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* Add Code::Blocks files to .gitignore.Marcel Admiraal2020-06-151-0/+5
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* SCons: Dump construction environment to a fileAndrii Doroshenko (Xrayez)2020-06-101-0/+3
| | | | | | A new `methods.dump(env)` is added to dump the construction environment used by SCons to build Godot to a `.scons_env.json`. The file can be used for debugging purposes and any external tool.
* Add `custom.py` to .gitignoreAndrii Doroshenko (Xrayez)2020-05-181-0/+3
| | | | | | The default `custom.py` can be created at the root of the Godot repository to initialize any SCons build options via file which are specific to user.
* Vulkan rendering for AndroidPouleyKetchoupp2020-04-031-0/+1
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* Style: Add black format to fix_style.shRémi Verschelde2020-03-311-0/+1
| | | | Also ignore new Android build artifact.
* Merge pull request #36800 from qarmin/added_some_gitignore_recordsRémi Verschelde2020-03-051-0/+20
|\ | | | | Added to .gitignore - Cppcheck folder and Gcov, Lcov code coverage
| * Added to .gitignore - Cppcheck and code coverageRafał Mikrut2020-03-041-0/+20
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* | Miscellaneous cleanup for the Android codebase:fhuya2020-03-041-1/+1
|/ | | | | | | | - update gradle plugins versions - add formatting rules for AndroidManifest and gradle build files - cleanup java_godot_lib_jni Note: logic was mostly moved around and no new logic/functionality was added.
* Added support to allow to compile Godot from the same directory while using ↵Fabian Mathews2020-01-011-1/+1
| | | | | | different versions of python (cherry picked from commit beee8b37763dd25a105d75274b3f2fffe35f69e1)
* Travis CI: Test project exporting/script running in the headless editorHugo Locurcio2019-08-201-0/+1
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* Fixes minor issues found by static analyzerqarmin2019-07-071-0/+2
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* Add Android Studio support.fhuya2019-05-291-5/+9
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* .gitignore improvements for Windows/macOSMax Hilbrunner2019-05-281-6/+23
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* Update .gitignoreLinux User2019-04-251-1/+3
| | | | Update .gitignore
* Android now (optionally) builds the template when exportingJuan Linietsky2019-04-071-3/+0
| | | | | Added new way to create add-ons Removed old way to create add-ons
* Ignore default ccls cache folder and compile commands jsoMartin Wallin2019-03-141-0/+7
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* Merge pull request #23436 from Toshiwoz/primitives_propertiesRémi Verschelde2018-11-021-0/+3
|\ | | | | fixed PrismMesh size property
| * fixed issue with PrismMesh size, ignore for VS code .code-workspaceToshiwo2018-11-011-0/+3
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* | ignore __pycache__ directoryxpol2018-10-301-0/+1
|/ | | which is generated during scons.
* Merge pull request #22134 from elasota/natvisRémi Verschelde2018-09-171-3/+0
|\ | | | | Add Visual Studio debug visualizer
| * Initial version of VS natvis fileelasota2018-09-171-3/+0
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* | [Mono] implement Transform.InterpolateWith()Kelly Thomas2018-09-151-0/+3
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* Add more IDE created files into .gitignoregeequlim2018-05-191-0/+3
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* Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file.Michael Alexsander Silva Dias2018-05-111-0/+1
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* Added Geany/geany_plugins files to the ".gitignore".Michael Alexsander Silva Dias2018-01-071-0/+4
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* Ignore Visual Studio '*.natvis' filesMatthias Hoelzl2017-12-091-0/+3
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* Add cpp.hint file to improve IntelliSenseMatthias Hoelzl2017-11-191-0/+3
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* Added logs to .gitignoreDaniel J. Ramirez2017-10-021-0/+1
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* Create separate debug info files by defaultHein-Pieter van Braam2017-09-161-0/+2
| | | | | | | | | | | | | | | | | | | | | | Now that we have a built-in stacktrace on a segfault it would be useful to have debug information on debug_release builds so that bugreports can include this information. Without this debug info we will still get function names in the backtrace but not file location. This commit will by default build all targets with minimal debug info and then strip the information into separate files. On MacOS this is a .dSYM file, on Linux/MingW this is a .debug file. MacOSX will automatically load a dSYM file if it exists in its debugger. On Linux/MingW we create a 'gnu debuglink' meaning that gdb and friends will automatically find the debug symbols if they exist. Existing workflow for developers does not change at all, except that we now create two instead of one build artifact by default. This commit also adds a 'debug_symbols' option to X11, MacOS, and MingW targets. The default is 'yes' which corresponds to -g1. The alternatives are 'no' (don't generate debug infos at all) or 'full' which runs with -g2. A target=debug build will now build with -g3.
* Added check_c_headers to SCons env to check for the existence of headersMarcelo Fernandez2017-09-121-0/+1
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* Merge pull request #10610 from hpvb/ignore-gprof-filesRémi Verschelde2017-08-241-0/+3
|\ | | | | | | | | Ignore gprof output files [ci skip]
| * Ignore gprof output filesHein-Pieter van Braam2017-08-241-0/+3
| | | | | | | | | | | | When building a profile build it is easy to accidentally create gmon.out files all over the place. Ignore these so they won't get accidentally pushed.
* | Ignore Eclipse CDT project filesHein-Pieter van Braam2017-08-241-0/+4
|/ | | | | | Since we have explicit .gitignore rules for QT creator and several other editor-specific swap/utility files I'd like to add Eclipse CDT projects also as this is my editor of choice.
* Add options for more human-friendly build outputTimo Schwarzer2017-07-111-0/+3
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* gitignore: Remove pre-.gen filenamesRémi Verschelde2017-06-261-28/+0
| | | | | | @Noshyaar was right to remove them in the first place, we need users with local clones to clean them up to prevent older .cpp files from being including by globbing.
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-0/+1
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* About: add contributors listPoommetee Ketson2017-06-011-0/+1
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* gitignore: Add version_generated.hRémi Verschelde2017-04-201-1/+1
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* .gitignore: Add app_icon.h and splash.h generated headersRémi Verschelde2017-04-101-19/+20
| | | | Also sort alphabetically for clarity.
* Ignore .vs folder, fix .vscode commentRay Koopa2017-04-091-2/+2
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-6/+6
| | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
* xCode added xcuserdata to gitignoretoger52017-02-181-0/+3
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* Added VC++ cache database and temporary storage folder when runningRay Koopa2017-01-151-0/+2
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* adds gles3 auto generated shader header filesMichele Valente2016-11-301-0/+1
| | | | | Just added the gles3 shader header files entry to ".gitignore" so we avoid to accidentally commit also those generated files.
* added KDevelop project files to gitignoreJakub Grzesik2016-07-141-0/+3
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* Make Android build smarter (SCons + Gradle)Pedro J. Estébanez2016-06-271-8/+1
| | | | | | | | Upgrade Gradle and Android plugin for Gradle Disable all signing and zip-aligning for the export templates Give correct names to generated APKs Put .so files built by SCons right where Gradle has to pick them according to arch & build type Downgrade NDK platform to 14 to match minSdkVersion
* Remove Make-related flags from Android buildGeorge Marques2016-06-011-1/+1
| | | | | | | | They were wrongly placed, creating a file named "-fpic" instead of applying "-fpic" to the build. This file was in .gitignore, which made it less noticiable. This also adds build.gradle to .gitignore.
* Finalized DynamicFont implementationJuan Linietsky2016-05-291-0/+1
| | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
* Fix MS Visual Studio build settingsAleksandar Danilovic2016-05-281-0/+2
| | | | | | | | | | | | | | | | | NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore.
* Added translation support to GodotJuan Linietsky2016-05-271-0/+1
| | | | included is a French translation!