summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Rename the ".import" folder to ".godot/imported"Aaron Franke2020-09-287-12/+18
|
* Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-modeRémi Verschelde2020-09-281-0/+1
|\ | | | | Document the BaseMaterial3D billboard mode not being suited for VR
| * Document the BaseMaterial3D billboard mode not being suited for VRHugo Locurcio2020-08-311-0/+1
| | | | | | | | See #41567.
* | Merge pull request #42092 from DashCell/dropping_file_on_parrent_directory_fixRémi Verschelde2020-09-281-2/+3
|\ \ | | | | | | Dropping file on parent directory fixed
| * | Dropping file on parrent dirrectory fixedDashcell2020-09-161-2/+3
| | |
* | | Merge pull request #42094 from JFonS/rotation_gizmo_improvementsRémi Verschelde2020-09-282-34/+139
|\ \ \ | | | | | | | | Improve rotation gizmo
| * | | Improve rotation gizmoJFonS2020-09-152-34/+139
| | | | | | | | | | | | | | | | | | | | Hide the back sides of the rotation gizmo circles and add a white outline for better visualization of the rotation "sphere".
* | | | Merge pull request #42262 from akien-mga/ios-pvrtc-fixesRémi Verschelde2020-09-284-7/+23
|\ \ \ \ | | | | | | | | | | iOS: Fix multiple issues with PVRTC import, disable ETC1
| * | | | iOS: Fix multiple issues with PVRTC import, disable ETC1Vasiliy Makarov2020-09-234-7/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes: #28683, #28621, #28596 and maybe others For iOS we enable pvrtc feature by default for all backends Etc1 for iOS doesn't have any sense, so it disabled. Fixed checks in export editor. Fixed pvrtc encoding procedure. Edit by Akien: Forward-ported from #38076, this may not make sense as is for Godot 4.0, but it's important that we have the latest code in sync with 3.2 for when more rendering backends and proper iOS support are added back. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
* | | | | Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msecRémi Verschelde2020-09-286-20/+0
|\ \ \ \ \ | | | | | | | | | | | | OS: Remove unused get_splash_tick_msec
| * | | | | OS: Remove unused get_splash_tick_msecRémi Verschelde2020-09-246-20/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It was added in 3e20391bf607dc7c452b056854aed4a8c99ba0f6 but it doesn't seem particularly useful, and it was only implemented for the custom splash branch and not the default one, so it could return an uninitialized int.
* | | | | | Merge pull request #42327 from bruvzg/4_mac_captured_fixRémi Verschelde2020-09-281-0/+6
|\ \ \ \ \ \ | | | | | | | | | | | | | | [macOS] Fix mouse position in captured mode.
| * | | | | | [macOS] Fix mouse position in captured mode.bruvzg2020-09-251-0/+6
| | | | | | |
* | | | | | | Merge pull request #42376 from Calinou/editorspinslider-comma-decimalRémi Verschelde2020-09-281-1/+6
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Allow using a comma as decimal separator in EditorSpinSlider
| * | | | | | | Allow using a comma as decimal separator in EditorSpinSliderHugo Locurcio2020-09-271-1/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This closes https://github.com/godotengine/godot-proposals/issues/1576.
* | | | | | | | Merge pull request #42375 from Pennycook/stable-ysortRémi Verschelde2020-09-272-1/+4
|\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | Make YSort stable
| * | | | | | | Make YSort stableJohn Pennycook2020-09-272-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Keeps track of the order in which items are collected by _collect_ysort_children, and uses that order to break ties between items with similar Y positions.
* | | | | | | | Merge pull request #42373 from groud/draw_selection_lastRémi Verschelde2020-09-271-1/+1
|\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | Draw selected item on top of everything else
| * | | | | | | Draw selected item on top of everything elseGilles Roudière2020-09-271-1/+1
| | | | | | | |
* | | | | | | | Merge pull request #42372 from NathanLovato/docs/AnimationPlayerRémi Verschelde2020-09-271-1/+0
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Remove link to step-by-step/animations tutorial
| * | | | | | | | Remove link to step-by-step/animationsNathan Lovato2020-09-271-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Required for godotengine/godot-docs#4074 to pass, we're removing that page from the docs as part of the getting started section rewrite.
* | | | | | | | | Merge pull request #42352 from Pineapple/add-all-headers-vsRémi Verschelde2020-09-274-43/+48
|\ \ \ \ \ \ \ \ \ | |/ / / / / / / / |/| | | | | | | | Add all headers to Visual Studio Project
| * | | | | | | | Add all headers to VS ProjectBartłomiej T. Listwon2020-09-274-43/+48
| | | | | | | | |
* | | | | | | | | Merge pull request #42371 from groud/fix_error_anchors_moveRémi Verschelde2020-09-271-3/+4
|\ \ \ \ \ \ \ \ \ | |_|/ / / / / / / |/| | | | | | | | Fix error when dragging anchors with parent's size == 0
| * | | | | | | | Fix error when dragging anchors with parent's size == 0Gilles Roudière2020-09-271-3/+4
|/ / / / / / / /
* | | | | | | | Merge pull request #42366 from Chaosus/vs_fix_move_undoYuri Roubinsky2020-09-272-5/+29
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Fix undo for moving multiple visual shader nodes
| * | | | | | | | Fix undo for moving multiple visual shader nodesYuri Roubinsky2020-09-272-5/+29
|/ / / / / / / /
* | | | | | | | Merge pull request #42340 from Rubonnek/get-funcref-functionRémi Verschelde2020-09-272-0/+6
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Allow retrieval of FuncRef function string
| * | | | | | | | Allow retrieval of FuncRef function stringWilson E. Alvarez2020-09-252-0/+6
| | |/ / / / / / | |/| | | | | |
* | | | | | | | Merge pull request #35924 from doot24/fix_#35863Rémi Verschelde2020-09-271-1/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Fixed Gradient.remove_point not allowing fewer than two points.
| * | | | | | | | changed max point limit to 1 instead of 2D00T242020-02-051-1/+1
| | | | | | | | |
* | | | | | | | | Merge pull request #37403 from aaronfranke/basis_equal_approxRémi Verschelde2020-09-274-32/+10
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | Change Basis is_equal_approx to use instance method
| * | | | | | | | | Remove redundant is_equal_approx_ratio methodAaron Franke2020-09-233-28/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is_equal_approx is able to handle values of any size, and is_equal_approx_ratio is no longer used in any exposed APIs, so we don't need is_equal_approx_ratio anymore. Also, add #ifdef MATH_CHECKS for a method that is only used when MATH_CHECKS is defined.
| * | | | | | | | | Change Basis is_equal_approx to use instance methodAaron Franke2020-09-232-4/+2
| | | | | | | | | |
* | | | | | | | | | Merge pull request #41960 from Calinou/doc-sprite3dRémi Verschelde2020-09-272-5/+10
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Update and complete the Sprite3D and SpriteBase3D class documentations
| * | | | | | | | | | Update and complete the Sprite3D and SpriteBase3D class documentationsHugo Locurcio2020-09-122-5/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This removes an outdated notice about Sprite3D performance issues which will most likely be fixed in the new implementation.
* | | | | | | | | | | Merge pull request #42016 from HaSa1002/docs-lang-2Rémi Verschelde2020-09-269-112/+495
|\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Translate GDScript Code Examples to C# (Classes beginning with C)
| * | | | | | | | | | | Translate GDScript Code Examples to C# (C)HaSa10022020-09-269-112/+495
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Translates Code Examples in classes beginning with `C`. Includes: * Callable * CanvasItem * CharFXTransform * Color * ColorRect * ConfigFile * ConfirmationDialog * Control * Crypto
* | | | | | | | | | | | Merge pull request #42356 from RandomShaper/fix_gdscript_inf_loopRémi Verschelde2020-09-261-2/+12
|\ \ \ \ \ \ \ \ \ \ \ \ | |_|_|_|_|_|/ / / / / / |/| | | | | | | | | | | Avoid infinite loop in GDScript at shutdown
| * | | | | | | | | | | Avoid infinite loop in GDScript at shutdownPedro J. Estébanez2020-09-261-2/+12
|/ / / / / / / / / / /
* | | | | | | | | | | Merge pull request #40978 from HaSa1002/docs-code-1Rémi Verschelde2020-09-2612-66/+388
|\ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / |/| | | | | | | | | | Port code examples to C# of classes beginning with A and B
| * | | | | | | | | | Add C# code examples to the docsHaSa10022020-09-2612-66/+388
|/ / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button
* | | | | | | | | | Merge pull request #42338 from ↵Rémi Verschelde2020-09-252-11/+1
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | godotengine/revert-41697-bug/editor-inspector-refresh-fix Revert "Fix editor inspector refresh not working"
| * | | | | | | | | | Revert "Fix editor inspector refresh not working"Rémi Verschelde2020-09-252-11/+1
|/ / / / / / / / / /
* | | | | | | | | | Style: Fix black formatting after #42332Rémi Verschelde2020-09-252-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Somehow it did not run CI checks so we missed that one. Also pin `black` version to latest upstream release.
* | | | | | | | | | Merge pull request #42332 from Calinou/default-enable-copy-mono-rootRémi Verschelde2020-09-252-6/+5
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Enable the `copy_mono_root` SCons option by default
| * | | | | | | | | | Enable the `copy_mono_root` SCons option by defaultHugo Locurcio2020-09-252-6/+5
| | |_|_|/ / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | This closes #41652.
* | | | | | | | | | Merge pull request #42310 from Calinou/add-styleboxflat-shadow-property-hintRémi Verschelde2020-09-251-1/+1
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Add a property hint to StyleBoxFlat `shadow_size` for editor usability
| * | | | | | | | | | Add a property hint to StyleBoxFlat `shadow_size` for editor usabilityHugo Locurcio2020-09-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This adds a visible range to the slider so it can be dragged more easily. This closes #42309.
* | | | | | | | | | | Merge pull request #42333 from Calinou/new-autokey-editor-iconRémi Verschelde2020-09-251-1/+1
|\ \ \ \ \ \ \ \ \ \ \ | |_|/ / / / / / / / / |/| | | | | | | | | | Replace AutoKey icon with a more universally understood "record" button