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-rw-r--r--thirdparty/enet/enet/enet.h12
-rw-r--r--thirdparty/enet/enet/godot.h4
-rw-r--r--thirdparty/enet/godot.cpp4
-rw-r--r--thirdparty/enet/patches/godot_socket.patch12
-rw-r--r--thirdparty/libwebp/patches/godot-node-debug-fix.patch6
-rw-r--r--thirdparty/libwebp/src/enc/quant_enc.c6
-rw-r--r--thirdparty/mbedtls/include/godot_core_mbedtls_config.h2
-rw-r--r--thirdparty/mbedtls/include/godot_module_mbedtls_config.h2
-rw-r--r--thirdparty/miniupnpc/src/miniupnpcstrings.h2
-rw-r--r--thirdparty/misc/yuv2rgb.h2
-rw-r--r--thirdparty/wslay/config.h2
11 files changed, 31 insertions, 23 deletions
diff --git a/thirdparty/enet/enet/enet.h b/thirdparty/enet/enet/enet.h
index ed0dd65247..4686c744c3 100644
--- a/thirdparty/enet/enet/enet.h
+++ b/thirdparty/enet/enet/enet.h
@@ -13,7 +13,7 @@ extern "C"
#include <stdint.h>
#include <stdlib.h>
-// -- Godot start --
+// -- Redot start --
#if 0
#ifdef _WIN32
#include "enet/win32.h"
@@ -22,7 +22,7 @@ extern "C"
#endif
#endif
#include "enet/godot.h"
-// -- Godot end --
+// -- Redot end --
#include "enet/types.h"
#include "enet/protocol.h"
@@ -93,7 +93,7 @@ typedef enum _ENetSocketShutdown
* but not for enet_host_create. Once a server responds to a broadcast, the
* address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
*/
-// -- Godot start --
+// -- Redot start --
#if 0
typedef struct _ENetAddress
{
@@ -101,7 +101,7 @@ typedef struct _ENetAddress
enet_uint16 port;
} ENetAddress;
#endif
-// -- Godot end --
+// -- Redot end --
/**
* Packet flag bit constants.
@@ -618,9 +618,9 @@ ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t,
extern size_t enet_protocol_command_size (enet_uint8);
-// -- Godot start --
+// -- Redot start --
#include "enet/godot_ext.h"
-// -- Godot end --
+// -- Redot end --
#ifdef __cplusplus
}
diff --git a/thirdparty/enet/enet/godot.h b/thirdparty/enet/enet/godot.h
index 1c60fdbb1f..1bc3e15271 100644
--- a/thirdparty/enet/enet/godot.h
+++ b/thirdparty/enet/enet/godot.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -30,7 +32,7 @@
/**
@file godot.h
- @brief ENet Godot header
+ @brief ENet Redot header
*/
#ifndef __ENET_GODOT_H__
diff --git a/thirdparty/enet/godot.cpp b/thirdparty/enet/godot.cpp
index 9e766e52c3..3755099030 100644
--- a/thirdparty/enet/godot.cpp
+++ b/thirdparty/enet/godot.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -30,7 +32,7 @@
/**
@file godot.cpp
- @brief ENet Godot specific functions
+ @brief ENet Redot specific functions
*/
#include "core/io/dtls_server.h"
diff --git a/thirdparty/enet/patches/godot_socket.patch b/thirdparty/enet/patches/godot_socket.patch
index d0fb97fb92..cbba83706f 100644
--- a/thirdparty/enet/patches/godot_socket.patch
+++ b/thirdparty/enet/patches/godot_socket.patch
@@ -9,7 +9,7 @@ index 4a207041b3..5232f8a869 100644
+#include <stdint.h>
#include <stdlib.h>
-+// -- Godot start --
++// -- Redot start --
+#if 0
#ifdef _WIN32
#include "enet/win32.h"
@@ -18,7 +18,7 @@ index 4a207041b3..5232f8a869 100644
#endif
+#endif
+#include "enet/godot.h"
-+// -- Godot end --
++// -- Redot end --
#include "enet/types.h"
#include "enet/protocol.h"
@@ -26,7 +26,7 @@ index 4a207041b3..5232f8a869 100644
* but not for enet_host_create. Once a server responds to a broadcast, the
* address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
*/
-+// -- Godot start --
++// -- Redot start --
+#if 0
typedef struct _ENetAddress
{
@@ -34,7 +34,7 @@ index 4a207041b3..5232f8a869 100644
enet_uint16 port;
} ENetAddress;
+#endif
-+// -- Godot end --
++// -- Redot end --
/**
* Packet flag bit constants.
@@ -42,9 +42,9 @@ index 4a207041b3..5232f8a869 100644
extern size_t enet_protocol_command_size (enet_uint8);
-+// -- Godot start --
++// -- Redot start --
+#include "enet/godot_ext.h"
-+// -- Godot end --
++// -- Redot end --
+
#ifdef __cplusplus
}
diff --git a/thirdparty/libwebp/patches/godot-node-debug-fix.patch b/thirdparty/libwebp/patches/godot-node-debug-fix.patch
index 848664dccf..718c88d1bb 100644
--- a/thirdparty/libwebp/patches/godot-node-debug-fix.patch
+++ b/thirdparty/libwebp/patches/godot-node-debug-fix.patch
@@ -6,10 +6,10 @@ index 6d8202d277..8f9a3c8668 100644
//------------------------------------------------------------------------------
// Performs trellis-optimized quantization.
-+// -- GODOT start --
-+// Prevents Visual Studio debugger from using this Node struct in place of the Godot Node class.
++// -- REDOT start --
++// Prevents Visual Studio debugger from using this Node struct in place of the Redot Node class.
+#define Node Node_libwebp_quant
-+// -- GODOT end --
++// -- REDOT end --
+
// Trellis node
typedef struct {
diff --git a/thirdparty/libwebp/src/enc/quant_enc.c b/thirdparty/libwebp/src/enc/quant_enc.c
index 8f9a3c8668..583f00e2a1 100644
--- a/thirdparty/libwebp/src/enc/quant_enc.c
+++ b/thirdparty/libwebp/src/enc/quant_enc.c
@@ -556,10 +556,10 @@ static void AddScore(VP8ModeScore* WEBP_RESTRICT const dst,
//------------------------------------------------------------------------------
// Performs trellis-optimized quantization.
-// -- GODOT start --
-// Prevents Visual Studio debugger from using this Node struct in place of the Godot Node class.
+// -- REDOT start --
+// Prevents Visual Studio debugger from using this Node struct in place of the Redot Node class.
#define Node Node_libwebp_quant
-// -- GODOT end --
+// -- REDOT end --
// Trellis node
typedef struct {
diff --git a/thirdparty/mbedtls/include/godot_core_mbedtls_config.h b/thirdparty/mbedtls/include/godot_core_mbedtls_config.h
index f22ef3aa08..3e504b37fa 100644
--- a/thirdparty/mbedtls/include/godot_core_mbedtls_config.h
+++ b/thirdparty/mbedtls/include/godot_core_mbedtls_config.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/thirdparty/mbedtls/include/godot_module_mbedtls_config.h b/thirdparty/mbedtls/include/godot_module_mbedtls_config.h
index 58bf1d9d54..96fb440918 100644
--- a/thirdparty/mbedtls/include/godot_module_mbedtls_config.h
+++ b/thirdparty/mbedtls/include/godot_module_mbedtls_config.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/thirdparty/miniupnpc/src/miniupnpcstrings.h b/thirdparty/miniupnpc/src/miniupnpcstrings.h
index d40c2455ba..225b4d0b5f 100644
--- a/thirdparty/miniupnpc/src/miniupnpcstrings.h
+++ b/thirdparty/miniupnpc/src/miniupnpcstrings.h
@@ -1,7 +1,7 @@
#ifndef MINIUPNPCSTRINGS_H_INCLUDED
#define MINIUPNPCSTRINGS_H_INCLUDED
-#define OS_STRING "Godot Engine/1.0"
+#define OS_STRING "Redot Engine/1.0"
#define MINIUPNPC_VERSION_STRING "2.2.8"
#if 0
diff --git a/thirdparty/misc/yuv2rgb.h b/thirdparty/misc/yuv2rgb.h
index d8f7fd6de2..94dcef4877 100644
--- a/thirdparty/misc/yuv2rgb.h
+++ b/thirdparty/misc/yuv2rgb.h
@@ -26,7 +26,7 @@ ship it.
/*
* Please note that this version has been modified for various reasons:
- * 1. Using the Godot core typedefs
+ * 1. Using the Redot core typedefs
* 2. At some point or another the code relied on the byte order of a uint32_t, this has been fixed
* 3. Output has been reordered to struct { uint8_t r, g, b, a; } precisely in accordance with the function names
* 4. Removing unused 'dither' parameter
diff --git a/thirdparty/wslay/config.h b/thirdparty/wslay/config.h
index d05cb302c9..b8465de58f 100644
--- a/thirdparty/wslay/config.h
+++ b/thirdparty/wslay/config.h
@@ -1,7 +1,7 @@
#ifndef CONFIG_H
#define CONFIG_H
-/* This configuration file is custom written for Godot.
+/* This configuration file is custom written for Redot.
* When updating the library, generate it with CMake upstream and compare
* the contents to see if new options should be backported here.
*/