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-rw-r--r--tests/test_main.cpp116
1 files changed, 76 insertions, 40 deletions
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 13cbc7f8aa..8c563f94ac 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -1,35 +1,38 @@
-/*************************************************************************/
-/* test_main.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* test_main.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "test_main.h"
+#include "tests/core/config/test_project_settings.h"
+#include "tests/core/input/test_input_event_key.h"
+#include "tests/core/input/test_shortcut.h"
#include "tests/core/io/test_config_file.h"
#include "tests/core/io/test_file_access.h"
#include "tests/core/io/test_image.h"
@@ -45,17 +48,24 @@
#include "tests/core/math/test_expression.h"
#include "tests/core/math/test_geometry_2d.h"
#include "tests/core/math/test_geometry_3d.h"
+#include "tests/core/math/test_math_funcs.h"
#include "tests/core/math/test_plane.h"
+#include "tests/core/math/test_quaternion.h"
#include "tests/core/math/test_random_number_generator.h"
#include "tests/core/math/test_rect2.h"
#include "tests/core/math/test_rect2i.h"
+#include "tests/core/math/test_transform_2d.h"
+#include "tests/core/math/test_transform_3d.h"
#include "tests/core/math/test_vector2.h"
#include "tests/core/math/test_vector2i.h"
#include "tests/core/math/test_vector3.h"
#include "tests/core/math/test_vector3i.h"
+#include "tests/core/math/test_vector4.h"
+#include "tests/core/math/test_vector4i.h"
#include "tests/core/object/test_class_db.h"
#include "tests/core/object/test_method_bind.h"
#include "tests/core/object/test_object.h"
+#include "tests/core/os/test_os.h"
#include "tests/core/string/test_node_path.h"
#include "tests/core/string/test_string.h"
#include "tests/core/string/test_translation.h"
@@ -66,6 +76,7 @@
#include "tests/core/templates/test_local_vector.h"
#include "tests/core/templates/test_lru.h"
#include "tests/core/templates/test_paged_array.h"
+#include "tests/core/templates/test_rid.h"
#include "tests/core/templates/test_vector.h"
#include "tests/core/test_crypto.h"
#include "tests/core/test_hashing_context.h"
@@ -75,12 +86,21 @@
#include "tests/core/variant/test_dictionary.h"
#include "tests/core/variant/test_variant.h"
#include "tests/scene/test_animation.h"
+#include "tests/scene/test_arraymesh.h"
+#include "tests/scene/test_audio_stream_wav.h"
+#include "tests/scene/test_bit_map.h"
#include "tests/scene/test_code_edit.h"
#include "tests/scene/test_curve.h"
+#include "tests/scene/test_curve_2d.h"
#include "tests/scene/test_gradient.h"
+#include "tests/scene/test_node.h"
+#include "tests/scene/test_path_2d.h"
#include "tests/scene/test_path_3d.h"
+#include "tests/scene/test_primitives.h"
+#include "tests/scene/test_sprite_frames.h"
#include "tests/scene/test_text_edit.h"
#include "tests/scene/test_theme.h"
+#include "tests/scene/test_visual_shader.h"
#include "tests/servers/test_text_server.h"
#include "tests/test_validate_testing.h"
@@ -88,7 +108,7 @@
#include "tests/test_macros.h"
-#include "scene/resources/default_theme/default_theme.h"
+#include "scene/theme/theme_db.h"
#include "servers/navigation_server_2d.h"
#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
@@ -104,7 +124,7 @@ int test_main(int argc, char *argv[]) {
for (int i = 0; i < argc; i++) {
args.push_back(String::utf8(argv[i]));
}
- OS::get_singleton()->set_cmdline("", args);
+ OS::get_singleton()->set_cmdline("", args, List<String>());
// Run custom test tools.
if (test_commands) {
@@ -168,6 +188,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
PhysicsServer2D *physics_server_2d = nullptr;
NavigationServer3D *navigation_server_3d = nullptr;
NavigationServer2D *navigation_server_2d = nullptr;
+ ThemeDB *theme_db = nullptr;
void test_case_start(const doctest::TestCaseData &p_in) override {
SignalWatcher::get_singleton()->_clear_signals();
@@ -175,18 +196,15 @@ struct GodotTestCaseListener : public doctest::IReporter {
String name = String(p_in.m_name);
if (name.find("[SceneTree]") != -1) {
- GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
memnew(MessageQueue);
- GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
-
memnew(Input);
Error err = OK;
OS::get_singleton()->set_has_server_feature_callback(nullptr);
for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
if (String("headless") == DisplayServer::get_create_function_name(i)) {
- DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err);
+ DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), DisplayServer::SCREEN_PRIMARY, err);
break;
}
}
@@ -194,10 +212,10 @@ struct GodotTestCaseListener : public doctest::IReporter {
RenderingServerDefault::get_singleton()->init();
RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
- physics_server_3d = PhysicsServer3DManager::new_default_server();
+ physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server();
physics_server_3d->init();
- physics_server_2d = PhysicsServer2DManager::new_default_server();
+ physics_server_2d = PhysicsServer2DManager::get_singleton()->new_default_server();
physics_server_2d->init();
navigation_server_3d = NavigationServer3DManager::new_default_server();
@@ -206,12 +224,22 @@ struct GodotTestCaseListener : public doctest::IReporter {
memnew(InputMap);
InputMap::get_singleton()->load_default();
- make_default_theme(1.0, Ref<Font>());
+ theme_db = memnew(ThemeDB);
+ theme_db->initialize_theme_noproject();
memnew(SceneTree);
SceneTree::get_singleton()->initialize();
return;
}
+
+ if (name.find("Audio") != -1) {
+ // The last driver index should always be the dummy driver.
+ int dummy_idx = AudioDriverManager::get_driver_count() - 1;
+ AudioDriverManager::initialize(dummy_idx);
+ AudioServer *audio_server = memnew(AudioServer);
+ audio_server->init();
+ return;
+ }
}
void test_case_end(const doctest::CurrentTestCaseStats &) override {
@@ -227,7 +255,10 @@ struct GodotTestCaseListener : public doctest::IReporter {
memdelete(SceneTree::get_singleton());
}
- clear_default_theme();
+ if (theme_db) {
+ memdelete(theme_db);
+ theme_db = nullptr;
+ }
if (navigation_server_3d) {
memdelete(navigation_server_3d);
@@ -257,7 +288,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
if (RenderingServer::get_singleton()) {
RenderingServer::get_singleton()->sync();
- RenderingServer::get_singleton()->global_shader_uniforms_clear();
+ RenderingServer::get_singleton()->global_shader_parameters_clear();
RenderingServer::get_singleton()->finish();
memdelete(RenderingServer::get_singleton());
}
@@ -274,6 +305,11 @@ struct GodotTestCaseListener : public doctest::IReporter {
MessageQueue::get_singleton()->flush();
memdelete(MessageQueue::get_singleton());
}
+
+ if (AudioServer::get_singleton()) {
+ AudioServer::get_singleton()->finish();
+ memdelete(AudioServer::get_singleton());
+ }
}
void test_run_start() override {