diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 75 |
1 files changed, 64 insertions, 11 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 5b5ba56ebe..46f65bb758 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -4143,6 +4143,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui if (!n) return ERR_PARSE_ERROR; + if (n->get_datatype() != TYPE_BOOL) { + _set_error("Expected boolean expression"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after expression"); @@ -4610,19 +4615,34 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui return OK; } +String ShaderLanguage::_get_shader_type_list(const Set<String> &p_shader_types) const { + + // Return a list of shader types as an human-readable string + String valid_types; + for (const Set<String>::Element *E = p_shader_types.front(); E; E = E->next()) { + if (valid_types != String()) { + valid_types += ", "; + } + + valid_types += "'" + E->get() + "'"; + } + + return valid_types; +} + Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { Token tk = _get_token(); if (tk.type != TK_SHADER_TYPE) { - _set_error("Expected 'shader_type' at the beginning of shader."); + _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_IDENTIFIER) { - _set_error("Expected identifier after 'shader_type', indicating type of shader."); + _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } @@ -4631,15 +4651,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct shader_type_identifier = tk.text; if (!p_shader_types.has(shader_type_identifier)) { - - String valid; - for (Set<String>::Element *E = p_shader_types.front(); E; E = E->next()) { - if (valid != String()) { - valid += ", "; - } - valid += "'" + E->get() + "'"; - } - _set_error("Invalid shader type, valid types are: " + valid); + _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } @@ -4742,6 +4754,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } + if (has_builtin(p_functions, name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + if (uniform) { ShaderNode::Uniform uniform2; @@ -4990,6 +5007,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } + if (has_builtin(p_functions, name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { if (type == TYPE_VOID) { @@ -5048,6 +5070,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } + if (has_builtin(p_functions, name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); } else if (tk.type == TK_SEMICOLON) { @@ -5149,6 +5176,12 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } } + + if (has_builtin(p_functions, pname)) { + _set_error("Redefinition of '" + String(pname) + "'"); + return ERR_PARSE_ERROR; + } + FunctionNode::Argument arg; arg.type = ptype; arg.name = pname; @@ -5215,6 +5248,26 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return OK; } +bool ShaderLanguage::has_builtin(const Map<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name) { + + if (p_functions.has("vertex")) { + if (p_functions["vertex"].built_ins.has(p_name)) { + return true; + } + } + if (p_functions.has("fragment")) { + if (p_functions["fragment"].built_ins.has(p_name)) { + return true; + } + } + if (p_functions.has("light")) { + if (p_functions["light"].built_ins.has(p_name)) { + return true; + } + } + return false; +} + Error ShaderLanguage::_find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op) { bool found = false; |