diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
| -rw-r--r-- | servers/rendering/rendering_server_default.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index 11220dcf79..71f459f34a 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -72,6 +72,8 @@ class RenderingServerDefault : public RenderingServer { uint64_t frame_profile_frame; Vector<FrameProfileArea> frame_profile; + float frame_setup_time = 0; + public: //if editor is redrawing when it shouldn't, enable this and put a breakpoint in _changes_changed() //#define DEBUG_CHANGES @@ -217,6 +219,8 @@ public: BIND2RC(RID, shader_get_default_texture_param, RID, const StringName &) BIND2RC(Variant, shader_get_param_default, RID, const StringName &) + BIND1RC(ShaderNativeSourceCode, shader_get_native_source_code, RID) + /* COMMON MATERIAL API */ BIND0R(RID, material_create) @@ -845,6 +849,8 @@ public: /* TESTING */ + virtual float get_frame_setup_time_cpu() const; + virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true); virtual void set_default_clear_color(const Color &p_color); |
