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-rw-r--r--servers/rendering/shader_language.cpp22
1 files changed, 20 insertions, 2 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 1a4c8ea742..9aa54d0bb7 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -3067,6 +3067,8 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ nullptr, TYPE_VOID, { TYPE_VOID }, { "" }, TAG_GLOBAL, false }
};
+HashSet<StringName> global_func_set;
+
const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[] = {
{ "modf", { 1, -1 } },
{ "umulExtended", { 2, 3 } },
@@ -9211,7 +9213,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
return ERR_PARSE_ERROR;
}
- if (shader->structs.has(name) || _find_identifier(nullptr, false, constants, name) || has_builtin(p_functions, name)) {
+ if (shader->structs.has(name) || _find_identifier(nullptr, false, constants, name) || has_builtin(p_functions, name, !is_constant)) {
_set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
@@ -9831,7 +9833,11 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
return OK;
}
-bool ShaderLanguage::has_builtin(const HashMap<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name) {
+bool ShaderLanguage::has_builtin(const HashMap<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name, bool p_check_global_funcs) {
+ if (p_check_global_funcs && global_func_set.has(p_name)) {
+ return true;
+ }
+
for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : p_functions) {
if (E.value.built_ins.has(p_name)) {
return true;
@@ -10701,6 +10707,18 @@ ShaderLanguage::ShaderLanguage() {
nodes = nullptr;
completion_class = TAG_GLOBAL;
+ int idx = 0;
+ while (builtin_func_defs[idx].name) {
+ if (builtin_func_defs[idx].tag == SubClassTag::TAG_GLOBAL) {
+ const StringName &name = StringName(builtin_func_defs[idx].name);
+
+ if (!global_func_set.has(name)) {
+ global_func_set.insert(name);
+ }
+ }
+ idx++;
+ }
+
#ifdef DEBUG_ENABLED
warnings_check_map.insert(ShaderWarning::UNUSED_CONSTANT, &used_constants);
warnings_check_map.insert(ShaderWarning::UNUSED_FUNCTION, &used_functions);