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* Add tests for TranslationsO01eg2021-09-291-0/+3
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* Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke2021-08-221-1/+1
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* gitignore: Ignore Kate swap filesDanil Alexeev2021-01-271-1/+4
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* Ignore clangd 11+ cache folderMichael Alexsander2021-01-201-0/+1
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* Add a separate `nativeSrcsConfigs` module to handle Android Studio ↵Fredia Huya-Kouadio2020-10-291-0/+1
| | | | constraints for native code editor support.
* vulkan: Sync loader, headers and glslang to sdk-1.2.154.0Rémi Verschelde2020-10-151-1/+0
| | | | | | | | | | | Actually sdk-1.2.154.1 for Vulkan-Loader. glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the known-good version for Vulkan-ValidationLayers 1.2.154.0. COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt, and `glslang/register_types.cpp` now uses the upstream definition for its default builtin resource instead of hardcoding it.
* git: Ignore clangd cache folderMartin Capitanio2020-09-101-0/+3
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* t Add unit testing to Godot using DocTest and added to GitHub Actions CIRevoluPowered2020-07-241-1/+3
| | | | | | | | | | Implements exit codes into the engine so tests can return their statuses. Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically. Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header. This lowers the complexity of running the unit tests and even for physics should be possible to implement such a fix.
* gitignore: Ignore binutils linker temp stXXXXXX objectsRémi Verschelde2020-07-231-0/+2
| | | | | | Fixes #40607. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
* Add Code::Blocks files to .gitignore.Marcel Admiraal2020-06-151-0/+5
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* SCons: Dump construction environment to a fileAndrii Doroshenko (Xrayez)2020-06-101-0/+3
| | | | | | A new `methods.dump(env)` is added to dump the construction environment used by SCons to build Godot to a `.scons_env.json`. The file can be used for debugging purposes and any external tool.
* Add `custom.py` to .gitignoreAndrii Doroshenko (Xrayez)2020-05-181-0/+3
| | | | | | The default `custom.py` can be created at the root of the Godot repository to initialize any SCons build options via file which are specific to user.
* Vulkan rendering for AndroidPouleyKetchoupp2020-04-031-0/+1
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* Style: Add black format to fix_style.shRémi Verschelde2020-03-311-0/+1
| | | | Also ignore new Android build artifact.
* Merge pull request #36800 from qarmin/added_some_gitignore_recordsRémi Verschelde2020-03-051-0/+20
|\ | | | | Added to .gitignore - Cppcheck folder and Gcov, Lcov code coverage
| * Added to .gitignore - Cppcheck and code coverageRafał Mikrut2020-03-041-0/+20
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* | Miscellaneous cleanup for the Android codebase:fhuya2020-03-041-1/+1
|/ | | | | | | | - update gradle plugins versions - add formatting rules for AndroidManifest and gradle build files - cleanup java_godot_lib_jni Note: logic was mostly moved around and no new logic/functionality was added.
* Added support to allow to compile Godot from the same directory while using ↵Fabian Mathews2020-01-011-1/+1
| | | | | | different versions of python (cherry picked from commit beee8b37763dd25a105d75274b3f2fffe35f69e1)
* Travis CI: Test project exporting/script running in the headless editorHugo Locurcio2019-08-201-0/+1
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* Fixes minor issues found by static analyzerqarmin2019-07-071-0/+2
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* Add Android Studio support.fhuya2019-05-291-5/+9
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* .gitignore improvements for Windows/macOSMax Hilbrunner2019-05-281-6/+23
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* Update .gitignoreLinux User2019-04-251-1/+3
| | | | Update .gitignore
* Android now (optionally) builds the template when exportingJuan Linietsky2019-04-071-3/+0
| | | | | Added new way to create add-ons Removed old way to create add-ons
* Ignore default ccls cache folder and compile commands jsoMartin Wallin2019-03-141-0/+7
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* Merge pull request #23436 from Toshiwoz/primitives_propertiesRémi Verschelde2018-11-021-0/+3
|\ | | | | fixed PrismMesh size property
| * fixed issue with PrismMesh size, ignore for VS code .code-workspaceToshiwo2018-11-011-0/+3
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* | ignore __pycache__ directoryxpol2018-10-301-0/+1
|/ | | which is generated during scons.
* Merge pull request #22134 from elasota/natvisRémi Verschelde2018-09-171-3/+0
|\ | | | | Add Visual Studio debug visualizer
| * Initial version of VS natvis fileelasota2018-09-171-3/+0
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* | [Mono] implement Transform.InterpolateWith()Kelly Thomas2018-09-151-0/+3
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* Add more IDE created files into .gitignoregeequlim2018-05-191-0/+3
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* Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file.Michael Alexsander Silva Dias2018-05-111-0/+1
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* Added Geany/geany_plugins files to the ".gitignore".Michael Alexsander Silva Dias2018-01-071-0/+4
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* Ignore Visual Studio '*.natvis' filesMatthias Hoelzl2017-12-091-0/+3
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* Add cpp.hint file to improve IntelliSenseMatthias Hoelzl2017-11-191-0/+3
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* Added logs to .gitignoreDaniel J. Ramirez2017-10-021-0/+1
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* Create separate debug info files by defaultHein-Pieter van Braam2017-09-161-0/+2
| | | | | | | | | | | | | | | | | | | | | | Now that we have a built-in stacktrace on a segfault it would be useful to have debug information on debug_release builds so that bugreports can include this information. Without this debug info we will still get function names in the backtrace but not file location. This commit will by default build all targets with minimal debug info and then strip the information into separate files. On MacOS this is a .dSYM file, on Linux/MingW this is a .debug file. MacOSX will automatically load a dSYM file if it exists in its debugger. On Linux/MingW we create a 'gnu debuglink' meaning that gdb and friends will automatically find the debug symbols if they exist. Existing workflow for developers does not change at all, except that we now create two instead of one build artifact by default. This commit also adds a 'debug_symbols' option to X11, MacOS, and MingW targets. The default is 'yes' which corresponds to -g1. The alternatives are 'no' (don't generate debug infos at all) or 'full' which runs with -g2. A target=debug build will now build with -g3.
* Added check_c_headers to SCons env to check for the existence of headersMarcelo Fernandez2017-09-121-0/+1
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* Merge pull request #10610 from hpvb/ignore-gprof-filesRémi Verschelde2017-08-241-0/+3
|\ | | | | | | | | Ignore gprof output files [ci skip]
| * Ignore gprof output filesHein-Pieter van Braam2017-08-241-0/+3
| | | | | | | | | | | | When building a profile build it is easy to accidentally create gmon.out files all over the place. Ignore these so they won't get accidentally pushed.
* | Ignore Eclipse CDT project filesHein-Pieter van Braam2017-08-241-0/+4
|/ | | | | | Since we have explicit .gitignore rules for QT creator and several other editor-specific swap/utility files I'd like to add Eclipse CDT projects also as this is my editor of choice.
* Add options for more human-friendly build outputTimo Schwarzer2017-07-111-0/+3
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* gitignore: Remove pre-.gen filenamesRémi Verschelde2017-06-261-28/+0
| | | | | | @Noshyaar was right to remove them in the first place, we need users with local clones to clean them up to prevent older .cpp files from being including by globbing.
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-0/+1
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* About: add contributors listPoommetee Ketson2017-06-011-0/+1
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* gitignore: Add version_generated.hRémi Verschelde2017-04-201-1/+1
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* .gitignore: Add app_icon.h and splash.h generated headersRémi Verschelde2017-04-101-19/+20
| | | | Also sort alphabetically for clarity.
* Ignore .vs folder, fix .vscode commentRay Koopa2017-04-091-2/+2
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-6/+6
| | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.