diff options
Diffstat (limited to 'servers/rendering/shader_compiler.cpp')
-rw-r--r-- | servers/rendering/shader_compiler.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index 527a5e5725..f52963f98f 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -355,7 +355,7 @@ void ShaderCompiler::_dump_function_deps(const SL::ShaderNode *p_node, const Str } header += " "; - header += _mkid(fnode->name); + header += _mkid(fnode->rname); header += "("; for (int i = 0; i < fnode->arguments.size(); i++) { @@ -489,7 +489,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene struct_code += _typestr(m->datatype); } struct_code += " "; - struct_code += m->name; + struct_code += _mkid(m->name); if (m->array_size > 0) { struct_code += "["; struct_code += itos(m->array_size); @@ -951,7 +951,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); } else if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) { //instance variable, index it as such - code = "(" + p_default_actions.instance_uniform_index_variable + "+" + itos(u.instance_index) + ")"; + code = "(" + p_default_actions.instance_uniform_index_variable + "+" + itos(u.instance_index) + "u)"; code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); } else { //regular uniform, index from UBO @@ -1051,7 +1051,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); } else if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) { //instance variable, index it as such - code = "(" + p_default_actions.instance_uniform_index_variable + "+" + itos(u.instance_index) + ")"; + code = "(" + p_default_actions.instance_uniform_index_variable + "+" + itos(u.instance_index) + "u)"; code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); } else { //regular uniform, index from UBO @@ -1190,7 +1190,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene } else if (p_default_actions.renames.has(vnode->name)) { code += p_default_actions.renames[vnode->name]; } else { - code += _mkid(vnode->name); + code += _mkid(vnode->rname); } } @@ -1448,7 +1448,13 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene } break; case SL::Node::NODE_TYPE_MEMBER: { SL::MemberNode *mnode = (SL::MemberNode *)p_node; - code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + "." + mnode->name; + String name; + if (mnode->basetype == SL::TYPE_STRUCT) { + name = _mkid(mnode->name); + } else { + name = mnode->name; + } + code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + "." + name; if (mnode->index_expression != nullptr) { code += "["; code += _dump_node_code(mnode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); |