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-rw-r--r--servers/rendering/rendering_context_driver.cpp85
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diff --git a/servers/rendering/rendering_context_driver.cpp b/servers/rendering/rendering_context_driver.cpp
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+/**************************************************************************/
+/* rendering_context_driver.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "rendering_context_driver.h"
+
+RenderingContextDriver::~RenderingContextDriver() {
+}
+
+RenderingContextDriver::SurfaceID RenderingContextDriver::surface_get_from_window(DisplayServer::WindowID p_window) const {
+ HashMap<DisplayServer::WindowID, SurfaceID>::ConstIterator it = window_surface_map.find(p_window);
+ if (it != window_surface_map.end()) {
+ return it->value;
+ } else {
+ return SurfaceID();
+ }
+}
+
+Error RenderingContextDriver::window_create(DisplayServer::WindowID p_window, const void *p_platform_data) {
+ SurfaceID surface = surface_create(p_platform_data);
+ if (surface != 0) {
+ window_surface_map[p_window] = surface;
+ return OK;
+ } else {
+ return ERR_CANT_CREATE;
+ }
+}
+
+void RenderingContextDriver::window_set_size(DisplayServer::WindowID p_window, uint32_t p_width, uint32_t p_height) {
+ SurfaceID surface = surface_get_from_window(p_window);
+ if (surface) {
+ surface_set_size(surface, p_width, p_height);
+ }
+}
+
+void RenderingContextDriver::window_set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_vsync_mode) {
+ SurfaceID surface = surface_get_from_window(p_window);
+ if (surface) {
+ surface_set_vsync_mode(surface, p_vsync_mode);
+ }
+}
+
+DisplayServer::VSyncMode RenderingContextDriver::window_get_vsync_mode(DisplayServer::WindowID p_window) const {
+ SurfaceID surface = surface_get_from_window(p_window);
+ if (surface) {
+ return surface_get_vsync_mode(surface);
+ } else {
+ return DisplayServer::VSYNC_DISABLED;
+ }
+}
+
+void RenderingContextDriver::window_destroy(DisplayServer::WindowID p_window) {
+ SurfaceID surface = surface_get_from_window(p_window);
+ if (surface) {
+ surface_destroy(surface);
+ }
+
+ window_surface_map.erase(p_window);
+}