diff options
Diffstat (limited to 'servers/rendering/rendering_light_culler.cpp')
-rw-r--r-- | servers/rendering/rendering_light_culler.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/servers/rendering/rendering_light_culler.cpp b/servers/rendering/rendering_light_culler.cpp index 8dc2d85bdf..0284646ae9 100644 --- a/servers/rendering/rendering_light_culler.cpp +++ b/servers/rendering/rendering_light_culler.cpp @@ -2,9 +2,11 @@ /* rendering_light_culler.cpp */ /**************************************************************************/ /* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ +/* REDOT ENGINE */ +/* https://redotengine.org */ /**************************************************************************/ +/* Copyright (c) 2024-present Redot Engine contributors */ +/* (see REDOT_AUTHORS.md) */ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ @@ -643,7 +645,7 @@ uint8_t RenderingLightCuller::Data::LUT_entries[LUT_SIZE][8] = { // See e.g. http://lspiroengine.com/?p=153 for reference. // Principles are the same, but differences to the article: -// * Order of planes / points is different in Godot. +// * Order of planes / points is different in Redot. // * We use a lookup table at runtime. void RenderingLightCuller::create_LUT() { // Each pair of planes that are opposite can have an edge. |