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-rw-r--r--servers/rendering/renderer_rd/shaders/particles_copy.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/particles_copy.glsl b/servers/rendering/renderer_rd/shaders/particles_copy.glsl
index 4dceeea995..e88e68b511 100644
--- a/servers/rendering/renderer_rd/shaders/particles_copy.glsl
+++ b/servers/rendering/renderer_rd/shaders/particles_copy.glsl
@@ -138,7 +138,7 @@ void main() {
if (bool(particles.data[particle].flags & PARTICLE_FLAG_ACTIVE) || bool(particles.data[particle].flags & PARTICLE_FLAG_TRAILED)) {
txform = particles.data[particle].xform;
if (params.trail_size > 1) {
- // since the steps dont fit precisely in the history frames, must do a tiny bit of
+ // Since the steps don't fit precisely in the history frames, must do a tiny bit of
// interpolation to get them close to their intended location.
uint part_ofs = particle % params.trail_size;
float natural_ofs = fract((float(part_ofs) / float(params.trail_size)) * float(params.trail_total)) * params.frame_delta;