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Diffstat (limited to 'thirdparty/thorvg/src/renderer/tvgRender.h')
-rw-r--r-- | thirdparty/thorvg/src/renderer/tvgRender.h | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/tvgRender.h b/thirdparty/thorvg/src/renderer/tvgRender.h new file mode 100644 index 0000000000..1231089ff5 --- /dev/null +++ b/thirdparty/thorvg/src/renderer/tvgRender.h @@ -0,0 +1,336 @@ +/* + * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef _TVG_RENDER_H_ +#define _TVG_RENDER_H_ + +#include "tvgCommon.h" +#include "tvgArray.h" + +namespace tvg +{ + +using RenderData = void*; +using pixel_t = uint32_t; + +enum RenderUpdateFlag : uint8_t {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, GradientStroke = 64, All = 255}; + +struct Surface; + +enum ColorSpace +{ + ABGR8888 = 0, //The channels are joined in the order: alpha, blue, green, red. Colors are alpha-premultiplied. + ARGB8888, //The channels are joined in the order: alpha, red, green, blue. Colors are alpha-premultiplied. + ABGR8888S, //The channels are joined in the order: alpha, blue, green, red. Colors are un-alpha-premultiplied. + ARGB8888S, //The channels are joined in the order: alpha, red, green, blue. Colors are un-alpha-premultiplied. + Grayscale8, //One single channel data. + Unsupported //TODO: Change to the default, At the moment, we put it in the last to align with SwCanvas::Colorspace. +}; + +struct Surface +{ + union { + pixel_t* data; //system based data pointer + uint32_t* buf32; //for explicit 32bits channels + uint8_t* buf8; //for explicit 8bits grayscale + }; + uint32_t stride; + uint32_t w, h; + ColorSpace cs; + uint8_t channelSize; + + bool premultiplied; //Alpha-premultiplied + bool owner; //Only owner could modify the buffer +}; + +struct Compositor +{ + CompositeMethod method; + uint8_t opacity; +}; + +struct RenderMesh +{ + Polygon* triangles = nullptr; + uint32_t triangleCnt = 0; + + ~RenderMesh() + { + free(triangles); + } +}; + +struct RenderRegion +{ + int32_t x, y, w, h; + + void intersect(const RenderRegion& rhs) + { + auto x1 = x + w; + auto y1 = y + h; + auto x2 = rhs.x + rhs.w; + auto y2 = rhs.y + rhs.h; + + x = (x > rhs.x) ? x : rhs.x; + y = (y > rhs.y) ? y : rhs.y; + w = ((x1 < x2) ? x1 : x2) - x; + h = ((y1 < y2) ? y1 : y2) - y; + + if (w < 0) w = 0; + if (h < 0) h = 0; + } + + void add(const RenderRegion& rhs) + { + if (rhs.x < x) { + w += (x - rhs.x); + x = rhs.x; + } + if (rhs.y < y) { + h += (y - rhs.y); + y = rhs.y; + } + if (rhs.x + rhs.w > x + w) w = (rhs.x + rhs.w) - x; + if (rhs.y + rhs.h > y + h) h = (rhs.y + rhs.h) - y; + } +}; + +struct RenderTransform +{ + Matrix m; //3x3 Matrix Elements + float x = 0.0f; + float y = 0.0f; + float degree = 0.0f; //rotation degree + float scale = 1.0f; //scale factor + bool overriding = false; //user transform? + + bool update(); + void override(const Matrix& m); + + RenderTransform(); + RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs); +}; + +struct RenderStroke +{ + float width = 0.0f; + uint8_t color[4] = {0, 0, 0, 0}; + Fill *fill = nullptr; + float* dashPattern = nullptr; + uint32_t dashCnt = 0; + float dashOffset = 0.0f; + StrokeCap cap = StrokeCap::Square; + StrokeJoin join = StrokeJoin::Bevel; + float miterlimit = 4.0f; + bool strokeFirst = false; + + struct { + float begin = 0.0f; + float end = 1.0f; + } trim; + + ~RenderStroke() + { + free(dashPattern); + delete(fill); + } +}; + +struct RenderShape +{ + struct + { + Array<PathCommand> cmds; + Array<Point> pts; + } path; + + Fill *fill = nullptr; + RenderStroke *stroke = nullptr; + uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a + FillRule rule = FillRule::Winding; + + ~RenderShape() + { + delete(fill); + delete(stroke); + } + + void fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const + { + if (r) *r = color[0]; + if (g) *g = color[1]; + if (b) *b = color[2]; + if (a) *a = color[3]; + } + + float strokeWidth() const + { + if (!stroke) return 0; + return stroke->width; + } + + bool strokeTrim() const + { + if (!stroke) return false; + if (stroke->trim.begin == 0.0f && stroke->trim.end == 1.0f) return false; + if (stroke->trim.begin == 1.0f && stroke->trim.end == 0.0f) return false; + return true; + } + + bool strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const + { + if (!stroke) return false; + + if (r) *r = stroke->color[0]; + if (g) *g = stroke->color[1]; + if (b) *b = stroke->color[2]; + if (a) *a = stroke->color[3]; + + return true; + } + + const Fill* strokeFill() const + { + if (!stroke) return nullptr; + return stroke->fill; + } + + uint32_t strokeDash(const float** dashPattern, float* offset) const + { + if (!stroke) return 0; + if (dashPattern) *dashPattern = stroke->dashPattern; + if (offset) *offset = stroke->dashOffset; + return stroke->dashCnt; + } + + StrokeCap strokeCap() const + { + if (!stroke) return StrokeCap::Square; + return stroke->cap; + } + + StrokeJoin strokeJoin() const + { + if (!stroke) return StrokeJoin::Bevel; + return stroke->join; + } + + float strokeMiterlimit() const + { + if (!stroke) return 4.0f; + + return stroke->miterlimit;; + } +}; + +class RenderMethod +{ +public: + virtual ~RenderMethod() {} + virtual RenderData prepare(const RenderShape& rshape, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) = 0; + virtual RenderData prepare(const Array<RenderData>& scene, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0; + virtual RenderData prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0; + virtual bool preRender() = 0; + virtual bool renderShape(RenderData data) = 0; + virtual bool renderImage(RenderData data) = 0; + virtual bool postRender() = 0; + virtual bool dispose(RenderData data) = 0; + virtual RenderRegion region(RenderData data) = 0; + virtual RenderRegion viewport() = 0; + virtual bool viewport(const RenderRegion& vp) = 0; + virtual bool blend(BlendMethod method) = 0; + virtual ColorSpace colorSpace() = 0; + + virtual bool clear() = 0; + virtual bool sync() = 0; + + virtual Compositor* target(const RenderRegion& region, ColorSpace cs) = 0; + virtual bool beginComposite(Compositor* cmp, CompositeMethod method, uint8_t opacity) = 0; + virtual bool endComposite(Compositor* cmp) = 0; +}; + +static inline bool MASK_REGION_MERGING(CompositeMethod method) +{ + switch(method) { + case CompositeMethod::AlphaMask: + case CompositeMethod::InvAlphaMask: + case CompositeMethod::LumaMask: + case CompositeMethod::InvLumaMask: + case CompositeMethod::SubtractMask: + case CompositeMethod::IntersectMask: + return false; + //these might expand the rendering region + case CompositeMethod::AddMask: + case CompositeMethod::DifferenceMask: + return true; + default: + TVGERR("RENDERER", "Unsupported Composite Method! = %d", (int)method); + return false; + } +} + +static inline uint8_t CHANNEL_SIZE(ColorSpace cs) +{ + switch(cs) { + case ColorSpace::ABGR8888: + case ColorSpace::ABGR8888S: + case ColorSpace::ARGB8888: + case ColorSpace::ARGB8888S: + return sizeof(uint32_t); + case ColorSpace::Grayscale8: + return sizeof(uint8_t); + case ColorSpace::Unsupported: + default: + TVGERR("RENDERER", "Unsupported Channel Size! = %d", (int)cs); + return 0; + } +} + +static inline ColorSpace COMPOSITE_TO_COLORSPACE(RenderMethod& renderer, CompositeMethod method) +{ + switch(method) { + case CompositeMethod::AlphaMask: + case CompositeMethod::InvAlphaMask: + case CompositeMethod::AddMask: + case CompositeMethod::DifferenceMask: + case CompositeMethod::SubtractMask: + case CompositeMethod::IntersectMask: + return ColorSpace::Grayscale8; + //TODO: Optimize Luma/InvLuma colorspace to Grayscale8 + case CompositeMethod::LumaMask: + case CompositeMethod::InvLumaMask: + return renderer.colorSpace(); + default: + TVGERR("RENDERER", "Unsupported Composite Size! = %d", (int)method); + return ColorSpace::Unsupported; + } +} + +static inline uint8_t MULTIPLY(uint8_t c, uint8_t a) +{ + return (((c) * (a) + 0xff) >> 8); +} + + +} + +#endif //_TVG_RENDER_H_ |