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-rw-r--r--servers/rendering/rendering_server_default.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 6e195a8002..60fa546e16 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -344,6 +344,11 @@ public:
FUNC2(multimesh_set_buffer, RID, const Vector<float> &)
FUNC1RC(Vector<float>, multimesh_get_buffer, RID)
+ FUNC3(multimesh_set_buffer_interpolated, RID, const Vector<float> &, const Vector<float> &)
+ FUNC2(multimesh_set_physics_interpolated, RID, bool)
+ FUNC2(multimesh_set_physics_interpolation_quality, RID, MultimeshPhysicsInterpolationQuality)
+ FUNC2(multimesh_instance_reset_physics_interpolation, RID, int)
+
FUNC2(multimesh_set_visible_instances, RID, int)
FUNC1RC(int, multimesh_get_visible_instances, RID)
@@ -639,6 +644,7 @@ public:
FUNC3(viewport_set_canvas_transform, RID, RID, const Transform2D &)
FUNC2(viewport_set_transparent_background, RID, bool)
FUNC2(viewport_set_use_hdr_2d, RID, bool)
+ FUNC1RC(bool, viewport_is_using_hdr_2d, RID)
FUNC2(viewport_set_snap_2d_transforms_to_pixel, RID, bool)
FUNC2(viewport_set_snap_2d_vertices_to_pixel, RID, bool)
@@ -761,6 +767,7 @@ public:
FUNC1(directional_soft_shadow_filter_set_quality, ShadowQuality);
FUNC1(decals_set_filter, RS::DecalFilter);
FUNC1(light_projectors_set_filter, RS::LightProjectorFilter);
+ FUNC1(lightmaps_set_bicubic_filter, bool);
/* CAMERA ATTRIBUTES */