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Diffstat (limited to 'thirdparty/thorvg/src/renderer/tvgShape.h')
-rw-r--r-- | thirdparty/thorvg/src/renderer/tvgShape.h | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/tvgShape.h b/thirdparty/thorvg/src/renderer/tvgShape.h new file mode 100644 index 0000000000..bb266866d0 --- /dev/null +++ b/thirdparty/thorvg/src/renderer/tvgShape.h @@ -0,0 +1,390 @@ +/* + * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef _TVG_SHAPE_IMPL_H_ +#define _TVG_SHAPE_IMPL_H_ + +#include <memory.h> +#include "tvgMath.h" +#include "tvgPaint.h" + +/************************************************************************/ +/* Internal Class Implementation */ +/************************************************************************/ + +struct Shape::Impl +{ + RenderShape rs; //shape data + RenderData rd = nullptr; //engine data + Shape* shape; + uint8_t flag = RenderUpdateFlag::None; + uint8_t opacity; //for composition + bool needComp; //composite or not + + Impl(Shape* s) : shape(s) + { + } + + bool dispose(RenderMethod& renderer) + { + renderer.dispose(rd); + rd = nullptr; + return true; + } + + bool render(RenderMethod& renderer) + { + Compositor* cmp = nullptr; + bool ret; + + if (needComp) { + cmp = renderer.target(bounds(renderer), renderer.colorSpace()); + renderer.beginComposite(cmp, CompositeMethod::None, opacity); + } + ret = renderer.renderShape(rd); + if (cmp) renderer.endComposite(cmp); + return ret; + } + + bool needComposition(uint8_t opacity) + { + if (opacity == 0) return false; + + //Shape composition is only necessary when stroking & fill are valid. + if (!rs.stroke || rs.stroke->width < FLT_EPSILON || (!rs.stroke->fill && rs.stroke->color[3] == 0)) return false; + if (!rs.fill && rs.color[3] == 0) return false; + + //translucent fill & stroke + if (opacity < 255) return true; + + //Composition test + const Paint* target; + auto method = shape->composite(&target); + if (!target || method == tvg::CompositeMethod::ClipPath) return false; + if (target->pImpl->opacity == 255 || target->pImpl->opacity == 0) return false; + + return true; + } + + RenderData update(RenderMethod& renderer, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool clipper) + { + if ((needComp = needComposition(opacity))) { + /* Overriding opacity value. If this scene is half-translucent, + It must do intermeidate composition with that opacity value. */ + this->opacity = opacity; + opacity = 255; + } + + rd = renderer.prepare(rs, rd, transform, clips, opacity, static_cast<RenderUpdateFlag>(pFlag | flag), clipper); + flag = RenderUpdateFlag::None; + return rd; + } + + RenderRegion bounds(RenderMethod& renderer) + { + return renderer.region(rd); + } + + bool bounds(float* x, float* y, float* w, float* h, bool stroking) + { + //Path bounding size + if (rs.path.pts.count > 0 ) { + auto pts = rs.path.pts.data; + Point min = { pts->x, pts->y }; + Point max = { pts->x, pts->y }; + + for (auto pts2 = pts + 1; pts2 < rs.path.pts.end(); ++pts2) { + if (pts2->x < min.x) min.x = pts2->x; + if (pts2->y < min.y) min.y = pts2->y; + if (pts2->x > max.x) max.x = pts2->x; + if (pts2->y > max.y) max.y = pts2->y; + } + + if (x) *x = min.x; + if (y) *y = min.y; + if (w) *w = max.x - min.x; + if (h) *h = max.y - min.y; + } + + //Stroke feathering + if (stroking && rs.stroke) { + if (x) *x -= rs.stroke->width * 0.5f; + if (y) *y -= rs.stroke->width * 0.5f; + if (w) *w += rs.stroke->width; + if (h) *h += rs.stroke->width; + } + return rs.path.pts.count > 0 ? true : false; + } + + void reserveCmd(uint32_t cmdCnt) + { + rs.path.cmds.reserve(cmdCnt); + } + + void reservePts(uint32_t ptsCnt) + { + rs.path.pts.reserve(ptsCnt); + } + + void grow(uint32_t cmdCnt, uint32_t ptsCnt) + { + rs.path.cmds.grow(cmdCnt); + rs.path.pts.grow(ptsCnt); + } + + void append(const PathCommand* cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt) + { + memcpy(rs.path.cmds.end(), cmds, sizeof(PathCommand) * cmdCnt); + memcpy(rs.path.pts.end(), pts, sizeof(Point) * ptsCnt); + rs.path.cmds.count += cmdCnt; + rs.path.pts.count += ptsCnt; + + flag |= RenderUpdateFlag::Path; + } + + void moveTo(float x, float y) + { + rs.path.cmds.push(PathCommand::MoveTo); + rs.path.pts.push({x, y}); + + flag |= RenderUpdateFlag::Path; + } + + void lineTo(float x, float y) + { + rs.path.cmds.push(PathCommand::LineTo); + rs.path.pts.push({x, y}); + + flag |= RenderUpdateFlag::Path; + } + + void cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) + { + rs.path.cmds.push(PathCommand::CubicTo); + rs.path.pts.push({cx1, cy1}); + rs.path.pts.push({cx2, cy2}); + rs.path.pts.push({x, y}); + + flag |= RenderUpdateFlag::Path; + } + + void close() + { + //Don't close multiple times. + if (rs.path.cmds.count > 0 && rs.path.cmds.last() == PathCommand::Close) return; + + rs.path.cmds.push(PathCommand::Close); + + flag |= RenderUpdateFlag::Path; + } + + bool strokeWidth(float width) + { + if (!rs.stroke) rs.stroke = new RenderStroke(); + rs.stroke->width = width; + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + bool strokeTrim(float begin, float end) + { + if (!rs.stroke) { + if (begin == 0.0f && end == 1.0f) return true; + rs.stroke = new RenderStroke(); + } + + if (mathEqual(rs.stroke->trim.begin, begin) && mathEqual(rs.stroke->trim.end, end)) return true; + + rs.stroke->trim.begin = begin; + rs.stroke->trim.end = end; + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + bool strokeCap(StrokeCap cap) + { + if (!rs.stroke) rs.stroke = new RenderStroke(); + rs.stroke->cap = cap; + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + bool strokeJoin(StrokeJoin join) + { + if (!rs.stroke) rs.stroke = new RenderStroke(); + rs.stroke->join = join; + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + bool strokeMiterlimit(float miterlimit) + { + if (!rs.stroke) rs.stroke = new RenderStroke(); + rs.stroke->miterlimit = miterlimit; + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + bool strokeColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) + { + if (!rs.stroke) rs.stroke = new RenderStroke(); + if (rs.stroke->fill) { + delete(rs.stroke->fill); + rs.stroke->fill = nullptr; + flag |= RenderUpdateFlag::GradientStroke; + } + + rs.stroke->color[0] = r; + rs.stroke->color[1] = g; + rs.stroke->color[2] = b; + rs.stroke->color[3] = a; + + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + Result strokeFill(unique_ptr<Fill> f) + { + auto p = f.release(); + if (!p) return Result::MemoryCorruption; + + if (!rs.stroke) rs.stroke = new RenderStroke(); + if (rs.stroke->fill && rs.stroke->fill != p) delete(rs.stroke->fill); + rs.stroke->fill = p; + + flag |= RenderUpdateFlag::Stroke; + flag |= RenderUpdateFlag::GradientStroke; + + return Result::Success; + } + + Result strokeDash(const float* pattern, uint32_t cnt, float offset) + { + if ((cnt == 1) || (!pattern && cnt > 0) || (pattern && cnt == 0)) { + return Result::InvalidArguments; + } + + for (uint32_t i = 0; i < cnt; i++) { + if (pattern[i] < FLT_EPSILON) return Result::InvalidArguments; + } + + //Reset dash + if (!pattern && cnt == 0) { + free(rs.stroke->dashPattern); + rs.stroke->dashPattern = nullptr; + } else { + if (!rs.stroke) rs.stroke = new RenderStroke(); + if (rs.stroke->dashCnt != cnt) { + free(rs.stroke->dashPattern); + rs.stroke->dashPattern = nullptr; + } + if (!rs.stroke->dashPattern) { + rs.stroke->dashPattern = static_cast<float*>(malloc(sizeof(float) * cnt)); + if (!rs.stroke->dashPattern) return Result::FailedAllocation; + } + for (uint32_t i = 0; i < cnt; ++i) { + rs.stroke->dashPattern[i] = pattern[i]; + } + } + rs.stroke->dashCnt = cnt; + rs.stroke->dashOffset = offset; + flag |= RenderUpdateFlag::Stroke; + + return Result::Success; + } + + bool strokeFirst() + { + if (!rs.stroke) return true; + return rs.stroke->strokeFirst; + } + + bool strokeFirst(bool strokeFirst) + { + if (!rs.stroke) rs.stroke = new RenderStroke(); + rs.stroke->strokeFirst = strokeFirst; + flag |= RenderUpdateFlag::Stroke; + + return true; + } + + void update(RenderUpdateFlag flag) + { + this->flag |= flag; + } + + Paint* duplicate() + { + auto ret = Shape::gen(); + + auto dup = ret.get()->pImpl; + dup->rs.rule = rs.rule; + + //Color + memcpy(dup->rs.color, rs.color, sizeof(rs.color)); + dup->flag = RenderUpdateFlag::Color; + + //Path + if (rs.path.cmds.count > 0 && rs.path.pts.count > 0) { + dup->rs.path.cmds = rs.path.cmds; + dup->rs.path.pts = rs.path.pts; + dup->flag |= RenderUpdateFlag::Path; + } + + //Stroke + if (rs.stroke) { + dup->rs.stroke = new RenderStroke(); + *dup->rs.stroke = *rs.stroke; + memcpy(dup->rs.stroke->color, rs.stroke->color, sizeof(rs.stroke->color)); + if (rs.stroke->dashCnt > 0) { + dup->rs.stroke->dashPattern = static_cast<float*>(malloc(sizeof(float) * rs.stroke->dashCnt)); + memcpy(dup->rs.stroke->dashPattern, rs.stroke->dashPattern, sizeof(float) * rs.stroke->dashCnt); + } + if (rs.stroke->fill) { + dup->rs.stroke->fill = rs.stroke->fill->duplicate(); + dup->flag |= RenderUpdateFlag::GradientStroke; + } + dup->flag |= RenderUpdateFlag::Stroke; + } + + //Fill + if (rs.fill) { + dup->rs.fill = rs.fill->duplicate(); + dup->flag |= RenderUpdateFlag::Gradient; + } + + return ret.release(); + } + + Iterator* iterator() + { + return nullptr; + } +}; + +#endif //_TVG_SHAPE_IMPL_H_ |