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* Merge pull request #63173 from fire-forge/layers-gridRémi Verschelde2022-08-082-3/+15
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| * Use menu icon for layers grid buttonFireForge2022-07-172-3/+15
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* | Merge pull request #62861 from samdze/image-size-vector2iRémi Verschelde2022-08-083-4/+4
|\ \ | | | | | | Make Image.get_size() return a Vector2i instead of a Vector2
| * | Make Image.get_size() return a Vector2i instead of a Vector2Samuele Zolfanelli2022-07-093-4/+4
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* | | Merge pull request #62868 from fire-forge/array-resize-sizeRémi Verschelde2022-08-082-38/+23
|\ \ \ | | | | | | | | Use a SpinBox in the inspector array resize dialog
| * | | Use a SpinBox in the inspector array resize dialogFireForge2022-07-102-38/+23
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* | | | Merge pull request #64014 from RedMser/keep-screen-on-singledefRémi Verschelde2022-08-088-6/+11
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| * | | | Only define `keep_screen_on` project setting onceRedMser2022-08-068-6/+11
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* | | | | Merge pull request #64070 from Calinou/3d-editor-remove-alt-fov-adjustmentRémi Verschelde2022-08-081-14/+6
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| * | | | | Remove FOV adjustment with Alt + mouse wheel in the 3D editorHugo Locurcio2022-08-071-14/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This shortcut got in the way when using the Maya navigation scheme, and also when using the slow freelook modifier (regardless of navigation scheme).
* | | | | | Merge pull request #63925 from YeldhamDev/window_fixesRémi Verschelde2022-08-083-15/+58
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| * | | | | | Fix some bugs with `Window`sMichael Alexsander2022-08-053-15/+58
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* | | | | | | Merge pull request #63980 from lawrnce/bugfix-ios-exportRémi Verschelde2022-08-081-2/+0
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| * \ \ \ \ \ \ Merge branch 'master' into bugfix-ios-exportLarry Tran2022-08-0534-1278/+1201
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| * | | | | | | | Remove unnecessary string replacementLarry Tran2022-08-051-2/+0
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* | | | | | | | | Merge pull request #64093 from nathanfranke/shader-capitalizeRémi Verschelde2022-08-081-2/+2
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| * | | | | | | | | capitalize shader uniform groupsNathan Franke2022-08-081-2/+2
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* | | | | | | | | | Merge pull request #62547 from clayjohn/ref_vec_pbrRémi Verschelde2022-08-084-23/+38
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| * | | | | | | | | | Evaluate specular reflections using specular dominant direction instead of ↵clayjohn2022-06-294-23/+38
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | assuming mirror reflections
* | | | | | | | | | | Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-maskRémi Verschelde2022-08-085-3/+77
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| * | | | | | | | | | | Add a Bake Mask property to GPUParticlesCollisionSDF3DHugo Locurcio2022-06-305-3/+77
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This allows not accounting for certain visible meshes during baking (such as foliage and thin fixtures). This also adds a clarification about transparent materials always being excluded in the OccluderInstance3D documentation.
* | | | | | | | | | | | Merge pull request #63926 from CristianoSimao/patch-1Rémi Verschelde2022-08-081-1/+1
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| * | | | | | | | | | | doc: Clarify `MultiMesh.set_instance_color` re: white albedo colorCristiano Simao2022-08-081-1/+1
|/ / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If the user does not set the albedo color to pure white, then the multiplication with a value different from 1 will produce modulated colors. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
* | | | | | | | | | | Merge pull request #64050 from pulawskig/masterRémi Verschelde2022-08-081-1/+1
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| * | | | | | | | | | | Fix axis snapping of CollisionPolygon2d's newly created vertexGrzegorz Puławski2022-08-071-1/+1
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* | | | | | | | | | | | Merge pull request #64085 from raulsntos/fix-rider-checkRémi Verschelde2022-08-081-0/+3
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| * | | | | | | | | | | | Avoid paths with invalid characters in `IsRider`Raul Santos2022-08-081-0/+3
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* | | | | | | | | | | | | Merge pull request #64046 from ↵Rémi Verschelde2022-08-084-1/+11
|\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AntonioDell/bugfix/63715-infer-preloaded-const-types
| * | | | | | | | | | | | | fix(gdscript): Infer type from preload constAntonio Dell'Annunziata2022-08-074-1/+11
| | |/ / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When resolving the type of the attribute from the variant, the result_type.kind was overritten for no reason. It is assumed that this only needs to be done, if the variant value is not valid to have any kind here. Solves #63715
* | | | | | | | | | | | | Merge pull request #64068 from DarkKilauea/fix-region-travel-costRémi Verschelde2022-08-082-2/+2
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| * | | | | | | | | | | | Fix typo when setting NavigationRegion travel_costJosh Jones2022-08-072-2/+2
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* | | | | | | | | | | | Merge pull request #64075 from raulsntos/csharp-doc-fixesRémi Verschelde2022-08-075-8/+16
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| * | | | | | | | | | | Various fixes to C# documentationRaul Santos2022-08-075-8/+16
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* | | | | | | | | | | | Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4Rémi Verschelde2022-08-075-26/+40
|\ \ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / / |/| | | | | | | | | | | Allow for vec2/vec4 to be used in reflect and refract
| * | | | | | | | | | | Allow vec2 and vec4 for reflect and refractHendrik Brucker2022-08-075-26/+40
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* | | | | | | | | | | | Merge pull request #64045 from ↵Rémi Verschelde2022-08-071-0/+1
|\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | touilleMan/gdextension-ObjectID-in-native_structures
| * | | | | | | | | | | | Expose ObjectID among the native structure in GDExtensionEmmanuel Leblond2022-08-071-0/+1
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* | | | | | | | | | | | Merge pull request #63919 from Faless/scons/4.x_easy_depsRémi Verschelde2022-08-078-23/+57
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| * | | | | | | | | | | | [Scons] Implement module dependency sorting.Fabio Alessandrelli2022-08-048-23/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modules can now call: env.module_add_dependencies(name: str, deps: list, optional: bool) To add required or optional dependencies during the "can_build" step. Required dependencies will be checked and the module will be not be enabled when they are missing, printing a warning to notify the user.
* | | | | | | | | | | | | Merge pull request #64027 from Geometror/add-vector4-testsRémi Verschelde2022-08-077-25/+607
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| * | | | | | | | | | | | | Vector4/Vector4i: Add missing methods, tests and fix change of sign operatorHendrik Brucker2022-08-077-25/+607
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* | | | | | | | | | | | | Merge pull request #64049 from Faless/mp/4.x_repl_editor_cleanupRémi Verschelde2022-08-072-122/+8
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| * | | | | | | | | | | | | [MP] Cleanup and fixes for replication plugin.Fabio Alessandrelli2022-08-072-122/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Remove dead code. - Fix "Add from path" adding the wrong string when targeting root node.
* | | | | | | | | | | | | | Merge pull request #62089 from Step-an/add_drag_and_drop_to_EditorPropertyPathRémi Verschelde2022-08-072-0/+44
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| * | | | | | | | | | | | | | Add drag and drop support to EditorPropertyPathcow-neaz2022-06-162-0/+44
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* | | | | | | | | | | | | | | Merge pull request #58494 from rcorre/recent-projectsRémi Verschelde2022-08-072-140/+115
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| * | | | | | | | | | | | | | Migrate project list to separate config file.Ryan Roden-Corrent2022-08-072-140/+115
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Storing the project/favorites list in the EditorSettings makes it difficult to version-control your editor configuration, as the file will continually change as you open new projects. It also means a configuration can't be shared across machines, as they might not have the same projects or file layout. Now the project list is stored in $godot_data_dir/projects.cfg. Each path is a section, which has a boolean favorite value. If the new config does not exist, the editor attempts to migrate legacy EditorSettings-based configuration to the new file. Fixes godotengine/godot-proposals#1637.
* | | | | | | | | | | | | | | Merge pull request #64047 from Faless/ws/4.x_no_emwsFabio Alessandrelli2022-08-073-158/+3
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |_|_|_|_|/ / / / / / / / / / |/| | | | | | | | | | | | | | [Websocket] Remove dummy JS server implemenation.
| * | | | | | | | | | | | | | [Websocket] Remove dummy JS server implemenation.Fabio Alessandrelli2022-08-073-158/+3
|/ / / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It does nothing but printing errors (only websocket client is available in browsers), so we might as well return null when you instantiate it.
* | | | | | | | | | | | | | Merge pull request #61893 from Calinou/light3d-add-shadow-opacityRémi Verschelde2022-08-0718-36/+65
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a shadow opacity property to Light3D