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-rw-r--r--tools/editor/editor_node.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index e3c7cc40dc..bb33f19a2b 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -322,8 +322,8 @@ void EditorNode::_notification(int p_what) {
}
if (p_what==NOTIFICATION_READY) {
- VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
- VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
+ VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport_rid(),true);
+ VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport_rid(),true);
VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true);
_editor_select(EDITOR_3D);
@@ -892,10 +892,10 @@ void EditorNode::_save_scene_with_preview(String p_file) {
RID viewport;
bool is2d;
if (c3d<c2d) {
- viewport=scene_root->get_viewport();
+ viewport=scene_root->get_viewport_rid();
is2d=true;
} else {
- viewport=SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport();
+ viewport=SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport_rid();
is2d=false;
}
@@ -4229,7 +4229,7 @@ void EditorNode::progress_end_task_bg(const String& p_task) {
Ref<Texture> EditorNode::_file_dialog_get_icon(const String& p_path) {
- EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_path(p_path.get_base_dir());
+ EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem_path(p_path.get_base_dir());
if (efsd) {
String file = p_path.get_file();
@@ -5708,7 +5708,7 @@ EditorNode::EditorNode() {
//scene_root_base->add_child(scene_root);
//scene_root->set_meta("_editor_disable_input",true);
- VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
+ VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(),true);
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);
//scene_root->set_size_override(true,Size2(GlobalConfig::get_singleton()->get("display/width"),GlobalConfig::get_singleton()->get("display/height")));