diff options
Diffstat (limited to 'tests/test_main.cpp')
-rw-r--r-- | tests/test_main.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 6cc7aad48e..3a80fc8c00 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -212,7 +212,6 @@ struct GodotTestCaseListener : public doctest::IReporter { PhysicsServer2D *physics_server_2d = nullptr; NavigationServer3D *navigation_server_3d = nullptr; NavigationServer2D *navigation_server_2d = nullptr; - ThemeDB *theme_db = nullptr; void test_case_start(const doctest::TestCaseData &p_in) override { reinitialize(); @@ -238,6 +237,12 @@ struct GodotTestCaseListener : public doctest::IReporter { RenderingServerDefault::get_singleton()->init(); RenderingServerDefault::get_singleton()->set_render_loop_enabled(false); + // ThemeDB requires RenderingServer to initialize the default theme. + // So we have to do this for each test case. Also make sure there is + // no residual theme from something else. + ThemeDB::get_singleton()->finalize_theme(); + ThemeDB::get_singleton()->initialize_theme_noproject(); + physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server(); physics_server_3d->init(); @@ -252,9 +257,6 @@ struct GodotTestCaseListener : public doctest::IReporter { memnew(InputMap); InputMap::get_singleton()->load_default(); - theme_db = memnew(ThemeDB); - theme_db->initialize_theme_noproject(); - memnew(SceneTree); SceneTree::get_singleton()->initialize(); if (!DisplayServer::get_singleton()->has_feature(DisplayServer::Feature::FEATURE_SUBWINDOWS)) { @@ -294,11 +296,6 @@ struct GodotTestCaseListener : public doctest::IReporter { memdelete(SceneTree::get_singleton()); } - if (theme_db) { - memdelete(theme_db); - theme_db = nullptr; - } - if (navigation_server_3d) { memdelete(navigation_server_3d); navigation_server_3d = nullptr; @@ -326,6 +323,10 @@ struct GodotTestCaseListener : public doctest::IReporter { } if (RenderingServer::get_singleton()) { + // ThemeDB requires RenderingServer to finalize the default theme. + // So we have to do this for each test case. + ThemeDB::get_singleton()->finalize_theme(); + RenderingServer::get_singleton()->sync(); RenderingServer::get_singleton()->global_shader_parameters_clear(); RenderingServer::get_singleton()->finish(); |