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| * | | | | | | | | | | | | | Fix "texture not initialized" error preventing video from playingLisandro Lorea2022-02-011-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Closes #57153
* | | | | | | | | | | | | | | Merge pull request #48156 from madmiraal/fix-46438Rémi Verschelde2022-02-022-24/+27
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / / / / / |/| | | | | | | | | | | | | | Fix `mouse_over` not dropped when mouse leaves window
| * | | | | | | | | | | | | | Fix mouse_over not dropped when mouse leaves windowMarcel Admiraal2022-02-012-24/+27
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* | | | | | | | | | | | | | Merge pull request #57525 from AnilBK/vector-use-clear-hasRémi Verschelde2022-02-0136-64/+62
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| * | | | | | | | | | | | | | Vectors: Use clear() and has().Anilforextra2022-02-0236-64/+62
| |/ / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1".
* | | | | | | | | | | | | | Merge pull request #57519 from Calinou/doc-rect2-has-no-areaRémi Verschelde2022-02-012-4/+6
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / / / / |/| | | | | | | | | | | | | Clarify documentation for Rect2/Rect2i's `has_no_area()`
| * | | | | | | | | | | | | Clarify documentation for Rect2/Rect2i's `has_no_area()`Hugo Locurcio2022-02-012-4/+6
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* | | | | | | | | | | | | Merge pull request #57497 from Geometror/fix-mouse-modeRémi Verschelde2022-02-015-15/+27
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| * | | | | | | | | | | | | Fix captured mouse modeHendrik Brucker2022-02-015-15/+27
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* | | | | | | | | | | | | Merge pull request #57358 from akien-mga/signal-bindings-objectRémi Verschelde2022-02-016-7/+10
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| * | | | | | | | | | | | | Improve some signal bindings to use specific `Object` subtypesRémi Verschelde2022-01-286-7/+10
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* | | | | | | | | | | | | | Merge pull request #57355 from akien-mga/method-bindings-clearer-typesRémi Verschelde2022-02-0115-83/+54
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| * | | | | | | | | | | | | | Improve some method bindings to use specific `Object` subtypesRémi Verschelde2022-01-2815-83/+54
| |/ / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This was made possible by changes to `VariantCaster` which now make it possible to pass any `Object`-derived type as pointer.
* | | | | | | | | | | | | | Merge pull request #57376 from Calinou/gradienttexture2d-clamp-sizeRémi Verschelde2022-02-011-2/+2
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| * | | | | | | | | | | | | Clamp GradientTexture2D dimensions to 2048×2048 in the inspectorHugo Locurcio2022-01-291-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Larger sizes take up a lot of memory for little visual benefit. They also take a while to initialize, which makes the inspector slow to refresh when the texture needs to be regenerated.
* | | | | | | | | | | | | | Merge pull request #57375 from ↵Rémi Verschelde2022-02-014-6/+6
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | |_|_|_|_|_|/ / / / / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | Calinou/gradienttexture-curvetexture-decrease-default-size
| * | | | | | | | | | | | | Decrease the default GradientTexture and CurveTexture sizeHugo Locurcio2022-01-294-6/+6
| |/ / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This provides better usability when a GradientTexture or CurveTexture is added to a Control node. Visual appearance of most GradientTextures and CurveTextures will be unaffected.
* | | | | | | | | | | | | Merge pull request #57509 from akien-mga/windows-pck-embed-fpermissiveRémi Verschelde2022-02-011-2/+2
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| * | | | | | | | | | | | | Windows: Fix GCC -fpermissive error with 'pck' section workaroundRémi Verschelde2022-02-011-2/+2
|/ / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Follow-up to #57450.
* | | | | | | | | | | | | Merge pull request #57505 from akien-mga/ci-scripts-fix-exclude-patternRémi Verschelde2022-02-013-21/+5
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| * | | | | | | | | | | | | CI: Fix exclude patterns with `git ls-files`Rémi Verschelde2022-02-013-21/+5
|/ / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Follow-up to #55785. In `black_format.sh`, the `--exclude` switch was wrongly used. It's a misnomer that only excludes _untracked_ files, arcane pathspec patterns should instead be used to exclude _tracked_ files. Using this newfound knowledge, we can also simplify the other scripts.
* | | | | | | | | | | | | Merge pull request #57495 from Sauermann/fix-remove-layer-docRémi Verschelde2022-02-011-1/+1
|\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix TileMap remove_layer Description
| * | | | | | | | | | | | | Fix TileMap remove_layer descriptionMarkus Sauermann2022-02-011-1/+1
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* | | | | | | | | | | | | Merge pull request #57469 from Sauermann/fix-rect2i-intersectRémi Verschelde2022-02-013-7/+13
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| * | | | | | | | | | | | | Fix incorrect Rect2i calculations: intersects and enclosesMarkus Sauermann2022-01-313-7/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Clarify expand documentation
* | | | | | | | | | | | | | Merge pull request #57492 from Scony/fix-navigation-transformsRémi Verschelde2022-01-312-15/+10
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| * | | | | | | | | | | | | Fix transforms involved into navmesh bakingPawel Lampe2022-01-312-15/+10
|/ / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Within the context of parsing navigation geometry, this commit: - added missing transform of `MultiMeshInstance` - changed all transforms to global ones so that they don't need to be calculated by hand
* | | | | | | | | | | | | Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde2022-01-317-181/+465
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| * | | | | | | | | | | | | Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander2022-01-317-181/+465
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* | | | | | | | | | | | | | Merge pull request #57413 from fazil47/masterRémi Verschelde2022-01-311-0/+4
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| * | | | | | | | | | | | | | Inspector retains content when detached and when dockedFazil Babu2022-01-301-0/+4
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* | | | | | | | | | | | | | | Merge pull request #57435 from AnilBK/thorvg-0.7.1Rémi Verschelde2022-01-3116-233/+198
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| * | | | | | | | | | | | | | | ThorVG: Sync with upstream 0.7.1Anilforextra2022-01-3116-233/+198
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changes: https://github.com/Samsung/thorvg/releases/tag/v0.7.1
* | | | | | | | | | | | | | | | Merge pull request #57405 from kleonc/texture_button_focus_only_logic_fixRémi Verschelde2022-01-311-2/+3
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| * | | | | | | | | | | | | | | | TextureButton Fix logic for drawing only the focus texturekleonc2022-01-291-2/+3
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* | | | | | | | | | | | | | | | | Merge pull request #57276 from ↵Rémi Verschelde2022-01-312-15/+74
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | IgorKordiukiewicz/fix-auto-brace-complete-wrap-on-selection
| * | | | | | | | | | | | | | | | | With auto_brace_complete enabled, selected text now gets wrapped by bracesIgor Kordiukiewicz2022-01-302-15/+74
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* | | | | | | | | | | | | | | | | Merge pull request #57454 from rcorre/undo_skelRémi Verschelde2022-01-311-1/+1
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| * | | | | | | | | | | | | | | | | Merge create_physical_skeleton undo entries.Ryan Roden-Corrent2022-01-301-1/+1
| |/ / / / / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now undo the creation of all physical bones by that operation. Previously undo would remove one bone at a time. Fixes https://github.com/godotengine/godot/issues/55351.
* | | | | | | | | | | | | | | | | Merge pull request #57447 from bruvzg/unicode_escapeRémi Verschelde2022-01-314-12/+184
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| * | | | | | | | | | | | | | | | | Add support for the escaped UTF-16 and UTF-32 Unicode characters in the ↵bruvzg2022-01-304-12/+184
| |/ / / / / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | scripts and expressions.
* | | | | | | | | | | | | | | | | Merge pull request #56548 from madmiraal/fix-53894Rémi Verschelde2022-01-311-1/+1
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| * | | | | | | | | | | | | | | | | Set window to focused when createdMarcel Admiraal2022-01-061-1/+1
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* | | | | | | | | | | | | | | | | | Merge pull request #57419 from orosmatthew/fix_ortho_lodRémi Verschelde2022-01-312-0/+8
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| * | | | | | | | | | | | | | | | | Fix orthogonal camera auto LOD calculationorosmatthew2022-01-302-0/+8
| | |_|/ / / / / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Do not take orthogonal camera's distance into account when calculating LOD. - Only take into account screen size taken up.
* | | | | | | | | | | | | | | | | Merge pull request #57367 from Chaosus/vs_derivativeRémi Verschelde2022-01-316-191/+98
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| * | | | | | | | | | | | | | | | | [VisualShader] Merge scalar and vector derivative functions into oneYuri Roubinsky2022-01-286-191/+98
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* | | | | | | | | | | | | | | | | | Merge pull request #57482 from Faless/js/4.x_misc_fixesFabio Alessandrelli2022-01-312-21/+22
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [HTML5] Fix Gamepad sampling, cleanup config code.
| * | | | | | | | | | | | | | | | | | [HTML5] Fix gamepad samples not being properly reset.Fabio Alessandrelli2022-01-311-1/+1
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| * | | | | | | | | | | | | | | | | | [HTML5] Better engine config parsing.Fabio Alessandrelli2022-01-311-20/+21
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