Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #36194 from dragmz/dragmz/exit_crash_fix | Rémi Verschelde | 2020-02-14 | 2 | -2/+2 |
|\ | | | | | Fix crash when closing project manager | ||||
| * | fix crash when closing project manager | Marcin Zawiejski | 2020-02-13 | 2 | -2/+2 |
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* | | Merge pull request #36191 from drichardson/fix_36190 | Rémi Verschelde | 2020-02-14 | 1 | -0/+2 |
|\ \ | | | | | | | Disable video driver option in editor | ||||
| * | | Disable video driver option in editor since switching to GLES2 would | Doug Richardson | 2020-02-13 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | currently cause a crash on restart. Fixes #36190. | ||||
* | | | Merge pull request #36208 from akien-mga/warnings | Rémi Verschelde | 2020-02-14 | 19 | -53/+71 |
|\ \ \ | | | | | | | | | Fix various GCC compilation warnings after Vulkan merge | ||||
| * | | | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde | 2020-02-14 | 19 | -53/+71 |
| | | | | | | | | | | | | | | | | Part of #36132. | ||||
* | | | | Merge pull request #36209 from Chaosus/vs_fix_cubemaps | Yuri Roubinsky | 2020-02-14 | 1 | -2/+2 |
|\ \ \ \ | | | | | | | | | | | Restore cubemaps in visual shaders | ||||
| * | | | | Restore cubemaps in visual shaders | Yuri Roubinsky | 2020-02-14 | 1 | -2/+2 |
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* | | | | Merge pull request #36203 from timothyqiu/nav-polygon-leak | Rémi Verschelde | 2020-02-14 | 2 | -2/+6 |
|\ \ \ \ | | | | | | | | | | | Fixes memory leak in NavigationPolygon | ||||
| * | | | | Fixes memory leak in NavigationPolygon | Haoyu Qiu | 2020-02-14 | 2 | -2/+6 |
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* | | | | Merge pull request #36200 from clayjohn/VULKAN-sky-error | Rémi Verschelde | 2020-02-14 | 1 | -1/+1 |
|\ \ \ \ | | | | | | | | | | | Fix error flood with sky background | ||||
| * | | | | Fix error flood with sky background | clayjohn | 2020-02-13 | 1 | -1/+1 |
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* | | | | Merge pull request #36197 from Calinou/tweak-editor-help-comment-color | Rémi Verschelde | 2020-02-14 | 1 | -1/+1 |
|\ \ \ \ | | | | | | | | | | | Tweak the editor help comment color for better readability | ||||
| * | | | | Tweak the editor help comment color for better readability | Hugo Locurcio | 2020-02-13 | 1 | -1/+1 |
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* | | | | Merge pull request #36030 from dreamsComeTrue/fix-replace-text-entered | Rémi Verschelde | 2020-02-14 | 1 | -0/+5 |
|\ \ \ \ | | | | | | | | | | | Allow using Enter key for replacing text in code editors | ||||
| * | | | | Allow using Enter key for replacing text in code editors (also Shift + Enter ↵ | Dominik 'squ@ll' Jasiński | 2020-02-08 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | works backwards) Fixes issue #31762 | ||||
* | | | | | Merge pull request #36193 from dragmz/dragmz/vulkan_desc_fix | Rémi Verschelde | 2020-02-14 | 1 | -1/+1 |
|\ \ \ \ \ | |_|/ / / |/| | | | | Fix Vulkan project description | ||||
| * | | | | fix Vulkan project description | Marcin Zawiejski | 2020-02-13 | 1 | -1/+1 |
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* | | | | Merge pull request #36178 from akien-mga/basisu_20200104 | Rémi Verschelde | 2020-02-13 | 19 | -465/+3978 |
|\ \ \ \ | |_|_|/ |/| | | | basis_universal: Update to upstream commit from Jan 4, 2020 | ||||
| * | | | basis_universal: Update to upstream commit from Jan 4, 2020 | Rémi Verschelde | 2020-02-13 | 19 | -465/+3978 |
| | | | | | | | | | | | | | | | | BinomialLLC/basis_universal@895ee8ee7e04f22267f8d16d46de04d5a01d63ac. | ||||
* | | | | Merge pull request #36187 from Chaosus/shader_forbid_out_samplers | Yuri Roubinsky | 2020-02-13 | 1 | -0/+7 |
|\ \ \ \ | |_|/ / |/| | | | Prevent usage 'out' modifier on opaque shader types (textures currently) | ||||
| * | | | Prevent usage 'out' modifier on opaque shader types (textures currently) | Yuri Roubinsky | 2020-02-13 | 1 | -0/+7 |
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* | | | | Merge pull request #36183 from Chaosus/vs_fix_texture_drop | Yuri Roubinsky | 2020-02-13 | 1 | -1/+1 |
|\ \ \ \ | |/ / / |/| | | | Restore drag&drop textures in visual shaders | ||||
| * | | | Restore drag&drop textures in visual shaders | Yuri Roubinsky | 2020-02-13 | 1 | -1/+1 |
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* | | | Merge pull request #36177 from Chaosus/shader_fix_swizzling | Yuri Roubinsky | 2020-02-13 | 2 | -2/+123 |
|\ \ \ | |/ / |/| | | Fix bugs in shader swizzling | ||||
| * | | Fix bugs in shader swizzling | Yuri Roubinsky | 2020-02-13 | 2 | -2/+123 |
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* | | Merge pull request #36176 from Chaosus/shader_fix_const_crash | Yuri Roubinsky | 2020-02-13 | 2 | -28/+90 |
|\ \ | | | | | | | Fix shader crash if pass const argument to 'out/inout' parameter | ||||
| * | | Fix shader crash if pass const argument to 'out/inout' parameter | Yuri Roubinsky | 2020-02-13 | 2 | -28/+90 |
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* | | | Merge pull request #36175 from akien-mga/remove-more-deprecated-stuff | Rémi Verschelde | 2020-02-13 | 36 | -502/+66 |
|\ \ \ | | | | | | | | | Remove deprecated methods and code | ||||
| * | | | Remove more deprecated methods and code | Rémi Verschelde | 2020-02-13 | 36 | -502/+66 |
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* | | | | Merge pull request #36163 from akien-mga/gdnative-godot_int-int64_t | Rémi Verschelde | 2020-02-13 | 3 | -3/+3 |
|\ \ \ \ | |/ / / |/| | | | GDNative: Make godot_int an int64_t | ||||
| * | | | GDNative: Make godot_int an int64_t | Rémi Verschelde | 2020-02-12 | 3 | -3/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | Redo of the change in cf8c679a23b21d6c6f29cba6a54eaa2eed88bf92 that caused a build issue, with the extra change needed to 'godot_arvr_blit'. | ||||
* | | | | Merge pull request #36169 from timothyqiu/memleak | Rémi Verschelde | 2020-02-13 | 2 | -18/+72 |
|\ \ \ \ | | | | | | | | | | | Fixes some memory leaks | ||||
| * | | | | Fixes some memory leaks | Haoyu Qiu | 2020-02-13 | 2 | -18/+72 |
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* | | | | | Merge pull request #36174 from akien-mga/byebye-openghell-3 | Rémi Verschelde | 2020-02-13 | 82 | -27729/+98 |
|\ \ \ \ \ | | | | | | | | | | | | | Remove obsolete GLES3 backend | ||||
| * | | | | | Remove obsolete GLES3 backend | Rémi Verschelde | 2020-02-13 | 82 | -27729/+98 |
| | |_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs! | ||||
* | | | | | Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding | Rémi Verschelde | 2020-02-13 | 5 | -32/+8 |
|\ \ \ \ \ | | | | | | | | | | | | | Remove deprecated PacketPeer allow_object_decoding | ||||
| * | | | | | Remove deprecated PacketPeer allow_object_decoding | Rémi Verschelde | 2020-02-13 | 5 | -32/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It was added for 3.2 in #27485 to preserve backwards compatibility, but we can now remove it. It is still needed in MultiplayerAPI as it's the only way to control it for the internal put_var calls. | ||||
* | | | | | | Merge pull request #36143 from akien-mga/remove-deprecated-slave-sync | Rémi Verschelde | 2020-02-13 | 14 | -51/+8 |
|\ \ \ \ \ \ | |_|/ / / / |/| | | | | | Remove deprecated sync and slave networking keywords | ||||
| * | | | | | Remove deprecated sync and slave networking keywords | Rémi Verschelde | 2020-02-13 | 14 | -51/+8 |
| |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | Those keywords were deprecated for 3.1 in #22087. Also fix token name for `TK_REMOTE`, should be "remote" like the keyword. | ||||
* | | | | | Merge pull request #36172 from Chaosus/vs_custom_highend | Rémi Verschelde | 2020-02-13 | 4 | -3/+19 |
|\ \ \ \ \ | | | | | | | | | | | | | Added virtual method to VisualShaderNodeCustom to enable high-end mark | ||||
| * | | | | | Added virtual method to VisualShaderNodeCustom to enable high-end mark | Yuri Roubinsky | 2020-02-13 | 4 | -3/+19 |
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* | | | | | | Merge pull request #36152 from Calinou/project-manager-rename-last-modified | Rémi Verschelde | 2020-02-13 | 3 | -14/+17 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | Rename the "Last Modified" project list sorting option to "Last Edited" | ||||
| * | | | | | | Rename the "Last Modified" project list sorting option to "Last Edited" | Hugo Locurcio | 2020-02-12 | 3 | -14/+17 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The `project.godot` file will always be modified when editing a project, but not when running it. This effectively makes the option sort by last edition date, rather than modification as is typically understood by users. This closes #36127. | ||||
* | | | | | | | Merge pull request #36165 from Relintai/fix_engine_startgame | Rémi Verschelde | 2020-02-13 | 1 | -4/+2 |
|\ \ \ \ \ \ \ | |_|_|/ / / / |/| | | | | | | Fix startGame's logic in engine.js. | ||||
| * | | | | | | Fix startGame's logic in engine.js. | Relintai | 2020-02-12 | 1 | -4/+2 |
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* | | | | | | Merge pull request #36167 from Calinou/project-manager-disable-gles2 | Rémi Verschelde | 2020-02-13 | 1 | -1/+10 |
|\ \ \ \ \ \ | |_|_|/ / / |/| | | | | | Disable the GLES2 renderer option in the Project Manager | ||||
| * | | | | | Disable the GLES2 renderer option in the Project Manager | Hugo Locurcio | 2020-02-13 | 1 | -1/+10 |
| |/ / / / | | | | | | | | | | | | | | | | | | | | | It will be re-enabled once the GLES2 renderer is refactored to work in Godot 4.0. | ||||
* | | | | | Merge pull request #36150 from Chaosus/vs_vk_label | Yuri Roubinsky | 2020-02-13 | 4 | -7/+25 |
|\ \ \ \ \ | |/ / / / |/| | | | | Added high-end (Vulkan) label to some functions in visual shader | ||||
| * | | | | Added high-end (Vulkan) label to some functions in visual shader | Yuri Roubinsky | 2020-02-12 | 4 | -7/+25 |
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