Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add .editorconfig | Guilherme Felipe | 2015-06-22 | 1 | -0/+10 |
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* | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 37 | -276/+1260 |
| | | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene | ||||
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-06-16 | 25 | -73/+766 |
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| * | fixed small refresh issue when moving docks | Juan Linietsky | 2015-06-14 | 1 | -0/+4 |
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| * | fixes for dock motion | Juan Linietsky | 2015-06-14 | 2 | -2/+62 |
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| * | missing changes | Juan Linietsky | 2015-06-14 | 11 | -12/+45 |
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| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-06-13 | 18 | -51/+569 |
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| * | | some editor window changes | Juan Linietsky | 2015-06-13 | 14 | -61/+657 |
| | | | | | | | | | | | | | | | -ability to make dock position configurable, and it gets saved -editor starts maximized default | ||||
* | | | fix "v" pivot adjust function | Juan Linietsky | 2015-06-16 | 1 | -1/+11 |
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* | | some optimizations in godot memory handling | Juan Linietsky | 2015-06-12 | 3 | -14/+14 |
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* | | added ability for Area (3D) to detect other areas | Juan Linietsky | 2015-06-12 | 10 | -22/+500 |
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* | | made changing pivot simpler in 2D nodes (just press v with mouse over position) | Juan Linietsky | 2015-06-12 | 4 | -14/+54 |
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* | | Update rasterizer_gles2.cpp | Juan Linietsky | 2015-06-12 | 1 | -1/+1 |
|/ | | | fixed camera plane | ||||
* | added icon | Juan Linietsky | 2015-06-11 | 2 | -0/+1 |
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* | new space shooter demo | Juan Linietsky | 2015-06-11 | 44 | -44/+468 |
| | | | | ortho camera sort fix, closes #2063 | ||||
* | Merge pull request #2051 from jrimclean/master | Juan Linietsky | 2015-06-08 | 1 | -2/+2 |
|\ | | | | | oops, thanks | ||||
| * | Fixed get_packet/put_packet bindings in PacketPeer. | James McLean | 2015-06-08 | 1 | -2/+2 |
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* | draw button focus before text and icon | Juan Linietsky | 2015-06-08 | 3 | -5/+14 |
| | | | | closes #2047 | ||||
* | grid container supports separate h and v spacing | Juan Linietsky | 2015-06-08 | 2 | -9/+12 |
| | | | | closes #2049 | ||||
* | Delete godot.creator.user.RG2068 | Juan Linietsky | 2015-06-08 | 1 | -193/+0 |
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* | logo in svg curves & license | Juan Linietsky | 2015-06-08 | 2 | -0/+136 |
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* | Added Node.find_node(mask) function | Juan Linietsky | 2015-06-08 | 2 | -0/+25 |
| | | | | by popular request | ||||
* | Merge pull request #2044 from est31/fix-win | Juan Linietsky | 2015-06-07 | 2 | -2/+4 |
|\ | | | | | Complete fix for windows compilability | ||||
| * | Complete fix for windows compilability | est31 | 2015-06-07 | 2 | -2/+4 |
| | | | | | | | | Thanks @volzhs for testing :) | ||||
* | | Merge pull request #2042 from est31/fix-win | Juan Linietsky | 2015-06-07 | 4 | -24/+14 |
|\| | | | | | Fix windows compilability | ||||
| * | Fix windows compilability | est31 | 2015-06-07 | 4 | -24/+14 |
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* | Merge pull request #2037 from est31/use-local-win | Juan Linietsky | 2015-06-07 | 11 | -38/+182 |
|\ | | | | | Time zone support | ||||
| * | Add OS.get_time_zone_info function | est31 | 2015-06-06 | 8 | -2/+119 |
| | | | | | | | | | | | | The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes. | ||||
| * | Add utc param to get_time and get_date methods | est31 | 2015-06-06 | 11 | -35/+62 |
| | | | | | | | | | | | | If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour. | ||||
| * | Use local time for both time and date on win | est31 | 2015-06-06 | 2 | -3/+3 |
| | | | | | | | | On unix and nacl, both date and time are expressed in local time. | ||||
* | | Merge pull request #2029 from est31/rawarray | Juan Linietsky | 2015-06-07 | 1 | -1/+36 |
|\ \ | | | | | | | Add String.to_utf8() and String.to_ascii() | ||||
| * | | Add String.to_utf8() and String.to_ascii() | est31 | 2015-06-04 | 1 | -1/+36 |
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* | | | Merge pull request #2023 from TheJosh/dae-exporter-assimp | Juan Linietsky | 2015-06-07 | 1 | -7/+17 |
|\ \ \ | | | | | | | | | Fix Blender DAE exporter - files are unreadable by Assimp | ||||
| * | | | Fix DAE exporter - files unreadable by Assimp | Josh Heidenreich | 2015-06-02 | 1 | -7/+17 |
| |/ / | | | | | | | | | | Colours came though as 3x component instead of 4x component. Index of refraction was in the wrong place. | ||||
* | | | Merge pull request #2017 from Razzlegames/multitouch_fix_1908 | Juan Linietsky | 2015-06-07 | 1 | -1/+1 |
|\ \ \ | | | | | | | | | Additional Fix for Multi-touch release problem | ||||
| * | | | Additional Fix for Multi-touch release problem | Kyle Luce | 2015-05-31 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Was duplicating the functionality of event.getActionIndex() but was missing the bitmask. - Switched back to getActionIndex() but kept the corrected getPointerId() from change #1980 https://github.com/okamstudio/godot/pull/1908 | ||||
* | | | | Merge pull request #2007 from Krzycho666/master | Juan Linietsky | 2015-06-07 | 1 | -0/+1 |
|\ \ \ \ | | | | | | | | | | | Fixed ui_accept problem | ||||
| * | | | | Fixed ui_accept problem. It's possible now to make a custom ui_accept action ↵ | krzycho | 2015-05-29 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | | | event and pull it. | ||||
* | | | | | Merge pull request #1977 from choikwa/master | Juan Linietsky | 2015-06-07 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | fix typo error in Color::invert, fixes #1967 | ||||
| * \ \ \ \ | Merge pull request #2 from okamstudio/master | Kevin Choi | 2015-05-31 | 63 | -629/+3982 |
| |\ \ \ \ \ | | | | | | | | | | | | | | | pull | ||||
| * \ \ \ \ \ | Merge pull request #1 from okamstudio/master | Kevin Choi | 2015-05-25 | 30 | -106/+840 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | improved animation editor | ||||
| * | | | | | | | fix typo error in Color::invert | choikwa | 2015-05-24 | 1 | -1/+1 |
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* | | | | | | | | Merge pull request #1973 from Biliogadafr/ColorRamp | Juan Linietsky | 2015-06-07 | 13 | -70/+861 |
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Replace color phases with color ramp for Particles2D. (need some review/guidance) | ||||
| * | | | | | | | | Inline get_color_at_offset(). Delete unnecessary check. | Biliogadafr | 2015-05-28 | 2 | -49/+44 |
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| * | | | | | | | | Add get_color_at_offset(). Ensure correct points order. | Biliogadafr | 2015-05-26 | 3 | -38/+67 |
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| * | | | | | | | | Replace color phases with color ramp for Particles2D. | Biliogadafr | 2015-05-24 | 13 | -64/+831 |
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* | | | | | | | | Merge pull request #1932 from Faless/gravity_distance_full | Juan Linietsky | 2015-06-07 | 14 | -6/+70 |
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Calculate gravity based on distance from body to gravity point | ||||
| * | | | | | | | | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli | 2015-05-18 | 8 | -3/+36 |
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| * | | | | | | | | Calculate gravity based on distance from body to gravity point | Fabio Alessandrelli | 2015-05-18 | 7 | -4/+35 |
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* | | | | | | | | | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 23 | -41/+80 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -fixed deadlock on previews thread -fixed compilation errors on unix |