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-rw-r--r--tests/core/variant/test_variant.h1033
1 files changed, 1025 insertions, 8 deletions
diff --git a/tests/core/variant/test_variant.h b/tests/core/variant/test_variant.h
index 024fcf53c4..fcd8c0950f 100644
--- a/tests/core/variant/test_variant.h
+++ b/tests/core/variant/test_variant.h
@@ -126,7 +126,7 @@ TEST_CASE("[Variant] Writer and parser Variant::FLOAT") {
CHECK_MESSAGE(float_parsed == 1.0e+100, "Should match the double literal.");
}
-TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant int_v = 0;
Variant bool_v = true;
int_v = bool_v; // int_v is now a bool
@@ -183,6 +183,54 @@ TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Ve
vec3i_v = bool_v;
CHECK(vec3i_v.get_type() == Variant::BOOL);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ bool_v = true;
+ vec4_v = bool_v;
+ CHECK(vec4_v == Variant(true));
+ bool_v = false;
+ vec4_v = bool_v;
+ CHECK(vec4_v.get_type() == Variant::BOOL);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ bool_v = true;
+ vec4i_v = bool_v;
+ CHECK(vec4i_v == Variant(true));
+ bool_v = false;
+ vec4i_v = bool_v;
+ CHECK(vec4i_v.get_type() == Variant::BOOL);
+
+ Variant rect2_v = Rect2();
+ bool_v = true;
+ rect2_v = bool_v;
+ CHECK(rect2_v == Variant(true));
+ bool_v = false;
+ rect2_v = bool_v;
+ CHECK(rect2_v.get_type() == Variant::BOOL);
+
+ Variant rect2i_v = Rect2i();
+ bool_v = true;
+ rect2i_v = bool_v;
+ CHECK(rect2i_v == Variant(true));
+ bool_v = false;
+ rect2i_v = bool_v;
+ CHECK(rect2i_v.get_type() == Variant::BOOL);
+
+ Variant transform2d_v = Transform2D();
+ bool_v = true;
+ transform2d_v = bool_v;
+ CHECK(transform2d_v == Variant(true));
+ bool_v = false;
+ transform2d_v = bool_v;
+ CHECK(transform2d_v.get_type() == Variant::BOOL);
+
+ Variant transform3d_v = Transform3D();
+ bool_v = true;
+ transform3d_v = bool_v;
+ CHECK(transform3d_v == Variant(true));
+ bool_v = false;
+ transform3d_v = bool_v;
+ CHECK(transform3d_v.get_type() == Variant::BOOL);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
bool_v = true;
col_v = bool_v;
@@ -190,9 +238,74 @@ TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Ve
bool_v = false;
col_v = bool_v;
CHECK(col_v.get_type() == Variant::BOOL);
+
+ Variant call_v = Callable();
+ bool_v = true;
+ call_v = bool_v;
+ CHECK(call_v == Variant(true));
+ bool_v = false;
+ call_v = bool_v;
+ CHECK(call_v.get_type() == Variant::BOOL);
+
+ Variant plane_v = Plane();
+ bool_v = true;
+ plane_v = bool_v;
+ CHECK(plane_v == Variant(true));
+ bool_v = false;
+ plane_v = bool_v;
+ CHECK(plane_v.get_type() == Variant::BOOL);
+
+ Variant basis_v = Basis();
+ bool_v = true;
+ basis_v = bool_v;
+ CHECK(basis_v == Variant(true));
+ bool_v = false;
+ basis_v = bool_v;
+ CHECK(basis_v.get_type() == Variant::BOOL);
+
+ Variant aabb_v = AABB();
+ bool_v = true;
+ aabb_v = bool_v;
+ CHECK(aabb_v == Variant(true));
+ bool_v = false;
+ aabb_v = bool_v;
+ CHECK(aabb_v.get_type() == Variant::BOOL);
+
+ Variant quaternion_v = Quaternion();
+ bool_v = true;
+ quaternion_v = bool_v;
+ CHECK(quaternion_v == Variant(true));
+ bool_v = false;
+ quaternion_v = bool_v;
+ CHECK(quaternion_v.get_type() == Variant::BOOL);
+
+ Variant projection_v = Projection();
+ bool_v = true;
+ projection_v = bool_v;
+ CHECK(projection_v == Variant(true));
+ bool_v = false;
+ projection_v = bool_v;
+ CHECK(projection_v.get_type() == Variant::BOOL);
+
+ Variant rid_v = RID();
+ bool_v = true;
+ rid_v = bool_v;
+ CHECK(rid_v == Variant(true));
+ bool_v = false;
+ rid_v = bool_v;
+ CHECK(rid_v.get_type() == Variant::BOOL);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ bool_v = true;
+ object_v = bool_v;
+ CHECK(object_v == Variant(true));
+ bool_v = false;
+ object_v = bool_v;
+ CHECK(object_v.get_type() == Variant::BOOL);
}
-TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant int_v = 2;
bool_v = int_v; // Now bool_v is int
@@ -249,6 +362,54 @@ TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Ve
vec3i_v = int_v;
CHECK(vec3i_v.get_type() == Variant::INT);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ int_v = 2;
+ vec4_v = int_v;
+ CHECK(vec4_v == Variant(2));
+ int_v = -3;
+ vec4_v = int_v;
+ CHECK(vec4_v.get_type() == Variant::INT);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ int_v = 2;
+ vec4i_v = int_v;
+ CHECK(vec4i_v == Variant(2));
+ int_v = -3;
+ vec4i_v = int_v;
+ CHECK(vec4i_v.get_type() == Variant::INT);
+
+ Variant rect2_v = Rect2();
+ int_v = 2;
+ rect2_v = int_v;
+ CHECK(rect2_v == Variant(2));
+ int_v = -3;
+ rect2_v = int_v;
+ CHECK(rect2_v.get_type() == Variant::INT);
+
+ Variant rect2i_v = Rect2i();
+ int_v = 2;
+ rect2i_v = int_v;
+ CHECK(rect2i_v == Variant(2));
+ int_v = -3;
+ rect2i_v = int_v;
+ CHECK(rect2i_v.get_type() == Variant::INT);
+
+ Variant transform2d_v = Transform2D();
+ int_v = 2;
+ transform2d_v = int_v;
+ CHECK(transform2d_v == Variant(2));
+ int_v = -3;
+ transform2d_v = int_v;
+ CHECK(transform2d_v.get_type() == Variant::INT);
+
+ Variant transform3d_v = Transform3D();
+ int_v = 2;
+ transform3d_v = int_v;
+ CHECK(transform3d_v == Variant(2));
+ int_v = -3;
+ transform3d_v = int_v;
+ CHECK(transform3d_v.get_type() == Variant::INT);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
int_v = 2;
col_v = int_v;
@@ -256,9 +417,74 @@ TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Ve
int_v = -3;
col_v = int_v;
CHECK(col_v.get_type() == Variant::INT);
+
+ Variant call_v = Callable();
+ int_v = 2;
+ call_v = int_v;
+ CHECK(call_v == Variant(2));
+ int_v = -3;
+ call_v = int_v;
+ CHECK(call_v.get_type() == Variant::INT);
+
+ Variant plane_v = Plane();
+ int_v = 2;
+ plane_v = int_v;
+ CHECK(plane_v == Variant(2));
+ int_v = -3;
+ plane_v = int_v;
+ CHECK(plane_v.get_type() == Variant::INT);
+
+ Variant basis_v = Basis();
+ int_v = 2;
+ basis_v = int_v;
+ CHECK(basis_v == Variant(2));
+ int_v = -3;
+ basis_v = int_v;
+ CHECK(basis_v.get_type() == Variant::INT);
+
+ Variant aabb_v = AABB();
+ int_v = 2;
+ aabb_v = int_v;
+ CHECK(aabb_v == Variant(2));
+ int_v = -3;
+ aabb_v = int_v;
+ CHECK(aabb_v.get_type() == Variant::INT);
+
+ Variant quaternion_v = Quaternion();
+ int_v = 2;
+ quaternion_v = int_v;
+ CHECK(quaternion_v == Variant(2));
+ int_v = -3;
+ quaternion_v = int_v;
+ CHECK(quaternion_v.get_type() == Variant::INT);
+
+ Variant projection_v = Projection();
+ int_v = 2;
+ projection_v = int_v;
+ CHECK(projection_v == Variant(2));
+ int_v = -3;
+ projection_v = int_v;
+ CHECK(projection_v.get_type() == Variant::INT);
+
+ Variant rid_v = RID();
+ int_v = 2;
+ rid_v = int_v;
+ CHECK(rid_v == Variant(2));
+ bool_v = -3;
+ rid_v = int_v;
+ CHECK(rid_v.get_type() == Variant::INT);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ int_v = 2;
+ object_v = int_v;
+ CHECK(object_v == Variant(2));
+ int_v = -3;
+ object_v = int_v;
+ CHECK(object_v.get_type() == Variant::INT);
}
-TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant float_v = 1.5f;
bool_v = float_v; // Now bool_v is float
@@ -315,6 +541,54 @@ TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Ve
vec3i_v = float_v;
CHECK(vec3i_v.get_type() == Variant::FLOAT);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ float_v = 1.5f;
+ vec4_v = float_v;
+ CHECK(vec4_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec4_v = float_v;
+ CHECK(vec4_v.get_type() == Variant::FLOAT);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ float_v = 1.5f;
+ vec4i_v = float_v;
+ CHECK(vec4i_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec4i_v = float_v;
+ CHECK(vec4i_v.get_type() == Variant::FLOAT);
+
+ Variant rect2_v = Rect2();
+ float_v = 1.5f;
+ rect2_v = float_v;
+ CHECK(rect2_v == Variant(1.5f));
+ float_v = -4.6f;
+ rect2_v = float_v;
+ CHECK(rect2_v.get_type() == Variant::FLOAT);
+
+ Variant rect2i_v = Rect2i();
+ float_v = 1.5f;
+ rect2i_v = float_v;
+ CHECK(rect2i_v == Variant(1.5f));
+ float_v = -4.6f;
+ rect2i_v = float_v;
+ CHECK(rect2i_v.get_type() == Variant::FLOAT);
+
+ Variant transform2d_v = Transform2D();
+ float_v = 1.5f;
+ transform2d_v = float_v;
+ CHECK(transform2d_v == Variant(1.5f));
+ float_v = -4.6f;
+ transform2d_v = float_v;
+ CHECK(transform2d_v.get_type() == Variant::FLOAT);
+
+ Variant transform3d_v = Transform3D();
+ float_v = 1.5f;
+ transform3d_v = float_v;
+ CHECK(transform3d_v == Variant(1.5f));
+ float_v = -4.6f;
+ transform3d_v = float_v;
+ CHECK(transform2d_v.get_type() == Variant::FLOAT);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
float_v = 1.5f;
col_v = float_v;
@@ -322,9 +596,74 @@ TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Ve
float_v = -4.6f;
col_v = float_v;
CHECK(col_v.get_type() == Variant::FLOAT);
+
+ Variant call_v = Callable();
+ float_v = 1.5f;
+ call_v = float_v;
+ CHECK(call_v == Variant(1.5f));
+ float_v = -4.6f;
+ call_v = float_v;
+ CHECK(call_v.get_type() == Variant::FLOAT);
+
+ Variant plane_v = Plane();
+ float_v = 1.5f;
+ plane_v = float_v;
+ CHECK(plane_v == Variant(1.5f));
+ float_v = -4.6f;
+ plane_v = float_v;
+ CHECK(plane_v.get_type() == Variant::FLOAT);
+
+ Variant basis_v = Basis();
+ float_v = 1.5f;
+ basis_v = float_v;
+ CHECK(basis_v == Variant(1.5f));
+ float_v = -4.6f;
+ basis_v = float_v;
+ CHECK(basis_v.get_type() == Variant::FLOAT);
+
+ Variant aabb_v = AABB();
+ float_v = 1.5f;
+ aabb_v = float_v;
+ CHECK(aabb_v == Variant(1.5f));
+ float_v = -4.6f;
+ aabb_v = float_v;
+ CHECK(aabb_v.get_type() == Variant::FLOAT);
+
+ Variant quaternion_v = Quaternion();
+ float_v = 1.5f;
+ quaternion_v = float_v;
+ CHECK(quaternion_v == Variant(1.5f));
+ float_v = -4.6f;
+ quaternion_v = float_v;
+ CHECK(quaternion_v.get_type() == Variant::FLOAT);
+
+ Variant projection_v = Projection();
+ float_v = 1.5f;
+ projection_v = float_v;
+ CHECK(projection_v == Variant(1.5f));
+ float_v = -4.6f;
+ projection_v = float_v;
+ CHECK(projection_v.get_type() == Variant::FLOAT);
+
+ Variant rid_v = RID();
+ float_v = 1.5f;
+ rid_v = float_v;
+ CHECK(rid_v == Variant(1.5f));
+ float_v = -4.6f;
+ rid_v = float_v;
+ CHECK(rid_v.get_type() == Variant::FLOAT);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ float_v = 1.5f;
+ object_v = float_v;
+ CHECK(object_v == Variant(1.5f));
+ float_v = -4.6f;
+ object_v = float_v;
+ CHECK(object_v.get_type() == Variant::FLOAT);
}
-TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant string_v = "Hello";
bool_v = string_v; // Now bool_v is string
@@ -381,6 +720,54 @@ TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Ve
vec3i_v = string_v;
CHECK(vec3i_v.get_type() == Variant::STRING);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ string_v = "Hello";
+ vec4_v = string_v;
+ CHECK(vec4_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec4_v = string_v;
+ CHECK(vec4_v.get_type() == Variant::STRING);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ string_v = "Hello";
+ vec4i_v = string_v;
+ CHECK(vec4i_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec4i_v = string_v;
+ CHECK(vec4i_v.get_type() == Variant::STRING);
+
+ Variant rect2_v = Rect2();
+ string_v = "Hello";
+ rect2_v = string_v;
+ CHECK(rect2_v == Variant("Hello"));
+ string_v = "Hello there";
+ rect2_v = string_v;
+ CHECK(rect2_v.get_type() == Variant::STRING);
+
+ Variant rect2i_v = Rect2i();
+ string_v = "Hello";
+ rect2i_v = string_v;
+ CHECK(rect2i_v == Variant("Hello"));
+ string_v = "Hello there";
+ rect2i_v = string_v;
+ CHECK(rect2i_v.get_type() == Variant::STRING);
+
+ Variant transform2d_v = Transform2D();
+ string_v = "Hello";
+ transform2d_v = string_v;
+ CHECK(transform2d_v == Variant("Hello"));
+ string_v = "Hello there";
+ transform2d_v = string_v;
+ CHECK(transform2d_v.get_type() == Variant::STRING);
+
+ Variant transform3d_v = Transform3D();
+ string_v = "Hello";
+ transform3d_v = string_v;
+ CHECK(transform3d_v == Variant("Hello"));
+ string_v = "Hello there";
+ transform3d_v = string_v;
+ CHECK(transform3d_v.get_type() == Variant::STRING);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
string_v = "Hello";
col_v = string_v;
@@ -388,9 +775,74 @@ TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Ve
string_v = "Hello there";
col_v = string_v;
CHECK(col_v.get_type() == Variant::STRING);
+
+ Variant call_v = Callable();
+ string_v = "Hello";
+ call_v = string_v;
+ CHECK(call_v == Variant("Hello"));
+ string_v = "Hello there";
+ call_v = string_v;
+ CHECK(call_v.get_type() == Variant::STRING);
+
+ Variant plane_v = Plane();
+ string_v = "Hello";
+ plane_v = string_v;
+ CHECK(plane_v == Variant("Hello"));
+ string_v = "Hello there";
+ plane_v = string_v;
+ CHECK(plane_v.get_type() == Variant::STRING);
+
+ Variant basis_v = Basis();
+ string_v = "Hello";
+ basis_v = string_v;
+ CHECK(basis_v == Variant("Hello"));
+ string_v = "Hello there";
+ basis_v = string_v;
+ CHECK(basis_v.get_type() == Variant::STRING);
+
+ Variant aabb_v = AABB();
+ string_v = "Hello";
+ aabb_v = string_v;
+ CHECK(aabb_v == Variant("Hello"));
+ string_v = "Hello there";
+ aabb_v = string_v;
+ CHECK(aabb_v.get_type() == Variant::STRING);
+
+ Variant quaternion_v = Quaternion();
+ string_v = "Hello";
+ quaternion_v = string_v;
+ CHECK(quaternion_v == Variant("Hello"));
+ string_v = "Hello there";
+ quaternion_v = string_v;
+ CHECK(quaternion_v.get_type() == Variant::STRING);
+
+ Variant projection_v = Projection();
+ string_v = "Hello";
+ projection_v = string_v;
+ CHECK(projection_v == Variant("Hello"));
+ string_v = "Hello there";
+ projection_v = string_v;
+ CHECK(projection_v.get_type() == Variant::STRING);
+
+ Variant rid_v = RID();
+ string_v = "Hello";
+ rid_v = string_v;
+ CHECK(rid_v == Variant("Hello"));
+ string_v = "Hello there";
+ rid_v = string_v;
+ CHECK(rid_v.get_type() == Variant::STRING);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ string_v = "Hello";
+ object_v = string_v;
+ CHECK(object_v == Variant("Hello"));
+ string_v = "Hello there";
+ object_v = string_v;
+ CHECK(object_v.get_type() == Variant::STRING);
}
-TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant vec2_v = Vector2(2.2f, 3.5f);
bool_v = vec2_v; // Now bool_v is Vector2
@@ -447,6 +899,54 @@ TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Ve
vec3i_v = vec2_v;
CHECK(vec3i_v.get_type() == Variant::VECTOR2);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec4_v = vec2_v;
+ CHECK(vec4_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec4_v = vec2_v;
+ CHECK(vec4_v.get_type() == Variant::VECTOR2);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec4i_v = vec2_v;
+ CHECK(vec4i_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec4i_v = vec2_v;
+ CHECK(vec4i_v.get_type() == Variant::VECTOR2);
+
+ Variant rect2_v = Rect2();
+ vec2_v = Vector2(2.2f, 3.5f);
+ rect2_v = vec2_v;
+ CHECK(rect2_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ rect2_v = vec2_v;
+ CHECK(rect2_v.get_type() == Variant::VECTOR2);
+
+ Variant rect2i_v = Rect2i();
+ vec2_v = Vector2(2.2f, 3.5f);
+ rect2i_v = vec2_v;
+ CHECK(rect2i_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ rect2i_v = vec2_v;
+ CHECK(rect2i_v.get_type() == Variant::VECTOR2);
+
+ Variant transform2d_v = Transform2D();
+ vec2_v = Vector2(2.2f, 3.5f);
+ transform2d_v = vec2_v;
+ CHECK(transform2d_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ transform2d_v = vec2_v;
+ CHECK(transform2d_v.get_type() == Variant::VECTOR2);
+
+ Variant transform3d_v = Transform3D();
+ vec2_v = Vector2(2.2f, 3.5f);
+ transform3d_v = vec2_v;
+ CHECK(transform3d_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ transform3d_v = vec2_v;
+ CHECK(transform3d_v.get_type() == Variant::VECTOR2);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec2_v = Vector2(2.2f, 3.5f);
col_v = vec2_v;
@@ -454,9 +954,74 @@ TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Ve
vec2_v = Vector2(-5.4f, -7.9f);
col_v = vec2_v;
CHECK(col_v.get_type() == Variant::VECTOR2);
+
+ Variant call_v = Callable();
+ vec2_v = Vector2(2.2f, 3.5f);
+ call_v = vec2_v;
+ CHECK(call_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ call_v = vec2_v;
+ CHECK(call_v.get_type() == Variant::VECTOR2);
+
+ Variant plane_v = Plane();
+ vec2_v = Vector2(2.2f, 3.5f);
+ plane_v = vec2_v;
+ CHECK(plane_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ plane_v = vec2_v;
+ CHECK(plane_v.get_type() == Variant::VECTOR2);
+
+ Variant basis_v = Basis();
+ vec2_v = Vector2(2.2f, 3.5f);
+ basis_v = vec2_v;
+ CHECK(basis_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ basis_v = vec2_v;
+ CHECK(basis_v.get_type() == Variant::VECTOR2);
+
+ Variant aabb_v = AABB();
+ string_v = "Hello";
+ aabb_v = string_v;
+ CHECK(aabb_v == Variant("Hello"));
+ string_v = "Hello there";
+ aabb_v = string_v;
+ CHECK(aabb_v.get_type() == Variant::STRING);
+
+ Variant quaternion_v = Quaternion();
+ string_v = "Hello";
+ quaternion_v = string_v;
+ CHECK(quaternion_v == Variant("Hello"));
+ string_v = "Hello there";
+ quaternion_v = string_v;
+ CHECK(quaternion_v.get_type() == Variant::STRING);
+
+ Variant projection_v = Projection();
+ string_v = "Hello";
+ projection_v = string_v;
+ CHECK(projection_v == Variant("Hello"));
+ string_v = "Hello there";
+ projection_v = string_v;
+ CHECK(projection_v.get_type() == Variant::STRING);
+
+ Variant rid_v = RID();
+ string_v = "Hello";
+ rid_v = string_v;
+ CHECK(rid_v == Variant("Hello"));
+ string_v = "Hello there";
+ rid_v = string_v;
+ CHECK(rid_v.get_type() == Variant::STRING);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ string_v = "Hello";
+ object_v = string_v;
+ CHECK(object_v == Variant("Hello"));
+ string_v = "Hello there";
+ object_v = string_v;
+ CHECK(object_v.get_type() == Variant::STRING);
}
-TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant vec2i_v = Vector2i(2, 3);
bool_v = vec2i_v; // Now bool_v is Vector2i
@@ -513,6 +1078,54 @@ TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Ve
vec3i_v = vec2i_v;
CHECK(vec3i_v.get_type() == Variant::VECTOR2I);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec4_v = vec2i_v;
+ CHECK(vec4_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec4_v = vec2i_v;
+ CHECK(vec4_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec4i_v = vec2i_v;
+ CHECK(vec4i_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec4i_v = vec2i_v;
+ CHECK(vec4i_v.get_type() == Variant::VECTOR2I);
+
+ Variant rect2_v = Rect2();
+ vec2i_v = Vector2i(2, 3);
+ rect2_v = vec2i_v;
+ CHECK(rect2_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ rect2_v = vec2i_v;
+ CHECK(rect2_v.get_type() == Variant::VECTOR2I);
+
+ Variant rect2i_v = Rect2i();
+ vec2i_v = Vector2i(2, 3);
+ rect2i_v = vec2i_v;
+ CHECK(rect2i_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ rect2i_v = vec2i_v;
+ CHECK(rect2i_v.get_type() == Variant::VECTOR2I);
+
+ Variant transform2d_v = Transform2D();
+ vec2i_v = Vector2i(2, 3);
+ transform2d_v = vec2i_v;
+ CHECK(transform2d_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ transform2d_v = vec2i_v;
+ CHECK(transform2d_v.get_type() == Variant::VECTOR2I);
+
+ Variant transform3d_v = Transform3D();
+ vec2i_v = Vector2i(2, 3);
+ transform3d_v = vec2i_v;
+ CHECK(transform3d_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ transform3d_v = vec2i_v;
+ CHECK(transform3d_v.get_type() == Variant::VECTOR2I);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec2i_v = Vector2i(2, 3);
col_v = vec2i_v;
@@ -520,9 +1133,74 @@ TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Ve
vec2i_v = Vector2i(-5, -7);
col_v = vec2i_v;
CHECK(col_v.get_type() == Variant::VECTOR2I);
+
+ Variant call_v = Callable();
+ vec2i_v = Vector2i(2, 3);
+ call_v = vec2i_v;
+ CHECK(call_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ call_v = vec2i_v;
+ CHECK(call_v.get_type() == Variant::VECTOR2I);
+
+ Variant plane_v = Plane();
+ vec2i_v = Vector2i(2, 3);
+ plane_v = vec2i_v;
+ CHECK(plane_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ plane_v = vec2i_v;
+ CHECK(plane_v.get_type() == Variant::VECTOR2I);
+
+ Variant basis_v = Basis();
+ vec2i_v = Vector2i(2, 3);
+ basis_v = vec2i_v;
+ CHECK(basis_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ basis_v = vec2i_v;
+ CHECK(basis_v.get_type() == Variant::VECTOR2I);
+
+ Variant aabb_v = AABB();
+ vec2i_v = Vector2i(2, 3);
+ aabb_v = vec2i_v;
+ CHECK(aabb_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ aabb_v = vec2i_v;
+ CHECK(aabb_v.get_type() == Variant::VECTOR2I);
+
+ Variant quaternion_v = Quaternion();
+ vec2i_v = Vector2i(2, 3);
+ quaternion_v = vec2i_v;
+ CHECK(quaternion_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ quaternion_v = vec2i_v;
+ CHECK(quaternion_v.get_type() == Variant::VECTOR2I);
+
+ Variant projection_v = Projection();
+ vec2i_v = Vector2i(2, 3);
+ projection_v = vec2i_v;
+ CHECK(projection_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ projection_v = vec2i_v;
+ CHECK(projection_v.get_type() == Variant::VECTOR2I);
+
+ Variant rid_v = RID();
+ vec2i_v = Vector2i(2, 3);
+ rid_v = vec2i_v;
+ CHECK(rid_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ rid_v = vec2i_v;
+ CHECK(rid_v.get_type() == Variant::VECTOR2I);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ vec2i_v = Vector2i(2, 3);
+ object_v = vec2i_v;
+ CHECK(object_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ object_v = vec2i_v;
+ CHECK(object_v.get_type() == Variant::VECTOR2I);
}
-TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") {
+TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f);
bool_v = vec3_v; // Now bool_v is Vector3
@@ -579,6 +1257,54 @@ TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Ve
vec3i_v = vec3_v;
CHECK(vec3i_v.get_type() == Variant::VECTOR3);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec4_v = vec3_v;
+ CHECK(vec4_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec4_v = vec3_v;
+ CHECK(vec4_v.get_type() == Variant::VECTOR3);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec4i_v = vec3_v;
+ CHECK(vec4i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec4i_v = vec3_v;
+ CHECK(vec4i_v.get_type() == Variant::VECTOR3);
+
+ Variant rect2_v = Rect2();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ rect2_v = vec3_v;
+ CHECK(rect2_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ rect2_v = vec3_v;
+ CHECK(rect2_v.get_type() == Variant::VECTOR3);
+
+ Variant rect2i_v = Rect2i();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ rect2i_v = vec3_v;
+ CHECK(rect2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ rect2i_v = vec3_v;
+ CHECK(rect2i_v.get_type() == Variant::VECTOR3);
+
+ Variant transform2d_v = Transform2D();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ transform2d_v = vec3_v;
+ CHECK(transform2d_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ transform2d_v = vec3_v;
+ CHECK(transform2d_v.get_type() == Variant::VECTOR3);
+
+ Variant transform3d_v = Transform3D();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ transform3d_v = vec3_v;
+ CHECK(transform3d_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ transform3d_v = vec3_v;
+ CHECK(transform3d_v.get_type() == Variant::VECTOR3);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
col_v = vec3_v;
@@ -586,6 +1312,71 @@ TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Ve
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
col_v = vec3_v;
CHECK(col_v.get_type() == Variant::VECTOR3);
+
+ Variant call_v = Callable();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ call_v = vec3_v;
+ CHECK(call_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ call_v = vec3_v;
+ CHECK(call_v.get_type() == Variant::VECTOR3);
+
+ Variant plane_v = Plane();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ plane_v = vec3_v;
+ CHECK(plane_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ plane_v = vec3_v;
+ CHECK(plane_v.get_type() == Variant::VECTOR3);
+
+ Variant basis_v = Basis();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ basis_v = vec3_v;
+ CHECK(basis_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ basis_v = vec3_v;
+ CHECK(basis_v.get_type() == Variant::VECTOR3);
+
+ Variant aabb_v = AABB();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ aabb_v = vec3_v;
+ CHECK(aabb_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ aabb_v = vec3_v;
+ CHECK(aabb_v.get_type() == Variant::VECTOR3);
+
+ Variant quaternion_v = Quaternion();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ quaternion_v = vec3_v;
+ CHECK(quaternion_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ quaternion_v = vec3_v;
+ CHECK(quaternion_v.get_type() == Variant::VECTOR3);
+
+ Variant projection_v = Projection();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ quaternion_v = vec3_v;
+ CHECK(quaternion_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ quaternion_v = vec3_v;
+ CHECK(quaternion_v.get_type() == Variant::VECTOR3);
+
+ Variant rid_v = RID();
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ rid_v = vec3_v;
+ CHECK(rid_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ rid_v = vec3_v;
+ CHECK(rid_v.get_type() == Variant::VECTOR3);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ object_v = vec3_v;
+ CHECK(object_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ object_v = vec3_v;
+ CHECK(object_v.get_type() == Variant::VECTOR3);
}
TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") {
@@ -645,6 +1436,54 @@ TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,V
vec3_v = vec3i_v;
CHECK(vec3_v.get_type() == Variant::VECTOR3I);
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec4_v = vec3i_v;
+ CHECK(vec4_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec4_v = vec3i_v;
+ CHECK(vec4_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec4i_v = vec3i_v;
+ CHECK(vec4i_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec4i_v = vec3i_v;
+ CHECK(vec4i_v.get_type() == Variant::VECTOR3I);
+
+ Variant rect2_v = Rect2();
+ vec3i_v = Vector3i(2, 3, 5);
+ rect2_v = vec3i_v;
+ CHECK(rect2_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ rect2_v = vec3i_v;
+ CHECK(rect2_v.get_type() == Variant::VECTOR3I);
+
+ Variant rect2i_v = Rect2i();
+ vec3i_v = Vector3i(2, 3, 5);
+ rect2i_v = vec3i_v;
+ CHECK(rect2i_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ rect2i_v = vec3i_v;
+ CHECK(rect2i_v.get_type() == Variant::VECTOR3I);
+
+ Variant transform2d_v = Transform2D();
+ vec3i_v = Vector3i(2, 3, 5);
+ transform2d_v = vec3i_v;
+ CHECK(transform2d_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ transform2d_v = vec3i_v;
+ CHECK(transform2d_v.get_type() == Variant::VECTOR3I);
+
+ Variant transform3d_v = Transform3D();
+ vec3i_v = Vector3i(2, 3, 5);
+ transform3d_v = vec3i_v;
+ CHECK(transform3d_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ transform3d_v = vec3i_v;
+ CHECK(transform3d_v.get_type() == Variant::VECTOR3I);
+
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec3i_v = Vector3i(2, 3, 5);
col_v = vec3i_v;
@@ -652,9 +1491,74 @@ TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,V
vec3i_v = Vector3i(-5, -7, -2);
col_v = vec3i_v;
CHECK(col_v.get_type() == Variant::VECTOR3I);
+
+ Variant call_v = Callable();
+ vec3i_v = Vector3i(2, 3, 5);
+ call_v = vec3i_v;
+ CHECK(call_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ call_v = vec3i_v;
+ CHECK(call_v.get_type() == Variant::VECTOR3I);
+
+ Variant plane_v = Plane();
+ vec3i_v = Vector3i(2, 3, 5);
+ plane_v = vec3i_v;
+ CHECK(plane_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ plane_v = vec3i_v;
+ CHECK(plane_v.get_type() == Variant::VECTOR3I);
+
+ Variant basis_v = Basis();
+ vec3i_v = Vector3i(2, 3, 5);
+ basis_v = vec3i_v;
+ CHECK(basis_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ basis_v = vec3i_v;
+ CHECK(basis_v.get_type() == Variant::VECTOR3I);
+
+ Variant aabb_v = AABB();
+ vec3i_v = Vector3i(2, 3, 5);
+ aabb_v = vec3i_v;
+ CHECK(aabb_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ aabb_v = vec3i_v;
+ CHECK(aabb_v.get_type() == Variant::VECTOR3I);
+
+ Variant quaternion_v = Quaternion();
+ vec3i_v = Vector3i(2, 3, 5);
+ quaternion_v = vec3i_v;
+ CHECK(quaternion_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ quaternion_v = vec3i_v;
+ CHECK(quaternion_v.get_type() == Variant::VECTOR3I);
+
+ Variant projection_v = Projection();
+ vec3i_v = Vector3i(2, 3, 5);
+ projection_v = vec3i_v;
+ CHECK(projection_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ projection_v = vec3i_v;
+ CHECK(projection_v.get_type() == Variant::VECTOR3I);
+
+ Variant rid_v = RID();
+ vec3i_v = Vector3i(2, 3, 5);
+ rid_v = vec3i_v;
+ CHECK(rid_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ rid_v = vec3i_v;
+ CHECK(rid_v.get_type() == Variant::VECTOR3I);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ vec3i_v = Vector3i(2, 3, 5);
+ object_v = vec3i_v;
+ CHECK(object_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ object_v = vec3i_v;
+ CHECK(object_v.get_type() == Variant::VECTOR3I);
}
-TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") {
+TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object") {
Variant bool_v = false;
Variant col_v = Color(0.25f, 0.4f, 0.78f);
bool_v = col_v; // Now bool_v is Color
@@ -718,6 +1622,119 @@ TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,V
col_v = Color(0.33f, 0.75f, 0.21f);
vec3i_v = col_v;
CHECK(vec3i_v.get_type() == Variant::COLOR);
+
+ Variant vec4_v = Vector4(0, 0, 0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec4_v = col_v;
+ CHECK(vec4_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec4_v = col_v;
+ CHECK(vec4_v.get_type() == Variant::COLOR);
+
+ Variant vec4i_v = Vector4i(0, 0, 0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec4i_v = col_v;
+ CHECK(vec4i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec4i_v = col_v;
+ CHECK(vec4i_v.get_type() == Variant::COLOR);
+
+ Variant rect2_v = Rect2();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ rect2_v = col_v;
+ CHECK(rect2_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ rect2_v = col_v;
+ CHECK(rect2_v.get_type() == Variant::COLOR);
+
+ Variant rect2i_v = Rect2i();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ rect2i_v = col_v;
+ CHECK(rect2i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ rect2i_v = col_v;
+ CHECK(rect2i_v.get_type() == Variant::COLOR);
+
+ Variant transform2d_v = Transform2D();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ transform2d_v = col_v;
+ CHECK(transform2d_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ transform2d_v = col_v;
+ CHECK(transform2d_v.get_type() == Variant::COLOR);
+
+ Variant transform3d_v = Transform3D();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ transform3d_v = col_v;
+ CHECK(transform3d_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ transform3d_v = col_v;
+ CHECK(transform3d_v.get_type() == Variant::COLOR);
+
+ Variant call_v = Callable();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ call_v = col_v;
+ CHECK(call_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ call_v = col_v;
+ CHECK(call_v.get_type() == Variant::COLOR);
+
+ Variant plane_v = Plane();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ plane_v = col_v;
+ CHECK(plane_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ plane_v = col_v;
+ CHECK(plane_v.get_type() == Variant::COLOR);
+
+ Variant basis_v = Basis();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ basis_v = col_v;
+ CHECK(basis_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ basis_v = col_v;
+ CHECK(basis_v.get_type() == Variant::COLOR);
+
+ Variant aabb_v = AABB();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ aabb_v = col_v;
+ CHECK(aabb_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ aabb_v = col_v;
+ CHECK(aabb_v.get_type() == Variant::COLOR);
+
+ Variant quaternion_v = Quaternion();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ quaternion_v = col_v;
+ CHECK(quaternion_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ quaternion_v = col_v;
+ CHECK(quaternion_v.get_type() == Variant::COLOR);
+
+ Variant projection_v = Projection();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ projection_v = col_v;
+ CHECK(projection_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ projection_v = col_v;
+ CHECK(projection_v.get_type() == Variant::COLOR);
+
+ Variant rid_v = RID();
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ rid_v = col_v;
+ CHECK(rid_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ rid_v = col_v;
+ CHECK(rid_v.get_type() == Variant::COLOR);
+
+ Object obj_one = Object();
+ Variant object_v = &obj_one;
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ object_v = col_v;
+ CHECK(object_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ object_v = col_v;
+ CHECK(object_v.get_type() == Variant::COLOR);
}
TEST_CASE("[Variant] Writer and parser array") {