diff options
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.h')
| -rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.h | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h index 890a4e3649..7c4f62832c 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h @@ -201,14 +201,11 @@ class RendererCanvasRenderRD : public RendererCanvasRender { struct MaterialData : public RendererStorageRD::MaterialData { uint64_t last_frame; ShaderData *shader_data; - RID uniform_buffer; RID uniform_set; - Vector<RID> texture_cache; - Vector<uint8_t> ubo_data; virtual void set_render_priority(int p_priority) {} virtual void set_next_pass(RID p_pass) {} - virtual void update_parameters(const Map<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty); + virtual bool update_parameters(const Map<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty); virtual ~MaterialData(); }; @@ -433,7 +430,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender { _FORCE_INLINE_ void _update_transform_2d_to_mat2x3(const Transform2D &p_transform, float *p_mat2x3); _FORCE_INLINE_ void _update_transform_2d_to_mat4(const Transform2D &p_transform, float *p_mat4); - _FORCE_INLINE_ void _update_transform_to_mat4(const Transform &p_transform, float *p_mat4); + _FORCE_INLINE_ void _update_transform_to_mat4(const Transform3D &p_transform, float *p_mat4); void _update_shadow_atlas(); @@ -457,8 +454,6 @@ public: void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) {} - void draw_window_margins(int *p_margins, RID *p_margin_textures) {} - virtual void set_shadow_texture_size(int p_size); void set_time(double p_time); |
