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-rw-r--r--thirdparty/astcenc/astcenc_block_sizes.cpp1184
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diff --git a/thirdparty/astcenc/astcenc_block_sizes.cpp b/thirdparty/astcenc/astcenc_block_sizes.cpp
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+++ b/thirdparty/astcenc/astcenc_block_sizes.cpp
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+// SPDX-License-Identifier: Apache-2.0
+// ----------------------------------------------------------------------------
+// Copyright 2011-2023 Arm Limited
+//
+// Licensed under the Apache License, Version 2.0 (the "License"); you may not
+// use this file except in compliance with the License. You may obtain a copy
+// of the License at:
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+// License for the specific language governing permissions and limitations
+// under the License.
+// ----------------------------------------------------------------------------
+
+/**
+ * @brief Functions to generate block size descriptor and decimation tables.
+ */
+
+#include "astcenc_internal.h"
+
+/**
+ * @brief Decode the properties of an encoded 2D block mode.
+ *
+ * @param block_mode The encoded block mode.
+ * @param[out] x_weights The number of weights in the X dimension.
+ * @param[out] y_weights The number of weights in the Y dimension.
+ * @param[out] is_dual_plane True if this block mode has two weight planes.
+ * @param[out] quant_mode The quantization level for the weights.
+ * @param[out] weight_bits The storage bit count for the weights.
+ *
+ * @return Returns true if a valid mode, false otherwise.
+ */
+static bool decode_block_mode_2d(
+ unsigned int block_mode,
+ unsigned int& x_weights,
+ unsigned int& y_weights,
+ bool& is_dual_plane,
+ unsigned int& quant_mode,
+ unsigned int& weight_bits
+) {
+ unsigned int base_quant_mode = (block_mode >> 4) & 1;
+ unsigned int H = (block_mode >> 9) & 1;
+ unsigned int D = (block_mode >> 10) & 1;
+ unsigned int A = (block_mode >> 5) & 0x3;
+
+ x_weights = 0;
+ y_weights = 0;
+
+ if ((block_mode & 3) != 0)
+ {
+ base_quant_mode |= (block_mode & 3) << 1;
+ unsigned int B = (block_mode >> 7) & 3;
+ switch ((block_mode >> 2) & 3)
+ {
+ case 0:
+ x_weights = B + 4;
+ y_weights = A + 2;
+ break;
+ case 1:
+ x_weights = B + 8;
+ y_weights = A + 2;
+ break;
+ case 2:
+ x_weights = A + 2;
+ y_weights = B + 8;
+ break;
+ case 3:
+ B &= 1;
+ if (block_mode & 0x100)
+ {
+ x_weights = B + 2;
+ y_weights = A + 2;
+ }
+ else
+ {
+ x_weights = A + 2;
+ y_weights = B + 6;
+ }
+ break;
+ }
+ }
+ else
+ {
+ base_quant_mode |= ((block_mode >> 2) & 3) << 1;
+ if (((block_mode >> 2) & 3) == 0)
+ {
+ return false;
+ }
+
+ unsigned int B = (block_mode >> 9) & 3;
+ switch ((block_mode >> 7) & 3)
+ {
+ case 0:
+ x_weights = 12;
+ y_weights = A + 2;
+ break;
+ case 1:
+ x_weights = A + 2;
+ y_weights = 12;
+ break;
+ case 2:
+ x_weights = A + 6;
+ y_weights = B + 6;
+ D = 0;
+ H = 0;
+ break;
+ case 3:
+ switch ((block_mode >> 5) & 3)
+ {
+ case 0:
+ x_weights = 6;
+ y_weights = 10;
+ break;
+ case 1:
+ x_weights = 10;
+ y_weights = 6;
+ break;
+ case 2:
+ case 3:
+ return false;
+ }
+ break;
+ }
+ }
+
+ unsigned int weight_count = x_weights * y_weights * (D + 1);
+ quant_mode = (base_quant_mode - 2) + 6 * H;
+ is_dual_plane = D != 0;
+
+ weight_bits = get_ise_sequence_bitcount(weight_count, static_cast<quant_method>(quant_mode));
+ return (weight_count <= BLOCK_MAX_WEIGHTS &&
+ weight_bits >= BLOCK_MIN_WEIGHT_BITS &&
+ weight_bits <= BLOCK_MAX_WEIGHT_BITS);
+}
+
+/**
+ * @brief Decode the properties of an encoded 3D block mode.
+ *
+ * @param block_mode The encoded block mode.
+ * @param[out] x_weights The number of weights in the X dimension.
+ * @param[out] y_weights The number of weights in the Y dimension.
+ * @param[out] z_weights The number of weights in the Z dimension.
+ * @param[out] is_dual_plane True if this block mode has two weight planes.
+ * @param[out] quant_mode The quantization level for the weights.
+ * @param[out] weight_bits The storage bit count for the weights.
+ *
+ * @return Returns true if a valid mode, false otherwise.
+ */
+static bool decode_block_mode_3d(
+ unsigned int block_mode,
+ unsigned int& x_weights,
+ unsigned int& y_weights,
+ unsigned int& z_weights,
+ bool& is_dual_plane,
+ unsigned int& quant_mode,
+ unsigned int& weight_bits
+) {
+ unsigned int base_quant_mode = (block_mode >> 4) & 1;
+ unsigned int H = (block_mode >> 9) & 1;
+ unsigned int D = (block_mode >> 10) & 1;
+ unsigned int A = (block_mode >> 5) & 0x3;
+
+ x_weights = 0;
+ y_weights = 0;
+ z_weights = 0;
+
+ if ((block_mode & 3) != 0)
+ {
+ base_quant_mode |= (block_mode & 3) << 1;
+ unsigned int B = (block_mode >> 7) & 3;
+ unsigned int C = (block_mode >> 2) & 0x3;
+ x_weights = A + 2;
+ y_weights = B + 2;
+ z_weights = C + 2;
+ }
+ else
+ {
+ base_quant_mode |= ((block_mode >> 2) & 3) << 1;
+ if (((block_mode >> 2) & 3) == 0)
+ {
+ return false;
+ }
+
+ int B = (block_mode >> 9) & 3;
+ if (((block_mode >> 7) & 3) != 3)
+ {
+ D = 0;
+ H = 0;
+ }
+ switch ((block_mode >> 7) & 3)
+ {
+ case 0:
+ x_weights = 6;
+ y_weights = B + 2;
+ z_weights = A + 2;
+ break;
+ case 1:
+ x_weights = A + 2;
+ y_weights = 6;
+ z_weights = B + 2;
+ break;
+ case 2:
+ x_weights = A + 2;
+ y_weights = B + 2;
+ z_weights = 6;
+ break;
+ case 3:
+ x_weights = 2;
+ y_weights = 2;
+ z_weights = 2;
+ switch ((block_mode >> 5) & 3)
+ {
+ case 0:
+ x_weights = 6;
+ break;
+ case 1:
+ y_weights = 6;
+ break;
+ case 2:
+ z_weights = 6;
+ break;
+ case 3:
+ return false;
+ }
+ break;
+ }
+ }
+
+ unsigned int weight_count = x_weights * y_weights * z_weights * (D + 1);
+ quant_mode = (base_quant_mode - 2) + 6 * H;
+ is_dual_plane = D != 0;
+
+ weight_bits = get_ise_sequence_bitcount(weight_count, static_cast<quant_method>(quant_mode));
+ return (weight_count <= BLOCK_MAX_WEIGHTS &&
+ weight_bits >= BLOCK_MIN_WEIGHT_BITS &&
+ weight_bits <= BLOCK_MAX_WEIGHT_BITS);
+}
+
+/**
+ * @brief Create a 2D decimation entry for a block-size and weight-decimation pair.
+ *
+ * @param x_texels The number of texels in the X dimension.
+ * @param y_texels The number of texels in the Y dimension.
+ * @param x_weights The number of weights in the X dimension.
+ * @param y_weights The number of weights in the Y dimension.
+ * @param[out] di The decimation info structure to populate.
+ * @param[out] wb The decimation table init scratch working buffers.
+ */
+static void init_decimation_info_2d(
+ unsigned int x_texels,
+ unsigned int y_texels,
+ unsigned int x_weights,
+ unsigned int y_weights,
+ decimation_info& di,
+ dt_init_working_buffers& wb
+) {
+ unsigned int texels_per_block = x_texels * y_texels;
+ unsigned int weights_per_block = x_weights * y_weights;
+
+ uint8_t max_texel_count_of_weight = 0;
+
+ promise(weights_per_block > 0);
+ promise(texels_per_block > 0);
+ promise(x_texels > 0);
+ promise(y_texels > 0);
+
+ for (unsigned int i = 0; i < weights_per_block; i++)
+ {
+ wb.texel_count_of_weight[i] = 0;
+ }
+
+ for (unsigned int i = 0; i < texels_per_block; i++)
+ {
+ wb.weight_count_of_texel[i] = 0;
+ }
+
+ for (unsigned int y = 0; y < y_texels; y++)
+ {
+ for (unsigned int x = 0; x < x_texels; x++)
+ {
+ unsigned int texel = y * x_texels + x;
+
+ unsigned int x_weight = (((1024 + x_texels / 2) / (x_texels - 1)) * x * (x_weights - 1) + 32) >> 6;
+ unsigned int y_weight = (((1024 + y_texels / 2) / (y_texels - 1)) * y * (y_weights - 1) + 32) >> 6;
+
+ unsigned int x_weight_frac = x_weight & 0xF;
+ unsigned int y_weight_frac = y_weight & 0xF;
+ unsigned int x_weight_int = x_weight >> 4;
+ unsigned int y_weight_int = y_weight >> 4;
+
+ unsigned int qweight[4];
+ qweight[0] = x_weight_int + y_weight_int * x_weights;
+ qweight[1] = qweight[0] + 1;
+ qweight[2] = qweight[0] + x_weights;
+ qweight[3] = qweight[2] + 1;
+
+ // Truncated-precision bilinear interpolation
+ unsigned int prod = x_weight_frac * y_weight_frac;
+
+ unsigned int weight[4];
+ weight[3] = (prod + 8) >> 4;
+ weight[1] = x_weight_frac - weight[3];
+ weight[2] = y_weight_frac - weight[3];
+ weight[0] = 16 - x_weight_frac - y_weight_frac + weight[3];
+
+ for (unsigned int i = 0; i < 4; i++)
+ {
+ if (weight[i] != 0)
+ {
+ wb.grid_weights_of_texel[texel][wb.weight_count_of_texel[texel]] = static_cast<uint8_t>(qweight[i]);
+ wb.weights_of_texel[texel][wb.weight_count_of_texel[texel]] = static_cast<uint8_t>(weight[i]);
+ wb.weight_count_of_texel[texel]++;
+ wb.texels_of_weight[qweight[i]][wb.texel_count_of_weight[qweight[i]]] = static_cast<uint8_t>(texel);
+ wb.texel_weights_of_weight[qweight[i]][wb.texel_count_of_weight[qweight[i]]] = static_cast<uint8_t>(weight[i]);
+ wb.texel_count_of_weight[qweight[i]]++;
+ max_texel_count_of_weight = astc::max(max_texel_count_of_weight, wb.texel_count_of_weight[qweight[i]]);
+ }
+ }
+ }
+ }
+
+ uint8_t max_texel_weight_count = 0;
+ for (unsigned int i = 0; i < texels_per_block; i++)
+ {
+ di.texel_weight_count[i] = wb.weight_count_of_texel[i];
+ max_texel_weight_count = astc::max(max_texel_weight_count, di.texel_weight_count[i]);
+
+ for (unsigned int j = 0; j < wb.weight_count_of_texel[i]; j++)
+ {
+ di.texel_weight_contribs_int_tr[j][i] = wb.weights_of_texel[i][j];
+ di.texel_weight_contribs_float_tr[j][i] = static_cast<float>(wb.weights_of_texel[i][j]) * (1.0f / WEIGHTS_TEXEL_SUM);
+ di.texel_weights_tr[j][i] = wb.grid_weights_of_texel[i][j];
+ }
+
+ // Init all 4 entries so we can rely on zeros for vectorization
+ for (unsigned int j = wb.weight_count_of_texel[i]; j < 4; j++)
+ {
+ di.texel_weight_contribs_int_tr[j][i] = 0;
+ di.texel_weight_contribs_float_tr[j][i] = 0.0f;
+ di.texel_weights_tr[j][i] = 0;
+ }
+ }
+
+ di.max_texel_weight_count = max_texel_weight_count;
+
+ for (unsigned int i = 0; i < weights_per_block; i++)
+ {
+ unsigned int texel_count_wt = wb.texel_count_of_weight[i];
+ di.weight_texel_count[i] = static_cast<uint8_t>(texel_count_wt);
+
+ for (unsigned int j = 0; j < texel_count_wt; j++)
+ {
+ uint8_t texel = wb.texels_of_weight[i][j];
+
+ // Create transposed versions of these for better vectorization
+ di.weight_texels_tr[j][i] = texel;
+ di.weights_texel_contribs_tr[j][i] = static_cast<float>(wb.texel_weights_of_weight[i][j]);
+
+ // Store the per-texel contribution of this weight for each texel it contributes to
+ di.texel_contrib_for_weight[j][i] = 0.0f;
+ for (unsigned int k = 0; k < 4; k++)
+ {
+ uint8_t dttw = di.texel_weights_tr[k][texel];
+ float dttwf = di.texel_weight_contribs_float_tr[k][texel];
+ if (dttw == i && dttwf != 0.0f)
+ {
+ di.texel_contrib_for_weight[j][i] = di.texel_weight_contribs_float_tr[k][texel];
+ break;
+ }
+ }
+ }
+
+ // Initialize array tail so we can over-fetch with SIMD later to avoid loop tails
+ // Match last texel in active lane in SIMD group, for better gathers
+ uint8_t last_texel = di.weight_texels_tr[texel_count_wt - 1][i];
+ for (unsigned int j = texel_count_wt; j < max_texel_count_of_weight; j++)
+ {
+ di.weight_texels_tr[j][i] = last_texel;
+ di.weights_texel_contribs_tr[j][i] = 0.0f;
+ }
+ }
+
+ // Initialize array tail so we can over-fetch with SIMD later to avoid loop tails
+ unsigned int texels_per_block_simd = round_up_to_simd_multiple_vla(texels_per_block);
+ for (unsigned int i = texels_per_block; i < texels_per_block_simd; i++)
+ {
+ di.texel_weight_count[i] = 0;
+
+ for (unsigned int j = 0; j < 4; j++)
+ {
+ di.texel_weight_contribs_float_tr[j][i] = 0;
+ di.texel_weights_tr[j][i] = 0;
+ di.texel_weight_contribs_int_tr[j][i] = 0;
+ }
+ }
+
+ // Initialize array tail so we can over-fetch with SIMD later to avoid loop tails
+ // Match last texel in active lane in SIMD group, for better gathers
+ unsigned int last_texel_count_wt = wb.texel_count_of_weight[weights_per_block - 1];
+ uint8_t last_texel = di.weight_texels_tr[last_texel_count_wt - 1][weights_per_block - 1];
+
+ unsigned int weights_per_block_simd = round_up_to_simd_multiple_vla(weights_per_block);
+ for (unsigned int i = weights_per_block; i < weights_per_block_simd; i++)
+ {
+ di.weight_texel_count[i] = 0;
+
+ for (unsigned int j = 0; j < max_texel_count_of_weight; j++)
+ {
+ di.weight_texels_tr[j][i] = last_texel;
+ di.weights_texel_contribs_tr[j][i] = 0.0f;
+ }
+ }
+
+ di.texel_count = static_cast<uint8_t>(texels_per_block);
+ di.weight_count = static_cast<uint8_t>(weights_per_block);
+ di.weight_x = static_cast<uint8_t>(x_weights);
+ di.weight_y = static_cast<uint8_t>(y_weights);
+ di.weight_z = 1;
+}
+
+/**
+ * @brief Create a 3D decimation entry for a block-size and weight-decimation pair.
+ *
+ * @param x_texels The number of texels in the X dimension.
+ * @param y_texels The number of texels in the Y dimension.
+ * @param z_texels The number of texels in the Z dimension.
+ * @param x_weights The number of weights in the X dimension.
+ * @param y_weights The number of weights in the Y dimension.
+ * @param z_weights The number of weights in the Z dimension.
+ * @param[out] di The decimation info structure to populate.
+ @param[out] wb The decimation table init scratch working buffers.
+ */
+static void init_decimation_info_3d(
+ unsigned int x_texels,
+ unsigned int y_texels,
+ unsigned int z_texels,
+ unsigned int x_weights,
+ unsigned int y_weights,
+ unsigned int z_weights,
+ decimation_info& di,
+ dt_init_working_buffers& wb
+) {
+ unsigned int texels_per_block = x_texels * y_texels * z_texels;
+ unsigned int weights_per_block = x_weights * y_weights * z_weights;
+
+ uint8_t max_texel_count_of_weight = 0;
+
+ promise(weights_per_block > 0);
+ promise(texels_per_block > 0);
+
+ for (unsigned int i = 0; i < weights_per_block; i++)
+ {
+ wb.texel_count_of_weight[i] = 0;
+ }
+
+ for (unsigned int i = 0; i < texels_per_block; i++)
+ {
+ wb.weight_count_of_texel[i] = 0;
+ }
+
+ for (unsigned int z = 0; z < z_texels; z++)
+ {
+ for (unsigned int y = 0; y < y_texels; y++)
+ {
+ for (unsigned int x = 0; x < x_texels; x++)
+ {
+ int texel = (z * y_texels + y) * x_texels + x;
+
+ int x_weight = (((1024 + x_texels / 2) / (x_texels - 1)) * x * (x_weights - 1) + 32) >> 6;
+ int y_weight = (((1024 + y_texels / 2) / (y_texels - 1)) * y * (y_weights - 1) + 32) >> 6;
+ int z_weight = (((1024 + z_texels / 2) / (z_texels - 1)) * z * (z_weights - 1) + 32) >> 6;
+
+ int x_weight_frac = x_weight & 0xF;
+ int y_weight_frac = y_weight & 0xF;
+ int z_weight_frac = z_weight & 0xF;
+ int x_weight_int = x_weight >> 4;
+ int y_weight_int = y_weight >> 4;
+ int z_weight_int = z_weight >> 4;
+ int qweight[4];
+ int weight[4];
+ qweight[0] = (z_weight_int * y_weights + y_weight_int) * x_weights + x_weight_int;
+ qweight[3] = ((z_weight_int + 1) * y_weights + (y_weight_int + 1)) * x_weights + (x_weight_int + 1);
+
+ // simplex interpolation
+ int fs = x_weight_frac;
+ int ft = y_weight_frac;
+ int fp = z_weight_frac;
+
+ int cas = ((fs > ft) << 2) + ((ft > fp) << 1) + ((fs > fp));
+ int N = x_weights;
+ int NM = x_weights * y_weights;
+
+ int s1, s2, w0, w1, w2, w3;
+ switch (cas)
+ {
+ case 7:
+ s1 = 1;
+ s2 = N;
+ w0 = 16 - fs;
+ w1 = fs - ft;
+ w2 = ft - fp;
+ w3 = fp;
+ break;
+ case 3:
+ s1 = N;
+ s2 = 1;
+ w0 = 16 - ft;
+ w1 = ft - fs;
+ w2 = fs - fp;
+ w3 = fp;
+ break;
+ case 5:
+ s1 = 1;
+ s2 = NM;
+ w0 = 16 - fs;
+ w1 = fs - fp;
+ w2 = fp - ft;
+ w3 = ft;
+ break;
+ case 4:
+ s1 = NM;
+ s2 = 1;
+ w0 = 16 - fp;
+ w1 = fp - fs;
+ w2 = fs - ft;
+ w3 = ft;
+ break;
+ case 2:
+ s1 = N;
+ s2 = NM;
+ w0 = 16 - ft;
+ w1 = ft - fp;
+ w2 = fp - fs;
+ w3 = fs;
+ break;
+ case 0:
+ s1 = NM;
+ s2 = N;
+ w0 = 16 - fp;
+ w1 = fp - ft;
+ w2 = ft - fs;
+ w3 = fs;
+ break;
+ default:
+ s1 = NM;
+ s2 = N;
+ w0 = 16 - fp;
+ w1 = fp - ft;
+ w2 = ft - fs;
+ w3 = fs;
+ break;
+ }
+
+ qweight[1] = qweight[0] + s1;
+ qweight[2] = qweight[1] + s2;
+ weight[0] = w0;
+ weight[1] = w1;
+ weight[2] = w2;
+ weight[3] = w3;
+
+ for (unsigned int i = 0; i < 4; i++)
+ {
+ if (weight[i] != 0)
+ {
+ wb.grid_weights_of_texel[texel][wb.weight_count_of_texel[texel]] = static_cast<uint8_t>(qweight[i]);
+ wb.weights_of_texel[texel][wb.weight_count_of_texel[texel]] = static_cast<uint8_t>(weight[i]);
+ wb.weight_count_of_texel[texel]++;
+ wb.texels_of_weight[qweight[i]][wb.texel_count_of_weight[qweight[i]]] = static_cast<uint8_t>(texel);
+ wb.texel_weights_of_weight[qweight[i]][wb.texel_count_of_weight[qweight[i]]] = static_cast<uint8_t>(weight[i]);
+ wb.texel_count_of_weight[qweight[i]]++;
+ max_texel_count_of_weight = astc::max(max_texel_count_of_weight, wb.texel_count_of_weight[qweight[i]]);
+ }
+ }
+ }
+ }
+ }
+
+ uint8_t max_texel_weight_count = 0;
+ for (unsigned int i = 0; i < texels_per_block; i++)
+ {
+ di.texel_weight_count[i] = wb.weight_count_of_texel[i];
+ max_texel_weight_count = astc::max(max_texel_weight_count, di.texel_weight_count[i]);
+
+ // Init all 4 entries so we can rely on zeros for vectorization
+ for (unsigned int j = 0; j < 4; j++)
+ {
+ di.texel_weight_contribs_int_tr[j][i] = 0;
+ di.texel_weight_contribs_float_tr[j][i] = 0.0f;
+ di.texel_weights_tr[j][i] = 0;
+ }
+
+ for (unsigned int j = 0; j < wb.weight_count_of_texel[i]; j++)
+ {
+ di.texel_weight_contribs_int_tr[j][i] = wb.weights_of_texel[i][j];
+ di.texel_weight_contribs_float_tr[j][i] = static_cast<float>(wb.weights_of_texel[i][j]) * (1.0f / WEIGHTS_TEXEL_SUM);
+ di.texel_weights_tr[j][i] = wb.grid_weights_of_texel[i][j];
+ }
+ }
+
+ di.max_texel_weight_count = max_texel_weight_count;
+
+ for (unsigned int i = 0; i < weights_per_block; i++)
+ {
+ unsigned int texel_count_wt = wb.texel_count_of_weight[i];
+ di.weight_texel_count[i] = static_cast<uint8_t>(texel_count_wt);
+
+ for (unsigned int j = 0; j < texel_count_wt; j++)
+ {
+ unsigned int texel = wb.texels_of_weight[i][j];
+
+ // Create transposed versions of these for better vectorization
+ di.weight_texels_tr[j][i] = static_cast<uint8_t>(texel);
+ di.weights_texel_contribs_tr[j][i] = static_cast<float>(wb.texel_weights_of_weight[i][j]);
+
+ // Store the per-texel contribution of this weight for each texel it contributes to
+ di.texel_contrib_for_weight[j][i] = 0.0f;
+ for (unsigned int k = 0; k < 4; k++)
+ {
+ uint8_t dttw = di.texel_weights_tr[k][texel];
+ float dttwf = di.texel_weight_contribs_float_tr[k][texel];
+ if (dttw == i && dttwf != 0.0f)
+ {
+ di.texel_contrib_for_weight[j][i] = di.texel_weight_contribs_float_tr[k][texel];
+ break;
+ }
+ }
+ }
+
+ // Initialize array tail so we can over-fetch with SIMD later to avoid loop tails
+ // Match last texel in active lane in SIMD group, for better gathers
+ uint8_t last_texel = di.weight_texels_tr[texel_count_wt - 1][i];
+ for (unsigned int j = texel_count_wt; j < max_texel_count_of_weight; j++)
+ {
+ di.weight_texels_tr[j][i] = last_texel;
+ di.weights_texel_contribs_tr[j][i] = 0.0f;
+ }
+ }
+
+ // Initialize array tail so we can over-fetch with SIMD later to avoid loop tails
+ unsigned int texels_per_block_simd = round_up_to_simd_multiple_vla(texels_per_block);
+ for (unsigned int i = texels_per_block; i < texels_per_block_simd; i++)
+ {
+ di.texel_weight_count[i] = 0;
+
+ for (unsigned int j = 0; j < 4; j++)
+ {
+ di.texel_weight_contribs_float_tr[j][i] = 0;
+ di.texel_weights_tr[j][i] = 0;
+ di.texel_weight_contribs_int_tr[j][i] = 0;
+ }
+ }
+
+ // Initialize array tail so we can over-fetch with SIMD later to avoid loop tails
+ // Match last texel in active lane in SIMD group, for better gathers
+ int last_texel_count_wt = wb.texel_count_of_weight[weights_per_block - 1];
+ uint8_t last_texel = di.weight_texels_tr[last_texel_count_wt - 1][weights_per_block - 1];
+
+ unsigned int weights_per_block_simd = round_up_to_simd_multiple_vla(weights_per_block);
+ for (unsigned int i = weights_per_block; i < weights_per_block_simd; i++)
+ {
+ di.weight_texel_count[i] = 0;
+
+ for (int j = 0; j < max_texel_count_of_weight; j++)
+ {
+ di.weight_texels_tr[j][i] = last_texel;
+ di.weights_texel_contribs_tr[j][i] = 0.0f;
+ }
+ }
+
+ di.texel_count = static_cast<uint8_t>(texels_per_block);
+ di.weight_count = static_cast<uint8_t>(weights_per_block);
+ di.weight_x = static_cast<uint8_t>(x_weights);
+ di.weight_y = static_cast<uint8_t>(y_weights);
+ di.weight_z = static_cast<uint8_t>(z_weights);
+}
+
+/**
+ * @brief Assign the texels to use for kmeans clustering.
+ *
+ * The max limit is @c BLOCK_MAX_KMEANS_TEXELS; above this a random selection is used.
+ * The @c bsd.texel_count is an input and must be populated beforehand.
+ *
+ * @param[in,out] bsd The block size descriptor to populate.
+ */
+static void assign_kmeans_texels(
+ block_size_descriptor& bsd
+) {
+ // Use all texels for kmeans on a small block
+ if (bsd.texel_count <= BLOCK_MAX_KMEANS_TEXELS)
+ {
+ for (uint8_t i = 0; i < bsd.texel_count; i++)
+ {
+ bsd.kmeans_texels[i] = i;
+ }
+
+ return;
+ }
+
+ // Select a random subset of BLOCK_MAX_KMEANS_TEXELS for kmeans on a large block
+ uint64_t rng_state[2];
+ astc::rand_init(rng_state);
+
+ // Initialize array used for tracking used indices
+ bool seen[BLOCK_MAX_TEXELS];
+ for (uint8_t i = 0; i < bsd.texel_count; i++)
+ {
+ seen[i] = false;
+ }
+
+ // Assign 64 random indices, retrying if we see repeats
+ unsigned int arr_elements_set = 0;
+ while (arr_elements_set < BLOCK_MAX_KMEANS_TEXELS)
+ {
+ uint8_t texel = static_cast<uint8_t>(astc::rand(rng_state));
+ texel = texel % bsd.texel_count;
+ if (!seen[texel])
+ {
+ bsd.kmeans_texels[arr_elements_set++] = texel;
+ seen[texel] = true;
+ }
+ }
+}
+
+/**
+ * @brief Allocate a single 2D decimation table entry.
+ *
+ * @param x_texels The number of texels in the X dimension.
+ * @param y_texels The number of texels in the Y dimension.
+ * @param x_weights The number of weights in the X dimension.
+ * @param y_weights The number of weights in the Y dimension.
+ * @param bsd The block size descriptor we are populating.
+ * @param wb The decimation table init scratch working buffers.
+ * @param index The packed array index to populate.
+ */
+static void construct_dt_entry_2d(
+ unsigned int x_texels,
+ unsigned int y_texels,
+ unsigned int x_weights,
+ unsigned int y_weights,
+ block_size_descriptor& bsd,
+ dt_init_working_buffers& wb,
+ unsigned int index
+) {
+ unsigned int weight_count = x_weights * y_weights;
+ assert(weight_count <= BLOCK_MAX_WEIGHTS);
+
+ bool try_2planes = (2 * weight_count) <= BLOCK_MAX_WEIGHTS;
+
+ decimation_info& di = bsd.decimation_tables[index];
+ init_decimation_info_2d(x_texels, y_texels, x_weights, y_weights, di, wb);
+
+ int maxprec_1plane = -1;
+ int maxprec_2planes = -1;
+ for (int i = 0; i < 12; i++)
+ {
+ unsigned int bits_1plane = get_ise_sequence_bitcount(weight_count, static_cast<quant_method>(i));
+ if (bits_1plane >= BLOCK_MIN_WEIGHT_BITS && bits_1plane <= BLOCK_MAX_WEIGHT_BITS)
+ {
+ maxprec_1plane = i;
+ }
+
+ if (try_2planes)
+ {
+ unsigned int bits_2planes = get_ise_sequence_bitcount(2 * weight_count, static_cast<quant_method>(i));
+ if (bits_2planes >= BLOCK_MIN_WEIGHT_BITS && bits_2planes <= BLOCK_MAX_WEIGHT_BITS)
+ {
+ maxprec_2planes = i;
+ }
+ }
+ }
+
+ // At least one of the two should be valid ...
+ assert(maxprec_1plane >= 0 || maxprec_2planes >= 0);
+ bsd.decimation_modes[index].maxprec_1plane = static_cast<int8_t>(maxprec_1plane);
+ bsd.decimation_modes[index].maxprec_2planes = static_cast<int8_t>(maxprec_2planes);
+ bsd.decimation_modes[index].refprec_1_plane = 0;
+ bsd.decimation_modes[index].refprec_2_planes = 0;
+}
+
+/**
+ * @brief Allocate block modes and decimation tables for a single 2D block size.
+ *
+ * @param x_texels The number of texels in the X dimension.
+ * @param y_texels The number of texels in the Y dimension.
+ * @param can_omit_modes Can we discard modes that astcenc won't use, even if legal?
+ * @param mode_cutoff Percentile cutoff in range [0,1]. Low values more likely to be used.
+ * @param[out] bsd The block size descriptor to populate.
+ */
+static void construct_block_size_descriptor_2d(
+ unsigned int x_texels,
+ unsigned int y_texels,
+ bool can_omit_modes,
+ float mode_cutoff,
+ block_size_descriptor& bsd
+) {
+ // Store a remap table for storing packed decimation modes.
+ // Indexing uses [Y * 16 + X] and max size for each axis is 12.
+ static const unsigned int MAX_DMI = 12 * 16 + 12;
+ int decimation_mode_index[MAX_DMI];
+
+ dt_init_working_buffers* wb = new dt_init_working_buffers;
+
+ bsd.xdim = static_cast<uint8_t>(x_texels);
+ bsd.ydim = static_cast<uint8_t>(y_texels);
+ bsd.zdim = 1;
+ bsd.texel_count = static_cast<uint8_t>(x_texels * y_texels);
+
+ for (unsigned int i = 0; i < MAX_DMI; i++)
+ {
+ decimation_mode_index[i] = -1;
+ }
+
+ // Gather all the decimation grids that can be used with the current block
+#if !defined(ASTCENC_DECOMPRESS_ONLY)
+ const float *percentiles = get_2d_percentile_table(x_texels, y_texels);
+ float always_cutoff = 0.0f;
+#else
+ // Unused in decompress-only builds
+ (void)can_omit_modes;
+ (void)mode_cutoff;
+#endif
+
+ // Construct the list of block formats referencing the decimation tables
+ unsigned int packed_bm_idx = 0;
+ unsigned int packed_dm_idx = 0;
+
+ // Trackers
+ unsigned int bm_counts[4] { 0 };
+ unsigned int dm_counts[4] { 0 };
+
+ // Clear the list to a known-bad value
+ for (unsigned int i = 0; i < WEIGHTS_MAX_BLOCK_MODES; i++)
+ {
+ bsd.block_mode_packed_index[i] = BLOCK_BAD_BLOCK_MODE;
+ }
+
+ // Iterate four times to build a usefully ordered list:
+ // - Pass 0 - keep selected single plane "always" block modes
+ // - Pass 1 - keep selected single plane "non-always" block modes
+ // - Pass 2 - keep select dual plane block modes
+ // - Pass 3 - keep everything else that's legal
+ unsigned int limit = can_omit_modes ? 3 : 4;
+ for (unsigned int j = 0; j < limit; j ++)
+ {
+ for (unsigned int i = 0; i < WEIGHTS_MAX_BLOCK_MODES; i++)
+ {
+ // Skip modes we've already included in a previous pass
+ if (bsd.block_mode_packed_index[i] != BLOCK_BAD_BLOCK_MODE)
+ {
+ continue;
+ }
+
+ // Decode parameters
+ unsigned int x_weights;
+ unsigned int y_weights;
+ bool is_dual_plane;
+ unsigned int quant_mode;
+ unsigned int weight_bits;
+ bool valid = decode_block_mode_2d(i, x_weights, y_weights, is_dual_plane, quant_mode, weight_bits);
+
+ // Always skip invalid encodings for the current block size
+ if (!valid || (x_weights > x_texels) || (y_weights > y_texels))
+ {
+ continue;
+ }
+
+ // Selectively skip dual plane encodings
+ if (((j <= 1) && is_dual_plane) || (j == 2 && !is_dual_plane))
+ {
+ continue;
+ }
+
+ // Always skip encodings we can't physically encode based on
+ // generic encoding bit availability
+ if (is_dual_plane)
+ {
+ // This is the only check we need as only support 1 partition
+ if ((109 - weight_bits) <= 0)
+ {
+ continue;
+ }
+ }
+ else
+ {
+ // This is conservative - fewer bits may be available for > 1 partition
+ if ((111 - weight_bits) <= 0)
+ {
+ continue;
+ }
+ }
+
+ // Selectively skip encodings based on percentile
+ bool percentile_hit = false;
+ #if !defined(ASTCENC_DECOMPRESS_ONLY)
+ if (j == 0)
+ {
+ percentile_hit = percentiles[i] <= always_cutoff;
+ }
+ else
+ {
+ percentile_hit = percentiles[i] <= mode_cutoff;
+ }
+ #endif
+
+ if (j != 3 && !percentile_hit)
+ {
+ continue;
+ }
+
+ // Allocate and initialize the decimation table entry if we've not used it yet
+ int decimation_mode = decimation_mode_index[y_weights * 16 + x_weights];
+ if (decimation_mode < 0)
+ {
+ construct_dt_entry_2d(x_texels, y_texels, x_weights, y_weights, bsd, *wb, packed_dm_idx);
+ decimation_mode_index[y_weights * 16 + x_weights] = packed_dm_idx;
+ decimation_mode = packed_dm_idx;
+
+ dm_counts[j]++;
+ packed_dm_idx++;
+ }
+
+ auto& bm = bsd.block_modes[packed_bm_idx];
+
+ bm.decimation_mode = static_cast<uint8_t>(decimation_mode);
+ bm.quant_mode = static_cast<uint8_t>(quant_mode);
+ bm.is_dual_plane = static_cast<uint8_t>(is_dual_plane);
+ bm.weight_bits = static_cast<uint8_t>(weight_bits);
+ bm.mode_index = static_cast<uint16_t>(i);
+
+ auto& dm = bsd.decimation_modes[decimation_mode];
+
+ if (is_dual_plane)
+ {
+ dm.set_ref_2_plane(bm.get_weight_quant_mode());
+ }
+ else
+ {
+ dm.set_ref_1_plane(bm.get_weight_quant_mode());
+ }
+
+ bsd.block_mode_packed_index[i] = static_cast<uint16_t>(packed_bm_idx);
+
+ packed_bm_idx++;
+ bm_counts[j]++;
+ }
+ }
+
+ bsd.block_mode_count_1plane_always = bm_counts[0];
+ bsd.block_mode_count_1plane_selected = bm_counts[0] + bm_counts[1];
+ bsd.block_mode_count_1plane_2plane_selected = bm_counts[0] + bm_counts[1] + bm_counts[2];
+ bsd.block_mode_count_all = bm_counts[0] + bm_counts[1] + bm_counts[2] + bm_counts[3];
+
+ bsd.decimation_mode_count_always = dm_counts[0];
+ bsd.decimation_mode_count_selected = dm_counts[0] + dm_counts[1] + dm_counts[2];
+ bsd.decimation_mode_count_all = dm_counts[0] + dm_counts[1] + dm_counts[2] + dm_counts[3];
+
+#if !defined(ASTCENC_DECOMPRESS_ONLY)
+ assert(bsd.block_mode_count_1plane_always > 0);
+ assert(bsd.decimation_mode_count_always > 0);
+
+ delete[] percentiles;
+#endif
+
+ // Ensure the end of the array contains valid data (should never get read)
+ for (unsigned int i = bsd.decimation_mode_count_all; i < WEIGHTS_MAX_DECIMATION_MODES; i++)
+ {
+ bsd.decimation_modes[i].maxprec_1plane = -1;
+ bsd.decimation_modes[i].maxprec_2planes = -1;
+ bsd.decimation_modes[i].refprec_1_plane = 0;
+ bsd.decimation_modes[i].refprec_2_planes = 0;
+ }
+
+ // Determine the texels to use for kmeans clustering.
+ assign_kmeans_texels(bsd);
+
+ delete wb;
+}
+
+/**
+ * @brief Allocate block modes and decimation tables for a single 3D block size.
+ *
+ * TODO: This function doesn't include all of the heuristics that we use for 2D block sizes such as
+ * the percentile mode cutoffs. If 3D becomes more widely used we should look at this.
+ *
+ * @param x_texels The number of texels in the X dimension.
+ * @param y_texels The number of texels in the Y dimension.
+ * @param z_texels The number of texels in the Z dimension.
+ * @param[out] bsd The block size descriptor to populate.
+ */
+static void construct_block_size_descriptor_3d(
+ unsigned int x_texels,
+ unsigned int y_texels,
+ unsigned int z_texels,
+ block_size_descriptor& bsd
+) {
+ // Store a remap table for storing packed decimation modes.
+ // Indexing uses [Z * 64 + Y * 8 + X] and max size for each axis is 6.
+ static constexpr unsigned int MAX_DMI = 6 * 64 + 6 * 8 + 6;
+ int decimation_mode_index[MAX_DMI];
+ unsigned int decimation_mode_count = 0;
+
+ dt_init_working_buffers* wb = new dt_init_working_buffers;
+
+ bsd.xdim = static_cast<uint8_t>(x_texels);
+ bsd.ydim = static_cast<uint8_t>(y_texels);
+ bsd.zdim = static_cast<uint8_t>(z_texels);
+ bsd.texel_count = static_cast<uint8_t>(x_texels * y_texels * z_texels);
+
+ for (unsigned int i = 0; i < MAX_DMI; i++)
+ {
+ decimation_mode_index[i] = -1;
+ }
+
+ // gather all the infill-modes that can be used with the current block size
+ for (unsigned int x_weights = 2; x_weights <= x_texels; x_weights++)
+ {
+ for (unsigned int y_weights = 2; y_weights <= y_texels; y_weights++)
+ {
+ for (unsigned int z_weights = 2; z_weights <= z_texels; z_weights++)
+ {
+ unsigned int weight_count = x_weights * y_weights * z_weights;
+ if (weight_count > BLOCK_MAX_WEIGHTS)
+ {
+ continue;
+ }
+
+ decimation_info& di = bsd.decimation_tables[decimation_mode_count];
+ decimation_mode_index[z_weights * 64 + y_weights * 8 + x_weights] = decimation_mode_count;
+ init_decimation_info_3d(x_texels, y_texels, z_texels, x_weights, y_weights, z_weights, di, *wb);
+
+ int maxprec_1plane = -1;
+ int maxprec_2planes = -1;
+ for (unsigned int i = 0; i < 12; i++)
+ {
+ unsigned int bits_1plane = get_ise_sequence_bitcount(weight_count, static_cast<quant_method>(i));
+ if (bits_1plane >= BLOCK_MIN_WEIGHT_BITS && bits_1plane <= BLOCK_MAX_WEIGHT_BITS)
+ {
+ maxprec_1plane = i;
+ }
+
+ unsigned int bits_2planes = get_ise_sequence_bitcount(2 * weight_count, static_cast<quant_method>(i));
+ if (bits_2planes >= BLOCK_MIN_WEIGHT_BITS && bits_2planes <= BLOCK_MAX_WEIGHT_BITS)
+ {
+ maxprec_2planes = i;
+ }
+ }
+
+ if ((2 * weight_count) > BLOCK_MAX_WEIGHTS)
+ {
+ maxprec_2planes = -1;
+ }
+
+ bsd.decimation_modes[decimation_mode_count].maxprec_1plane = static_cast<int8_t>(maxprec_1plane);
+ bsd.decimation_modes[decimation_mode_count].maxprec_2planes = static_cast<int8_t>(maxprec_2planes);
+ bsd.decimation_modes[decimation_mode_count].refprec_1_plane = maxprec_1plane == -1 ? 0 : 0xFFFF;
+ bsd.decimation_modes[decimation_mode_count].refprec_2_planes = maxprec_2planes == -1 ? 0 : 0xFFFF;
+ decimation_mode_count++;
+ }
+ }
+ }
+
+ // Ensure the end of the array contains valid data (should never get read)
+ for (unsigned int i = decimation_mode_count; i < WEIGHTS_MAX_DECIMATION_MODES; i++)
+ {
+ bsd.decimation_modes[i].maxprec_1plane = -1;
+ bsd.decimation_modes[i].maxprec_2planes = -1;
+ bsd.decimation_modes[i].refprec_1_plane = 0;
+ bsd.decimation_modes[i].refprec_2_planes = 0;
+ }
+
+ bsd.decimation_mode_count_always = 0; // Skipped for 3D modes
+ bsd.decimation_mode_count_selected = decimation_mode_count;
+ bsd.decimation_mode_count_all = decimation_mode_count;
+
+ // Construct the list of block formats referencing the decimation tables
+
+ // Clear the list to a known-bad value
+ for (unsigned int i = 0; i < WEIGHTS_MAX_BLOCK_MODES; i++)
+ {
+ bsd.block_mode_packed_index[i] = BLOCK_BAD_BLOCK_MODE;
+ }
+
+ unsigned int packed_idx = 0;
+ unsigned int bm_counts[2] { 0 };
+
+ // Iterate two times to build a usefully ordered list:
+ // - Pass 0 - keep valid single plane block modes
+ // - Pass 1 - keep valid dual plane block modes
+ for (unsigned int j = 0; j < 2; j++)
+ {
+ for (unsigned int i = 0; i < WEIGHTS_MAX_BLOCK_MODES; i++)
+ {
+ // Skip modes we've already included in a previous pass
+ if (bsd.block_mode_packed_index[i] != BLOCK_BAD_BLOCK_MODE)
+ {
+ continue;
+ }
+
+ unsigned int x_weights;
+ unsigned int y_weights;
+ unsigned int z_weights;
+ bool is_dual_plane;
+ unsigned int quant_mode;
+ unsigned int weight_bits;
+
+ bool valid = decode_block_mode_3d(i, x_weights, y_weights, z_weights, is_dual_plane, quant_mode, weight_bits);
+ // Skip invalid encodings
+ if (!valid || x_weights > x_texels || y_weights > y_texels || z_weights > z_texels)
+ {
+ continue;
+ }
+
+ // Skip encodings in the wrong iteration
+ if ((j == 0 && is_dual_plane) || (j == 1 && !is_dual_plane))
+ {
+ continue;
+ }
+
+ // Always skip encodings we can't physically encode based on bit availability
+ if (is_dual_plane)
+ {
+ // This is the only check we need as only support 1 partition
+ if ((109 - weight_bits) <= 0)
+ {
+ continue;
+ }
+ }
+ else
+ {
+ // This is conservative - fewer bits may be available for > 1 partition
+ if ((111 - weight_bits) <= 0)
+ {
+ continue;
+ }
+ }
+
+ int decimation_mode = decimation_mode_index[z_weights * 64 + y_weights * 8 + x_weights];
+ bsd.block_modes[packed_idx].decimation_mode = static_cast<uint8_t>(decimation_mode);
+ bsd.block_modes[packed_idx].quant_mode = static_cast<uint8_t>(quant_mode);
+ bsd.block_modes[packed_idx].weight_bits = static_cast<uint8_t>(weight_bits);
+ bsd.block_modes[packed_idx].is_dual_plane = static_cast<uint8_t>(is_dual_plane);
+ bsd.block_modes[packed_idx].mode_index = static_cast<uint16_t>(i);
+
+ bsd.block_mode_packed_index[i] = static_cast<uint16_t>(packed_idx);
+ bm_counts[j]++;
+ packed_idx++;
+ }
+ }
+
+ bsd.block_mode_count_1plane_always = 0; // Skipped for 3D modes
+ bsd.block_mode_count_1plane_selected = bm_counts[0];
+ bsd.block_mode_count_1plane_2plane_selected = bm_counts[0] + bm_counts[1];
+ bsd.block_mode_count_all = bm_counts[0] + bm_counts[1];
+
+ // Determine the texels to use for kmeans clustering.
+ assign_kmeans_texels(bsd);
+
+ delete wb;
+}
+
+/* See header for documentation. */
+void init_block_size_descriptor(
+ unsigned int x_texels,
+ unsigned int y_texels,
+ unsigned int z_texels,
+ bool can_omit_modes,
+ unsigned int partition_count_cutoff,
+ float mode_cutoff,
+ block_size_descriptor& bsd
+) {
+ if (z_texels > 1)
+ {
+ construct_block_size_descriptor_3d(x_texels, y_texels, z_texels, bsd);
+ }
+ else
+ {
+ construct_block_size_descriptor_2d(x_texels, y_texels, can_omit_modes, mode_cutoff, bsd);
+ }
+
+ init_partition_tables(bsd, can_omit_modes, partition_count_cutoff);
+}