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-rw-r--r--servers/rendering/rendering_device.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 332e18bb68..f0f267c246 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -82,11 +82,12 @@ static String _get_device_type_name(const RenderingContextDriver::Device &p_devi
}
static uint32_t _get_device_type_score(const RenderingContextDriver::Device &p_device) {
+ static const bool prefer_integrated = OS::get_singleton()->get_user_prefers_integrated_gpu();
switch (p_device.type) {
case RenderingContextDriver::DEVICE_TYPE_INTEGRATED_GPU:
- return 4;
+ return prefer_integrated ? 5 : 4;
case RenderingContextDriver::DEVICE_TYPE_DISCRETE_GPU:
- return 5;
+ return prefer_integrated ? 4 : 5;
case RenderingContextDriver::DEVICE_TYPE_VIRTUAL_GPU:
return 3;
case RenderingContextDriver::DEVICE_TYPE_CPU:
@@ -3083,7 +3084,7 @@ RID RenderingDevice::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p
ERR_FAIL_NULL_V_MSG(buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
ERR_FAIL_COND_V_MSG(buffer->size < (uint32_t)set_uniform.length, RID(),
- "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " is smaller than size of shader uniform: (" + itos(set_uniform.length) + ").");
+ "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + ") is smaller than size of shader uniform: (" + itos(set_uniform.length) + ").");
if (buffer->draw_tracker != nullptr) {
draw_trackers.push_back(buffer->draw_tracker);
@@ -3112,7 +3113,7 @@ RID RenderingDevice::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p
// If 0, then it's sized on link time.
ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(),
- "Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
+ "Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + ") does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
if (set_uniform.writable && _buffer_make_mutable(buffer, buffer_id)) {
// The buffer must be mutable if it's used for writing.
@@ -5723,6 +5724,10 @@ uint64_t RenderingDevice::get_driver_resource(DriverResource p_resource, RID p_r
return driver->get_resource_native_handle(p_resource, driver_id);
}
+String RenderingDevice::get_driver_and_device_memory_report() const {
+ return context->get_driver_and_device_memory_report();
+}
+
String RenderingDevice::get_tracked_object_name(uint32_t p_type_index) const {
return context->get_tracked_object_name(p_type_index);
}
@@ -6077,6 +6082,7 @@ void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_perf_report"), &RenderingDevice::get_perf_report);
+ ClassDB::bind_method(D_METHOD("get_driver_and_device_memory_report"), &RenderingDevice::get_driver_and_device_memory_report);
ClassDB::bind_method(D_METHOD("get_tracked_object_name", "type_index"), &RenderingDevice::get_tracked_object_name);
ClassDB::bind_method(D_METHOD("get_tracked_object_type_count"), &RenderingDevice::get_tracked_object_type_count);
ClassDB::bind_method(D_METHOD("get_driver_total_memory"), &RenderingDevice::get_driver_total_memory);