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-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 306a9a8320..9076fc5bb8 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -5435,18 +5435,18 @@ bool RendererStorageRD::light_directional_get_blend_splits(RID p_light) const {
return light->directional_blend_splits;
}
-void RendererStorageRD::light_directional_set_sky_only(RID p_light, bool p_sky_only) {
+void RendererStorageRD::light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) {
Light *light = light_owner.get_or_null(p_light);
ERR_FAIL_COND(!light);
- light->directional_sky_only = p_sky_only;
+ light->directional_sky_mode = p_mode;
}
-bool RendererStorageRD::light_directional_is_sky_only(RID p_light) const {
+RS::LightDirectionalSkyMode RendererStorageRD::light_directional_get_sky_mode(RID p_light) const {
const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, false);
+ ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY);
- return light->directional_sky_only;
+ return light->directional_sky_mode;
}
RS::LightDirectionalShadowMode RendererStorageRD::light_directional_get_shadow_mode(RID p_light) {