diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r-- | servers/rendering/rendering_server_default.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 77fe91e4c9..bf8ab27722 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -91,10 +91,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) { RSG::viewport->draw_viewports(p_swap_buffers); RSG::canvas_render->update(); - if (!OS::get_singleton()->get_current_rendering_driver_name().begins_with("opengl3")) { - // Already called for gl_compatibility renderer. - RSG::rasterizer->end_frame(p_swap_buffers); - } + RSG::rasterizer->end_frame(p_swap_buffers); XRServer *xr_server = XRServer::get_singleton(); if (xr_server != nullptr) { @@ -214,6 +211,7 @@ void RenderingServerDefault::_finish() { free(test_cube); } + RSG::canvas->finalize(); RSG::rasterizer->finalize(); } @@ -289,9 +287,11 @@ void RenderingServerDefault::set_default_clear_color(const Color &p_color) { RSG::viewport->set_default_clear_color(p_color); } +#ifndef DISABLE_DEPRECATED bool RenderingServerDefault::has_feature(Features p_feature) const { return false; } +#endif void RenderingServerDefault::sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) { RSG::scene->sdfgi_set_debug_probe_select(p_position, p_dir); @@ -395,15 +395,19 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) : command_queue(p_create_thread) { RenderingServer::init(); +#ifdef THREADS_ENABLED create_thread = p_create_thread; - - if (!p_create_thread) { + if (!create_thread) { server_thread = Thread::get_caller_id(); } else { server_thread = 0; } +#else + create_thread = false; + server_thread = Thread::get_main_id(); +#endif + RSG::threaded = create_thread; - RSG::threaded = p_create_thread; RSG::canvas = memnew(RendererCanvasCull); RSG::viewport = memnew(RendererViewport); RendererSceneCull *sr = memnew(RendererSceneCull); |