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* Merge pull request #31766 from Calinou/editor-improve-light-theme-colors-2Rémi Verschelde2019-08-301-13/+25
|\ | | | | Improve more light theme colors in the editor for better readability
| * Improve more light theme colors in the editor for better readabilityHugo Locurcio2019-08-291-13/+25
| | | | | | | | | | | | | | This also makes the "pressed icon" color easier to distinguish on a light theme. This closes #31763.
* | Merge pull request #31754 from aole/node-selection-issue-on-node-create-dialogRémi Verschelde2019-08-301-24/+31
|\ \ | | | | | | Fix selecting recent node in CreateDialog
| * | Fix selecting recent node in CreateDialogBhupendra Aole2019-08-291-24/+31
| | | | | | | | | | | | | | | | | | | | | If the node name matches exactly as the search, the node should be selected. This also fixes when the user clicks on recent nodes. Fixes #24044
* | | Merge pull request #31784 from neikeq/workaround-mono-thread-suspendRémi Verschelde2019-08-301-0/+7
|\ \ \ | | | | | | | | Mono: Force preemptive thread suspend mode as a temporary workaround
| * | | Mono: Force preemptive thread suspend mode as a temporary workaroundIgnacio Etcheverry2019-08-301-0/+7
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* | | Merge pull request #31770 from neikeq/supercedes-31008Rémi Verschelde2019-08-291-3/+2
|\ \ \ | | | | | | | | Fix GodotTools.ProjectEditor HintPaths for referenced packages
| * | | Fix GodotTools.ProjectEditor HintPaths for referenced packagesIgnacio Etcheverry2019-08-291-3/+2
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* | | | i18n: Sync translation template with current sourceRémi Verschelde2019-08-2962-15100/+24040
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* | | | i18n: Sync translations with WeblateRémi Verschelde2019-08-2928-3346/+36327
| | | | | | | | | | | | | | | | Adds templates for Basque, Irish and Odia.
* | | | doc: Sync classref with current sourceRémi Verschelde2019-08-2910-10/+109
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* | | | Merge pull request #31764 from t-karcher/patch-2Rémi Verschelde2019-08-291-1/+5
|\ \ \ \ | |_|/ / |/| | | Updated description for "stepify"
| * | | Updated description for "stepify"Thomas Karcher2019-08-291-1/+5
|/ / / | | | | | | Mentioned the possibility to use stepify as a rounding function; +code examples
* | | Merge pull request #30635 from KoBeWi/billbo_3dnsRémi Verschelde2019-08-294-7/+34
|\ \ \ | | | | | | | | Add a Billboard property for Sprite3D
| * | | Add a Billboard property for Sprite3DTomasz Chabora2019-08-284-7/+34
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* | | | Merge pull request #31748 from Calinou/add-project-descriptionRémi Verschelde2019-08-293-1/+11
|\ \ \ \ | | | | | | | | | | Add a project description setting
| * | | | Add a project description settingHugo Locurcio2019-08-283-1/+11
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | The description is displayed as a tooltip when hovering the project in the Project Manager. It can span multiple lines. This partially addresses #8167.
* | | | Merge pull request #31611 from Calinou/animation-editor-hsize-cursorRémi Verschelde2019-08-291-1/+8
|\ \ \ \ | | | | | | | | | | Change mouse cursor when hovering a resize area in the animation editor
| * | | | Change mouse cursor when hovering a resize area in the animation editorHugo Locurcio2019-08-231-1/+8
| | | | | | | | | | | | | | | | | | | | | | | | | This also scales the default width of the track name column on hiDPI displays.
* | | | | Merge pull request #31755 from YeldhamDev/assetlib_minor_cleanupRémi Verschelde2019-08-292-9/+5
|\ \ \ \ \ | | | | | | | | | | | | Minor cleanup of the AssetLib's asset dialog
| * | | | | Minor cleanup of the AssetLib's asset dialogMichael Alexsander Silva Dias2019-08-292-9/+5
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* | | | | Merge pull request #31750 from YeldhamDev/group_editor_enhancementsRémi Verschelde2019-08-292-69/+164
|\ \ \ \ \ | | | | | | | | | | | | Major enhancements for the group editor
| * | | | | Major enhancements for the group editorMichael Alexsander Silva Dias2019-08-282-69/+164
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* | | | | Merge pull request #31741 from akien-mga/lsp-requires-websocket-jsonrpcRémi Verschelde2019-08-292-7/+19
|\ \ \ \ \ | | | | | | | | | | | | GDScript: Disable LSP if either jsonrpc or websocket are disabled
| * | | | | GDScript: Disable LSP if either jsonrpc or websocket are disabledRémi Verschelde2019-08-282-7/+19
| | | | | | | | | | | | | | | | | | | | | | | | Follow-up to #29780.
* | | | | | Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2Rémi Verschelde2019-08-291-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fix skip_vertex_transform bug in GLES2 CPUParticles
| * | | | | | Fix skip_vertex_transform bug in GLES2 CPUParticlesclayjohn2019-08-281-1/+1
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* | | | | | | Merge pull request #31740 from bruvzg/x11_mod_keysRémi Verschelde2019-08-291-1/+4
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Fix modifier keys causing key-code mismatch on Linux/X11.
| * | | | | | | Fix modifier keys causing key-code mismatch on Linux/X11.bruvzg2019-08-281-1/+4
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* | | | | | | | Merge pull request #31738 from bojidar-bg/31056-class_name-extendsRémi Verschelde2019-08-291-1/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Remove check for class_name and extends order
| * | | | | | | | Remove check for class_name and extends orderBojidar Marinov2019-08-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Closes #31056
* | | | | | | | | Merge pull request #31752 from YeldhamDev/button_left_offset_fixRémi Verschelde2019-08-292-2/+6
|\ \ \ \ \ \ \ \ \ | |_|_|_|_|/ / / / |/| | | | | | | | Fix wrong offset in Button when alignment is set to left
| * | | | | | | | Fix wrong offset in Button when alignment is set to leftMichael Alexsander Silva Dias2019-08-282-2/+6
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* | | | | | | | Merge pull request #31729 from aaronfranke/mono-colorRémi Verschelde2019-08-283-24/+44
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | [Mono] Various Color fixes and improvements
| * | | | | | | | [Mono] Various Color improvementsAaron Franke2019-08-273-24/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I also slid in a fix to C++ Vector3 > and >=
* | | | | | | | | Merge pull request #31717 from Calinou/tweak-default-fog-depth-endRémi Verschelde2019-08-282-3/+4
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | Tweak the default fog depth end to use a fixed value
| * | | | | | | | | Tweak the default fog depth end to use a fixed valueHugo Locurcio2019-08-272-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The previous value (0) was a special case in the fog shader. It made the shader use the Camera's `far` value as the fog depth end value, which led to an inconsistency in the fog rendering between the editor and a running project. This is because the editor camera uses a `far` property of 500 by default, whereas the Camera node's `far` property is set to 100 by default. The new fixed value is equal to the default `far` property in Camera, which leads to a consistent appearance between the editor and a running project. This closes #31686.
* | | | | | | | | | Merge pull request #31728 from fire/improve-uvatlasRémi Verschelde2019-08-286-1528/+1578
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Tweak xatlas and import new version b4b5426
| * | | | | | | | | | Tweak xatlas and import new version b4b5426K. S. Ernest Lee2019-08-286-1528/+1578
| | |/ / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Avoid xatlas crash * Enable alignment and disable bruteforce for speedups * Update xatlas to b4b5426 * Delete old patches
* | | | | | | | | | Merge pull request #31600 from Chaosus/shader_func_return_fixYuri Roubinsky2019-08-282-0/+62
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix shader crash when users miss the return statement
| * | | | | | | | | | Fix shader crash when users miss the return statementYuri Roubinski2019-08-282-0/+62
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* | | | | | | | | | Merge pull request #31737 from bojidar-bg/31455-stack-underflowRémi Verschelde2019-08-281-2/+2
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix yield check in GDScriptFunction
| * | | | | | | | | | Fix yield check in GDScriptFunctionBojidar Marinov2019-08-281-2/+2
| | |_|/ / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes #31455
* | | | | | | | | | Merge pull request #31454 from lliberadzki/gridmap-navmesh-bakingRémi Verschelde2019-08-281-1/+18
|\ \ \ \ \ \ \ \ \ \ | |_|_|_|_|_|/ / / / |/| | | | | | | | | Support baking gridmap navmesh.
| * | | | | | | | | Baking gridmap navmesh.lukasz.liberadzki2019-08-181-1/+18
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* | | | | | | | | | Merge pull request #29780 from GodotExplorer/gdscript-lspRémi Verschelde2019-08-2821-0/+4217
|\ \ \ \ \ \ \ \ \ \ | |_|_|_|_|/ / / / / |/| | | | | | | | | Add Language Server Protocol for GDScript
| * | | | | | | | | Improve code compeletion for virtual methods with signaturesgeequlim2019-08-112-1/+6
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| * | | | | | | | | Add optional goto definition support for native symbolsgeequlim2019-08-1110-84/+134
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This action will show help for target symbol in godot editor and bring the godot editor window to foreground Improved markdown documentation for symbols.
| * | | | | | | | | Add generate script api to dictionary supportGeequlim2019-08-118-36/+212
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Expose GDScriptLanguageProtocol singleton and classes for editor plugins (Not visiable in class tree) Fix minor bug in symbol resolve
| * | | | | | | | | Check client workspace directory is validGeequlim2019-08-113-15/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Drop test initialize message sent to client Remove unused code property for the parser class