diff options
Diffstat (limited to 'servers/rendering/storage/render_scene_buffers.h')
-rw-r--r-- | servers/rendering/storage/render_scene_buffers.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/storage/render_scene_buffers.h b/servers/rendering/storage/render_scene_buffers.h index 83fc78ca1c..cf96a9f372 100644 --- a/servers/rendering/storage/render_scene_buffers.h +++ b/servers/rendering/storage/render_scene_buffers.h @@ -40,7 +40,7 @@ class RenderSceneBuffers : public RefCounted { protected: static void _bind_methods(); - GDVIRTUAL10(_configure, RID, Size2i, Size2i, float, float, RS::ViewportMSAA, RenderingServer::ViewportScreenSpaceAA, bool, bool, uint32_t) + GDVIRTUAL11(_configure, RID, Size2i, Size2i, RS::ViewportScaling3DMode, float, float, RS::ViewportMSAA, RenderingServer::ViewportScreenSpaceAA, bool, bool, uint32_t) GDVIRTUAL1(_set_fsr_sharpness, float) GDVIRTUAL1(_set_texture_mipmap_bias, float) GDVIRTUAL1(_set_use_debanding, bool) @@ -49,7 +49,7 @@ public: RenderSceneBuffers(){}; virtual ~RenderSceneBuffers(){}; - virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count); + virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count); // for those settings that are unlikely to require buffers to be recreated, we'll add setters virtual void set_fsr_sharpness(float p_fsr_sharpness); |