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-rw-r--r--tests/test_main.cpp29
1 files changed, 19 insertions, 10 deletions
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 3d186711cb..f51d7c8e4d 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -30,6 +30,7 @@
#include "test_main.h"
+#include "tests/core/config/test_project_settings.h"
#include "tests/core/input/test_input_event_key.h"
#include "tests/core/input/test_shortcut.h"
#include "tests/core/io/test_config_file.h"
@@ -47,6 +48,7 @@
#include "tests/core/math/test_expression.h"
#include "tests/core/math/test_geometry_2d.h"
#include "tests/core/math/test_geometry_3d.h"
+#include "tests/core/math/test_math_funcs.h"
#include "tests/core/math/test_plane.h"
#include "tests/core/math/test_quaternion.h"
#include "tests/core/math/test_random_number_generator.h"
@@ -84,14 +86,19 @@
#include "tests/core/variant/test_dictionary.h"
#include "tests/core/variant/test_variant.h"
#include "tests/scene/test_animation.h"
+#include "tests/scene/test_arraymesh.h"
#include "tests/scene/test_audio_stream_wav.h"
+#include "tests/scene/test_bit_map.h"
#include "tests/scene/test_code_edit.h"
#include "tests/scene/test_curve.h"
#include "tests/scene/test_gradient.h"
+#include "tests/scene/test_path_2d.h"
#include "tests/scene/test_path_3d.h"
+#include "tests/scene/test_primitives.h"
#include "tests/scene/test_sprite_frames.h"
#include "tests/scene/test_text_edit.h"
#include "tests/scene/test_theme.h"
+#include "tests/scene/test_visual_shader.h"
#include "tests/servers/test_text_server.h"
#include "tests/test_validate_testing.h"
@@ -99,7 +106,7 @@
#include "tests/test_macros.h"
-#include "scene/resources/default_theme/default_theme.h"
+#include "scene/theme/theme_db.h"
#include "servers/navigation_server_2d.h"
#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
@@ -179,6 +186,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
PhysicsServer2D *physics_server_2d = nullptr;
NavigationServer3D *navigation_server_3d = nullptr;
NavigationServer2D *navigation_server_2d = nullptr;
+ ThemeDB *theme_db = nullptr;
void test_case_start(const doctest::TestCaseData &p_in) override {
SignalWatcher::get_singleton()->_clear_signals();
@@ -186,18 +194,15 @@ struct GodotTestCaseListener : public doctest::IReporter {
String name = String(p_in.m_name);
if (name.find("[SceneTree]") != -1) {
- GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
memnew(MessageQueue);
- GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
-
memnew(Input);
Error err = OK;
OS::get_singleton()->set_has_server_feature_callback(nullptr);
for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
if (String("headless") == DisplayServer::get_create_function_name(i)) {
- DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err);
+ DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), err);
break;
}
}
@@ -205,10 +210,10 @@ struct GodotTestCaseListener : public doctest::IReporter {
RenderingServerDefault::get_singleton()->init();
RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
- physics_server_3d = PhysicsServer3DManager::new_default_server();
+ physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server();
physics_server_3d->init();
- physics_server_2d = PhysicsServer2DManager::new_default_server();
+ physics_server_2d = PhysicsServer2DManager::get_singleton()->new_default_server();
physics_server_2d->init();
navigation_server_3d = NavigationServer3DManager::new_default_server();
@@ -217,7 +222,8 @@ struct GodotTestCaseListener : public doctest::IReporter {
memnew(InputMap);
InputMap::get_singleton()->load_default();
- make_default_theme(1.0, Ref<Font>());
+ theme_db = memnew(ThemeDB);
+ theme_db->initialize_theme_noproject();
memnew(SceneTree);
SceneTree::get_singleton()->initialize();
@@ -247,7 +253,10 @@ struct GodotTestCaseListener : public doctest::IReporter {
memdelete(SceneTree::get_singleton());
}
- clear_default_theme();
+ if (theme_db) {
+ memdelete(theme_db);
+ theme_db = nullptr;
+ }
if (navigation_server_3d) {
memdelete(navigation_server_3d);
@@ -277,7 +286,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
if (RenderingServer::get_singleton()) {
RenderingServer::get_singleton()->sync();
- RenderingServer::get_singleton()->global_shader_uniforms_clear();
+ RenderingServer::get_singleton()->global_shader_parameters_clear();
RenderingServer::get_singleton()->finish();
memdelete(RenderingServer::get_singleton());
}