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-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp109
1 files changed, 13 insertions, 96 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 3d84d47333..1242c11bea 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -51,99 +51,6 @@ void get_vogel_disk(float *r_kernel, int p_sample_count) {
}
}
-void RendererSceneRenderRD::sdfgi_update(const Ref<RenderSceneBuffers> &p_render_buffers, RID p_environment, const Vector3 &p_world_position) {
- Ref<RenderSceneBuffersRD> rb = p_render_buffers;
- ERR_FAIL_COND(rb.is_null());
- Ref<RendererRD::GI::SDFGI> sdfgi;
- if (rb->has_custom_data(RB_SCOPE_SDFGI)) {
- sdfgi = rb->get_custom_data(RB_SCOPE_SDFGI);
- }
-
- bool needs_sdfgi = p_environment.is_valid() && environment_get_sdfgi_enabled(p_environment);
-
- if (!needs_sdfgi) {
- if (sdfgi.is_valid()) {
- // delete it
- sdfgi.unref();
- rb->set_custom_data(RB_SCOPE_SDFGI, sdfgi);
- }
- return;
- }
-
- static const uint32_t history_frames_to_converge[RS::ENV_SDFGI_CONVERGE_MAX] = { 5, 10, 15, 20, 25, 30 };
- uint32_t requested_history_size = history_frames_to_converge[gi.sdfgi_frames_to_converge];
-
- if (sdfgi.is_valid() && (sdfgi->num_cascades != environment_get_sdfgi_cascades(p_environment) || sdfgi->min_cell_size != environment_get_sdfgi_min_cell_size(p_environment) || requested_history_size != sdfgi->history_size || sdfgi->uses_occlusion != environment_get_sdfgi_use_occlusion(p_environment) || sdfgi->y_scale_mode != environment_get_sdfgi_y_scale(p_environment))) {
- //configuration changed, erase
- sdfgi.unref();
- rb->set_custom_data(RB_SCOPE_SDFGI, sdfgi);
- }
-
- if (sdfgi.is_null()) {
- // re-create
- sdfgi = gi.create_sdfgi(p_environment, p_world_position, requested_history_size);
- rb->set_custom_data(RB_SCOPE_SDFGI, sdfgi);
- } else {
- //check for updates
- sdfgi->update(p_environment, p_world_position);
- }
-}
-
-int RendererSceneRenderRD::sdfgi_get_pending_region_count(const Ref<RenderSceneBuffers> &p_render_buffers) const {
- Ref<RenderSceneBuffersRD> rb = p_render_buffers;
- ERR_FAIL_COND_V(rb.is_null(), 0);
-
- if (!rb->has_custom_data(RB_SCOPE_SDFGI)) {
- return 0;
- }
- Ref<RendererRD::GI::SDFGI> sdfgi = rb->get_custom_data(RB_SCOPE_SDFGI);
-
- int dirty_count = 0;
- for (uint32_t i = 0; i < sdfgi->cascades.size(); i++) {
- const RendererRD::GI::SDFGI::Cascade &c = sdfgi->cascades[i];
-
- if (c.dirty_regions == RendererRD::GI::SDFGI::Cascade::DIRTY_ALL) {
- dirty_count++;
- } else {
- for (int j = 0; j < 3; j++) {
- if (c.dirty_regions[j] != 0) {
- dirty_count++;
- }
- }
- }
- }
-
- return dirty_count;
-}
-
-AABB RendererSceneRenderRD::sdfgi_get_pending_region_bounds(const Ref<RenderSceneBuffers> &p_render_buffers, int p_region) const {
- AABB bounds;
- Vector3i from;
- Vector3i size;
-
- Ref<RenderSceneBuffersRD> rb = p_render_buffers;
- ERR_FAIL_COND_V(rb.is_null(), AABB());
- Ref<RendererRD::GI::SDFGI> sdfgi = rb->get_custom_data(RB_SCOPE_SDFGI);
- ERR_FAIL_COND_V(sdfgi.is_null(), AABB());
-
- int c = sdfgi->get_pending_region_data(p_region, from, size, bounds);
- ERR_FAIL_COND_V(c == -1, AABB());
- return bounds;
-}
-
-uint32_t RendererSceneRenderRD::sdfgi_get_pending_region_cascade(const Ref<RenderSceneBuffers> &p_render_buffers, int p_region) const {
- AABB bounds;
- Vector3i from;
- Vector3i size;
-
- Ref<RenderSceneBuffersRD> rb = p_render_buffers;
- ERR_FAIL_COND_V(rb.is_null(), -1);
- Ref<RendererRD::GI::SDFGI> sdfgi = rb->get_custom_data(RB_SCOPE_SDFGI);
- ERR_FAIL_COND_V(sdfgi.is_null(), -1);
-
- return sdfgi->get_pending_region_data(p_region, from, size, bounds);
-}
-
RID RendererSceneRenderRD::sky_allocate() {
return sky.allocate_sky_rid();
}
@@ -1002,10 +909,20 @@ bool RendererSceneRenderRD::is_using_radiance_cubemap_array() const {
}
void RendererSceneRenderRD::_update_vrs(Ref<RenderSceneBuffersRD> p_render_buffers) {
- if (p_render_buffers.is_valid() && vrs) {
+ if (p_render_buffers.is_null()) {
+ return;
+ }
+
+ RID render_target = p_render_buffers->get_render_target();
+ if (render_target.is_null()) {
+ // must be rendering reflection probes
+ return;
+ }
+
+ if (vrs) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
- RS::ViewportVRSMode vrs_mode = texture_storage->render_target_get_vrs_mode(p_render_buffers->get_render_target());
+ RS::ViewportVRSMode vrs_mode = texture_storage->render_target_get_vrs_mode(render_target);
if (vrs_mode != RS::VIEWPORT_VRS_DISABLED) {
RID vrs_texture = p_render_buffers->get_texture(RB_SCOPE_VRS, RB_TEXTURE);
@@ -1157,7 +1074,7 @@ void RendererSceneRenderRD::render_scene(const Ref<RenderSceneBuffers> &p_render
}
Color clear_color;
- if (p_render_buffers.is_valid()) {
+ if (p_render_buffers.is_valid() && p_reflection_probe.is_null()) {
clear_color = texture_storage->render_target_get_clear_request_color(rb->get_render_target());
} else {
clear_color = RSG::texture_storage->get_default_clear_color();