - 1) >> 9) + 1; - - if (numThreadGroups > 1) { - done = false; - } - - RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); - - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, sort.pipelines[SORT_MODE_BLOCK]); - RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_uniform_set, 1); - RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(Sort::PushConstant)); - RD::get_singleton()->compute_list_dispatch(compute_list, numThreadGroups, 1, 1); - - int presorted = 512; - - while (!done) { - RD::get_singleton()->compute_list_add_barrier(compute_list); - - done = true; - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, sort.pipelines[SORT_MODE_STEP]); - - numThreadGroups = 0; - - if (p_size > presorted) { - if (p_size > presorted * 2) { - done = false; - } - - int pow2 = presorted; - while (pow2 < p_size) { - pow2 *= 2; - } - numThreadGroups = pow2 >> 9; - } - - unsigned int nMergeSize = presorted * 2; - - for (unsigned int nMergeSubSize = nMergeSize >> 1; nMergeSubSize > 256; nMergeSubSize = nMergeSubSize >> 1) { - push_constant.job_params[0] = nMergeSubSize; - if (nMergeSubSize == nMergeSize >> 1) { - push_constant.job_params[1] = (2 * nMergeSubSize - 1); - push_constant.job_params[2] = -1; - } else { - push_constant.job_params[1] = nMergeSubSize; - push_constant.job_params[2] = 1; - } - push_constant.job_params[3] = 0; - - RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(Sort::PushConstant)); - RD::get_singleton()->compute_list_dispatch(compute_list, numThreadGroups, 1, 1); - RD::get_singleton()->compute_list_add_barrier(compute_list); - } - - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, sort.pipelines[SORT_MODE_INNER]); - RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(Sort::PushConstant)); - RD::get_singleton()->compute_list_dispatch(compute_list, numThreadGroups, 1, 1); - - presorted *= 2; - } - - RD::get_singleton()->compute_list_end(); -} - -EffectsRD::EffectsRD(bool p_prefer_raster_effects) { - prefer_raster_effects = p_prefer_raster_effects; - - if (!prefer_raster_effects) { - // Initialize roughness limiter - Vector<String> shader_modes; - shader_modes.push_back(""); - - roughness_limiter.shader.initialize(shader_modes); - - roughness_limiter.shader_version = roughness_limiter.shader.version_create(); - - roughness_limiter.pipeline = RD::get_singleton()->compute_pipeline_create(roughness_limiter.shader.version_get_shader(roughness_limiter.shader_version, 0)); - } - - { - Vector<String> sort_modes; - sort_modes.push_back("\n#define MODE_SORT_BLOCK\n"); - sort_modes.push_back("\n#define MODE_SORT_STEP\n"); - sort_modes.push_back("\n#define MODE_SORT_INNER\n"); - - sort.shader.initialize(sort_modes); - - sort.shader_version = sort.shader.version_create(); - - for (int i = 0; i < SORT_MODE_MAX; i++) { - sort.pipelines[i] = RD::get_singleton()->compute_pipeline_create(sort.shader.version_get_shader(sort.shader_version, i)); - } - } - - RD::SamplerState sampler; - sampler.mag_filter = RD::SAMPLER_FILTER_LINEAR; - sampler.min_filter = RD::SAMPLER_FILTER_LINEAR; - sampler.max_lod = 0; - - default_sampler = RD::get_singleton()->sampler_create(sampler); - RD::get_singleton()->set_resource_name(default_sampler, "Default Linear Sampler"); - - sampler.min_filter = RD::SAMPLER_FILTER_LINEAR; - sampler.mip_filter = RD::SAMPLER_FILTER_LINEAR; - sampler.max_lod = 1e20; - - default_mipmap_sampler = RD::get_singleton()->sampler_create(sampler); - RD::get_singleton()->set_resource_name(default_mipmap_sampler, "Default MipMap Sampler"); - - { //create index array for copy shaders - Vector<uint8_t> pv; - pv.resize(6 * 4); - { - uint8_t *w = pv.ptrw(); - int *p32 = (int *)w; - p32[0] = 0; - p32[1] = 1; - p32[2] = 2; - p32[3] = 0; - p32[4] = 2; - p32[5] = 3; - } - index_buffer = RD::get_singleton()->index_buffer_create(6, RenderingDevice::INDEX_BUFFER_FORMAT_UINT32, pv); - index_array = RD::get_singleton()->index_array_create(index_buffer, 0, 6); - } -} - -EffectsRD::~EffectsRD() { - RD::get_singleton()->free(default_sampler); - RD::get_singleton()->free(default_mipmap_sampler); - RD::get_singleton()->free(index_buffer); //array gets freed as dependency - - if (!prefer_raster_effects) { - roughness_limiter.shader.version_free(roughness_limiter.shader_version); - } - sort.shader.version_free(sort.shader_version); -} |